Bug Report Microphone Does Not Transmit After Stream Starts

tehcraz

New Member
I am having an issue with my microphone suddenly stopping transmission a few seconds after the stream starts. On the preview and for about 30 seconds, the microphone shows as transmitting, with levels, and then it stops. The microphone will not transmit until I restart OBS.

Here is the log!

Code:
Open Broadcaster Software v0.472b - 64bit ( ^ω^)
-------------------------------
CPU Name: Intel(R) Core(TM) i7 CPU         950  @ 3.07GHz
CPU Speed: 3108MHz
Physical Memory:  6135MB Total, 2205MB Free
stepping id: 5, model 10, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1680, 1050}
monitor 2: pos={1680, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7601 S
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 Ti  
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 2948132864
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x720
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (2- High Definition Audio Device)
------------------------------------------
Using auxilary audio input: Microphone (Blue Snowball)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 7
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 1404, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
x264: frame I:6     Avg QP:22.09  size:119365
x264: frame P:344   Avg QP:26.06  size:  9349
x264: frame B:1010  Avg QP:28.73  size:   724
x264: consecutive B-frames:  0.9%  0.0%  0.2% 98.9%
x264: mb I  I16..4:  8.2% 23.1% 68.7%
x264: mb P  I16..4:  0.5%  0.3%  0.2%  P16..4: 17.4%  8.0%  5.3%  0.0%  0.0%    skip:68.3%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  2.5%  1.0%  0.1%  direct: 1.2%  skip:95.1%  L0:23.7% L1:48.3% BI:28.0%
x264: 8x8 transform intra:26.3% inter:18.9%
x264: coded y,uvDC,uvAC intra: 76.2% 45.2% 18.0% inter: 3.9% 0.4% 0.0%
x264: i16 v,h,dc,p: 45% 25% 25%  4%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  8% 32% 23%  4%  6%  5%  7%  4% 10%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 15% 24% 13%  7%  8%  8%  8%  7% 10%
x264: i8c dc,h,v,p: 53% 29% 15%  3%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:832.05
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x720
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (2- High Definition Audio Device)
------------------------------------------
Using auxilary audio input: Microphone (Blue Snowball)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 7
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-3c.justin.tv/app
bufferTime: 1637, outputRateWindowTime: 1000, dropThreshold: 2137
Total frames rendered: 1344, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:6     Avg QP:21.86  size: 86999
x264: frame P:393   Avg QP:26.17  size:  8243
x264: frame B:901   Avg QP:28.29  size:   703
x264: consecutive B-frames:  5.1%  6.0%  4.4% 84.6%
x264: mb I  I16..4: 14.7% 37.2% 48.1%
x264: mb P  I16..4:  2.7%  4.9%  0.5%  P16..4: 19.8%  6.5%  2.6%  0.0%  0.0%    skip:63.0%
x264: mb B  I16..4:  0.1%  0.1%  0.0%  B16..8:  3.0%  0.8%  0.1%  direct: 0.7%  skip:95.1%  L0:39.2% L1:51.3% BI: 9.4%
x264: 8x8 transform intra:57.0% inter:31.0%
x264: coded y,uvDC,uvAC intra: 55.7% 21.5% 4.5% inter: 3.4% 0.7% 0.0%
x264: i16 v,h,dc,p: 27% 40% 25%  8%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu:  9% 40% 22%  3%  4%  3%  8%  3%  7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 15% 26% 17%  6%  7%  6%  9%  5%  8%
x264: i8c dc,h,v,p: 64% 25% 10%  2%
x264: Weighted P-Frames: Y:0.3% UV:0.0%
x264: kb/s:820.50
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 3.089 ms] [avg calls per frame: 1] [children: 79.1%] [unaccounted: 20.9%]
| scene->Preprocess - [0.0971%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [79%] [avg time: 2.44 ms] [avg calls per frame: 1] [children: 44.5%] [unaccounted: 34.5%]
| | CopyResource - [0.615%] [avg time: 0.019 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1%] [avg time: 0.031 ms] [avg calls per frame: 0]
| | call to encoder - [42.6%] [avg time: 1.315 ms] [avg calls per frame: 0]
| | sending stuff out - [0.291%] [avg time: 0.009 ms] [avg calls per frame: 0]
==============================================================
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Could you try the latest test build if possible? There's been updates to the audio subsystem with it that fixed many issues like this.
 
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