Question / Help Need Optimal settings please

necomontana

New Member
Hey , first of my specs:

i7 4770k@stock
GTX 770 2gb
8gb ram
FULL HD screen(if i downscale it looks pretty bad , but would do it if you teach me the correct way)
upload : 2500
I just want a great quality and it should look pretty smooth, and i dont want ping spikes if possible.

English is not my native language sorry ;(

everytime i try anything , i get ping spikes or it looks pretty crap or it isnt smooth.

i use cbr 1900, preset fast, fps 30/40/60, i tried downscale and i watched many tutorials , but didnt found the best.
i also use game capture, with the scene switcher.

ty
 

necomontana

New Member
hey , i did it but it seems like very "i dont know how to say " i see many pixels.
Code:
21:44:11: Open Broadcaster Software v0.60b - 64bit ( ^ω^)
21:44:11: -------------------------------
21:44:11: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
21:44:11: CPU Speed: 3500MHz
21:44:11: Physical Memory:  8122MB Total, 4601MB Free
21:44:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:44:11: monitor 1: pos={0, 0}, size={1920, 1080}
21:44:11: Windows Version: 6.1 Build 7601 S
21:44:11: Aero is Disabled
21:44:11: -------------------------------
21:44:11: OBS Modules:
21:44:11: Base Address     Module
21:44:11: 000000003FCE0000 OBS.exe
21:44:11: 00000000F6AF0000 OBSApi.dll
21:44:11: 00000000F92F0000 DShowPlugin.dll
21:44:11: 00000000F97D0000 GraphicsCapture.dll
21:44:11: 00000000FB6D0000 NoiseGate.dll
21:44:11: 00000000F9600000 PSVPlugin.dll
21:44:11: 00000000F7B90000 scenesw.dll
21:44:11: ------------------------------------------
21:44:11: Adapter 1
21:44:11:   Video Adapter: NVIDIA GeForce GTX 770
21:44:11:   Video Adapter Dedicated Video Memory: 2087387136
21:44:11:   Video Adapter Shared System Memory: 2147807232
21:44:11:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:44:11: Using fixed low latency mode, factor 30
21:44:11: =====Stream Start: 2014-02-04, 21:44:11===============================================
21:44:11:   Multithreaded optimizations: On
21:44:11:   Base resolution: 1920x1080
21:44:11:   Output resolution: 1920x1080
21:44:11: ------------------------------------------
21:44:11: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
21:44:11: ------------------------------------------
21:44:11: Audio Format: 44100hz
21:44:11: Playback device Default
21:44:11: ------------------------------------------
21:44:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:44:11: ------------------------------------------
21:44:11: Audio Encoding: AAC
21:44:11:     bitrate: 48
21:44:11: Using Monitor Capture
21:44:11: Scene buffering time set to 700
21:44:11: ------------------------------------------
21:44:11: Video Encoding: x264
21:44:11:     fps: 30
21:44:11:     width: 1920, height: 1080
21:44:11:     preset: faster
21:44:11:     profile: main
21:44:11:     keyint: 60
21:44:11:     CBR: yes
21:44:11:     CFR: no
21:44:11:     max bitrate: 1900
21:44:11:     buffer size: 1900
21:44:11: ------------------------------------------
21:44:14: Using RTMP service: Twitch / Justin.tv
21:44:14:   Server selection: rtmp://live-ams.justin.tv/app
21:44:14:   Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
21:44:15: Completed handshake with rtmp://live-ams.justin.tv/app in 384 ms.
21:44:16: SO_SNDBUF was at 8192
21:44:16: SO_SNDBUF is now 65536
21:44:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:44:32:   New Scene
21:44:32: Using graphics capture
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
21:44:32: SharedTexCapture hooked
21:45:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:45:06:   New Scene
21:45:06: Using Monitor Capture
21:45:23: Settings::Encoding: Changing bitrate from 1900kb/s to 1800kb/s
21:45:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:45:26:   New Scene
