duganator9
Member
I tried the vce fork about a month ago and it was shit, is it working better now?
I use 96kbit audioI personally use 96bit audio, it sounds fine for most people, at this point 32bits would be valuable to you. I would think of 480p/30fps 96kbit audio and raise your bitrate +32kbits. its just something to experiment with. Just dont go below 96kbits
Are you asking if its a "shit" build? by no means is it "shit"I tried the vce fork about a month ago and it was shit, is it working better now?
I have 10-15 mbps up, so I don't think bandwidth is the issue. I don't want to use that much bandwidth though because a lot of viewers won't be able to watch super high bandwidth streams.Are you asking if its a "shit" build? by no means is it "shit"
Does it crash often? no, not often (just dont use a 0 buffer with custom buffer checked; I just found this out)
Does VCE work different than normal streaming/recording? Yes, from what I understand, its optimized for low latency streaming.
Is MFT/OCL working perfectly? No, but that is not the fork's fault. @jackun has addressed most if not all the issues that have come up. its a WiP
Are you asking if its difficult to tweak still? yes, more/so than x264, but if you have the bitrate, then, no its pretty simple
Does it get better qual than x264? not without more bitrate (similar to quick sync in that manner)
From what I understand, the replay thingy was pulled in from OBS test build, but I haven't played with it yet. I know @OliverMD was looking forward to getting that in here, so he might know something. EDIT: Also, https://www.youtube.com/watch?v=r6ejxKfsLLg&list=UUa6nICndWDNn76nJw4kYbLQ this is a how-to for replays
As far as I can say about splitting the audio and VAC, I only used it once but didn't have a real need to use it. You could alwaysdisable audio recording change your audio source with OBS then record audio separately via VAC channels on a different program? I'm assuming you are will eventually merge the audio back in, but syncing would be your biggest issue there.Nevermind, I misunderstood what you are trying to do, check the link below for how to!
EDIT: https://www.youtube.com/watch?v=pwAtN4MLHZk&list=UUa6nICndWDNn76nJw4kYbLQ
EDIT of EDIT: http://the.helping-squad.com/ <--I'm checking this out now
Hey mind posting a picture of your VCE settings?When I tested your video again it back at home, no dropped frames detected. My work comp is slow :)
Daw how nice of you to remember my name and what i said about it :P.I know @OliverMD was looking forward to getting that in here, so he might know something.
It got more settings? I thought only the 00-100 Quality one?MFT
+More settings to customize, finer tuning
+Able to support async fps (i.e. 40fps,45fps,48fps)
-stability is IF you can find the right settings
-1080 60fps not completely stable
Why can everyone record 1080p@60FPS fine but me? Why is everyone being able to record better than me damn it xDOpenCL
+1080 60fps stable
+set your bitrate/buffer/fps and go
+OpenCL has been around for a while now; more stable?
~can do SOME custom settings but picky
Yeah it's using the CPU for the conversion but no idea if the x264 preset makes any different.OpenCL and MFT both unchecked
~Not sure on this one, Jackun said things are still done with the GPU, yet the NV12 conversion is done by the CPU (uses x264 presets?) I dont completely understand it yet so I wont pretend.
Hey mind posting a picture of your VCE settings?
Have done some testing last night too after i realised the Raptr thing got a new update, and wow it even worked for once.
Sadly i could only record Titanfall at 720p@60fps since 1080p@60fps would destroy my in-game performance.
Funny enough when i changed to OBS (720p@60fps) i couldn't even do that without getting lots FPS drop in-game.
I'm having a hard time recording 60fps with OBS in general i must admit.
CL won't work at all and if i use MFT it always gives me the memory leaks we already know of.
Daw how nice of you to remember my name and what i said about it :P.
Yes, the new Replay function is out of the latest OBS Beta, and yes it's an DVR function just like ShadowPlay or AMD Raptr.
With the Exception that it's working in EVERY game unlike AMD Raptr heh.
Why can everyone record 1080p@60FPS fine but me? Why is everyone being able to record better than me damn it xD
From what i remember AMD pushed OpenCL on their cards very hard in the last years to counter CUDA i think
Less settings? The only issue i've seen with custom settings so far is the IME Search Range one for some reason.
Some people can't even see a difference between 30 and 60, so there is that ;)most people can't notice the difference from this and 60fps. but read above as CL only seems to work with 30 and 60fps not in between.
Hehe fair enough i guess. Time to wait til that happens thenI will give more screenshots when I have something to report that is:[Reason 1-4]
I've posted way to much simi bogus setting lately and now I find myself going back to old settings for stability.
Yeah the spiking bitrate is really annoying when you stream. But since 99% of the time i only local record anywayAbove is the VBR settings I almost have stable. My CBR I'm pretty much going back to the drawing board :(
How can you be so sure that 1080p@60FPS is stable with CL then? What exactly do you mean by "Stable" anyway?I've not done 1080 60fps. I see no reason in doing that kind of recording. But, when I just tested with it. 23Mb/s average bitrate. havent checked through for qual yet tho either
Hello my fellow obsters, im having huge problem with VCE streamed to twitch.tv all the broadcasts end up not be "playable", livestream works fine but the videos saved will not as the "could not find quality of this video".
How can you be so sure that 1080p@60FPS is stable with CL then? What exactly do you mean by "Stable" anyway?
@dping OVE has most settings (top checkboxes). MFT has, well, MFT and Shared settings. Modes are OVE, OVE + CL colorspace conversion, MFT.
Right now the processing overhead cuts too close to 60fps (16.666 ms) limit and causes OBS to panic too easily. Usually it stays below 15ms but randomly jumps to 16 - 20ms :S
Little reminder since it fits to the topic and my following question too.Do you think that OBS with VCE will ever have a chance to come close to Shadowplay?
And by that i mean if it will ever be able to record 1080p@60FPS without much IN-GAME FPS loss.
Maybe I'm doing something wrong, but so far i can only record 1080p@30FPS without a gigantic FPS loss (OpenCL)
How would that change anything?maybe try enabling 60-120fps while using 60fps? I dunno if that would work or not. Either way, it shouldn't hurt check it.