Last game capture log:
2015-09-15, 16:05:17: we're booting up:
16:05:17: CaptureThread: attached to process dota2.exe
16:05:18: D3D9 Present
16:05:18: D3D9EndScene called
16:05:18: D3DPRESENT_PARAMETERS {
16:05:18: BackBufferWidth: 1920
16:05:18: BackBufferHeight: 1080
16:05:18: BackBufferFormat: D3DFMT_A8R8G8B8
16:05:18: BackBufferCount: 1
16:05:18: MultiSampleType: D3DMULTISAMPLE_NONE
16:05:18: MultiSampleQuality: 0
16:05:18: SwapEffect: D3DSWAPEFFECT_DISCARD
16:05:18: hDeviceWindow: 2687688
16:05:18: Windowed: true
16:05:18: EnableAutoDepthStencil: true
16:05:18: AutoDepthStencilFormat: D3DFMT_D24S8
16:05:18: Flags: None
16:05:18: FullScreen_RefreshRateInHz: 0
16:05:18: PresentationInterval: 2147483648
16:05:18: };
16:05:18: successfully set up d3d9 hooks
16:05:18: D3D9SwapPresent called
16:05:18: DoD3D9GPUHook: success
16:05:18: DXGI Present
16:05:18: (half life scientist) everything.. seems to be in order
16:05:18: D3DSURFACE_DESC {
16:05:18: Format: D3DFMT_A8R8G8B8
16:05:18: Type: D3DRTYPE_SURFACE
16:05:18: Usage: D3DUSAGE_RENDERTARGET
16:05:18: Pool: D3DPOOL_DEFAULT
16:05:18: MultiSampleType: D3DMULTISAMPLE_NONE
16:05:18: MultiSampleQuality: 0
16:05:18: Width: 1920
16:05:18: Height: 1080
16:05:18: };
16:05:18: successfully capturing d3d9 frames via GPU
16:05:22: ---------------------- Cleared D3D9 Capture ----------------------
16:05:22: D3D9EndScene called
16:05:22: D3D9SwapPresent called
16:07:11: received restart event, capturing
16:07:11: DoD3D9GPUHook: success
16:07:11: D3DSURFACE_DESC {
16:07:11: Format: D3DFMT_A8R8G8B8
16:07:11: Type: D3DRTYPE_SURFACE
16:07:11: Usage: D3DUSAGE_RENDERTARGET
16:07:11: Pool: D3DPOOL_DEFAULT
16:07:11: MultiSampleType: D3DMULTISAMPLE_NONE
16:07:11: MultiSampleQuality: 0
16:07:11: Width: 1920
16:07:11: Height: 1080
16:07:11: };
16:07:11: successfully capturing d3d9 frames via GPU
16:14:54: ---------------------- Cleared D3D9 Capture ----------------------
16:14:54: D3D9EndScene called
16:14:54: D3D9SwapPresent called
16:14:55: received restart event, capturing
16:14:55: DoD3D9GPUHook: success
16:15:10: Keepalive no longer found on d3d9, freeing capture data
16:15:10: ---------------------- Cleared D3D9 Capture ----------------------
16:15:10: D3D9EndScene called
16:15:10: D3D9SwapPresent called
16:15:10: received restart event, capturing
16:15:10: DoD3D9GPUHook: success
16:15:15: Keepalive no longer found on d3d9, freeing capture data
16:15:15: ---------------------- Cleared D3D9 Capture ----------------------
16:15:15: D3D9EndScene called
16:15:15: D3D9SwapPresent called