20:37:55: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
20:37:55: -------------------------------
20:37:55: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
20:37:55: CPU Speed: 3311MHz
20:37:55: Physical Memory: 16360MB Total, 9326MB Free
20:37:55: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:37:55: monitor 1: pos={0, 0}, size={1680, 1050}
20:37:55: monitor 2: pos={-1680, 0}, size={1680, 1050}
20:37:55: monitor 3: pos={1680, 0}, size={1920, 1080}
20:37:55: Windows Version: 10.0 Build 10586 (revision 0)
20:37:55: Aero is Enabled
20:37:55: -------------------------------
20:37:55: OBS Modules:
20:37:55: Base Address Module
20:37:55: 0000000046E60000 OBS.exe
20:37:55: 000000007E4D0000 OBSApi.dll
20:37:55: 00000000926C0000 DShowPlugin.dll
20:37:55: 00000000914F0000 GraphicsCapture.dll
20:37:55: 0000000088B70000 NoiseGate.dll
20:37:55: 0000000088890000 PSVPlugin.dll
20:37:55: 0000000085AB0000 scenesw.dll
20:37:55: ------------------------------------------
20:37:55: Adapter 1
20:37:55: Video Adapter: NVIDIA GeForce GTX 770
20:37:55: Video Adapter Dedicated Video Memory: 2086338560
20:37:55: Video Adapter Shared System Memory: 4282875904
20:37:55: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
20:37:55: Video Adapter Output 2: pos={-1680, 0}, size={1680, 1050}, attached=true
20:37:55: Video Adapter Output 3: pos={1680, 0}, size={1920, 1080}, attached=true
20:37:55: =====Stream Start: 2016-02-23, 20:37:55===============================================
20:37:55: Multithreaded optimizations: On
20:37:55: Base resolution: 1920x1080
20:37:55: Output resolution: 1280x720
20:37:55: ------------------------------------------
20:37:55: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
20:37:55: ------------------------------------------
20:37:55: Audio Format: 48000 Hz
20:37:55: ------------------------------------------
20:37:55: Audio Channels: 2 Ch
20:37:55: Playback device Default
20:37:55: ------------------------------------------
20:37:55: Using desktop audio input: Sankakuuloke (HyperX 7.1 Audio)
20:37:55: Global Audio time adjust: 0
20:37:55: ------------------------------------------
20:37:55: Using auxilary audio input: Mikrofoni (3- Samson C01U )
20:37:55: Mic time offset: 0
20:37:55: ------------------------------------------
20:37:55: Audio Encoding: AAC
20:37:55: bitrate: 112
20:37:55: Using text output
20:37:55: Using bitmap image
20:37:55: Using text output
20:37:55: Using bitmap image
20:37:55: Using bitmap image
20:37:55: Scene buffering time set to 700
20:37:55: ------------------------------------------
20:37:55: Video Encoding: x264
20:37:55: fps: 45
20:37:55: width: 1280, height: 720
20:37:55: preset: ultrafast
20:37:55: profile: main
20:37:55: keyint: 90
20:37:55: CBR: yes
20:37:55: CFR: yes
20:37:55: max bitrate: 3500
20:37:55: buffer size: 3500
20:37:55: ------------------------------------------
20:37:57: Using RTMP service: Twitch
20:37:57: Server selection: rtmp://live-fra.twitch.tv/app
20:37:57: Interface: Realtek PCI GBE Family Controller (ethernet, 1000 mbps)
20:37:57: Completed handshake with rtmp://live-fra.twitch.tv/app in 480 ms.
