Question / Help OBS Very Choppy

Domestic

New Member
So I've been trying to record , and every time I do the video turns out very choppy, yet there's no lag what so ever when I was playing the game. I'm running a quad core processor and although not the best graphics card, it should be decent enough to record Minecraft. Please list some solutions to fix the issue, thanks in advance -Dom.
Here's my latest log:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:38:50: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
00:38:50: CUDA loaded successfully
00:38:50: 1 CUDA capable devices found
00:38:50: [ GPU #0 - < GeForce GT 610 > has Compute SM 2.1, NVENC Not Available ]
00:38:50: No NVENC capable devices found
00:39:08: Open Broadcaster Software v0.652b - 32bit (´・ω・`)
00:39:08: -------------------------------
00:39:08: CPU Name: AMD FX(tm)-4130 Quad-Core Processor
00:39:08: CPU Speed: 3817MHz
00:39:08: Physical Memory: 4095MB Total, 3116MB Free
00:39:08: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
00:39:08: monitor 1: pos={0, 0}, size={1920, 1080}
00:39:08: Windows Version: 6.2 Build 9200
00:39:08: Aero is Enabled
00:39:08: -------------------------------
00:39:08: OBS Modules:
00:39:08: Base Address Module
00:39:08: 00BA0000 OBS.exe
00:39:08: 62A00000 OBSApi.dll
00:39:08: 62C50000 DShowPlugin.dll
00:39:08: 62810000 GraphicsCapture.dll
00:39:08: 5E9A0000 NoiseGate.dll
00:39:08: 63290000 PSVPlugin.dll
00:39:08: 627F0000 scenesw.dll
00:39:08: ------------------------------------------
00:39:08: Adapter 1
00:39:08: Video Adapter: NVIDIA GeForce GT 610
00:39:08: Video Adapter Dedicated Video Memory: 1018621952
00:39:08: Video Adapter Shared System Memory: 3221106688
00:39:08: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
00:39:08: =====Stream Start: 2015-07-19, 00:39:08===============================================
00:39:08: Multithreaded optimizations: On
00:39:08: Base resolution: 1920x1080
00:39:08: Output resolution: 1920x1080
00:39:08: ------------------------------------------
00:39:08: Loading up D3D10 on NVIDIA GeForce GT 610 (Adapter 1)...
00:39:08: ------------------------------------------
00:39:08: Audio Format: 48000 Hz
00:39:08: ------------------------------------------
00:39:08: Audio Channels: 2 Ch
00:39:08: Playback device {0.0.0.00000000}.{5c0f548e-3c95-4861-9e76-463eea98863b}
00:39:08: ------------------------------------------
00:39:08: Using desktop audio input: Speakers (VIA High Definition Audio)
00:39:08: Global Audio time adjust: 0
00:39:08: ------------------------------------------
00:39:08: Using auxilary audio input: Microphone (VIA High Definition Audio)
00:39:08: Mic time offset: 0
00:39:08: ------------------------------------------
00:39:08: Audio Encoding: AAC
00:39:08: bitrate: 128
00:39:08: Using Window Capture
00:39:08: Using Window Capture
00:39:08: Using graphics capture
00:39:08: Trying to hook process: javaw.exe
00:39:08: Using Window Capture
00:39:08: Scene buffering time set to 700
00:39:08: ------------------------------------------
00:39:08: Video Encoding: x264
00:39:08: fps: 30
00:39:08: width: 1920, height: 1080
00:39:08: preset: veryfast
00:39:08: profile: main
00:39:08: keyint: 60
00:39:08: CBR: yes
00:39:08: CFR: yes
00:39:08: max bitrate: 1000
00:39:08: buffer size: 1000
00:39:08: ------------------------------------------
00:39:13: Total frames encoded: 119, total frames duplicated: 47 (39.50%)
00:39:13: Total frames rendered: 92, number of late frames: 46 (50.00%) (it's okay for some frames to be late)
00:39:14:
00:39:14: Profiler time results:
00:39:14:
00:39:14: ==============================================================
00:39:14: video thread frame - [100%] [avg time: 52.549 ms] [children: 94.9%] [unaccounted: 5.09%]
00:39:14: | scene->Preprocess - [44.3%] [avg time: 23.266 ms]
00:39:14: | GPU download and conversion - [50.6%] [avg time: 26.608 ms] [children: 1.69%] [unaccounted: 48.9%]
00:39:14: | | flush - [0.506%] [avg time: 0.266 ms]
00:39:14: | | CopyResource - [1.14%] [avg time: 0.6 ms]
00:39:14: | | conversion to 4:2:0 - [0.04%] [avg time: 0.021 ms]
00:39:14: Convert444Thread - [100%] [avg time: 3.193 ms] [children: 98.5%] [unaccounted: 1.47%]
00:39:14: | Convert444toNV12 - [98.5%] [avg time: 3.146 ms]
00:39:14: encoder thread frame - [100%] [avg time: 3.818 ms] [children: 1.55%] [unaccounted: 98.5%]
00:39:14: | sending stuff out - [1.55%] [avg time: 0.059 ms]
00:39:14: ==============================================================
00:39:14:
00:39:14:
00:39:14: Profiler CPU results:
00:39:14:
00:39:14: ==============================================================
00:39:14: video thread frame - [cpu time: avg 3.226 ms, total 296.875 ms] [avg calls per frame: 1]
00:39:14: | scene->Preprocess - [cpu time: avg 0.509 ms, total 46.875 ms] [avg calls per frame: 1]
00:39:14: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:14: Convert444Thread - [cpu time: avg 2.533 ms, total 187.5 ms] [avg calls per frame: 1]
00:39:14: | Convert444toNV12 - [cpu time: avg 2.533 ms, total 187.5 ms] [avg calls per frame: 1]
00:39:14: encoder thread frame - [cpu time: avg 3.019 ms, total 359.375 ms] [avg calls per frame: 1]
00:39:14: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:14: ==============================================================
00:39:14:
00:39:14: =====Stream End: 2015-07-19, 00:39:14=================================================
01:42:47: Terminating 0x10cc


