Question / Help Mic audio gets delayed

I've noticed that when I start my stream everything is synced up (game audio, voice audio, and picture) but the longer I stream, the more out of sync my voice audio becomes. Any help?

Here is a recent log file :)


Here is a log file :)
Code:
20:01:33: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
20:01:33: -------------------------------
20:01:33: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
20:01:33: CPU Speed: 3503MHz
20:01:33: Physical Memory: 4095MB Total, 4095MB Free
20:01:33: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
20:01:33: monitor 1: pos={0, 0}, size={1920, 1080}
20:01:33: Windows Version: 6.1 Build 7601 S
20:01:33: Aero is Enabled
20:01:33: -------------------------------
20:01:33: OBS Modules:
20:01:33: Base Address Module
20:01:33: 00A70000 OBS.exe
20:01:33: 6E980000 OBSApi.dll
20:01:33: 72860000 DShowPlugin.dll
20:01:33: 73550000 GraphicsCapture.dll
20:01:33: 70E20000 NoiseGate.dll
20:01:33: 70E00000 PSVPlugin.dll
20:01:33: ------------------------------------------
20:01:33: Adapter 1
20:01:33: Video Adapter: NVIDIA GeForce GTX 660 
20:01:33: Video Adapter Dedicated Video Memory: 2086469632
20:01:33: Video Adapter Shared System Memory: 2147807232
20:01:33: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:01:33: =====Stream Start: 2014-01-17, 20:01:33===============================================
20:01:33: Multithreaded optimizations: On
20:01:33: Base resolution: 1280x720
20:01:33: Output resolution: 1280x720
20:01:33: ------------------------------------------
20:01:33: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
20:01:33: ------------------------------------------
20:01:33: Audio Format: 48000hz
20:01:33: Playback device Default
20:01:33: ------------------------------------------
20:01:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:01:33: ------------------------------------------
20:01:33: Using auxilary audio input: Microphone (4- AT2020USB+)
20:01:33: ------------------------------------------
20:01:33: Audio Encoding: AAC
20:01:33: bitrate: 160
20:01:33: Using bitmap image
20:01:33: ------------------------------------------
20:01:33: device: Elgato Game Capture HD,
20:01:33: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
20:01:33: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
20:01:33: use buffering: true - 14500000, fourCC: 'UYVY'
20:01:33: 
20:01:33: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
20:01:33: Using directshow input
20:01:33: Scene buffering time set to 700
20:01:33: ------------------------------------------
20:01:33: Video Encoding: x264
20:01:33: fps: 60
20:01:33: width: 1280, height: 720
20:01:33: preset: veryfast
20:01:33: profile: main
20:01:33: keyint: 120
20:01:33: CBR: yes
20:01:33: CFR: yes
20:01:33: max bitrate: 4000
20:01:33: buffer size: 4000
20:01:33: ------------------------------------------
20:01:33: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
20:01:33: MMDeviceAudioSource: Frequency for device 'Microphone (4- AT2020USB+)' is 352800, samples per sec is 44100
20:01:33: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
21:02:10: Total frames encoded: 218170, total frames duplicated: 191 (0.09%)
21:02:10: Total frames rendered: 218143, number of late frames: 30 (0.01%) (it's okay for some frames to be late)
21:02:14: 
21:02:14: Profiler time results:
21:02:14: 
21:02:14: ==============================================================
21:02:14: video thread frame - [100%] [avg time: 1.068 ms] [children: 48.9%] [unaccounted: 51.1%]
21:02:14: | scene->Preprocess - [37.3%] [avg time: 0.398 ms]
21:02:14: | GPU download and conversion - [11.6%] [avg time: 0.124 ms] [children: 8.05%] [unaccounted: 3.56%]
21:02:14: | | flush - [6.27%] [avg time: 0.067 ms]
21:02:14: | | CopyResource - [1.59%] [avg time: 0.017 ms]
21:02:14: | | conversion to 4:2:0 - [0.187%] [avg time: 0.002 ms]
21:02:14: Convert444Threads - [100%] [avg time: 0.508 ms] [children: 99.2%] [unaccounted: 0.787%]
