RipperRooTMUF
New Member
Hello,
first of all, I only use OBS to record videos, since I'm not interested by streaming at all.
So, my problem is when I try to record a specific game called Planet Of Death. Since it's an old game (released in 1997), I also have to use a glide wrapper, called dgVoodoo, in order to run the game properly. And I haven't the choice of the capture mode, which is Monitor capture (the other modes give a black screen).
Here's my log :
That's the problem : my frame rate is low, very low (about 10-15 FPS). But it happens only when playing. In the menus I get 30 FPS.
I tested multiple settings both in OBS and the dgVoodoo glide wrapper, and noticed that two parameters increased my FPS : the "Capture Layered Windows" in OBS and an option about the LFB (Linear Frame Buffer, I suppose) called "Closer to a real hardware" in dgVoodoo. However, it's not enough to get the 30 FPS. I also tested different bitrates & resolutions, but nothing happened.
Oh, and I already recorded 2 or 3 other old games (which don't need the wrapper) with the same settings in Monitor capture, without any problems.
So, considering the two options I enabled before, my question is : is there a way to get the 30 FPS I'd like ? Or is it simply an incompatibility between OBS and dgVoodoo which I can't avoid ?
In advance, thanks for your help !
first of all, I only use OBS to record videos, since I'm not interested by streaming at all.
So, my problem is when I try to record a specific game called Planet Of Death. Since it's an old game (released in 1997), I also have to use a glide wrapper, called dgVoodoo, in order to run the game properly. And I haven't the choice of the capture mode, which is Monitor capture (the other modes give a black screen).
Here's my log :
Code:
16:10:12: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
16:10:12: -------------------------------
16:10:12: CPU Name: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
16:10:12: CPU Speed: 3093MHz
16:10:12: Physical Memory: 3061MB Total, 1762MB Free
16:10:12: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
16:10:12: monitor 1: pos={0, 0}, size={1920, 1080}
16:10:12: monitor 2: pos={1920, 0}, size={1280, 1024}
16:10:12: Windows Version: 6.1 Build 7601 S
16:10:12: Aero is Disabled
16:10:12: -------------------------------
16:10:12: OBS Modules:
16:10:12: Base Address Module
16:10:12: 001A0000 OBS.exe
16:10:12: 5D6B0000 OBSApi.dll
16:10:12: 620C0000 DShowPlugin.dll
16:10:12: 6DCD0000 GraphicsCapture.dll
16:10:12: 62170000 NoiseGate.dll
16:10:12: 6DCA0000 PSVPlugin.dll
16:10:12: ------------------------------------------
16:10:12: Adapter 1
16:10:12: Video Adapter: AMD Radeon HD 6800 Series
16:10:12: Video Adapter Dedicated Video Memory: 1062522880
16:10:12: Video Adapter Shared System Memory: 1336911872
16:10:12: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:10:12: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
16:10:12: =====Stream Start: 2014-08-28, 16:10:12===============================================
16:10:12: Multithreaded optimizations: On
16:10:12: Base resolution: 1920x1080
16:10:12: Output resolution: 1280x720
16:10:12: ------------------------------------------
16:10:12: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
16:10:12: ------------------------------------------
16:10:12: Audio Format: 44100 Hz
16:10:12: ------------------------------------------
16:10:12: Audio Channels: 2 Ch
16:10:12: Playback device Default
16:10:12: ------------------------------------------
16:10:12: Using desktop audio input: Haut-parleurs (VIA High Definition Audio)
16:10:12: Global Audio time adjust: 0
16:10:12: ------------------------------------------
16:10:12: Audio Encoding: AAC
