Post a log from the attempt with Metro Last Light.
@xSonic521x No, I don't know what the problem could be, in a earlier log OBS could not get the frames from the GPU in time, this usually indicates the GPU being under heavy load and not leaving any room for OBS to do it's thing.
In the last log posted there was almost no problem for OBS:
download_frame: min=0 ms, median=0.002 ms, max=29.767 ms, 99th percentile=16.408 ms
obs_video_thread(16.6667 ms): min=8.121 ms, median=16.667 ms, max=135.713 ms, 97.6946% within ±2% of 16.667 ms (1.11202% lower, 1.19338% higher)
These numbers are much better then in the first log, though not perfect, but that could be solved by setting vsync and not letting Overwatch run at max fps, this goes for pretty much every game.
@xSonic521x No, I don't know what the problem could be, in a earlier log OBS could not get the frames from the GPU in time, this usually indicates the GPU being under heavy load and not leaving any room for OBS to do it's thing.
In the last log posted there was almost no problem for OBS:
download_frame: min=0 ms, median=0.002 ms, max=29.767 ms, 99th percentile=16.408 ms
obs_video_thread(16.6667 ms): min=8.121 ms, median=16.667 ms, max=135.713 ms, 97.6946% within ±2% of 16.667 ms (1.11202% lower, 1.19338% higher)
These numbers are much better then in the first log, though not perfect, but that could be solved by setting vsync and not letting Overwatch run at max fps, this goes for pretty much every game.