21:02:14: | Convert444toNV12 - [99.2%] [avg time: 0.504 ms]
21:02:14: encoder thread frame - [100%] [avg time: 1.102 ms]
21:02:14: ==============================================================
21:02:14: 
21:02:14: 
21:02:14: Profiler CPU results:
21:02:14: 
21:02:14: ==============================================================
21:02:14: video thread frame - [cpu time: avg 0.544 ms, total 118701 ms] [avg calls per frame: 1]
21:02:14: | scene->Preprocess - [cpu time: avg 0.147 ms, total 32214.2 ms] [avg calls per frame: 1]
21:02:14: | GPU download and conversion - [cpu time: avg 0.08 ms, total 17534.5 ms] [avg calls per frame: 1]
21:02:14: | | flush - [cpu time: avg 0.036 ms, total 8002.85 ms] [avg calls per frame: 1]
21:02:14: | | CopyResource - [cpu time: avg 0.016 ms, total 3697.23 ms] [avg calls per frame: 1]
21:02:14: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 686.404 ms] [avg calls per frame: 1]
21:02:14: Convert444Threads - [cpu time: avg 0.435 ms, total 189994 ms] [avg calls per frame: 2]
21:02:14: | Convert444toNV12 - [cpu time: avg 0.433 ms, total 188917 ms] [avg calls per frame: 2]
21:02:14: encoder thread frame - [cpu time: avg 0.413 ms, total 90121.8 ms] [avg calls per frame: 1]
21:02:14: ==============================================================
21:02:14: 
21:02:14: =====Stream End: 2014-01-17, 21:02:14=================================================
06:34:47: =====Stream Start: 2014-01-18, 06:34:47===============================================
06:34:47: Multithreaded optimizations: On
06:34:47: Base resolution: 1280x720
06:34:47: Output resolution: 1280x720
06:34:47: ------------------------------------------
06:34:47: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
06:34:47: ------------------------------------------
06:34:47: Audio Format: 48000hz
06:34:47: Playback device Default
06:34:47: ------------------------------------------
06:34:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
06:34:47: ------------------------------------------
06:34:47: Using auxilary audio input: Microphone (4- AT2020USB+)
06:34:47: ------------------------------------------
06:34:47: Audio Encoding: AAC
06:34:47: bitrate: 160
06:34:48: Using bitmap image
06:34:48: ------------------------------------------
06:34:48: device: Elgato Game Capture HD,
06:34:48: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
06:34:48: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
06:34:48: use buffering: true - 0, fourCC: 'UYVY'
06:34:48: 
06:34:48: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
06:34:48: Using directshow input
06:34:48: Scene buffering time set to 700
06:34:48: ------------------------------------------
06:34:48: Video Encoding: x264
06:34:48: fps: 60
06:34:48: width: 1280, height: 720
06:34:48: preset: veryfast
06:34:48: profile: main
06:34:48: keyint: 120
06:34:48: CBR: yes
06:34:48: CFR: yes
06:34:48: max bitrate: 4000
06:34:48: buffer size: 4000
06:34:48: ------------------------------------------
06:34:48: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
06:34:48: MMDeviceAudioSource: Frequency for device 'Microphone (4- AT2020USB+)' is 352800, samples per sec is 44100
06:34:48: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
06:35:13: Using text output
06:35:27: Using text output
06:35:28: Using text output
06:35:29: Using text output
06:35:35: Using text output
06:36:28: Using text output
06:38:07: Using text output
06:40:20: Total frames encoded: 19857, total frames duplicated: 57 (0.29%)
06:40:20: Total frames rendered: 19840, number of late frames: 24 (0.12%) (it's okay for some frames to be late)
06:40:23: 
06:40:23: Profiler time results:
06:40:23: 
06:40:23: ==============================================================
06:40:23: video thread frame - [100%] [avg time: 1.033 ms] [children: 46.4%] [unaccounted: 53.6%]
06:40:23: | scene->Preprocess - [34.8%] [avg time: 0.359 ms]
06:40:23: | GPU download and conversion - [11.6%] [avg time: 0.12 ms] [children: 8.91%] [unaccounted: 2.71%]
06:40:23: | | flush - [6.97%] [avg time: 0.072 ms]
