10:29:34: Open Broadcaster Software v0.612b - 64bit ( ^ω^)
10:29:34: -------------------------------
10:29:34: CPU Name: AMD Phenom(tm) II X4 955 Processor
10:29:34: CPU Speed: 3214MHz
10:29:34: Physical Memory: 4093MB Total, 1663MB Free
10:29:34: stepping id: 2, model 4, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
10:29:34: monitor 1: pos={0, 0}, size={1920, 1080}
10:29:34: Windows Version: 6.1 Build 7601 S
10:29:34: Aero is Disabled
10:29:34: -------------------------------
10:29:34: OBS Modules:
10:29:34: Base Address Module
10:29:34: 000000003F1E0000 OBS.exe
10:29:34: 00000000DF7F0000 OBSApi.dll
10:29:34: 00000000F60B0000 DShowPlugin.dll
10:29:34: 00000000F2BE0000 GraphicsCapture.dll
10:29:34: 00000000F2FC0000 NoiseGate.dll
10:29:34: 00000000EE990000 PSVPlugin.dll
10:29:34: ------------------------------------------
10:29:34: Adapter 1
10:29:34: Video Adapter: ATI Radeon HD 4770
10:29:34: Video Adapter Dedicated Video Memory: 529534976
10:29:34: Video Adapter Shared System Memory: 1877766144
10:29:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:29:34: =====Stream Start: 2014-03-01, 10:29:34===============================================
10:29:34: Multithreaded optimizations: On
10:29:34: Base resolution: 1920x1080
10:29:34: Output resolution: 1920x1080
10:29:34: ------------------------------------------
10:29:34: Loading up D3D10 on ATI Radeon HD 4770 (Adapter 1)...
10:29:35: ------------------------------------------
10:29:35: Audio Format: 48000hz
10:29:35: Playback device Default
10:29:35: ------------------------------------------
10:29:35: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
10:29:35: ------------------------------------------
10:29:35: Audio Encoding: AAC
10:29:35: bitrate: 128
10:29:35: Using graphics capture
10:29:35: Scene buffering time set to 700
10:29:35: ------------------------------------------
10:29:35: Video Encoding: x264
10:29:35: fps: 25
10:29:35: width: 1920, height: 1080
10:29:35: preset: veryfast
10:29:35: profile: main
10:29:35: keyint: 250
10:29:35: CBR: no
10:29:35: CFR: yes
10:29:35: max bitrate: 5000
10:29:35: buffer size: 5000
10:29:35: quality: 2
10:29:35: ------------------------------------------
10:30:22: Total frames encoded: 1164, total frames duplicated: 0 (0.00%)
10:30:22: Total frames rendered: 1167, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:30:22:
10:30:22: Profiler time results:
10:30:22:
10:30:22: ==============================================================
10:30:22: video thread frame - [100%] [avg time: 0.358 ms] [children: 20.1%] [unaccounted: 79.9%]
10:30:22: | scene->Preprocess - [0.279%] [avg time: 0.001 ms]
10:30:22: | GPU download and conversion - [19.8%] [avg time: 0.071 ms] [children: 16.2%] [unaccounted: 3.63%]
10:30:22: | | flush - [9.22%] [avg time: 0.033 ms]
10:30:22: | | CopyResource - [6.15%] [avg time: 0.022 ms]
10:30:22: | | conversion to 4:2:0 - [0.838%] [avg time: 0.003 ms]
10:30:22: Convert444Threads - [100%] [avg time: 2.212 ms] [children: 99.6%] [unaccounted: 0.362%]
10:30:22: | Convert444toNV12 - [99.6%] [avg time: 2.204 ms]
10:30:22: encoder thread frame - [100%] [avg time: 2.857 ms] [children: 0.21%] [unaccounted: 99.8%]
10:30:22: | sending stuff out - [0.21%] [avg time: 0.006 ms]
10:30:22: ==============================================================
10:30:22:
10:30:22:
10:30:22: Profiler CPU results:
10:30:22:
10:30:22: ==============================================================
10:30:22: video thread frame - [cpu time: avg 0.066 ms, total 78 ms] [avg calls per frame: 1]
10:30:22: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:30:22: | GPU download and conversion - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
10:30:22: | | flush - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
10:30:22: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:30:22: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:30:22: Convert444Threads - [cpu time: avg 1.972 ms, total 4524.03 ms] [avg calls per frame: 2]
10:30:22: | Convert444toNV12 - [cpu time: avg 1.972 ms, total 4524.03 ms] [avg calls per frame: 2]
10:30:22: encoder thread frame - [cpu time: avg 2.069 ms, total 2371.22 ms] [avg calls per frame: 1]
10:30:22: | sending stuff out - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
10:30:22: ==============================================================
10:30:22:
10:30:22: =====Stream End: 2014-03-01, 10:30:22=================================================
Last game capture log:
2014-03-01, 10:29:35: we're booting up:
10:29:35: CaptureThread: attached to process PortRoyale3.exe
10:29:35: D3D9 Present
10:29:35: DXGI Present
10:29:36: GL Present
10:29:36: (half life scientist) everything.. seems to be in order