2013-05-03, 19:15:03: we're booting up:
19:15:03: (half life scientist) everything.. seems to be in order
19:15:03: D3D9 Present
19:15:03: GL Present
19:15:03: D3D9EndScene called
19:15:03: found d3d9 present params for window: Team Fortress 2
19:15:03: D3DPRESENT_PARAMETERS {
19:15:03: BackBufferWidth: 1920
19:15:03: BackBufferHeight: 1080
19:15:03: BackBufferFormat: D3DFMT_A8R8G8B8
19:15:03: BackBufferCount: 1
19:15:03: MultiSampleType: D3DMULTISAMPLE_NONE
19:15:03: MultiSampleQuality: 0
19:15:03: SwapEffect: D3DSWAPEFFECT_DISCARD
19:15:03: hDeviceWindow: 1313974
19:15:03: Windowed: false
19:15:03: EnableAutoDepthStencil: true
19:15:03: AutoDepthStencilFormat: D3DFMT_D24S8
19:15:03: Flags: None
19:15:03: FullScreen_RefreshRateInHz: 60
19:15:03: PresentationInterval: 2147483648
19:15:03: };
19:15:03: successfully set up d3d9 hooks
19:15:03: D3D9Present called
19:15:03: DXGI Present
19:15:04: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:04: ---------------------- Cleared D3D9 Capture ----------------------
19:15:04: D3D9EndScene called
19:15:11: D3D9Present called
19:15:11: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:11: ---------------------- Cleared D3D9 Capture ----------------------
19:15:11: D3D9EndScene called
19:15:11: D3D9Present called
19:15:11: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:11: ---------------------- Cleared D3D9 Capture ----------------------
19:15:11: D3D9EndScene called
19:15:11: D3D9Present called
19:15:11: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:11: ---------------------- Cleared D3D9 Capture ----------------------
19:15:11: D3D9EndScene called
19:15:11: D3D9Present called
19:15:11: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:11: ---------------------- Cleared D3D9 Capture ----------------------
19:15:11: D3D9EndScene called
19:15:11: D3D9Present called
19:15:11: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:11: ---------------------- Cleared D3D9 Capture ----------------------
19:15:11: D3D9EndScene called
19:15:12: D3D9Present called
19:15:12: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
19:15:12: ---------------------- Cleared D3D9 Capture ----------------------
19:15:12: D3D9EndScene called
19:13:53: Open Broadcaster Software v0.51.01b (kamehameha test build) - 64bit ( ^ω^)
19:13:53: -------------------------------
19:13:53: CPU Name: AMD Phenom(tm) II X6 1055T Processor
19:13:53: CPU Speed: 2809MHz
19:13:53: Physical Memory: 16381MB Total, 11454MB Free
19:13:53: stepping id: 0, model 10, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 6, total cores 6
19:13:53: monitor 1: pos={0, 0}, size={1920, 1080}
19:13:53: Windows Version: 6.0 Build 6002 S
19:13:53: Aero is Disabled
19:13:53: ------------------------------------------
19:13:53: Adapter 1
19:13:53: Video Adapter: AMD Radeon HD 7800 Series
19:13:53: Video Adapter Dedicated Video Memory: 1046683648
19:13:53: Video Adapter Shared System Memory: 4025577472
19:13:53: =====Stream Start: 2013-05-03, 19:13:53===============================================
19:13:53: Multithreaded optimizations: On
19:13:53: Base resolution: 1920x1080
19:13:53: Output resolution: 1280x720
19:13:53: ------------------------------------------
19:13:53: Loading up D3D10...
19:13:53: Playback device {0.0.0.00000000}.{dc0a0d31-d255-4f68-bd80-8bfca4225406}
19:13:53: ------------------------------------------
19:13:53: Using desktop audio input: Speakers (VIA High Definition Audio)
19:13:53: ------------------------------------------
19:13:53: Using auxilary audio input: Microphone (VIA High Definition Audio)
19:13:53: ------------------------------------------
19:13:53: Audio Encoding: MP3
19:13:53: bitrate: 128
19:13:53: ------------------------------------------
19:13:53: Video Encoding: x264
19:13:53: fps: 30
19:13:53: width: 1280, height: 720
19:13:53: preset: veryfast
19:13:53: CBR: no
19:13:53: CFR: no
19:13:53: max bitrate: 2000
19:13:53: buffer size: 2000
19:13:53: quality: 9
19:13:53: ------------------------------------------
19:13:55: Using RTMP service: Twitch / Justin.tv
19:13:55: Server selection: rtmp://live-mia.justin.tv/app
19:14:01: Total frames rendered: 226, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
19:14:04: librtmp error: RTMP_ReadPacket, failed to read RTMP packet header
19:14:04: Connection to rtmp://live-mia.justin.tv/app failed: Could not access the specified channel or stream key. This could be because the key/channel is invalid, or because the server still thinks you are logged in.
