Anscenic
New Member
My setup :
RTX3080 MSI VENTUS
64GB RAM 3000MHZ
R7 3700X
MB: B450 Aorus PRO (-)
-- OBS SETTINGS :
Video >
Base Canvas 2560x1440(My native monitor resolution)
Output (Scaled) 1280x720
Downscale Fitter (Billinear)
Common FPS 60
Output > Advanced
Encoder NVENC
Rate control: CBR
Bitrate: 4600
Encoder Preset : Performance
Example vod : https://www.twitch.tv/videos/1208546211?t=0h39m38s
-- 00:39:38 in case it doesnt work the timestamp
Details : Everytime i stream i have these skipped frames due to RENDER lag , so far i know i tried the best config that allot of youtubers share but the problem remain, sometimes it doesnt happens so ofen , but it always happens. Its always like 2-4% of the total stream frames were skipped due to rendered lag ; I dont know what else to do. The problem for example happends while streaming Rocket League (Vod example), and Dead by daylight ; when i stream other games for example Dragon Ball FighterZ it doesnt happend.
Im also using Nvidia Broadcast only for the mic stuff and use less than 5% of GPU power , do i think this is not the problem.
-- Im attaching the log of the stream if that helps
RTX3080 MSI VENTUS
64GB RAM 3000MHZ
R7 3700X
MB: B450 Aorus PRO (-)
-- OBS SETTINGS :
Video >
Base Canvas 2560x1440(My native monitor resolution)
Output (Scaled) 1280x720
Downscale Fitter (Billinear)
Common FPS 60
Output > Advanced
Encoder NVENC
Rate control: CBR
Bitrate: 4600
Encoder Preset : Performance
Example vod : https://www.twitch.tv/videos/1208546211?t=0h39m38s
-- 00:39:38 in case it doesnt work the timestamp
Details : Everytime i stream i have these skipped frames due to RENDER lag , so far i know i tried the best config that allot of youtubers share but the problem remain, sometimes it doesnt happens so ofen , but it always happens. Its always like 2-4% of the total stream frames were skipped due to rendered lag ; I dont know what else to do. The problem for example happends while streaming Rocket League (Vod example), and Dead by daylight ; when i stream other games for example Dragon Ball FighterZ it doesnt happend.
Im also using Nvidia Broadcast only for the mic stuff and use less than 5% of GPU power , do i think this is not the problem.
-- Im attaching the log of the stream if that helps