H
hiru
I have a problem with the latest version of OBS. In my MIX I have 4 different audio sources:
I'm using CheVolume to move the game audio source from the default source to a separate Virtual Audio Cable and move the music captured by Chrome from the default source to a second Virtual Audio Cable. What mirrors the audio sources again to the default audio source is VoiceMeeter.
Here's a imgur album that should help you understand the process I'm using: https://imgur.com/a/mgcIo
What am I doing wrong?
edit: if you can not visit imgur right now, here's a spoiler with the album:
CheVolume moves audio from TF2 (game) to the first Virtual Audio Cable and from Chrome (VAC) to a second Virtual Audio Cable generated by Voice Meeter.
This is Voice Meeter, the tool I'm using to reflect again the audio from both the Virtual Audio Cable again to my main audio source (my monitor). As first hardware input there is the first Virtual Audio Cable I installed where the game audio is stored and then we have the virtual input (the second virtual audio cable generated by Voice Meeter) that stores audio from Chrome (VAC).
This is the main window of my OBS. As you can see I have 4 different audio sources in my mixer.
The first (Desktop Audio) stores all the audio tracks, the second (Desktop Audio 2) stores only the second track (game), the third (Mc/Aux) stores only the third track (microphone) and finally the fourth (Mc/Aux 2) stores only the forth track (VAC).
Here the different audio outputs the mixer uses for each of the tracks.
Here's the recording tab for my output where you can see I'm using MP4 as container and where the first four tracks are enabled.
These are the names of each of the tracks that are stored inside the final mp4 file.
- Default
- Game
- Microphone
- Virtual Audio Cable
I'm using CheVolume to move the game audio source from the default source to a separate Virtual Audio Cable and move the music captured by Chrome from the default source to a second Virtual Audio Cable. What mirrors the audio sources again to the default audio source is VoiceMeeter.
Here's a imgur album that should help you understand the process I'm using: https://imgur.com/a/mgcIo
What am I doing wrong?
edit: if you can not visit imgur right now, here's a spoiler with the album:
CheVolume moves audio from TF2 (game) to the first Virtual Audio Cable and from Chrome (VAC) to a second Virtual Audio Cable generated by Voice Meeter.
This is Voice Meeter, the tool I'm using to reflect again the audio from both the Virtual Audio Cable again to my main audio source (my monitor). As first hardware input there is the first Virtual Audio Cable I installed where the game audio is stored and then we have the virtual input (the second virtual audio cable generated by Voice Meeter) that stores audio from Chrome (VAC).
This is the main window of my OBS. As you can see I have 4 different audio sources in my mixer.
The first (Desktop Audio) stores all the audio tracks, the second (Desktop Audio 2) stores only the second track (game), the third (Mc/Aux) stores only the third track (microphone) and finally the fourth (Mc/Aux 2) stores only the forth track (VAC).
Here the different audio outputs the mixer uses for each of the tracks.
Here's the recording tab for my output where you can see I'm using MP4 as container and where the first four tracks are enabled.
These are the names of each of the tracks that are stored inside the final mp4 file.
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