19:14:04: Number of times waited to send: 0, Waited for a total of 0 bytes
19:14:04: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
19:14:04: =====Stream End: 2013-05-03, 19:14:04=================================================
19:14:17: =====Stream Start: 2013-05-03, 19:14:17===============================================
19:14:17: Multithreaded optimizations: On
19:14:17: Base resolution: 1920x1080
19:14:17: Output resolution: 1280x720
19:14:17: ------------------------------------------
19:14:17: Loading up D3D10...
19:14:17: Playback device {0.0.0.00000000}.{dc0a0d31-d255-4f68-bd80-8bfca4225406}
19:14:17: ------------------------------------------
19:14:17: Using desktop audio input: Speakers (VIA High Definition Audio)
19:14:17: ------------------------------------------
19:14:17: Using auxilary audio input: Microphone (VIA High Definition Audio)
19:14:17: ------------------------------------------
19:14:17: Audio Encoding: MP3
19:14:17: bitrate: 128
19:14:17: Using graphics capture
19:14:17: ------------------------------------------
19:14:17: Video Encoding: x264
19:14:17: fps: 30
19:14:17: width: 1280, height: 720
19:14:17: preset: veryfast
19:14:17: CBR: no
19:14:17: CFR: no
19:14:17: max bitrate: 2000
19:14:17: buffer size: 2000
19:14:17: quality: 9
19:14:17: ------------------------------------------
19:14:19: Using RTMP service: Twitch / Justin.tv
19:14:19: Server selection: rtmp://live-mia.justin.tv/app
19:14:21: SO_SNDBUF was at 8192
19:14:21: SO_SNDBUF is now 65536
19:14:43: Total frames rendered: 761, number of frames that lagged: 3 (0.39%) (it's okay for some frames to lag)
19:14:43: RTMPPublisher::SocketLoop: Aborting due to bStopping
19:14:43: Number of times waited to send: 0, Waited for a total of 0 bytes
19:14:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:14:43: =====Stream End: 2013-05-03, 19:14:43=================================================
19:14:56: =====Stream Start: 2013-05-03, 19:14:56===============================================
19:14:56: Multithreaded optimizations: On
19:14:56: Base resolution: 1920x1080
19:14:56: Output resolution: 1280x720
19:14:56: ------------------------------------------
19:14:56: Loading up D3D10...
19:14:57: Playback device {0.0.0.00000000}.{dc0a0d31-d255-4f68-bd80-8bfca4225406}
19:14:57: ------------------------------------------
19:14:57: Using desktop audio input: Speakers (VIA High Definition Audio)
19:14:57: ------------------------------------------
19:14:57: Using auxilary audio input: Microphone (VIA High Definition Audio)
19:14:57: ------------------------------------------
19:14:57: Audio Encoding: MP3
19:14:57: bitrate: 128
19:14:57: Using graphics capture
19:14:57: ------------------------------------------
19:14:57: Video Encoding: x264
19:14:57: fps: 30
19:14:57: width: 1280, height: 720
19:14:57: preset: veryfast
19:14:57: CBR: no
19:14:57: CFR: no
19:14:57: max bitrate: 2000
19:14:57: buffer size: 2000
19:14:57: quality: 9
19:14:57: ------------------------------------------
19:14:58: Using RTMP service: Twitch / Justin.tv
19:14:58: Server selection: rtmp://live-mia.justin.tv/app
19:15:00: SO_SNDBUF was at 8192
19:15:00: SO_SNDBUF is now 65536
19:19:53: Total frames rendered: 8860, number of frames that lagged: 20 (0.23%) (it's okay for some frames to lag)
19:19:53: RTMPPublisher::SocketLoop: Aborting due to bStopping
19:19:53: Number of times waited to send: 0, Waited for a total of 0 bytes
19:19:53: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:19:53: =====Stream End: 2013-05-03, 19:19:53=================================================
19:24:56:
19:24:56: Profiler results:
19:24:56:
19:24:56: ==============================================================
19:24:56: frame - [100%] [avg time: 2.951 ms] [avg calls per frame: 1] [children: 73.1%] [unaccounted: 26.9%]
19:24:56: | scene->Preprocess - [0.0678%] [avg time: 0.002 ms] [avg calls per frame: 1]
19:24:56: | video encoding and uploading - [73%] [avg time: 2.155 ms] [avg calls per frame: 1] [children: 71.3%] [unaccounted: 1.73%]