06:40:23: | | CopyResource - [1.55%] [avg time: 0.016 ms]
06:40:23: | | conversion to 4:2:0 - [0.387%] [avg time: 0.004 ms]
06:40:23: Convert444Threads - [100%] [avg time: 0.458 ms] [children: 99.1%] [unaccounted: 0.873%]
06:40:23: | Convert444toNV12 - [99.1%] [avg time: 0.454 ms]
06:40:23: encoder thread frame - [100%] [avg time: 0.911 ms]
06:40:23: ==============================================================
06:40:23: 
06:40:23: 
06:40:23: Profiler CPU results:
06:40:23: 
06:40:23: ==============================================================
06:40:23: video thread frame - [cpu time: avg 0.484 ms, total 9609.66 ms] [avg calls per frame: 1]
06:40:23: | scene->Preprocess - [cpu time: avg 0.082 ms, total 1638.01 ms] [avg calls per frame: 1]
06:40:23: | GPU download and conversion - [cpu time: avg 0.075 ms, total 1497.61 ms] [avg calls per frame: 1]
06:40:23: | | flush - [cpu time: avg 0.029 ms, total 577.202 ms] [avg calls per frame: 1]
06:40:23: | | CopyResource - [cpu time: avg 0.014 ms, total 296.401 ms] [avg calls per frame: 1]
06:40:23: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 156 ms] [avg calls per frame: 1]
06:40:23: Convert444Threads - [cpu time: avg 0.399 ms, total 15818.5 ms] [avg calls per frame: 2]
06:40:23: | Convert444toNV12 - [cpu time: avg 0.396 ms, total 15678.1 ms] [avg calls per frame: 2]
06:40:23: encoder thread frame - [cpu time: avg 0.197 ms, total 3915.63 ms] [avg calls per frame: 1]
06:40:23: ==============================================================
06:40:23: 
06:40:23: =====Stream End: 2014-01-18, 06:40:23=================================================
06:42:01: =====Stream Start: 2014-01-18, 06:42:01===============================================
06:42:01: Multithreaded optimizations: On
06:42:01: Base resolution: 1280x720
06:42:01: Output resolution: 1280x720
06:42:01: ------------------------------------------
06:42:01: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
06:42:01: ------------------------------------------
06:42:01: Audio Format: 48000hz
06:42:01: Playback device Default
06:42:01: ------------------------------------------
06:42:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
06:42:01: ------------------------------------------
06:42:01: Using auxilary audio input: Microphone (4- AT2020USB+)
06:42:01: ------------------------------------------
06:42:01: Audio Encoding: AAC
06:42:01: bitrate: 160
06:42:01: Using text output
06:42:01: Using text output
06:42:01: Using bitmap image
06:42:01: ------------------------------------------
06:42:01: device: Elgato Game Capture HD,
06:42:01: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
06:42:01: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
06:42:01: use buffering: true - 0, fourCC: 'UYVY'
06:42:01: 
06:42:01: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
06:42:01: Using directshow input
06:42:01: Scene buffering time set to 700
06:42:01: ------------------------------------------
06:42:01: Video Encoding: x264
06:42:01: fps: 60
06:42:01: width: 1280, height: 720
06:42:01: preset: veryfast
06:42:01: profile: main
06:42:01: keyint: 120
06:42:01: CBR: yes
06:42:01: CFR: yes
06:42:01: max bitrate: 4000
06:42:01: buffer size: 4000
06:42:01: ------------------------------------------
06:42:01: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
06:42:01: MMDeviceAudioSource: Frequency for device 'Microphone (4- AT2020USB+)' is 352800, samples per sec is 44100
06:42:01: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
06:44:08: Total frames encoded: 7533, total frames duplicated: 54 (0.72%)
06:44:08: Total frames rendered: 7525, number of late frames: 17 (0.23%) (it's okay for some frames to be late)
06:44:11: 
06:44:11: Profiler time results:
06:44:11: 
06:44:11: ==============================================================
06:44:11: video thread frame - [100%] [avg time: 1.231 ms] [children: 47.7%] [unaccounted: 52.3%]
06:44:11: | scene->Preprocess - [30.7%] [avg time: 0.378 ms]
