Code:
05:18:43: Open Broadcaster Software v0.542b - 32bit (´・ω・`)
05:18:43: -------------------------------
05:18:43: CPU Name: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
05:18:43: CPU Speed: 2195MHz
05:18:43: Physical Memory: 4095MB Total, 4095MB Free
05:18:43: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
05:18:43: monitor 1: pos={0, 0}, size={1366, 768}
05:18:43: Windows Version: 6.1 Build 7601 S
05:18:43: Aero is Disabled
05:18:43: -------------------------------
05:18:43: OBS Modules:
05:18:43: Base Address Module
05:18:43: 00210000 OBS.exe
05:18:43: 64F70000 OBSApi.dll
05:18:43: 6AC90000 DShowPlugin.dll
05:18:43: 6AC70000 GraphicsCapture.dll
05:18:43: 6AC50000 NoiseGate.dll
05:18:43: 6AC30000 PSVPlugin.dll
05:18:43: ------------------------------------------
05:18:43: Adapter 1
05:18:43: Video Adapter: Intel(R) HD Graphics Family
05:18:43: Video Adapter Dedicated Video Memory: 134217728
05:18:43: Video Adapter Shared System Memory: 1711276032
05:18:43: ------------------------------------------
05:18:43: Adapter 2
05:18:43: Video Adapter: NVIDIA GeForce GT 540M
05:18:43: Video Adapter Dedicated Video Memory: 2096693248
05:18:43: Video Adapter Shared System Memory: 2147233792
05:18:43: =====Stream Start: 2013-08-07, 05:18:43===============================================
05:18:43: Multithreaded optimizations: On
05:18:43: Base resolution: 1366x768
05:18:43: Output resolution: 1364x768
05:18:43: ------------------------------------------
05:18:43: Loading up D3D10...
05:18:43: Playback device Default
05:18:43: ------------------------------------------
05:18:43: Using desktop audio input: Hoparlör (Realtek High Definition Audio)
05:18:43: ------------------------------------------
05:18:43: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
05:18:43: ------------------------------------------
05:18:43: Audio Encoding: AAC
05:18:43: bitrate: 128
05:18:43: ------------------------------------------
05:18:43: Video Encoding: x264
05:18:43: fps: 30
05:18:43: width: 1364, height: 768
05:18:43: preset: veryfast
05:18:43: CBR: yes
05:18:43: CFR: no
05:18:43: max bitrate: 1000
05:18:43: ------------------------------------------
05:18:45: Total frames rendered: 54, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
05:18:45: =====Stream End: 2013-08-07, 05:18:45=================================================
05:18:51: =====Stream Start: 2013-08-07, 05:18:51===============================================
05:18:51: Multithreaded optimizations: On
05:18:51: Base resolution: 1366x768
05:18:51: Output resolution: 1364x768
05:18:51: ------------------------------------------
05:18:51: Loading up D3D10...
05:18:51: Playback device Default
05:18:51: ------------------------------------------
05:18:51: Using desktop audio input: Hoparlör (Realtek High Definition Audio)
05:18:51: ------------------------------------------
05:18:51: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
05:18:51: ------------------------------------------
05:18:51: Audio Encoding: AAC
05:18:51: bitrate: 128
05:18:51: Using graphics capture
05:18:51: ------------------------------------------
05:18:51: Video Encoding: x264
05:18:51: fps: 30
05:18:51: width: 1364, height: 768
05:18:51: preset: veryfast
05:18:51: CBR: yes
05:18:51: CFR: no
05:18:51: max bitrate: 1000
05:18:51: ------------------------------------------
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
05:18:53: Total frames rendered: 55, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
05:18:53: =====Stream End: 2013-08-07, 05:18:53=================================================
05:18:53: =====Stream Start: 2013-08-07, 05:18:53===============================================
05:18:53: Multithreaded optimizations: On
05:18:53: Base resolution: 1366x768
05:18:53: Output resolution: 1364x768
05:18:53: ------------------------------------------
05:18:53: Loading up D3D10...