16:10:12: bitrate: 192
16:10:12: Using Monitor Capture
16:10:12: Scene buffering time set to 700
16:10:12: ------------------------------------------
16:10:12: Video Encoding: x264
16:10:12: fps: 30
16:10:12: width: 1280, height: 720
16:10:12: preset: veryfast
16:10:12: profile: main
16:10:12: keyint: 60
16:10:12: CBR: yes
16:10:12: CFR: yes
16:10:12: max bitrate: 5000
16:10:12: buffer size: 5000
16:10:12: ------------------------------------------
16:11:52: Total frames encoded: 2976, total frames duplicated: 1447 (48.62%)
16:11:52: Total frames rendered: 1563, number of late frames: 926 (59.25%) (it's okay for some frames to be late)
16:11:52:
16:11:52: Profiler time results:
16:11:52:
16:11:52: ==============================================================
16:11:52: video thread frame - [100%] [avg time: 63.233 ms] [children: 93.7%] [unaccounted: 6.26%]
16:11:52: | scene->Preprocess - [93.1%] [avg time: 58.869 ms]
16:11:52: | GPU download and conversion - [0.645%] [avg time: 0.408 ms] [children: 0.579%] [unaccounted: 0.0664%]
16:11:52: | | flush - [0.53%] [avg time: 0.335 ms]
16:11:52: | | CopyResource - [0.0158%] [avg time: 0.01 ms]
16:11:52: | | conversion to 4:2:0 - [0.0332%] [avg time: 0.021 ms]
16:11:52: Convert444Threads - [100%] [avg time: 0.548 ms] [children: 99.1%] [unaccounted: 0.912%]
16:11:52: | Convert444toNV12 - [99.1%] [avg time: 0.543 ms]
16:11:52: encoder thread frame - [100%] [avg time: 1.091 ms] [children: 2.2%] [unaccounted: 97.8%]
16:11:52: | sending stuff out - [2.2%] [avg time: 0.024 ms]
16:11:52: ==============================================================
16:11:52:
16:11:52:
16:11:52: Profiler CPU results:
16:11:52:
16:11:52: ==============================================================
16:11:52: video thread frame - [cpu time: avg 9.581 ms, total 14976.1 ms] [avg calls per frame: 1]
16:11:52: | scene->Preprocess - [cpu time: avg 8.853 ms, total 13837.3 ms] [avg calls per frame: 1]
16:11:52: | GPU download and conversion - [cpu time: avg 0.029 ms, total 46.801 ms] [avg calls per frame: 1]
16:11:52: | | flush - [cpu time: avg 0.019 ms, total 31.201 ms] [avg calls per frame: 1]
16:11:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:11:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:11:52: Convert444Threads - [cpu time: avg 0.506 ms, total 1560.01 ms] [avg calls per frame: 2]
16:11:52: | Convert444toNV12 - [cpu time: avg 0.506 ms, total 1560.01 ms] [avg calls per frame: 2]
16:11:52: encoder thread frame - [cpu time: avg 0.551 ms, total 1638.01 ms] [avg calls per frame: 1]
16:11:52: | sending stuff out - [cpu time: avg 0.042 ms, total 124.801 ms] [avg calls per frame: 1]
16:11:52: ==============================================================
16:11:52:
16:11:52: =====Stream End: 2014-08-28, 16:11:52=================================================
That's the problem : my frame rate is low, very low (about 10-15 FPS). But it happens only when playing. In the menus I get 30 FPS.
I tested multiple settings both in OBS and the dgVoodoo glide wrapper, and noticed that two parameters increased my FPS : the "Capture Layered Windows" in OBS and an option about the LFB (Linear Frame Buffer, I suppose) called "Closer to a real hardware" in dgVoodoo. However, it's not enough to get the 30 FPS. I also tested different bitrates & resolutions, but nothing happened.
Oh, and I already recorded 2 or 3 other old games (which don't need the wrapper) with the same settings in Monitor capture, without any problems.
So, considering the two options I enabled before, my question is : is there a way to get the 30 FPS I'd like ? Or is it simply an incompatibility between OBS and dgVoodoo which I can't avoid ?
In advance, thanks for your help !