Post a log file from where it works ok (not shooting games).
WTF,in desktop recording i have same problem. :(:(
10:36:40: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
10:36:40: -------------------------------
10:36:40: CPU Name: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
10:36:40: CPU Speed: 2310MHz
10:36:40: Physical Memory: 2047MB Total, 282MB Free
10:36:40: stepping id: 2, model 107, family 15, type 0, extmodel 3, extfamily 0, HTT 1, logical cores 2, total cores 2
10:36:40: monitor 1: pos={0, 0}, size={1280, 768}
10:36:40: Windows Version: 10.0 Build 10240 (revision 16384)
10:36:40: Aero is Enabled
10:36:40: -------------------------------
10:36:40: OBS Modules:
10:36:40: Base Address Module
10:36:40: 009C0000 OBS.exe
10:36:40: 01380000 OBSApi.dll
10:36:40: 0F170000 DShowPlugin.dll
10:36:40: 0F500000 GraphicsCapture.dll
10:36:40: 0F2E0000 NoiseGate.dll
10:36:40: 0F640000 PSVPlugin.dll
10:36:40: 04220000 scenesw.dll
10:36:40: ------------------------------------------
10:36:40: Adapter 1
10:36:40: Video Adapter: NVIDIA GeForce 8500 GT
10:36:40: Video Adapter Dedicated Video Memory: 519634944
10:36:40: Video Adapter Shared System Memory: 1073408000
10:36:40: Video Adapter Output 1: pos={0, 0}, size={1280, 768}, attached=true
10:36:40: =====Stream Start: 2015-08-12, 10:36:40===============================================
10:36:40: Multithreaded optimizations: On
10:36:40: Base resolution: 1280x768
10:36:40: Output resolution: 1280x768
10:36:40: ------------------------------------------
10:36:40: Loading up D3D10 on NVIDIA GeForce 8500 GT (Adapter 1)...
10:36:40: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 8500 GT: 0x80004002. Trying compatibility mode
10:36:40: ------------------------------------------
10:36:40: Audio Format: 48000 Hz
10:36:40: ------------------------------------------
10:36:40: Audio Channels: 2 Ch
10:36:40: Playback device Default
10:36:40: ------------------------------------------
10:36:40: Using desktop audio input: Динамики (Устройство с поддержкой High Definition Audio)
10:36:40: Global Audio time adjust: 0
10:36:40: ------------------------------------------
10:36:40: Using auxilary audio input: Микрофон (Устройство с поддержкой High Definition Audio)
10:36:40: Mic time offset: 0
10:36:40: ------------------------------------------
10:36:40: Audio Encoding: AAC
10:36:40: bitrate: 128
10:36:40: Using Monitor Capture
10:36:40: Scene buffering time set to 700
10:36:40: ------------------------------------------
10:36:40: Video Encoding: x264
10:36:40: fps: 30
10:36:40: width: 1280, height: 768
10:36:40: preset: veryfast
10:36:40: profile: high
10:36:40: keyint: 250
10:36:40: CBR: yes
10:36:40: CFR: yes
10:36:40: max bitrate: 1000
10:36:40: buffer size: 27000
10:36:40: ------------------------------------------
10:36:41: Audio timestamp for device 'Микрофон (Устройство с поддержкой High Definition Audio)' was behind target timestamp by 614816
10:37:24: FlushBufferedVideo: Flushing 5 packets over 134 ms
10:37:24: Total frames encoded: 1230, total frames duplicated: 1136 (92.36%)
10:37:24: Number of frames skipped due to encoder lag: 1126 (91.54%)
10:37:24: Total frames rendered: 119, number of late frames: 11 (9.24%) (it's okay for some frames to be late)
10:37:24:
10:37:24: Profiler time results:
10:37:24:
10:37:24: ==============================================================
10:37:24: video thread frame - [100%] [avg time: 5.911 ms] [children: 44.6%] [unaccounted: 55.4%]
10:37:24: | scene->Preprocess - [19.2%] [avg time: 1.132 ms]
10:37:24: | GPU download and conversion - [25.5%] [avg time: 1.507 ms] [children: 25%] [unaccounted: 0.474%]
10:37:24: | | flush - [12.4%] [avg time: 0.732 ms]
10:37:24: | | CopyResource - [12.5%] [avg time: 0.741 ms]
