00:49:09: Open Broadcaster Software v0.637b - 64bit ( ^ω^)
00:49:09: -------------------------------
00:49:09: CPU Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
00:49:09: CPU Speed: 3300MHz
00:49:09: Physical Memory: 8119MB Total, 4477MB Free
00:49:09: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
00:49:09: monitor 1: pos={0, 0}, size={1920, 1080}
00:49:09: Windows Version: 6.1 Build 7601 S
00:49:09: Aero is Disabled
00:49:09: -------------------------------
00:49:09: OBS Modules:
00:49:09: Base Address Module
00:49:09: 000000003FC60000 OBS.exe
00:49:09: 00000000DE610000 OBSApi.dll
00:49:09: 00000000E4440000 DShowPlugin.dll
00:49:09: 00000000E00E0000 GraphicsCapture.dll
00:49:09: 00000000DFE90000 LolSceneSwitch.dll
00:49:09: 00000000E00B0000 NoiseGate.dll
00:49:09: 00000000DFA30000 PSVPlugin.dll
00:49:09: ------------------------------------------
00:49:09: Adapter 1
00:49:09: Video Adapter: AMD Radeon R9 200 Series
00:49:09: Video Adapter Dedicated Video Memory: 2128777216
00:49:09: Video Adapter Shared System Memory: 3988781056
00:49:09: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
00:49:09: =====Stream Start: 2014-10-27, 00:49:09===============================================
00:49:09: Multithreaded optimizations: On
00:49:09: Base resolution: 1920x1080
00:49:09: Output resolution: 1920x1080
00:49:09: ------------------------------------------
00:49:09: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
00:49:16: ------------------------------------------
00:49:16: Audio Format: 48000 Hz
00:49:16: ------------------------------------------
00:49:16: Audio Channels: 2 Ch
00:49:16: Playback device Default
00:49:16: ------------------------------------------
00:49:16: Using desktop audio input: Głośniki (2 — Urządzenie zgodne ze standardem High Definition Audio)
00:49:16: Global Audio time adjust: 0
00:49:16: ------------------------------------------
00:49:16: Using auxilary audio input: Mikrofon (2 — Urządzenie zgodne ze standardem High Definition Audio)
00:49:16: Mic time offset: 0
00:49:16: ------------------------------------------
00:49:16: Audio Encoding: AAC
00:49:16: bitrate: 128
00:49:16: Using graphics capture
00:49:16: Scene buffering time set to 400
00:49:16: ------------------------------------------
00:49:16: Video Encoding: x264
00:49:16: fps: 30
00:49:16: width: 1920, height: 1080
00:49:16: preset: veryfast
00:49:16: profile: high
00:49:16: keyint: 60
00:49:16: CBR: yes
00:49:16: CFR: yes
00:49:16: max bitrate: 3500
00:49:16: buffer size: 3500
00:49:16: ------------------------------------------
00:49:44: Trying to hook process: LolClient.exe
00:49:45: SharedTexCapture hooked
00:51:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
00:51:19: New Scene
00:51:19: Using graphics capture
00:51:19: Trying to hook process: League of Legends.exe
00:51:20: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
00:51:20: New Scene
00:51:20: Using graphics capture
00:51:23: Trying to hook process: LolClient.exe
00:51:23: SharedTexCapture hooked
00:51:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
00:51:48: New Scene
00:51:48: Using graphics capture
00:51:48: Trying to hook process: League of Legends.exe
00:51:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
00:51:49: New Scene
00:51:49: Using graphics capture
00:51:52: Trying to hook process: LolClient.exe
00:51:52: SharedTexCapture hooked
00:51:53: Capture window 0x0009107A invalid or changing, terminating capture
00:51:55: Total frames encoded: 4756, total frames duplicated: 30 (0.63%)
00:51:55: Total frames rendered: 4741, number of late frames: 5 (0.11%) (it's okay for some frames to be late)
00:51:56:
00:51:56: Profiler time results:
00:51:56:
00:51:56: ==============================================================
00:51:56: video thread frame - [100%] [avg time: 0.85 ms] [children: 23.1%] [unaccounted: 76.9%]
00:51:56: | scene->Preprocess - [0.235%] [avg time: 0.002 ms]
00:51:56: | GPU download and conversion - [22.8%] [avg time: 0.194 ms] [children: 21.4%] [unaccounted: 1.41%]
00:51:56: | | flush - [20.4%] [avg time: 0.173 ms]
00:51:56: | | CopyResource - [0.824%] [avg time: 0.007 ms]
00:51:56: | | conversion to 4:2:0 - [0.235%] [avg time: 0.002 ms]
00:51:56: Convert444Threads - [100%] [avg time: 0.807 ms] [children: 99.5%] [unaccounted: 0.496%]
00:51:56: | Convert444toNV12 - [99.5%] [avg time: 0.803 ms]
00:51:56: encoder thread frame - [100%] [avg time: 1.635 ms] [children: 0.183%] [unaccounted: 99.8%]
00:51:56: | sending stuff out - [0.183%] [avg time: 0.003 ms]
00:51:56: ==============================================================
00:51:56:
00:51:56:
00:51:56: Profiler CPU results:
00:51:56:
00:51:56: ==============================================================
00:51:56: video thread frame - [cpu time: avg 0.016 ms, total 78 ms] [avg calls per frame: 1]
00:51:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:51:56: | GPU download and conversion - [cpu time: avg 0.009 ms, total 46.8 ms] [avg calls per frame: 1]
00:51:56: | | flush - [cpu time: avg 0.006 ms, total 31.2 ms] [avg calls per frame: 1]
00:51:56: | | CopyResource - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
00:51:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:51:56: Convert444Threads - [cpu time: avg 0.926 ms, total 8767.26 ms] [avg calls per frame: 2]
00:51:56: | Convert444toNV12 - [cpu time: avg 0.924 ms, total 8751.66 ms] [avg calls per frame: 2]
00:51:56: encoder thread frame - [cpu time: avg 1.056 ms, total 5023.23 ms] [avg calls per frame: 1]
00:51:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:51:56: ==============================================================
00:51:56:
00:51:56: =====Stream End: 2014-10-27, 00:51:56=================================================
00:51:56: Terminating 0xb24
Last game capture log:
2014-10-27, 00:51:48: we're booting up:
00:51:48: CaptureThread: attached to process League of Legends.exe