Bug Report OBS game capture doesnt work anymore

Therealshotzz

New Member
So apparently yesterday it worked fine and today it doesn't work anymore. I ran the 32 bit and 64 bit version, installed the newest nvidia driver and reinstalled OBS completly. Still only shows a black screen in game capture while it doesnt say 'cannot find window'.

Window capture works just fine but it laggs for me.

https://gist.github.com/8a7dbcc9f34c8bb23e4d please help D: !
 

Zet

New Member
Hi,

I am also having an issue after updating to 0.6.3.5b where OBS is not capturing any video for my scenes. Instead it is black. I have done a clean install of my nvidia drivers (344.11)

I have tried with nvenc (first log) as well as x264 (second log)encoding. The only sources I have checked are games. I've tried with an indie game and L4D2 and TF2. The latter two should both be DX (TF2 settings say DX9 for me. Logs were when playing TF2)

Thanks.

[edit: sorry, thought I was in this thread, late night. :| ]

The below is the first log:
Code:
00:34:49: CLR host plugin strings not found, dynamically loading 4 strings
00:34:49: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
00:34:49: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
00:34:49: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
00:34:49: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
00:34:49: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
00:34:49: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
00:34:52: CLRHost:: Could not find/load browser settings at location C:\Users\Zetx\AppData\Roaming\OBS\pluginData\browser.json
00:34:55: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
00:35:04: Open Broadcaster Software v0.635b - 64bit ( ^ω^)
00:35:04: -------------------------------
00:35:04: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
00:35:04: CPU Speed: 3410MHz
00:35:04: Physical Memory: 8137MB Total, 5366MB Free
00:35:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
00:35:04: monitor 1: pos={0, 0}, size={1680, 1050}
00:35:04: monitor 2: pos={1680, 0}, size={1280, 1024}
00:35:04: Windows Version: 6.1 Build 7601 S
00:35:04: Aero is Enabled
00:35:04: -------------------------------
00:35:04: OBS Modules:
00:35:04: Base Address Module
00:35:04: 000000003F160000 OBS.exe
00:35:04: 00000000F1840000 OBSApi.dll
00:35:04: 00000000F32A0000 CLRHostPlugin.dll
00:35:04: 00000000E66E0000 DShowPlugin.dll
00:35:04: 00000000E66A0000 GraphicsCapture.dll
00:35:04: 00000000E6670000 NoiseGate.dll
00:35:04: 00000000E6640000 PSVPlugin.dll
00:35:04: ------------------------------------------
00:35:04: Adapter 1
00:35:04: Video Adapter: NVIDIA GeForce GTX 760
00:35:04: Video Adapter Dedicated Video Memory: 2087387136
00:35:04: Video Adapter Shared System Memory: 2147807232
00:35:04: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
00:35:04: Video Adapter Output 2: pos={1680, 0}, size={1280, 1024}, attached=true
00:35:04: =====Stream Start: 2014-09-28, 00:35:04===============================================
00:35:04: Multithreaded optimizations: On
00:35:04: Base resolution: 1680x1050
00:35:04: Output resolution: 1680x1050
00:35:04: ------------------------------------------
00:35:04: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
00:35:04: ------------------------------------------
00:35:04: Audio Format: 48000 Hz
00:35:04: ------------------------------------------
00:35:04: Audio Channels: 2 Ch
00:35:04: Playback device Default
00:35:04: ------------------------------------------
00:35:04: Using desktop audio input: Speakers (Sound Blaster Tactic(3D) Sigma)
00:35:04: Global Audio time adjust: 0
00:35:04: ------------------------------------------
00:35:04: Using auxilary audio input: Microphone (Sound Blaster Tactic(3D) Sigma)
00:35:04: Mic time offset: 0
00:35:04: ------------------------------------------
00:35:04: Audio Encoding: AAC
00:35:04: bitrate: 128
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Using graphics capture
00:35:04: Scene buffering time set to 400
00:35:04: Successfully loaded ObsNvenc.dll
00:35:04: ObsNvenc initialized successfully
00:35:04: CUDA loaded successfully
00:35:04: 1 CUDA capable devices found
00:35:04: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
00:35:04: NVENC internal init finished successfully
00:35:04: NVENC supports 8 h264 presets
00:35:05: ------------------------------------------
00:35:05: Video Encoding: NVENC
00:35:05: fps: 30
00:35:05: width: 1680, height: 1050
00:35:05: preset: hq
00:35:05: profile: main
00:35:05: level: autoselect
00:35:05: keyint: 60
00:35:05: CBR: yes
00:35:05: CFR: yes
00:35:05: max bitrate: 3300
00:35:05: avg bitrate: 3300
00:35:05: buffer size: 3300
00:35:05: ------------------------------------------
00:35:05: Audio timestamp for device 'Microphone (Sound Blaster Tactic(3D) Sigma)' was behind target timestamp by 125814
00:35:08: FlushBufferedVideo: Flushing 13 packets over 400 ms
00:35:09: Total frames encoded: 106, total frames duplicated: 1 (0.94%)
00:35:09: Total frames rendered: 109, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
00:35:09: Encoder closed
00:35:09: NVENC deinitialized
00:35:09:
00:35:09: Profiler time results:
00:35:09:
00:35:09: ==============================================================
00:35:09: video thread frame - [100%] [avg time: 0.905 ms] [children: 24.9%] [unaccounted: 75.1%]
00:35:09: | scene->Preprocess - [0.221%] [avg time: 0.002 ms]
00:35:09: | GPU download and conversion - [24.6%] [avg time: 0.223 ms] [children: 24.1%] [unaccounted: 0.552%]
00:35:09: | | flush - [16.7%] [avg time: 0.151 ms]
00:35:09: | | CopyResource - [1.33%] [avg time: 0.012 ms]
00:35:09: | | conversion to 4:2:0 - [6.08%] [avg time: 0.055 ms]
00:35:09: Convert444Threads - [100%] [avg time: 1.038 ms] [children: 99.4%] [unaccounted: 0.578%]
00:35:09: | Convert444toNV12 - [99.4%] [avg time: 1.032 ms]
00:35:09: encoder thread frame - [100%] [avg time: 5.892 ms] [children: 0.0339%] [unaccounted: 100%]
00:35:09: | sending stuff out - [0.0339%] [avg time: 0.002 ms]
00:35:09: ==============================================================
00:35:09:
00:35:09:
00:35:09: Profiler CPU results:
00:35:09:
00:35:09: ==============================================================
00:35:09: video thread frame - [cpu time: avg 0.143 ms, total 15.6 ms] [avg calls per frame: 1]
00:35:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:35:09: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:35:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:35:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:35:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:35:09: Convert444Threads - [cpu time: avg 0.829 ms, total 156 ms] [avg calls per frame: 2]
00:35:09: | Convert444toNV12 - [cpu time: avg 0.829 ms, total 156 ms] [avg calls per frame: 2]
00:35:09: encoder thread frame - [cpu time: avg 0.335 ms, total 31.2 ms] [avg calls per frame: 1]
00:35:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:35:09: ==============================================================
00:35:09:
00:35:09: =====Stream End: 2014-09-28, 00:35:09=================================================
00:35:49: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
00:35:49: 1 CUDA capable devices found
00:35:49: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
00:36:20: CLR host plugin instance deleted; removing dynamically loaded localization strings


Last game capture log:
D3D9 Present
DoD3D9GPUHook: success
GL Present
DoD3D9GPUHook: success



Last Game Capture Log:
D3D9 Present
DoD3D9GPUHook: success
GL Present
DoD3D9GPUHook: success
 
Last edited:
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