20:37:58: SO_SNDBUF was at 65536
20:37:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:37:59: New Scene
20:37:59: Using graphics capture
20:37:59: Trying to hook process: hl2.exe
20:38:01: SharedTexCapture hooked
20:44:35: FlushBufferedVideo: Flushing 43 packets over 933 ms
20:44:35: Total frames encoded: 17983, total frames duplicated: 50 (0.28%)
20:44:35: Total frames rendered: 17941, number of late frames: 8 (0.04%) (it's okay for some frames to be late)
20:44:36:
20:44:36: Profiler time results:
20:44:36:
20:44:36: ==============================================================
20:44:36: video thread frame - [100%] [avg time: 0.731 ms] [children: 18.2%] [unaccounted: 81.8%]
20:44:36: | scene->Preprocess - [0.547%] [avg time: 0.004 ms]
20:44:36: | GPU download and conversion - [17.6%] [avg time: 0.129 ms] [children: 16.7%] [unaccounted: 0.958%]
20:44:36: | | flush - [15.7%] [avg time: 0.115 ms]
20:44:36: | | CopyResource - [0.684%] [avg time: 0.005 ms]
20:44:36: | | conversion to 4:2:0 - [0.274%] [avg time: 0.002 ms]
20:44:36: Convert444Threads - [100%] [avg time: 0.462 ms] [children: 98.9%] [unaccounted: 1.08%]
20:44:36: | Convert444toNV12 - [98.9%] [avg time: 0.457 ms]
20:44:36: encoder thread frame - [100%] [avg time: 0.609 ms] [children: 7.72%] [unaccounted: 92.3%]
20:44:36: | sending stuff out - [7.72%] [avg time: 0.047 ms]
20:44:36: ==============================================================
20:44:36:
20:44:36:
20:44:36: Profiler CPU results:
20:44:36:
20:44:36: ==============================================================
20:44:36: video thread frame - [cpu time: avg 0.435 ms, total 7812.5 ms] [avg calls per frame: 1]
20:44:36: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
20:44:36: | GPU download and conversion - [cpu time: avg 0.078 ms, total 1406.25 ms] [avg calls per frame: 1]
20:44:36: | | flush - [cpu time: avg 0.041 ms, total 750 ms] [avg calls per frame: 1]
20:44:36: | | CopyResource - [cpu time: avg 0.015 ms, total 281.25 ms] [avg calls per frame: 1]
20:44:36: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 140.625 ms] [avg calls per frame: 1]
20:44:36: Convert444Threads - [cpu time: avg 0.301 ms, total 10796.9 ms] [avg calls per frame: 2]
20:44:36: | Convert444toNV12 - [cpu time: avg 0.295 ms, total 10593.8 ms] [avg calls per frame: 2]
20:44:36: encoder thread frame - [cpu time: avg 0.418 ms, total 7515.63 ms] [avg calls per frame: 1]
20:44:36: | sending stuff out - [cpu time: avg 0.06 ms, total 1078.13 ms] [avg calls per frame: 1]
20:44:36: ==============================================================
20:44:36:
20:44:36: =====Stream End: 2016-02-23, 20:44:36=================================================
20:44:36: ~RTMPPublisher: Packet flush completed in 110 ms
20:44:36: ~RTMPPublisher: Send thread terminated in 1 ms
20:44:36: RTMPPublisher::SocketLoop: Graceful loop exit
20:44:36: ~RTMPPublisher: Socket thread terminated in 0 ms
20:44:41: ~RTMPPublisher: Final socket shutdown completed in 5050 ms
20:44:41: Average send payload: 8326 bytes, average send interval: 18 ms
20:44:41: Number of times waited to send: 0, Waited for a total of 0 bytes
20:44:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:44:41: Number of bytes sent: 179612677
Last Game Capture Log:
2016-02-23, 20:20:05: we're booting up:
20:20:05: CaptureThread: attached to process hl2.exe
20:20:05: D3D9 Present
20:20:05: D3D9EndScene called
20:20:05: D3DPRESENT_PARAMETERS {
20:20:05: BackBufferWidth: 1680
20:20:05: BackBufferHeight: 1050
20:20:05: BackBufferFormat: D3DFMT_A8R8G8B8
20:20:05: BackBufferCount: 1
20:20:05: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
20:20:05: MultiSampleQuality: 0
20:20:05: SwapEffect: D3DSWAPEFFECT_DISCARD
20:20:05: hDeviceWindow: 985526
20:20:05: Windowed: false
20:20:05: EnableAutoDepthStencil: true
20:20:05: AutoDepthStencilFormat: D3DFMT_D24S8
20:20:05: Flags: None
20:20:05: FullScreen_RefreshRateInHz: 59
20:20:05: PresentationInterval: 2147483648
20:20:05: };
20:20:05: (half life scientist) everything.. seems to be in order
20:20:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:20:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:20:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:20:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:20:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:20:05: successfully set up d3d9 hooks
20:20:22: D3D9Present called
20:20:22: DoD3D9GPUHook: success - d3d9ex
20:20:22: D3DSURFACE_DESC {
20:20:22: Format: D3DFMT_A8R8G8B8
20:20:22: Type: D3DRTYPE_SURFACE
20:20:22: Usage: D3DUSAGE_RENDERTARGET
20:20:22: Pool: D3DPOOL_DEFAULT
20:20:22: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
20:20:22: MultiSampleQuality: 0
20:20:22: Width: 1680
20:20:22: Height: 1050
20:20:22: };
20:20:22: successfully capturing d3d9 frames via GPU
20:38:01: ---------------------- Cleared D3D9 Capture ----------------------
20:38:01: received restart event, capturing
20:38:01: DoD3D9GPUHook: success - d3d9ex
20:38:01: D3D9EndScene called
20:38:01: D3D9Present called
20:38:01: D3DSURFACE_DESC {
20:38:01: Format: D3DFMT_A8R8G8B8
20:38:01: Type: D3DRTYPE_SURFACE
20:38:01: Usage: D3DUSAGE_RENDERTARGET
20:38:01: Pool: D3DPOOL_DEFAULT
20:38:01: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
20:38:01: MultiSampleQuality: 0
20:38:01: Width: 1680
20:38:01: Height: 1050
20:38:01: };
20:38:01: successfully capturing d3d9 frames via GPU