Hi, just today I've started encountering problems while trying to stream content from my 3DS.
I got my 3DS from 3dscapture.com. All software and drivers are up to date. The program captures 3DS content fine on its own, but when I open OBS and hit "Preview Stream", the capture stops working. I use Window Capture to capture the top and bottom windows separately. After that when I try to close OBS, the entire thing refuses to close, forcing me to hard reboot my PC.
The log file for my most recent attempt is as follows:
I've been streaming 3DS content for 9 months now without issue. Hopefully someone can help me resolve this ASAP.
Thanks for reading.
I got my 3DS from 3dscapture.com. All software and drivers are up to date. The program captures 3DS content fine on its own, but when I open OBS and hit "Preview Stream", the capture stops working. I use Window Capture to capture the top and bottom windows separately. After that when I try to close OBS, the entire thing refuses to close, forcing me to hard reboot my PC.
The log file for my most recent attempt is as follows:
Code:
05:18:56: Open Broadcaster Software v0.59b - 32bit (´・ω・`)
05:18:56: -------------------------------
05:18:56: CPU Name: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
05:18:56: CPU Speed: 3392MHz
05:18:56: Physical Memory: 4095MB Total, 4095MB Free
05:18:56: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
05:18:56: monitor 1: pos={0, 0}, size={1920, 1080}
05:18:56: Windows Version: 6.1 Build 7601 S
05:18:56: Aero is Enabled
05:18:56: -------------------------------
05:18:56: OBS Modules:
05:18:56: Base Address Module
05:18:56: 013E0000 OBS.exe
05:18:56: 68410000 OBSApi.dll
05:18:56: 6A350000 DShowPlugin.dll
05:18:56: 68710000 GraphicsCapture.dll
05:18:56: 686F0000 NoiseGate.dll
05:18:56: 686D0000 PSVPlugin.dll
05:18:56: ------------------------------------------
05:18:56: Adapter 1
05:18:56: Video Adapter: NVIDIA GeForce GTX 660 Ti
05:18:56: Video Adapter Dedicated Video Memory: 2086469632
05:18:56: Video Adapter Shared System Memory: 2147807232
05:18:56: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
05:18:56: =====Stream Start: 2013-12-21, 05:18:56===============================================
05:18:56: Multithreaded optimizations: On
05:18:56: Base resolution: 854x480
05:18:56: Output resolution: 852x480
05:18:56: ------------------------------------------
05:18:56: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
05:18:56: ------------------------------------------
05:18:56: Audio Format: 44100hz
05:18:56: Playback device Default
05:18:56: ------------------------------------------
05:18:56: Using desktop audio input: Speakers (VIA High Definition Audio)
05:18:56: ------------------------------------------
05:18:56: Using auxilary audio input: Microphone (VIA High Definition Audio)
05:18:56: Using bitmap image
05:18:57: ------------------------------------------
05:18:57: device: Logitech HD Webcam C525,
05:18:57: device id \\?\usb#vid_046d&pid_0826&mi_02#7&8de63b0&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
05:18:57: chosen type: I420, usingFourCC: false, res: 800x448 - 800x448, frameIntervals: 333333-2000000
05:18:57: use buffering: false - 0, fourCC: 'I420'
05:18:57: audio device: Disable,
05:18:57: audio device id Disabled,
05:18:57:
05:18:57: Using directshow input
05:18:57: Using Window Capture
05:18:57: Using Window Capture
05:18:57: Scene buffering time set to 400
05:18:57: MMDeviceAudioSource: Frequency for device 'Speakers (VIA High Definition Audio)' is 384000, samples per sec is 48000
05:18:57: MMDeviceAudioSource: Frequency for device 'Microphone (VIA High Definition Audio)' is 384000, samples per sec is 48000
05:19:29: Total frames encoded: 0, total frames duplicated: 0 (-1.#J%)
05:19:29: Total frames rendered: 1558, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
I've been streaming 3DS content for 9 months now without issue. Hopefully someone can help me resolve this ASAP.
Thanks for reading.