19:24:56: | | CopyResource - [0.474%] [avg time: 0.014 ms] [avg calls per frame: 0]
19:24:56: | | conversion to 4:2:0 - [0.576%] [avg time: 0.017 ms] [avg calls per frame: 0]
19:24:56: | | call to encoder - [69.7%] [avg time: 2.058 ms] [avg calls per frame: 0]
19:24:56: | | sending stuff out - [0.508%] [avg time: 0.015 ms] [avg calls per frame: 0]
19:24:56: ==============================================================
19:24:56:
DXGI Present
DXGI: Found D3D 10
DoD3D10Hook: success
Keepalive no longer found on d3d910.0, freeing capture data
2013-05-05, 01:03:33: we're booting up:
01:03:33: (half life scientist) everything.. seems to be in order
01:03:33: GL Present
01:03:33: setting up gl data
01:03:33: DoGLCPUHook: success
01:03:33: successfully capturing gl frames via RAM
01:04:23: stop requested, terminating gl capture
01:04:24: ---------------------- Cleared OpenGL Capture ----------------------
01:04:30: ---------------------- Cleared OpenGL Capture ----------------------
01:03:32: Open Broadcaster Software v0.51.01b (kamehameha test build) - 64bit ( ^ω^)
01:03:32: -------------------------------
01:03:32: CPU Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
01:03:32: CPU Speed: 3392MHz
01:03:32: Physical Memory: 32716MB Total, 28624MB Free
01:03:32: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
01:03:32: monitor 1: pos={0, 0}, size={1920, 1080}
01:03:32: monitor 2: pos={1920, 156}, size={1280, 1024}
01:03:32: Windows Version: 6.2 Build 9200
01:03:32: Aero is Enabled
01:03:32: ------------------------------------------
01:03:32: Adapter 1
01:03:32: Video Adapter: NVIDIA GeForce GTX 650
01:03:32: Video Adapter Dedicated Video Memory: 1014824960
01:03:32: Video Adapter Shared System Memory: 3221221376
01:03:32: =====Stream Start: 2013-05-05, 01:03:32===============================================
01:03:32: Multithreaded optimizations: On
01:03:32: Base resolution: 1920x1080
01:03:32: Output resolution: 1920x1080
01:03:32: ------------------------------------------
01:03:32: Loading up D3D10...
01:03:33: Playback device {0.0.0.00000000}.{cb737c6a-7e09-481c-8c03-7c7b6384695c}
01:03:33: ------------------------------------------
01:03:33: Using desktop audio input: Speakers (Yeti Stereo Microphone)
01:03:33: ------------------------------------------
01:03:33: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
01:03:33: ------------------------------------------
01:03:33: Audio Encoding: AAC
01:03:33: bitrate: 96
01:03:33: ------------------------------------------
01:03:33: device: Logitech HD Pro Webcam C920,
01:03:33: device id \\?\usb#vid_046d&pid_082d&mi_00#6&1d878d77&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
01:03:33: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
01:03:33: audio device: Disable,
01:03:33: audio device id Disabled,
01:03:33:
01:03:33: Using directshow input
01:03:33: Using graphics capture
01:03:33: ------------------------------------------
01:03:33: Video Encoding: x264
01:03:33: fps: 45
01:03:33: width: 1920, height: 1080
01:03:33: preset: veryfast
01:03:33: CBR: no
01:03:33: CFR: no
01:03:33: max bitrate: 2000
01:03:33: buffer size: 2000
01:03:33: quality: 8
01:03:33: ------------------------------------------
01:03:33: using memory capture
01:04:23: Total frames rendered: 2248, number of frames that lagged: 1 (0.04%) (it's okay for some frames to lag)
01:04:24: =====Stream End: 2013-05-05, 01:04:24=================================================
01:04:27:
01:04:27: Profiler results:
01:04:27:
01:04:27: ==============================================================
01:04:27: frame - [100%] [avg time: 6.642 ms] [avg calls per frame: 1] [children: 54.6%] [unaccounted: 45.4%]
01:04:27: | scene->Preprocess - [12.4%] [avg time: 0.822 ms] [avg calls per frame: 1]
01:04:27: | video encoding and uploading - [42.2%] [avg time: 2.804 ms] [avg calls per frame: 1] [children: 41.8%] [unaccounted: 0.422%]
01:04:27: | | CopyResource - [0.301%] [avg time: 0.02 ms] [avg calls per frame: 0]
01:04:27: | | conversion to 4:2:0 - [0.0602%] [avg time: 0.004 ms] [avg calls per frame: 0]