10:37:24: | | conversion to 4:2:0 - [0.102%] [avg time: 0.006 ms]
10:37:24: Convert444Thread - [100%] [avg time: 4.006 ms] [children: 97.6%] [unaccounted: 2.4%]
10:37:24: | Convert444toNV12 - [97.6%] [avg time: 3.91 ms]
10:37:24: encoder thread frame - [100%] [avg time: 33.771 ms] [children: 0.118%] [unaccounted: 99.9%]
10:37:24: | sending stuff out - [0.118%] [avg time: 0.04 ms]
10:37:24: ==============================================================
10:37:24:
10:37:24:
10:37:24: Profiler CPU results:
10:37:24:
10:37:24: ==============================================================
10:37:24: video thread frame - [cpu time: avg 2.494 ms, total 296.875 ms] [avg calls per frame: 1]
10:37:24: | scene->Preprocess - [cpu time: avg 0.262 ms, total 31.25 ms] [avg calls per frame: 1]
10:37:24: | GPU download and conversion - [cpu time: avg 0.262 ms, total 31.25 ms] [avg calls per frame: 1]
10:37:24: | | flush - [cpu time: avg 0.262 ms, total 31.25 ms] [avg calls per frame: 1]
10:37:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:37:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:37:24: Convert444Thread - [cpu time: avg 3.188 ms, total 312.5 ms] [avg calls per frame: 1]
10:37:24: | Convert444toNV12 - [cpu time: avg 3.188 ms, total 312.5 ms] [avg calls per frame: 1]
10:37:24: encoder thread frame - [cpu time: avg 3.762 ms, total 4609.38 ms] [avg calls per frame: 1]
10:37:24: | sending stuff out - [cpu time: avg 0.025 ms, total 31.25 ms] [avg calls per frame: 1]
10:37:24: ==============================================================
10:37:24:
10:37:24: =====Stream End: 2015-08-12, 10:37:24=================================================
10:37:24: Terminating 0xd90
Last game capture log:
2015-08-11, 21:44:03: we're booting up:
21:44:03: CaptureThread: attached to process javaw.exe
21:44:03: GL Present
21:44:03: DirectDraw capture: Windows 8 not supported yet
21:44:03: SwapBuffers(3321959624) Called
21:44:03: (half life scientist) everything.. seems to be in order
21:44:03: NV Capture available
21:44:03: FBO available
21:44:03: setting up gl data
21:44:04: share device: 912455780
21:44:04: share texture: 913622328
21:44:04: share device handle: 3546790230
21:44:04: share texture handle: 3853069770
21:44:04: DoGLGPUHook: success
21:44:04: wglSwapBuffers(3321959624) Called
21:44:11: stop requested, terminating gl capture
21:44:11: ---------------------- Cleared OpenGL Capture ----------------------
21:44:11: wglSwapBuffers(3321959624) Called
21:44:11: setting up gl data
21:44:11: SwapBuffers(3321959624) Called
21:44:12: DirectDraw capture: Windows 8 not supported yet
21:44:40: share device: 912409756
21:44:40: share texture: 912401208
21:44:40: share device handle: 3546789430
21:44:40: share texture handle: 3854162034
21:44:40: DoGLGPUHook: success
21:44:46: stop requested, terminating gl capture
21:44:46: ---------------------- Cleared OpenGL Capture ----------------------
21:44:46: wglSwapBuffers(3321959624) Called
21:44:46: setting up gl data
21:44:46: SwapBuffers(3321959624) Called
21:44:48: DirectDraw capture: Windows 8 not supported yet
21:45:30: share device: 12080932
21:45:30: share texture: 913268536
21:45:30: share device handle: 3546791222
21:45:30: share texture handle: 3853816898
21:45:30: DoGLGPUHook: success
21:45:38: stop requested, terminating gl capture
21:45:38: ---------------------- Cleared OpenGL Capture ----------------------
21:45:38: wglSwapBuffers(3321959624) Called
21:45:38: setting up gl data
21:45:38: SwapBuffers(3321959624) Called
21:45:43: DirectDraw capture: Windows 8 not supported yet
21:56:28: wglDeleteContext Called
21:56:29: ---------------------- Cleared OpenGL Capture ----------------------
Video :
https://www.youtube.com/watch?v=4syTap1vjvo&feature=youtu.be