Alphabetical13
New Member
First question is i uploaded these logs into your database/ log monitor new system thing you have posted i wanted to know what game this was. Second question is when i streamed last night i had the stream going ppl/friends were watching me on twitch.tv and raided WoW for about 4 hours and when i go to check the video on Twitch/past broadcasts it doesn't show up my recent stream capture...?
Code:
18:12:51: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
18:12:51: -------------------------------
18:12:51: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
18:12:51: CPU Speed: 3400MHz
18:12:51: Physical Memory: 8141MB Total, 4965MB Free
18:12:51: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
18:12:51: monitor 1: pos={0, 0}, size={1600, 900}
18:12:51: Windows Version: 6.1 Build 7601 S
18:12:51: Aero is Disabled
18:12:51: -------------------------------
18:12:51: OBS Modules:
18:12:51: Base Address Module
18:12:51: 000000003F1B0000 OBS.exe
18:12:51: 00000000E3FB0000 OBSApi.dll
18:12:51: 00000000ECDE0000 DShowPlugin.dll
18:12:51: 00000000ECD90000 GraphicsCapture.dll
18:12:51: 00000000F51F0000 NoiseGate.dll
18:12:51: 00000000FBF20000 PSVPlugin.dll
18:12:51: ------------------------------------------
18:12:51: Adapter 1
18:12:51: Video Adapter: NVIDIA GeForce GTX 560 Ti
18:12:51: Video Adapter Dedicated Video Memory: 1025966080
18:12:51: Video Adapter Shared System Memory: 3221106688
18:12:51: =====Stream Start: 2013-09-18, 18:12:51===============================================
18:12:51: Multithreaded optimizations: On
18:12:51: Base resolution: 1600x900
18:12:51: Output resolution: 1600x900
18:12:51: ------------------------------------------
18:12:51: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
18:12:51: Playback device Default
18:12:51: ------------------------------------------
18:12:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:12:51: ------------------------------------------
18:12:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:12:51: ------------------------------------------
18:12:51: Audio Encoding: AAC
18:12:51: bitrate: 128
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
18:12:51: Using bitmap image
18:12:51: Using graphics capture
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
18:12:51: ------------------------------------------
18:12:51: Video Encoding: x264
18:12:51: fps: 45
18:12:51: width: 1600, height: 900
18:12:51: preset: veryfast
18:12:51: CBR: yes
18:12:51: CFR: no
18:12:51: max bitrate: 2500
18:12:51: buffer size: 3500
18:12:51: ------------------------------------------
18:12:51: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:12:51: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
18:12:51: SharedTexCapture hooked
18:12:53: Using RTMP service: Twitch / Justin.tv
18:12:53: Server selection: rtmp://live.justin.tv/app
18:12:53: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
18:12:55: SO_SNDBUF was at 8192
18:12:55: SO_SNDBUF is now 65536
18:12:57: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
18:12:57: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
18:12:58: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
18:13:02: RTMPPublisher::Socketloop: Increasing send buffer to ISB 1048576 (buffer: 0 / 335872)
18:13:06: RTMPPublisher::Socketloop: Increasing send buffer to ISB 2097152 (buffer: 0 / 335872)
22:13:35: Capture window 0x022B04A0 invalid or changing, terminating capture
22:13:40: Total frames rendered: 650082, number of late frames: 23 (0.00%) (it's okay for some frames to be late)
22:13:40: RTMPPublisher::SocketLoop: Graceful loop exit
22:13:40: Number of times waited to send: 2067, Waited for a total of 7278722 bytes
22:13:40: Number of b-frames dropped: 2560 (0.39%), Number of p-frames dropped: 1442 (0.22%), Total 4002 (0.62%)
22:13:40:
22:13:40: Profiler results:
22:13:40:
22:13:40: ==============================================================
22:13:40: frame - [100%] [avg time: 1.826 ms (cpu time: avg 1.45 ms, total 942667 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.164%]
22:13:40: | frame preprocessing and rendering - [12.8%] [avg time: 0.234 ms (cpu time: avg 0.2 ms, total 130230 ms)] [avg calls per frame: 1] [children: 0.0548%] [unaccounted: 12.8%]
22:13:40: | | scene->Preprocess - [0.0548%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 795.607 ms)] [avg calls per frame: 1]
22:13:40: | video encoding and uploading - [87%] [avg time: 1.589 ms (cpu time: avg 1.248 ms, total 811564 ms)] [avg calls per frame: 1] [children: 85.5%] [unaccounted: 1.53%]
22:13:40: | | flush - [15.3%] [avg time: 0.28 ms (cpu time: avg 0.033 ms, total 22042.9 ms)] [avg calls per frame: 1]
22:13:40: | | CopyResource - [0.657%] [avg time: 0.012 ms (cpu time: avg 0.008 ms, total 5740.85 ms)] [avg calls per frame: 0]
22:13:40: | | conversion to 4:2:0 - [1.2%] [avg time: 0.022 ms (cpu time: avg 0.003 ms, total 1981.22 ms)] [avg calls per frame: 0]
22:13:40: | | call to encoder - [67.6%] [avg time: 1.234 ms (cpu time: avg 1.18 ms, total 767307 ms)] [avg calls per frame: 0]
22:13:40: | | sending stuff out - [0.712%] [avg time: 0.013 ms (cpu time: avg 0.01 ms, total 6988.85 ms)] [avg calls per frame: 0]
22:13:40: | Convert444Threads - [2.43e+003%] [avg time: 44.446 ms (cpu time: avg 1.123 ms, total 730631 ms)] [avg calls per frame: 1]
22:13:40: ==============================================================
22:13:40:
22:13:40: =====Stream End: 2013-09-18, 22:13:40=================================================
Last game capture log:
2013-09-18, 18:12:51: we're booting up:
18:12:51: D3D9 Present
18:12:51: DXGI Present
18:12:51: (half life scientist) everything.. seems to be in order
18:12:51: DXGI: Found D3D 11
18:12:51: setting up d3d11 data
18:12:51: ---------------------- Cleared D3D11 Capture ----------------------
18:12:51: found dxgi format (dx11) of: 28, size: {1600, 900}, multisampled: false
18:12:51: DoD3D11Hook: success
18:12:51: successfully capturing d3d11 frames via GPU