05:18:53: Playback device Default
05:18:53: ------------------------------------------
05:18:53: Using desktop audio input: Hoparlör (Realtek High Definition Audio)
05:18:53: ------------------------------------------
05:18:53: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
05:18:53: ------------------------------------------
05:18:53: Audio Encoding: AAC
05:18:53: bitrate: 128
05:18:53: Using graphics capture
05:18:53: ------------------------------------------
05:18:53: Video Encoding: x264
05:18:53: fps: 30
05:18:53: width: 1364, height: 768
05:18:53: preset: veryfast
05:18:53: CBR: yes
05:18:53: CFR: no
05:18:53: max bitrate: 1000
05:18:53: ------------------------------------------
05:18:55: Using RTMP service: Twitch / Justin.tv
05:18:55: Server selection: rtmp://live.justin.tv/app
05:18:58: SO_SNDBUF was at 8192
05:18:58: SO_SNDBUF is now 65536
05:18:58: Total frames rendered: 143, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
05:18:58: RTMPPublisher::SocketLoop: Aborting due to bStopping
05:18:58: Number of times waited to send: 0, Waited for a total of 0 bytes
05:18:58: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
05:18:58: =====Stream End: 2013-08-07, 05:18:58=================================================
05:19:07:
05:19:07: Profiler results:
05:19:07:
05:19:07: ==============================================================
05:19:07: frame - [100%] [avg time: 4.274 ms (cpu time: avg 3.157 ms, total 795.605 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.164%]
05:19:07: | frame preprocessing and rendering - [57.5%] [avg time: 2.457 ms (cpu time: avg 1.547 ms, total 390.003 ms)] [avg calls per frame: 1] [children: 0.0234%] [unaccounted: 57.5%]
05:19:07: | | scene->Preprocess - [0.0234%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
05:19:07: | video encoding and uploading - [42.3%] [avg time: 1.81 ms (cpu time: avg 1.609 ms, total 405.602 ms)] [avg calls per frame: 1] [children: 41.8%] [unaccounted: 0.538%]
05:19:07: | | flush - [2.29%] [avg time: 0.098 ms (cpu time: avg 0.061 ms, total 15.6 ms)] [avg calls per frame: 1]
05:19:07: | | CopyResource - [0.515%] [avg time: 0.022 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
05:19:07: | | conversion to 4:2:0 - [0.0936%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
05:19:07: | | call to encoder - [38.9%] [avg time: 1.662 ms (cpu time: avg 1.547 ms, total 390.002 ms)] [avg calls per frame: 0]
05:19:07: | | sending stuff out - [0.0234%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
05:19:07: | Convert444Threads - [1.24e+003%] [avg time: 53.124 ms (cpu time: avg 1.176 ms, total 296.4 ms)] [avg calls per frame: 1]
05:19:07: ==============================================================
05:19:07:
Code:
Capture log:
2013-08-07, 05:14:34: we're booting up:
05:14:34: D3D9 Present
05:14:34: D3D9EndScene called
05:14:34: D3DPRESENT_PARAMETERS {
05:14:34: BackBufferWidth: 1366
05:14:34: BackBufferHeight: 768
05:14:34: BackBufferFormat: D3DFMT_A8R8G8B8
05:14:34: BackBufferCount: 1
05:14:34: MultiSampleType: D3DMULTISAMPLE_NONE
05:14:34: MultiSampleQuality: 0
05:14:34: SwapEffect: D3DSWAPEFFECT_DISCARD
05:14:34: hDeviceWindow: 66732
05:14:34: Windowed: true
05:14:34: EnableAutoDepthStencil: true
05:14:34: AutoDepthStencilFormat: D3DFMT_D24S8
05:14:34: Flags: None
05:14:34: FullScreen_RefreshRateInHz: 0
05:14:34: PresentationInterval: 1
05:14:34: };
05:14:34: successfully set up d3d9 hooks
05:14:34: D3D9Present called
05:14:36: DXGI Present
05:14:36: DoD3D9GPUHook: success - d3d9ex
05:14:36: D3DSURFACE_DESC {
05:14:36: Format: D3DFMT_A8R8G8B8
05:14:36: Type: D3DRTYPE_SURFACE
05:14:36: Usage: D3DUSAGE_RENDERTARGET
05:14:36: Pool: D3DPOOL_DEFAULT
05:14:36: MultiSampleType: D3DMULTISAMPLE_NONE
05:14:36: MultiSampleQuality: 0
05:14:36: Width: 1366
05:14:36: Height: 768
05:14:36: };
05:14:36: successfully capturing d3d9 frames via GPU
05:14:36: NV Capture available
05:14:36: FBO available
05:14:36: GL Present
05:14:36: (half life scientist) everything.. seems to be in order
05:14:59: ---------------------- Cleared D3D9 Capture ----------------------
05:14:59: received restart event, but couldn't find window
05:14:59: D3D9EndScene called
05:14:59: D3D9Present called
05:15:08: received restart event, capturing
05:15:08: DoD3D9GPUHook: success - d3d9ex
05:15:08: D3DSURFACE_DESC {
05:15:08: Format: D3DFMT_A8R8G8B8
05:15:08: Type: D3DRTYPE_SURFACE
05:15:08: Usage: D3DUSAGE_RENDERTARGET
05:15:08: Pool: D3DPOOL_DEFAULT
05:15:08: MultiSampleType: D3DMULTISAMPLE_NONE
05:15:08: MultiSampleQuality: 0
05:15:08: Width: 1366
05:15:08: Height: 768
05:15:08: };
05:15:08: successfully capturing d3d9 frames via GPU
05:15:22: ---------------------- Cleared D3D9 Capture ----------------------
05:15:22: received restart event, but couldn't find window
05:15:22: D3D9EndScene called
05:15:22: D3D9Present called
05:18:51: received restart event, capturing
05:18:51: DoD3D9GPUHook: success - d3d9ex
05:18:51: D3DSURFACE_DESC {
05:18:51: Format: D3DFMT_A8R8G8B8
05:18:51: Type: D3DRTYPE_SURFACE
05:18:51: Usage: D3DUSAGE_RENDERTARGET
05:18:51: Pool: D3DPOOL_DEFAULT
05:18:51: MultiSampleType: D3DMULTISAMPLE_NONE
05:18:51: MultiSampleQuality: 0
05:18:51: Width: 1366
05:18:51: Height: 768
05:18:51: };
05:18:51: successfully capturing d3d9 frames via GPU
05:19:07: ---------------------- Cleared D3D9 Capture ----------------------
05:19:07: received restart event, but couldn't find window
05:19:07: D3D9EndScene called
05:19:07: D3D9Present called