06:44:11: | GPU download and conversion - [17%] [avg time: 0.209 ms] [children: 12.3%] [unaccounted: 4.63%]
06:44:11: | | flush - [10.4%] [avg time: 0.128 ms]
06:44:11: | | CopyResource - [1.71%] [avg time: 0.021 ms]
06:44:11: | | conversion to 4:2:0 - [0.244%] [avg time: 0.003 ms]
06:44:11: Convert444Threads - [100%] [avg time: 0.48 ms] [children: 99.2%] [unaccounted: 0.833%]
06:44:11: | Convert444toNV12 - [99.2%] [avg time: 0.476 ms]
06:44:11: encoder thread frame - [100%] [avg time: 1.035 ms]
06:44:11: ==============================================================
06:44:11: 
06:44:11: 
06:44:11: Profiler CPU results:
06:44:11: 
06:44:11: ==============================================================
06:44:11: video thread frame - [cpu time: avg 0.63 ms, total 4742.43 ms] [avg calls per frame: 1]
06:44:11: | scene->Preprocess - [cpu time: avg 0.134 ms, total 1014.01 ms] [avg calls per frame: 1]
06:44:11: | GPU download and conversion - [cpu time: avg 0.095 ms, total 717.605 ms] [avg calls per frame: 1]
06:44:11: | | flush - [cpu time: avg 0.047 ms, total 358.802 ms] [avg calls per frame: 1]
06:44:11: | | CopyResource - [cpu time: avg 0.022 ms, total 171.601 ms] [avg calls per frame: 1]
06:44:11: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 46.8 ms] [avg calls per frame: 1]
06:44:11: Convert444Threads - [cpu time: avg 0.432 ms, total 6474.04 ms] [avg calls per frame: 2]
06:44:11: | Convert444toNV12 - [cpu time: avg 0.428 ms, total 6411.64 ms] [avg calls per frame: 2]
06:44:11: encoder thread frame - [cpu time: avg 0.26 ms, total 1950.01 ms] [avg calls per frame: 1]
06:44:11: ==============================================================
06:44:11: 
06:44:11: =====Stream End: 2014-01-18, 06:44:11=================================================
06:46:04: =====Stream Start: 2014-01-18, 06:46:04===============================================
06:46:04: Multithreaded optimizations: On
06:46:04: Base resolution: 1280x720
06:46:04: Output resolution: 1280x720
06:46:04: ------------------------------------------
06:46:04: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
06:46:04: ------------------------------------------
06:46:04: Audio Format: 48000hz
06:46:04: Playback device Default
06:46:04: ------------------------------------------
06:46:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
06:46:04: ------------------------------------------
06:46:04: Using auxilary audio input: Microphone (4- AT2020USB+)
06:46:04: ------------------------------------------
06:46:04: Audio Encoding: AAC
06:46:04: bitrate: 160
06:46:04: Using text output
06:46:04: Using text output
06:46:04: Using bitmap image
06:46:04: ------------------------------------------
06:46:04: device: Elgato Game Capture HD,
06:46:04: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
06:46:04: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
06:46:04: use buffering: true - 0, fourCC: 'UYVY'
06:46:04: 
06:46:04: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
06:46:04: Using directshow input
06:46:04: Scene buffering time set to 700
06:46:04: ------------------------------------------
06:46:04: Video Encoding: x264
06:46:04: fps: 60
06:46:04: width: 1280, height: 720
06:46:04: preset: veryfast
06:46:04: profile: main
06:46:04: keyint: 120
06:46:04: CBR: yes
06:46:04: CFR: yes
06:46:04: max bitrate: 4000
06:46:04: buffer size: 4000
06:46:04: ------------------------------------------
06:46:04: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
06:46:04: MMDeviceAudioSource: Frequency for device 'Microphone (4- AT2020USB+)' is 352800, samples per sec is 44100
06:46:04: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
06:50:17: Total frames encoded: 15100, total frames duplicated: 41 (0.27%)
06:50:17: Total frames rendered: 15092, number of late frames: 17 (0.11%) (it's okay for some frames to be late)
06:50:20: 
06:50:20: Profiler time results:
06:50:20: 
06:50:20: ==============================================================
06:50:20: video thread frame - [100%] [avg time: 0.967 ms] [children: 46.2%] [unaccounted: 53.8%]