21:45:26: Using graphics capture
21:45:27: SharedTexCapture hooked
21:45:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:45:33:   New Scene
21:45:33: Using Monitor Capture
21:45:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:45:43:   New Scene
21:45:43: Using graphics capture
21:45:43: SharedTexCapture hooked
21:45:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:45:46:   New Scene
21:45:46: Using Monitor Capture
21:45:49: Total frames encoded: 2917, total frames duplicated: 130 (4.46%)
21:45:49: Total frames rendered: 2828, number of late frames: 13 (0.46%) (it's okay for some frames to be late)
21:45:50: RTMPPublisher::SocketLoop: Graceful loop exit
21:45:50: Average send payload: 8217 bytes, average send interval: 33 ms
21:45:50: Number of times waited to send: 12, Waited for a total of 47608 bytes
21:45:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:45:50: Number of bytes sent: 23033164
21:45:50: 
21:45:50: Profiler time results:
21:45:50: 
21:45:50: ==============================================================
21:45:50: video thread frame - [100%] [avg time: 4.067 ms] [children: 87.5%] [unaccounted: 12.5%]
21:45:50: | scene->Preprocess - [77.3%] [avg time: 3.143 ms]
21:45:50: | GPU download and conversion - [10.2%] [avg time: 0.416 ms] [children: 4.13%] [unaccounted: 6.1%]
21:45:50: | | flush - [2.83%] [avg time: 0.115 ms]
21:45:50: | | CopyResource - [1.25%] [avg time: 0.051 ms]
21:45:50: | | conversion to 4:2:0 - [0.0492%] [avg time: 0.002 ms]
21:45:50: Convert444Threads - [100%] [avg time: 0.964 ms] [children: 99.6%] [unaccounted: 0.415%]
21:45:50: | Convert444toNV12 - [99.6%] [avg time: 0.96 ms]
21:45:50: encoder thread frame - [100%] [avg time: 1.642 ms]
21:45:50: ==============================================================
21:45:50: 
21:45:50: 
21:45:50: Profiler CPU results:
21:45:50: 
21:45:50: ==============================================================
21:45:50: video thread frame - [cpu time: avg 1.638 ms, total 4633.23 ms] [avg calls per frame: 1]
21:45:50: | scene->Preprocess - [cpu time: avg 1.445 ms, total 4087.23 ms] [avg calls per frame: 1]
21:45:50: | GPU download and conversion - [cpu time: avg 0.055 ms, total 156 ms] [avg calls per frame: 1]
21:45:50: | | flush - [cpu time: avg 0.033 ms, total 93.6 ms] [avg calls per frame: 1]
21:45:50: | | CopyResource - [cpu time: avg 0.016 ms, total 46.8 ms] [avg calls per frame: 1]
21:45:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:45:50: Convert444Threads - [cpu time: avg 0.787 ms, total 4414.83 ms] [avg calls per frame: 2]
21:45:50: | Convert444toNV12 - [cpu time: avg 0.773 ms, total 4336.83 ms] [avg calls per frame: 2]
21:45:50: encoder thread frame - [cpu time: avg 1.131 ms, total 3276.02 ms] [avg calls per frame: 1]
21:45:50: ==============================================================
21:45:50: 
21:45:50: =====Stream End: 2014-02-04, 21:45:50=================================================
21:45:57: Using fixed low latency mode, factor 30
21:45:57: =====Stream Start: 2014-02-04, 21:45:57===============================================
21:45:57:   Multithreaded optimizations: On
21:45:57:   Base resolution: 1920x1080
21:45:57:   Output resolution: 1920x1080
21:45:57: ------------------------------------------
21:45:57: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
21:45:57: ------------------------------------------
21:45:57: Audio Format: 44100hz
21:45:57: Playback device Default
21:45:57: ------------------------------------------
21:45:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:45:57: ------------------------------------------
21:45:57: Audio Encoding: AAC
21:45:57:     bitrate: 48
21:45:57: Using Monitor Capture
21:45:57: Scene buffering time set to 700
21:45:57: ------------------------------------------
21:45:57: Video Encoding: x264
