Your log shows 1.2% of rendering lag and encoder overload. Both of these are caused by GPU overload.
1. The Hardware-accelerated GPU scheduling ("HAGS") feature in Windows is currently known to cause performance and capture issues with OBS, games and overlay tools. It's an experimental feature and we recommend disabling it via
these instructions.
2. Run OBS as Admin.
3. Display and Game Capture Sources interfere with each other.
NEVER put them in the same scene (Scene).
4. Multiple Game Capture sources (7) are usually not needed, and can sometimes interfere with each other. You can use the same Game Capture for all your games. If you change games often, try out the hotkey mode, which lets you press a key to select your active game. If you play games in fullscreen, use 'Capture any fullscreen application' mode.
5. Running a game without vertical sync or a frame rate limiter will frequently cause performance issues with OBS because your GPU will be maxed out. OBS requires a little GPU to render your scene. Enable V/G-sync or set a reasonable frame rate limit (144, 120, 60) that your GPU can handle without hitting 100% usage. If that's not enough you may also need to turn down some of the video quality options in the game.
If still having issues, see the
GPU Overload Guide. If still having issues, use the log analyzer. If still having issues, post link to log analyzer page.