01:06:23: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
01:06:24: Failed loading CUDA dll
01:06:31: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
01:06:31: -------------------------------
01:06:31: CPU Name: AMD A4-3300M APU with Radeon(tm) HD Graphics
01:06:31: CPU Speed: 1896MHz
01:06:31: Physical Memory: 3558MB Total, 898MB Free
01:06:31: stepping id: 0, model 1, family 18, type 0, extmodel 8, extfamily 1, HTT 1, logical cores 2, total cores 2
01:06:31: monitor 1: pos={0, 0}, size={1366, 768}
01:06:31: Windows Version: 6.1 Build 7601 (revision 19045)
01:06:31: Aero is Disabled
01:06:31: -------------------------------
01:06:31: OBS Modules:
01:06:31: Base Address Module
01:06:31: 00A80000 OBS.exe
01:06:31: 5C5E0000 OBSApi.dll
01:06:31: 5C3E0000 DShowPlugin.dll
01:06:31: 5C3B0000 GraphicsCapture.dll
01:06:31: 5C380000 NoiseGate.dll
01:06:31: 5E060000 PSVPlugin.dll
01:06:31: 5C360000 scenesw.dll
01:06:32: ------------------------------------------
01:06:32: Adapter 1
01:06:32: Video Adapter: AMD Radeon(TM) HD 6480G
01:06:32: Video Adapter Dedicated Video Memory: 521256960
01:06:32: Video Adapter Shared System Memory: 1597435904
01:06:32: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
01:06:32: =====Stream Start: 2015-11-24, 01:06:32===============================================
01:06:32: Multithreaded optimizations: On
01:06:32: Base resolution: 1366x768
01:06:32: Output resolution: 1364x768
01:06:32: ------------------------------------------
01:06:32: Loading up D3D10 on AMD Radeon(TM) HD 6480G (Adapter 1)...
01:06:33: ------------------------------------------
01:06:33: Audio Format: 48000 Hz
01:06:33: ------------------------------------------
01:06:33: Audio Channels: 2 Ch
01:06:33: Playback device Default
01:06:33: ------------------------------------------
01:06:33: Using desktop audio input: Speakers (Conexant SmartAudio HD)
01:06:33: Global Audio time adjust: 0
01:06:36: ------------------------------------------
01:06:36: Using auxilary audio input: Microphone (Conexant SmartAudio HD)
01:06:38: Mic time offset: 0
01:06:38: ------------------------------------------
01:06:38: Audio Encoding: AAC
01:06:38: bitrate: 128
01:06:38: Using graphics capture
01:06:38: Trying to hook process: javaw.exe
01:06:38: Scene buffering time set to 700
01:06:38: ------------------------------------------
01:06:38: Video Encoding: x264
01:06:38: fps: 30
01:06:38: width: 1364, height: 768
01:06:38: preset: veryfast
01:06:38: profile: high
01:06:38: keyint: 250
01:06:38: CBR: yes
01:06:38: CFR: yes
01:06:38: max bitrate: 1000
01:06:38: buffer size: 1000
01:06:38: ------------------------------------------
01:06:42: using memory capture
01:08:09: FlushBufferedVideo: Flushing 5 packets over 134 ms
01:08:09: Total frames encoded: 481, total frames duplicated: 456 (94.80%)
01:08:09: Number of frames skipped due to encoder lag: 441 (91.68%)
01:08:09: Total frames rendered: 48, number of late frames: 5 (10.42%) (it's okay for some frames to be late)
01:08:10:
01:08:10: Profiler time results:
01:08:10:
01:08:10: ==============================================================
01:08:10: video thread frame - [100%] [avg time: 11.496 ms] [children: 9.99%] [unaccounted: 90%]
01:08:10: | scene->Preprocess - [0.0087%] [avg time: 0.001 ms]
01:08:10: | GPU download and conversion - [9.99%] [avg time: 1.148 ms] [children: 8.17%] [unaccounted: 1.82%]
01:08:10: | | flush - [6.51%] [avg time: 0.748 ms]
01:08:10: | | CopyResource - [1.64%] [avg time: 0.188 ms]
01:08:10: | | conversion to 4:2:0 - [0.0261%] [avg time: 0.003 ms]
01:08:10: Convert444Thread - [100%] [avg time: 2.93 ms] [children: 99.2%] [unaccounted: 0.819%]
01:08:10: | Convert444toNV12 - [99.2%] [avg time: 2.906 ms]
01:08:10: encoder thread frame - [100%] [avg time: 188.737 ms] [children: 0.00848%] [unaccounted: 100%]
01:08:10: | sending stuff out - [0.00848%] [avg time: 0.016 ms]
01:08:10: ==============================================================
01:08:10:
01:08:10:
01:08:10: Profiler CPU results:
01:08:10:
01:08:10: ==============================================================
01:08:10: video thread frame - [cpu time: avg 0.975 ms, total 46.8 ms] [avg calls per frame: 1]
01:08:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
01:08:10: | GPU download and conversion - [cpu time: avg 0.325 ms, total 15.6 ms] [avg calls per frame: 1]
01:08:10: | | flush - [cpu time: avg 0.325 ms, total 15.6 ms] [avg calls per frame: 1]
01:08:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
01:08:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
01:08:10: Convert444Thread - [cpu time: avg 4.368 ms, total 109.2 ms] [avg calls per frame: 1]
01:08:10: | Convert444toNV12 - [cpu time: avg 4.368 ms, total 109.2 ms] [avg calls per frame: 1]
01:08:10: encoder thread frame - [cpu time: avg 2.687 ms, total 1279.21 ms] [avg calls per frame: 1]
01:08:10: | sending stuff out - [cpu time: avg 0.032 ms, total 15.6 ms] [avg calls per frame: 1]
01:08:10: ==============================================================
01:08:10:
01:08:10: =====Stream End: 2015-11-24, 01:08:10=================================================
Last game capture log:
2015-11-24, 01:06:38: we're booting up:
01:06:38: CaptureThread: attached to process javaw.exe
01:06:41: D3D9 Present
01:06:41: GL Present
01:06:41: DirectDraw Present
01:06:41: SwapBuffers(2936081436) Called
01:06:41: (half life scientist) everything.. seems to be in order
01:06:41: setting up gl data
01:06:41: DoGLCPUHook: success
01:06:41: wglSwapBuffers(2936081436) Called
01:06:42: successfully capturing gl frames via RAM