21:45:57:     fps: 30
21:45:57:     width: 1920, height: 1080
21:45:57:     preset: faster
21:45:57:     profile: main
21:45:57:     keyint: 60
21:45:57:     CBR: yes
21:45:57:     CFR: no
21:45:57:     max bitrate: 1800
21:45:57:     buffer size: 1800
21:45:57: ------------------------------------------
21:46:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:46:00:   New Scene
21:46:00: Using graphics capture
21:46:00: Using RTMP service: Twitch / Justin.tv
21:46:00:   Server selection: rtmp://live-ams.justin.tv/app
21:46:00:   Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
21:46:00: Completed handshake with rtmp://live-ams.justin.tv/app in 364 ms.
21:46:00: SharedTexCapture hooked
21:46:01: SO_SNDBUF was at 8192
21:46:01: SO_SNDBUF is now 65536
21:49:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:49:19:   New Scene
21:49:19: Using Monitor Capture
21:49:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:49:40:   New Scene
21:49:40: Using graphics capture
21:49:41: SharedTexCapture hooked
21:52:47: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:52:47:   New Scene
21:52:48: Using Monitor Capture
21:52:55: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:52:55:   New Scene
21:52:55: Using graphics capture
21:52:56: SharedTexCapture hooked
21:54:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:54:56:   New Scene
21:54:56: Using Monitor Capture
21:55:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:55:05:   New Scene
21:55:05: Using graphics capture
21:55:06: SharedTexCapture hooked
21:55:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:55:15:   New Scene
21:55:15: Using Monitor Capture
21:55:20: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:55:20:   New Scene
21:55:20: Using graphics capture
21:55:21: SharedTexCapture hooked
21:57:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:57:31:   New Scene
21:57:31: Using Monitor Capture
21:57:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:57:43:   New Scene
21:57:43: Using graphics capture
21:57:43: SharedTexCapture hooked
22:00:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:00:33:   New Scene
22:00:33: Using Monitor Capture
22:00:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:00:49:   New Scene
22:00:49: Using graphics capture
22:00:49: SharedTexCapture hooked
22:03:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:03:15:   New Scene
22:03:15: Using Monitor Capture
22:03:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:03:35:   New Scene
22:03:35: Using graphics capture
22:03:36: SharedTexCapture hooked
22:05:48: Exit signal received, terminating capture
22:05:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:05:48:   New Scene
22:05:48: Using Monitor Capture
22:13:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:13:09:   New Scene
22:13:09: Using graphics capture
22:13:14: SharedTexCapture hooked
22:13:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:13:48:   New Scene
22:13:48: Using Monitor Capture
22:14:55: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:14:55:   New Scene
22:14:55: Using graphics capture
22:14:55: SharedTexCapture hooked
22:14:56: GraphicsCaptureSource::NewCapture:  eliminating old capture
22:14:56: SharedTexCapture hooked
22:15:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:15:02:   New Scene
22:15:02: Using Monitor Capture
22:15:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:15:08:   New Scene
22:15:08: Using graphics capture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x88760873
Warning -- SharedTexCapture::Init: Could not create shared texture
22:15:08: SharedTexCapture hooked
22:15:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:15:23:   New Scene
22:15:23: Using Monitor Capture
22:15:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:15:27:   New Scene