06:50:20: | scene->Preprocess - [35.2%] [avg time: 0.34 ms]
06:50:20: | GPU download and conversion - [11.1%] [avg time: 0.107 ms] [children: 8.27%] [unaccounted: 2.79%]
06:50:20: | | flush - [6.51%] [avg time: 0.063 ms]
06:50:20: | | CopyResource - [1.34%] [avg time: 0.013 ms]
06:50:20: | | conversion to 4:2:0 - [0.414%] [avg time: 0.004 ms]
06:50:20: Convert444Threads - [100%] [avg time: 0.445 ms] [children: 99.3%] [unaccounted: 0.674%]
06:50:20: | Convert444toNV12 - [99.3%] [avg time: 0.442 ms]
06:50:20: encoder thread frame - [100%] [avg time: 0.985 ms]
06:50:20: ==============================================================
06:50:20: 
06:50:20: 
06:50:20: Profiler CPU results:
06:50:20: 
06:50:20: ==============================================================
06:50:20: video thread frame - [cpu time: avg 0.465 ms, total 7020.05 ms] [avg calls per frame: 1]
06:50:20: | scene->Preprocess - [cpu time: avg 0.069 ms, total 1045.21 ms] [avg calls per frame: 1]
06:50:20: | GPU download and conversion - [cpu time: avg 0.081 ms, total 1232.41 ms] [avg calls per frame: 1]
06:50:20: | | flush - [cpu time: avg 0.033 ms, total 499.203 ms] [avg calls per frame: 1]
06:50:20: | | CopyResource - [cpu time: avg 0.023 ms, total 358.803 ms] [avg calls per frame: 1]
06:50:20: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 93.6 ms] [avg calls per frame: 1]
06:50:20: Convert444Threads - [cpu time: avg 0.361 ms, total 10873.3 ms] [avg calls per frame: 2]
06:50:20: | Convert444toNV12 - [cpu time: avg 0.359 ms, total 10826.5 ms] [avg calls per frame: 2]
06:50:20: encoder thread frame - [cpu time: avg 0.211 ms, total 3182.42 ms] [avg calls per frame: 1]
06:50:20: ==============================================================
06:50:20: 
06:50:20: =====Stream End: 2014-01-18, 06:50:20=================================================
14:20:36: =====Stream Start: 2014-01-18, 14:20:36===============================================
14:20:36: Multithreaded optimizations: On
14:20:36: Base resolution: 1280x720
14:20:36: Output resolution: 1280x720
14:20:36: ------------------------------------------
14:20:36: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
14:20:37: ------------------------------------------
14:20:37: Audio Format: 48000hz
14:20:37: Playback device Default
14:20:37: ------------------------------------------
14:20:37: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:20:37: ------------------------------------------
14:20:37: Using auxilary audio input: Microphone (4- AT2020USB+)
14:20:37: ------------------------------------------
14:20:37: Audio Encoding: AAC
14:20:37: bitrate: 160
14:20:37: Using text output
14:20:37: Using text output
14:20:37: Using bitmap image
14:20:37: ------------------------------------------
14:20:37: device: Elgato Game Capture HD,
14:20:37: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
14:20:37: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
14:20:37: use buffering: true - 0, fourCC: 'UYVY'
14:20:37: 
14:20:37: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
14:20:37: Using directshow input
14:20:37: Scene buffering time set to 700
14:20:37: ------------------------------------------
14:20:37: Video Encoding: x264
14:20:37: fps: 60
14:20:37: width: 1280, height: 720
14:20:37: preset: veryfast
14:20:37: profile: main
14:20:37: keyint: 120
14:20:37: CBR: yes
14:20:37: CFR: yes
14:20:37: max bitrate: 4000
14:20:37: buffer size: 4000
14:20:37: ------------------------------------------
14:20:37: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
14:20:37: MMDeviceAudioSource: Frequency for device 'Microphone (4- AT2020USB+)' is 352800, samples per sec is 44100
14:20:37: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
14:20:39: Using RTMP service: Twitch / Justin.tv
14:20:39: Server selection: rtmp://live-dfw.justin.tv/app
14:20:39: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:20:39: Completed handshake with rtmp://live-dfw.justin.tv/app in 149 ms.
