Hello, this is my first visit in your Forums, I've tried to read some threads and find some similar issues regarding my own, but really couldn't find the same problem.
First , thanks for the great work in an easy und free streaming software, thats something I am willing to donate for.
well my problem is somehow odd. I try to explain in as detailed as I can.
First of all a logfile:
Now that I have my new second monitor, I somehow came back to the idea of streaming, and I used OBS which I heard was a great tool for it. But since then, whenever I stream I have this strange flickering on my own screen ( the stream seems to be running very well from the pov of friends).
My monitors are 1: primary one Asus VS248h 24" - the secondary one is a benq Gl2250 21"
On My asus I have to use VSYNC on almost every game, otherwise its onscreen graphics seem to be not perfectly and flickery. (images are not fluently displayed). So I came to the idea that maybe this has something to do with it, because up til now I have never had to use VSYNC.
As you might see, I am streaming with bitrate 2500 and buffer also, I have enoguh Upload stream to go even higher, but I feel it sometimes causes problems on the side of twitch.tv I am streaming to.
I tried using screen capture, and its the same problem, my key issue is the following:
With Vsycnc my fps is of course limited to 60, without streaming it never drops of this number. When streaming, it occasionally drops a bit, maybe to 57, goes up again, maybe to 55 and goes up again. Which shouldn't be the problem, but nevertheless it doesn't matter which onscreen fps is shown, my screen occasionally flickers. While moving the screen ingame faster, like going to the edge of the screen in an rts which makes the whole screen move, it is not perfectly smooth anymore. Its not a real picture lag or something but it looks like the GPU can't handle it perfectly in this moment.
I never had this problem, and its really disturbing. I tried to do the same with game capture, but it is the same thing. Strangely I have two examples of the same thing, while trying to stream Diablo 3 , everything felt perfect, but not In League of Legends.
this problem enhances, and the FPS , the frame smoothiness gets worse when I have my broadcaster dashboard up, or when any Flashplayer object is on my browser, for example a site that uses flashplayerr elements on its page.
I also could stream in 1080p or 720p it never was a problem, now, with both resolutions its just the same strange flickering.
Back then, I always could open my own stream on my second monitor, while streaming, it was no Problem at sall, however I used Google Chrome to do this, because I felt lag when doing this with firefox, right now its the same problem whatever browser I use. It's strange and I just can't get the hang of it.
Any help is really really appreciated!
First , thanks for the great work in an easy und free streaming software, thats something I am willing to donate for.
well my problem is somehow odd. I try to explain in as detailed as I can.
First of all a logfile:
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3368MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
monitor 2: pos={-1920, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTX 560 Ti
Video Adapter Dedicated Video Memory: 2096562176
Video Adapter Shared System Memory: 2147037184
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
------------------------------------------
Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 2500
buffer size: 2500
quality: 10
------------------------------------------
++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using Monitor Capture
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-fra.justin.tv/app
bufferTime: 1639, outputRateWindowTime: 1000, dropThreshold: 2139
Total frames rendered: 2648, number of frames that lagged: 16 (0.60%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:16 Avg QP:20.06 size: 97580
x264: frame P:956 Avg QP:23.36 size: 8625
x264: frame B:1638 Avg QP:24.62 size: 639
x264: consecutive B-frames: 12.7% 8.3% 7.0% 71.9%
x264: mb I I16..4: 36.9% 12.2% 50.9%
x264: mb P I16..4: 2.9% 2.1% 0.8% P16..4: 19.0% 7.4% 3.0% 0.0% 0.0% skip:64.8%
x264: mb B I16..4: 0.1% 0.0% 0.0% B16..8: 1.9% 0.6% 0.1% direct: 0.5% skip:96.7% L0:37.1% L1:46.2% BI:16.7%
x264: 8x8 transform intra:30.2% inter:22.0%
x264: coded y,uvDC,uvAC intra: 49.0% 50.8% 28.0% inter: 3.3% 3.3% 0.7%
x264: i16 v,h,dc,p: 44% 30% 20% 6%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 18% 37% 4% 7% 5% 6% 5% 7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 26% 15% 7% 7% 6% 7% 6% 8%
x264: i8c dc,h,v,p: 58% 23% 14% 5%
x264: Weighted P-Frames: Y:0.3% UV:0.2%
x264: kb/s:990.59
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 8.464 ms] [avg calls per frame: 1] [children: 92.3%] [unaccounted: 7.7%]
| scene->Preprocess - [41.5%] [avg time: 3.512 ms] [avg calls per frame: 1]
| video encoding and uploading - [50.8%] [avg time: 4.3 ms] [avg calls per frame: 1] [children: 10.8%] [unaccounted: 40%]
| | CopyResource - [0.142%] [avg time: 0.012 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.224%] [avg time: 0.019 ms] [avg calls per frame: 0]
| | call to encoder - [10.3%] [avg time: 0.875 ms] [avg calls per frame: 0]
| | sending stuff out - [0.106%] [avg time: 0.009 ms] [avg calls per frame: 0]
==============================================================
Now that I have my new second monitor, I somehow came back to the idea of streaming, and I used OBS which I heard was a great tool for it. But since then, whenever I stream I have this strange flickering on my own screen ( the stream seems to be running very well from the pov of friends).
My monitors are 1: primary one Asus VS248h 24" - the secondary one is a benq Gl2250 21"
On My asus I have to use VSYNC on almost every game, otherwise its onscreen graphics seem to be not perfectly and flickery. (images are not fluently displayed). So I came to the idea that maybe this has something to do with it, because up til now I have never had to use VSYNC.
As you might see, I am streaming with bitrate 2500 and buffer also, I have enoguh Upload stream to go even higher, but I feel it sometimes causes problems on the side of twitch.tv I am streaming to.
I tried using screen capture, and its the same problem, my key issue is the following:
With Vsycnc my fps is of course limited to 60, without streaming it never drops of this number. When streaming, it occasionally drops a bit, maybe to 57, goes up again, maybe to 55 and goes up again. Which shouldn't be the problem, but nevertheless it doesn't matter which onscreen fps is shown, my screen occasionally flickers. While moving the screen ingame faster, like going to the edge of the screen in an rts which makes the whole screen move, it is not perfectly smooth anymore. Its not a real picture lag or something but it looks like the GPU can't handle it perfectly in this moment.
I never had this problem, and its really disturbing. I tried to do the same with game capture, but it is the same thing. Strangely I have two examples of the same thing, while trying to stream Diablo 3 , everything felt perfect, but not In League of Legends.
this problem enhances, and the FPS , the frame smoothiness gets worse when I have my broadcaster dashboard up, or when any Flashplayer object is on my browser, for example a site that uses flashplayerr elements on its page.
I also could stream in 1080p or 720p it never was a problem, now, with both resolutions its just the same strange flickering.
Back then, I always could open my own stream on my second monitor, while streaming, it was no Problem at sall, however I used Google Chrome to do this, because I felt lag when doing this with firefox, right now its the same problem whatever browser I use. It's strange and I just can't get the hang of it.
Any help is really really appreciated!