22:15:27: Using graphics capture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x88760873
Warning -- SharedTexCapture::Init: Could not create shared texture
22:15:27: SharedTexCapture hooked
22:42:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:42:33:   New Scene
22:42:33: Using Monitor Capture
22:43:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:43:07:   New Scene
22:43:07: Using graphics capture
22:43:07: SharedTexCapture hooked
22:43:08: GraphicsCaptureSource::NewCapture:  eliminating old capture
22:43:08: SharedTexCapture hooked
22:43:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:43:11:   New Scene
22:43:11: Using Monitor Capture
22:43:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:43:13:   New Scene
22:43:13: Using graphics capture
22:43:13: SharedTexCapture hooked
22:43:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:43:14:   New Scene
22:43:14: Using Monitor Capture
22:43:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:43:14:   New Scene
22:43:14: Using graphics capture
22:43:14: SharedTexCapture hooked
22:44:46: Exit signal received, terminating capture
22:44:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:44:46:   New Scene
22:44:46: Using Monitor Capture
22:49:56: Total frames encoded: 115144, total frames duplicated: 624 (0.54%)
22:49:56: Total frames rendered: 114722, number of late frames: 65 (0.06%) (it's okay for some frames to be late)
22:49:59: RTMPPublisher::SocketLoop: Graceful loop exit
22:49:59: Average send payload: 7889 bytes, average send interval: 33 ms
22:49:59: Number of times waited to send: 195, Waited for a total of 708207 bytes
22:49:59: Number of b-frames dropped: 26 (0.023%), Number of p-frames dropped: 14 (0.012%), Total 40 (0.035%)
22:49:59: Number of bytes sent: 913902458
22:50:00: 
22:50:00: Profiler time results:
22:50:00: 
22:50:00: ==============================================================
22:50:00: video thread frame - [100%] [avg time: 1.432 ms] [children: 88.3%] [unaccounted: 11.7%]
22:50:00: | scene->Preprocess - [79.6%] [avg time: 1.14 ms]
22:50:00: | GPU download and conversion - [8.66%] [avg time: 0.124 ms] [children: 6.01%] [unaccounted: 2.65%]
22:50:00: | | flush - [4.89%] [avg time: 0.07 ms]
22:50:00: | | CopyResource - [0.978%] [avg time: 0.014 ms]
22:50:00: | | conversion to 4:2:0 - [0.14%] [avg time: 0.002 ms]
22:50:00: Convert444Threads - [100%] [avg time: 0.962 ms] [children: 99.5%] [unaccounted: 0.52%]
22:50:00: | Convert444toNV12 - [99.5%] [avg time: 0.957 ms]
22:50:00: encoder thread frame - [100%] [avg time: 1.685 ms]
22:50:00: ==============================================================
22:50:00: 
22:50:00: 
22:50:00: Profiler CPU results:
22:50:00: 
22:50:00: ==============================================================
22:50:00: video thread frame - [cpu time: avg 0.667 ms, total 76565.3 ms] [avg calls per frame: 1]
22:50:00: | scene->Preprocess - [cpu time: avg 0.628 ms, total 72056.9 ms] [avg calls per frame: 1]
22:50:00: | GPU download and conversion - [cpu time: avg 0.018 ms, total 2074.81 ms] [avg calls per frame: 1]
22:50:00: | | flush - [cpu time: avg 0.012 ms, total 1466.4 ms] [avg calls per frame: 1]
22:50:00: | | CopyResource - [cpu time: avg 0.003 ms, total 436.802 ms] [avg calls per frame: 1]
22:50:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 62.401 ms] [avg calls per frame: 1]
22:50:00: Convert444Threads - [cpu time: avg 0.806 ms, total 184908 ms] [avg calls per frame: 2]
22:50:00: | Convert444toNV12 - [cpu time: avg 0.802 ms, total 184190 ms] [avg calls per frame: 2]
22:50:00: encoder thread frame - [cpu time: avg 1.137 ms, total 130978 ms] [avg calls per frame: 1]
22:50:00: ==============================================================
22:50:00: 
22:50:00: =====Stream End: 2014-02-04, 22:50:00=================================================