14:20:40: SO_SNDBUF was at 8192
14:20:40: SO_SNDBUF is now 65536
14:20:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 9393 / 532480)
14:21:14: Total frames encoded: 2157, total frames duplicated: 33 (1.53%)
14:21:14: Total frames rendered: 2155, number of late frames: 12 (0.56%) (it's okay for some frames to be late)
14:21:14: RTMPPublisher::SocketLoop: Graceful loop exit
14:21:14: Average send payload: 7374 bytes, average send interval: 14 ms
14:21:14: Number of times waited to send: 0, Waited for a total of 0 bytes
14:21:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:21:14: Number of bytes sent: 17093109
14:21:17: 
14:21:17: Profiler time results:
14:21:17: 
14:21:17: ==============================================================
14:21:17: video thread frame - [100%] [avg time: 1.316 ms] [children: 41.4%] [unaccounted: 58.6%]
14:21:17: | scene->Preprocess - [25.4%] [avg time: 0.334 ms]
14:21:17: | GPU download and conversion - [16%] [avg time: 0.211 ms] [children: 13.2%] [unaccounted: 2.81%]
14:21:17: | | flush - [11.5%] [avg time: 0.151 ms]
14:21:17: | | CopyResource - [1.52%] [avg time: 0.02 ms]
14:21:17: | | conversion to 4:2:0 - [0.228%] [avg time: 0.003 ms]
14:21:17: Convert444Threads - [100%] [avg time: 0.446 ms] [children: 99.1%] [unaccounted: 0.897%]
14:21:17: | Convert444toNV12 - [99.1%] [avg time: 0.442 ms]
14:21:17: encoder thread frame - [100%] [avg time: 0.888 ms]
14:21:17: ==============================================================
14:21:17: 
14:21:17: 
14:21:17: Profiler CPU results:
14:21:17: 
14:21:17: ==============================================================
14:21:17: video thread frame - [cpu time: avg 0.716 ms, total 1544.41 ms] [avg calls per frame: 1]
14:21:17: | scene->Preprocess - [cpu time: avg 0.065 ms, total 140.4 ms] [avg calls per frame: 1]
14:21:17: | GPU download and conversion - [cpu time: avg 0.101 ms, total 218.4 ms] [avg calls per frame: 1]
14:21:17: | | flush - [cpu time: avg 0.021 ms, total 46.8 ms] [avg calls per frame: 1]
14:21:17: | | CopyResource - [cpu time: avg 0.051 ms, total 109.2 ms] [avg calls per frame: 1]
14:21:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:21:17: Convert444Threads - [cpu time: avg 0.24 ms, total 1014.01 ms] [avg calls per frame: 2]
14:21:17: | Convert444toNV12 - [cpu time: avg 0.24 ms, total 1014.01 ms] [avg calls per frame: 2]
14:21:17: encoder thread frame - [cpu time: avg 0.295 ms, total 624.004 ms] [avg calls per frame: 1]
14:21:17: ==============================================================
14:21:17: 
14:21:17: =====Stream End: 2014-01-18, 14:21:17=================================================
14:21:22: =====Stream Start: 2014-01-18, 14:21:22===============================================
14:21:22: Multithreaded optimizations: On
14:21:22: Base resolution: 1280x720
14:21:22: Output resolution: 1280x720
14:21:22: ------------------------------------------
14:21:22: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
14:21:22: ------------------------------------------
14:21:22: Audio Format: 48000hz
14:21:22: Playback device Default
14:21:22: ------------------------------------------
14:21:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:21:22: ------------------------------------------