01:04:27: | | call to encoder - [41.4%] [avg time: 2.751 ms] [avg calls per frame: 0]
01:04:27: | | sending stuff out - [0.0151%] [avg time: 0.001 ms] [avg calls per frame: 0]
01:04:27: ==============================================================
01:04:27:
19:53:15: Open Broadcaster Software v0.51.01b (kamehameha test build) - 64bit ( ^ω^)
19:53:15: -------------------------------
19:53:15: CPU Name: Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz
19:53:15: CPU Speed: 2594MHz
19:53:15: Physical Memory: 8088MB Total, 4383MB Free
19:53:15: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
19:53:15: monitor 1: pos={0, 0}, size={1920, 1080}
19:53:15: Windows Version: 6.1 Build 7601 S
19:53:15: Aero is Enabled
19:53:15: ------------------------------------------
19:53:15: Adapter 1
19:53:15: Video Adapter: Intel(R) HD Graphics 4000
19:53:15: Video Adapter Dedicated Video Memory: 2194874368
19:53:15: Video Adapter Shared System Memory: 3972253696
19:53:15: =====Stream Start: 2013-05-04, 19:53:15===============================================
19:53:15: Multithreaded optimizations: On
19:53:15: Base resolution: 1920x1080
19:53:15: Output resolution: 1920x1080
19:53:15: ------------------------------------------
19:53:15: Loading up D3D10...
19:53:15: Playback device Default
19:53:15: ------------------------------------------
19:53:15: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
19:53:15: ------------------------------------------
19:53:15: Using auxilary audio input: Microfone (Realtek High Definition Audio)
19:53:15: ------------------------------------------
19:53:15: Audio Encoding: AAC
19:53:15: bitrate: 128
19:53:15: Using Monitor Capture
19:53:15: ------------------------------------------
19:53:15: Video Encoding: x264
19:53:15: fps: 30
19:53:15: width: 1920, height: 1080
19:53:15: preset: veryfast
19:53:15: CBR: no
19:53:15: CFR: no
19:53:15: max bitrate: 850
19:53:15: buffer size: 510
19:53:15: quality: 6
19:53:15: ------------------------------------------
19:53:18: Using RTMP service: Twitch / Justin.tv
19:53:18: Server selection: rtmp://live-lhr.justin.tv/app
19:53:19: SO_SNDBUF was at 8192
19:53:19: SO_SNDBUF is now 65536
19:53:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:53:25: New Scene
19:53:25: ------------------------------------------
19:53:25: device: Dxtory Video 1,
19:53:25: device id (null),
19:53:25: chosen type: RGB32, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333, fourCC: 00000000
19:53:25: audio device: Disable,
19:53:25: audio device id Disabled,
19:53:25:
19:53:25: Using directshow input
2013-05-04, 19:36:23: we're booting up:
19:36:23: (half life scientist) everything.. seems to be in order
19:36:23: D3D9 Present
19:36:23: DXGI Present
19:36:23: DXGI: Found D3D 11
19:36:23: setting up d3d11 data
19:36:23: ---------------------- Cleared D3D11 Capture ----------------------
19:36:23: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: true
19:36:23: DoD3D11Hook: success
19:36:23: successfully capturing d3d11 frames via GPU
19:36:26: ---------------------- Cleared D3D11 Capture ----------------------
19:36:26: DXGI: Found D3D 11
19:36:26: setting up d3d11 data
19:36:26: ---------------------- Cleared D3D11 Capture ----------------------
19:36:26: DoD3D11Hook: success
19:36:26: ---------------------- Cleared D3D11 Capture ----------------------
19:36:28: DXGI: Found D3D 11
19:36:28: setting up d3d11 data
19:36:28: ---------------------- Cleared D3D11 Capture ----------------------
19:36:28: DoD3D11Hook: success
19:36:28: successfully capturing d3d11 frames via GPU
19:36:59: ---------------------- Cleared D3D11 Capture ----------------------
19:36:59: DXGI: Found D3D 11
19:36:59: setting up d3d11 data
19:36:59: ---------------------- Cleared D3D11 Capture ----------------------
19:36:59: DoD3D11Hook: success
19:36:59: successfully capturing d3d11 frames via GPU
19:37:04: stop requested, terminating d3d11 capture
19:37:04: ---------------------- Cleared D3D11 Capture ----------------------
19:37:18: DoD3D11Hook: success