Last game capture log:
2014-02-04, 22:13:09: we're booting up: 
22:13:09: CaptureThread: attached to process League of Legends.exe
22:13:10: D3D9 Present
22:13:10: DXGI Present
22:13:10: NV Capture available
22:13:10: FBO available
22:13:10: GL Present
22:13:10: (half life scientist) everything..  seems to be in order
22:13:14: D3D9EndScene called
22:13:14: D3DPRESENT_PARAMETERS {
22:13:14: 	BackBufferWidth: 1920
22:13:14: 	BackBufferHeight: 1080
22:13:14: 	BackBufferFormat: D3DFMT_X8R8G8B8
22:13:14: 	BackBufferCount: 1
22:13:14: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:13:14: 	MultiSampleQuality: 0
22:13:14: 	SwapEffect: D3DSWAPEFFECT_DISCARD
22:13:14: 	hDeviceWindow: 17301990
22:13:14: 	Windowed: false
22:13:14: 	EnableAutoDepthStencil: true
22:13:14: 	AutoDepthStencilFormat: D3DFMT_D24S8
22:13:14: 	Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 
22:13:14: 	FullScreen_RefreshRateInHz: 60
22:13:14: 	PresentationInterval: 2147483648
22:13:14: };
22:13:14: successfully set up d3d9 hooks
22:13:14: D3D9Present called
22:13:14: DoD3D9GPUHook: success
22:13:18: D3DSURFACE_DESC {
22:13:18: 	Format: D3DFMT_X8R8G8B8
22:13:18: 	Type: D3DRTYPE_SURFACE
22:13:18: 	Usage: D3DUSAGE_RENDERTARGET 
22:13:18: 	Pool: D3DPOOL_DEFAULT
22:13:18: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:13:18: 	MultiSampleQuality: 0
22:13:18: 	Width: 1920
22:13:18: 	Height: 1080
22:13:18: };
22:13:18: successfully capturing d3d9 frames via GPU
22:13:49: ---------------------- Cleared D3D9 Capture ----------------------
22:13:49: received restart event, capturing
22:13:49: DoD3D9GPUHook: success
22:13:50: D3D9EndScene called
22:13:50: D3D9Present called
22:14:55: D3D9Reset called
22:14:55: ---------------------- Cleared D3D9 Capture ----------------------
22:14:55: successfully set up d3d9 hooks
22:14:55: D3D9EndScene called
22:14:55: D3D9Present called
22:14:56: DoD3D9GPUHook: success
22:14:57: D3DSURFACE_DESC {
22:14:57: 	Format: D3DFMT_X8R8G8B8
22:14:57: 	Type: D3DRTYPE_SURFACE
22:14:57: 	Usage: D3DUSAGE_RENDERTARGET 
22:14:57: 	Pool: D3DPOOL_DEFAULT
22:14:57: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:14:57: 	MultiSampleQuality: 0
22:14:57: 	Width: 1920
22:14:57: 	Height: 1080
22:14:57: };
22:14:57: successfully capturing d3d9 frames via GPU
22:15:02: ---------------------- Cleared D3D9 Capture ----------------------
22:15:02: received restart event, capturing
22:15:02: DoD3D9GPUHook: success
22:15:02: D3D9EndScene called
22:15:02: D3D9Present called
22:15:08: D3D9Reset called
22:15:08: ---------------------- Cleared D3D9 Capture ----------------------
22:15:08: successfully set up d3d9 hooks
22:15:08: D3D9EndScene called
22:15:08: D3D9Present called
22:15:08: DoD3D9GPUHook: success
22:15:08: D3DSURFACE_DESC {
22:15:08: 	Format: D3DFMT_X8R8G8B8
22:15:08: 	Type: D3DRTYPE_SURFACE
22:15:08: 	Usage: D3DUSAGE_RENDERTARGET 
22:15:08: 	Pool: D3DPOOL_DEFAULT
22:15:08: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:15:08: 	MultiSampleQuality: 0
22:15:08: 	Width: 1920
22:15:08: 	Height: 1080
22:15:08: };
22:15:08: successfully capturing d3d9 frames via GPU
22:15:23: ---------------------- Cleared D3D9 Capture ----------------------