Last game capture log:
2015-07-19, 00:39:08: we're booting up:
00:39:08: CaptureThread: attached to process javaw.exe
00:39:08: GL Present
00:39:08: DirectDraw capture: Windows 8 not supported yet
00:39:08: (half life scientist) everything.. seems to be in order
00:39:16: SwapBuffers(3909163207) Called
00:39:16: NV Capture available
00:39:16: FBO available
00:39:16: setting up gl data
00:39:16: wglSwapBuffers(3909163207) Called
00:39:38: share device: 956496672
00:39:38: share texture: 1056372848
00:39:38: share device handle: 4259349902
00:39:38: share texture handle: 2670491234
00:39:38: DoGLGPUHook: success
00:39:42: wglDeleteContext Called
00:39:42: ---------------------- Cleared OpenGL Capture ----------------------
 
@Harold
Thank you very much for the quick response.
Setting it to ultrafast seems to be what helped the most, but the video is still a bit too choppy.
I'll be getting a new graphics card for Christmas (Nvidia GeForce GTX 970)
Do you have any suggestions on what chip I should get with it?
 
Personally, the bottom end cpu I'd get is the intel i5 4690k.
Ideally, something int the i7 4790k series or one of the 6xxx series right now.
Although the 5960x would be nice if you had plenty of money to throw at it, you could get a full system upgrade kit based on the 4790k for only slightly more than just the chip for the 5960x.
 
@Harold
Thanks again for your reply, I'll work on upgrading next year. Unfortunately getting a new graphics card is all I'll be able to get this Christmas, but next year I think I'll be good to go. One last question. Do you think the GTX 970 will be good enough to substantially decrease the choppiness while recording, or will i need the new processor for that?
 
@Harold
Thanks again for your reply, I'll work on upgrading next year. Unfortunately getting a new graphics card is all I'll be able to get this Christmas, but next year I think I'll be good to go. One last question. Do you think the GTX 970 will be good enough to substantially decrease the choppiness while recording, or will i need the new processor for that?
For a cheap upgrade, you could to a FX 83XX series and be able to do 1080@30 veryfast, but as Harold said, the best bet at the moment is intel. the FX8350 should do fine and comparable to an i5 when it comes to encoding, but if you have the money, I would just switch to intel or wait for Zen, but that is another discussion.

a GPU upgrade wont do to much for what you are doing considering that minecraft (java games in general) and mainly reliant on the CPU and unoptimized at that
 
So good news, I'm most likely gonna get the i7 4790k before a new graphics card. Thanks again for all your help guys.
 
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