19:37:18: successfully capturing d3d11 frames via GPU
19:37:22: ---------------------- Cleared D3D11 Capture ----------------------
19:37:22: DXGI: Found D3D 11
19:37:22: setting up d3d11 data
19:37:22: ---------------------- Cleared D3D11 Capture ----------------------
19:37:22: DoD3D11Hook: success
19:37:23: ---------------------- Cleared D3D11 Capture ----------------------
19:37:24: DXGI: Found D3D 11
19:37:24: setting up d3d11 data
19:37:24: ---------------------- Cleared D3D11 Capture ----------------------
19:37:24: DoD3D11Hook: success
19:37:24: successfully capturing d3d11 frames via GPU
19:37:35: stop requested, terminating d3d11 capture
19:37:35: ---------------------- Cleared D3D11 Capture ----------------------
19:40:06: ---------------------- Cleared D3D11 Capture ----------------------
19:40:06: DXGI: Found D3D 11
19:40:06: setting up d3d11 data
19:40:06: ---------------------- Cleared D3D11 Capture ----------------------
19:40:06: ---------------------- Cleared D3D11 Capture ----------------------
19:40:08: DXGI: Found D3D 11
19:40:08: setting up d3d11 data
19:40:08: ---------------------- Cleared D3D11 Capture ----------------------
19:44:14: DoD3D11Hook: success
19:44:14: successfully capturing d3d11 frames via GPU
19:44:23: stop requested, terminating d3d11 capture
19:44:23: ---------------------- Cleared D3D11 Capture ----------------------
19:44:25: ---------------------- Cleared D3D11 Capture ----------------------
19:44:25: DXGI: Found D3D 11
19:44:25: setting up d3d11 data
19:44:25: ---------------------- Cleared D3D11 Capture ----------------------
19:44:25: ---------------------- Cleared D3D11 Capture ----------------------
19:44:27: DXGI: Found D3D 11
19:44:27: setting up d3d11 data
19:44:27: ---------------------- Cleared D3D11 Capture ----------------------
19:44:28: DoD3D11Hook: success
19:44:28: successfully capturing d3d11 frames via GPU
19:44:50: stop requested, terminating d3d11 capture
19:44:50: ---------------------- Cleared D3D11 Capture ----------------------
19:45:04: ---------------------- Cleared D3D11 Capture ----------------------
19:45:04: DXGI: Found D3D 11
19:45:04: setting up d3d11 data
19:45:04: ---------------------- Cleared D3D11 Capture ----------------------
19:45:04: ---------------------- Cleared D3D11 Capture ----------------------
19:45:06: DXGI: Found D3D 11
19:45:06: setting up d3d11 data
19:45:06: ---------------------- Cleared D3D11 Capture ----------------------
19:50:02: ---------------------- Cleared D3D11 Capture ----------------------
19:50:03: DXGI: Found D3D 11
19:50:03: setting up d3d11 data
19:50:03: ---------------------- Cleared D3D11 Capture ----------------------
19:50:03: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: true
dehixem said:Other possible issue i've encountered : I just tried the 0.51.01 and after streaming a bit Twitch did not save it in my video list. Am I the only one having this new issue ?
There's no Capture Layered Windows on a Window Capture source, but there is on Monitor Capture...is that the issue? In versions previous to 0.50, Monitor Capture and Window Capture were part of the source capture source type.Hajimoto said:I am not sure when this change happened but I have noticed that I am no longer able to add select the option "Capture Layered Windows". There are some onscreen elements that I utilize like timers and such that are no longer able to be captured.
I have checked previous scenes that have an element that was created utilizing the "Capture Layered Windows" option and when i go to properties the option is shown. As a primitive work around I have copied the entire scene and then pruned it down to the elements I wish to use and then rename it accordingly.
Is there something I am over looking that would accomplish the same result as "Capture Layered Windows"?
dodgepong said:There's no Capture Layered Windows on a Window Capture source, but there is on Monitor Capture...is that the issue? In versions previous to 0.50, Monitor Capture and Window Capture were part of the source capture source type.