22:15:23: received restart event, capturing
22:15:23: DoD3D9GPUHook: success
22:15:24: D3D9EndScene called
22:15:24: D3D9Present called
22:15:27: D3D9Reset called
22:15:27: ---------------------- Cleared D3D9 Capture ----------------------
22:15:27: successfully set up d3d9 hooks
22:15:27: D3D9EndScene called
22:15:27: D3D9Present called
22:15:27: DoD3D9GPUHook: success
22:15:28: D3DSURFACE_DESC {
22:15:28: 	Format: D3DFMT_X8R8G8B8
22:15:28: 	Type: D3DRTYPE_SURFACE
22:15:28: 	Usage: D3DUSAGE_RENDERTARGET 
22:15:28: 	Pool: D3DPOOL_DEFAULT
22:15:28: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:15:28: 	MultiSampleQuality: 0
22:15:28: 	Width: 1920
22:15:28: 	Height: 1080
22:15:28: };
22:15:28: successfully capturing d3d9 frames via GPU
22:42:33: ---------------------- Cleared D3D9 Capture ----------------------
22:42:33: received restart event, capturing
22:42:33: DoD3D9GPUHook: success
22:42:33: D3D9EndScene called
22:42:33: D3D9Present called
22:43:07: D3D9Reset called
22:43:07: ---------------------- Cleared D3D9 Capture ----------------------
22:43:08: successfully set up d3d9 hooks
22:43:08: D3D9EndScene called
22:43:08: D3D9Present called
22:43:08: DoD3D9GPUHook: success
22:43:08: D3DSURFACE_DESC {
22:43:08: 	Format: D3DFMT_X8R8G8B8
22:43:08: 	Type: D3DRTYPE_SURFACE
22:43:08: 	Usage: D3DUSAGE_RENDERTARGET 
22:43:08: 	Pool: D3DPOOL_DEFAULT
22:43:08: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:43:08: 	MultiSampleQuality: 0
22:43:08: 	Width: 1920
22:43:08: 	Height: 1080
22:43:08: };
22:43:08: successfully capturing d3d9 frames via GPU
22:43:12: ---------------------- Cleared D3D9 Capture ----------------------
22:43:12: received restart event, capturing
22:43:12: DoD3D9GPUHook: success
22:43:12: D3D9EndScene called
22:43:12: D3D9Present called
22:43:13: D3DSURFACE_DESC {
22:43:13: 	Format: D3DFMT_X8R8G8B8
22:43:13: 	Type: D3DRTYPE_SURFACE
22:43:13: 	Usage: D3DUSAGE_RENDERTARGET 
22:43:13: 	Pool: D3DPOOL_DEFAULT
22:43:13: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:43:13: 	MultiSampleQuality: 0
22:43:13: 	Width: 1920
22:43:13: 	Height: 1080
22:43:13: };
22:43:13: successfully capturing d3d9 frames via GPU
22:43:14: D3D9Reset called
22:43:14: ---------------------- Cleared D3D9 Capture ----------------------
22:43:14: successfully set up d3d9 hooks
22:43:14: D3D9EndScene called
22:43:14: D3D9Present called
22:43:14: ---------------------- Cleared D3D9 Capture ----------------------
22:43:14: received restart event, capturing
22:43:14: DoD3D9GPUHook: success
22:43:15: D3D9EndScene called
22:43:15: D3D9Present called
22:43:15: D3DSURFACE_DESC {
22:43:15: 	Format: D3DFMT_X8R8G8B8
22:43:15: 	Type: D3DRTYPE_SURFACE
22:43:15: 	Usage: D3DUSAGE_RENDERTARGET 
22:43:15: 	Pool: D3DPOOL_DEFAULT
22:43:15: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:43:15: 	MultiSampleQuality: 0
22:43:15: 	Width: 1920
22:43:15: 	Height: 1080
22:43:15: };
22:43:15: successfully capturing d3d9 frames via GPU
 

Sapiens

Forum Moderator
Use the downscale option and stream at a lower resolution. 1800 Kbps isn't sufficient for a decent quality stream at 1080p unless the content is very low motion.
 
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