Question / Help OBS/Twitch video wont show up!

Alphabetical13

New Member
First question is i uploaded these logs into your database/ log monitor new system thing you have posted i wanted to know what game this was. Second question is when i streamed last night i had the stream going ppl/friends were watching me on twitch.tv and raided WoW for about 4 hours and when i go to check the video on Twitch/past broadcasts it doesn't show up my recent stream capture...?

Code:
18:12:51: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
18:12:51: -------------------------------
18:12:51: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
18:12:51: CPU Speed: 3400MHz
18:12:51: Physical Memory:  8141MB Total, 4965MB Free
18:12:51: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
18:12:51: monitor 1: pos={0, 0}, size={1600, 900}
18:12:51: Windows Version: 6.1 Build 7601 S
18:12:51: Aero is Disabled
18:12:51: -------------------------------
18:12:51: OBS Modules:
18:12:51: Base Address     Module
18:12:51: 000000003F1B0000 OBS.exe
18:12:51: 00000000E3FB0000 OBSApi.dll
18:12:51: 00000000ECDE0000 DShowPlugin.dll
18:12:51: 00000000ECD90000 GraphicsCapture.dll
18:12:51: 00000000F51F0000 NoiseGate.dll
18:12:51: 00000000FBF20000 PSVPlugin.dll
18:12:51: ------------------------------------------
18:12:51: Adapter 1
18:12:51:   Video Adapter: NVIDIA GeForce GTX 560 Ti  
18:12:51:   Video Adapter Dedicated Video Memory: 1025966080
18:12:51:   Video Adapter Shared System Memory: 3221106688
18:12:51: =====Stream Start: 2013-09-18, 18:12:51===============================================
18:12:51:   Multithreaded optimizations: On
18:12:51:   Base resolution: 1600x900
18:12:51:   Output resolution: 1600x900
18:12:51: ------------------------------------------
18:12:51: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
18:12:51: Playback device Default
18:12:51: ------------------------------------------
18:12:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:12:51: ------------------------------------------
18:12:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:12:51: ------------------------------------------
18:12:51: Audio Encoding: AAC
18:12:51:     bitrate: 128
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
18:12:51: Using bitmap image
18:12:51: Using graphics capture
18:12:51: C:/Users/Steele's/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
18:12:51: ------------------------------------------
18:12:51: Video Encoding: x264
18:12:51:     fps: 45
18:12:51:     width: 1600, height: 900
18:12:51:     preset: veryfast
18:12:51:     CBR: yes
18:12:51:     CFR: no
18:12:51:     max bitrate: 2500
18:12:51:     buffer size: 3500
18:12:51: ------------------------------------------
18:12:51: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:12:51: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
18:12:51: SharedTexCapture hooked
18:12:53: Using RTMP service: Twitch / Justin.tv
18:12:53:   Server selection: rtmp://live.justin.tv/app
18:12:53:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
18:12:55: SO_SNDBUF was at 8192
18:12:55: SO_SNDBUF is now 65536
18:12:57: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
18:12:57: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
18:12:58: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
18:13:02: RTMPPublisher::Socketloop: Increasing send buffer to ISB 1048576 (buffer: 0 / 335872)
18:13:06: RTMPPublisher::Socketloop: Increasing send buffer to ISB 2097152 (buffer: 0 / 335872)
22:13:35: Capture window 0x022B04A0 invalid or changing, terminating capture
22:13:40: Total frames rendered: 650082, number of late frames: 23 (0.00%) (it's okay for some frames to be late)
22:13:40: RTMPPublisher::SocketLoop: Graceful loop exit
22:13:40: Number of times waited to send: 2067, Waited for a total of 7278722 bytes
22:13:40: Number of b-frames dropped: 2560 (0.39%), Number of p-frames dropped: 1442 (0.22%), Total 4002 (0.62%)
22:13:40: 
22:13:40: Profiler results:
22:13:40: 
22:13:40: ==============================================================
22:13:40: frame - [100%] [avg time: 1.826 ms (cpu time: avg 1.45 ms, total 942667 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.164%]
22:13:40: | frame preprocessing and rendering - [12.8%] [avg time: 0.234 ms (cpu time: avg 0.2 ms, total 130230 ms)] [avg calls per frame: 1] [children: 0.0548%] [unaccounted: 12.8%]
22:13:40: | | scene->Preprocess - [0.0548%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 795.607 ms)] [avg calls per frame: 1]
22:13:40: | video encoding and uploading - [87%] [avg time: 1.589 ms (cpu time: avg 1.248 ms, total 811564 ms)] [avg calls per frame: 1] [children: 85.5%] [unaccounted: 1.53%]
22:13:40: | | flush - [15.3%] [avg time: 0.28 ms (cpu time: avg 0.033 ms, total 22042.9 ms)] [avg calls per frame: 1]
22:13:40: | | CopyResource - [0.657%] [avg time: 0.012 ms (cpu time: avg 0.008 ms, total 5740.85 ms)] [avg calls per frame: 0]
22:13:40: | | conversion to 4:2:0 - [1.2%] [avg time: 0.022 ms (cpu time: avg 0.003 ms, total 1981.22 ms)] [avg calls per frame: 0]
22:13:40: | | call to encoder - [67.6%] [avg time: 1.234 ms (cpu time: avg 1.18 ms, total 767307 ms)] [avg calls per frame: 0]
22:13:40: | | sending stuff out - [0.712%] [avg time: 0.013 ms (cpu time: avg 0.01 ms, total 6988.85 ms)] [avg calls per frame: 0]
22:13:40: | Convert444Threads - [2.43e+003%] [avg time: 44.446 ms (cpu time: avg 1.123 ms, total 730631 ms)] [avg calls per frame: 1]
22:13:40: ==============================================================
22:13:40: 
22:13:40: =====Stream End: 2013-09-18, 22:13:40=================================================


Last game capture log:
2013-09-18, 18:12:51: we're booting up: 
18:12:51: D3D9 Present
18:12:51: DXGI Present
18:12:51: (half life scientist) everything..  seems to be in order
18:12:51: DXGI: Found D3D 11
18:12:51: setting up d3d11 data
18:12:51: ---------------------- Cleared D3D11 Capture ----------------------
18:12:51: found dxgi format (dx11) of: 28, size: {1600, 900}, multisampled: false
18:12:51: DoD3D11Hook: success
18:12:51: successfully capturing d3d11 frames via GPU
 

R1CH

Forum Admin
Developer
If twitch isn't storing your videos this is something you need to take up with them, OBS has no control over that.
 

dodgepong

Administrator
Community Helper
Twitch recently changed their video storage policy to opt-in. If you have never made a highlight before, it automatically opted you out.
 

Alphabetical13

New Member
Well no it is OBS for some reason, i just figured it out my key wasn't loaded in there..... that was werid is there anyway i cud find those logs?
 

dodgepong

Administrator
Community Helper
Which logs? I'm not sure which "log monitor" system you mean...if you mean R1CH's log analyzer, that doesn't store logs anywhere, and it surely can't tell what game was being captured.
 

girugamarc

New Member
dodgepong said:
Twitch recently changed their video storage policy to opt-in. If you have never made a highlight before, it automatically opted you out.
How do you opt in if you've never made a highlight?
 
Top