14:21:22: Using auxilary audio input: Microphone (4- AT2020USB+)
14:21:22: ------------------------------------------
14:21:22: Audio Encoding: AAC
14:21:22: bitrate: 160
14:21:22: Using text output
14:21:22: Using text output
14:21:22: Using bitmap image
14:21:22: ------------------------------------------
14:21:22: device: Elgato Game Capture HD,
14:21:22: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
14:21:22: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
14:21:22: use buffering: true - 0, fourCC: 'UYVY'
14:21:22: 
14:21:22: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
14:21:22: Using directshow input
14:21:22: Scene buffering time set to 700
14:21:22: ------------------------------------------
14:21:22: Video Encoding: x264
14:21:22: fps: 60
14:21:22: width: 1280, height: 720
14:21:22: preset: veryfast
14:21:22: profile: main
14:21:22: keyint: 120
14:21:22: CBR: yes
14:21:22: CFR: yes
14:21:22: max bitrate: 4000
14:21:22: buffer size: 4000
14:21:22: ------------------------------------------
14:21:22: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
14:21:22: MMDeviceAudioSource: Frequency for device 'Microphone (4- AT2020USB+)' is 352800, samples per sec is 44100
14:21:23: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
14:21:24: Using RTMP service: Twitch / Justin.tv
14:21:24: Server selection: rtmp://live-dfw.justin.tv/app
14:21:24: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:21:25: Completed handshake with rtmp://live-dfw.justin.tv/app in 146 ms.
14:21:25: SO_SNDBUF was at 8192
14:21:25: SO_SNDBUF is now 65536
14:21:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 532480)
14:21:28: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 13851 / 532480)
14:49:21: RTMPPublisher::SocketLoop: Stalled for 1590 ms to write 529910 bytes (buffer: 0 / 532480), unstable connection?
14:49:29: RTMPPublisher::SocketLoop: Stalled for 2010 ms to write 531582 bytes (buffer: 0 / 532480), unstable connection?
15:36:01: RTMPPublisher::SocketLoop: Stalled for 1850 ms to write 532153 bytes (buffer: 0 / 532480), unstable connection?
16:57:07: Total frames encoded: 560604, total frames duplicated: 120 (0.02%)
16:57:07: Total frames rendered: 560600, number of late frames: 14 (0.00%) (it's okay for some frames to be late)
16:57:07: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
16:57:07: Average send payload: 7294 bytes, average send interval: 14 ms
16:57:07: Number of times waited to send: 28, Waited for a total of 110563 bytes
16:57:07: Number of b-frames dropped: 10 (0.0018%), Number of p-frames dropped: 297 (0.053%), Total 307 (0.055%)
16:57:07: Number of bytes sent: 4866786789
16:57:13: 
16:57:13: Profiler time results:
16:57:13: 
16:57:13: ==============================================================
16:57:13: video thread frame - [100%] [avg time: 1.117 ms] [children: 54.1%] [unaccounted: 45.9%]
16:57:13: | scene->Preprocess - [37.7%] [avg time: 0.421 ms]
16:57:13: | GPU download and conversion - [16.4%] [avg time: 0.183 ms] [children: 13.2%] [unaccounted: 3.22%]
16:57:13: | | flush - [11.3%] [avg time: 0.126 ms]
16:57:13: | | CopyResource - [1.7%] [avg time: 0.019 ms]
16:57:13: | | conversion to 4:2:0 - [0.179%] [avg time: 0.002 ms]
16:57:13: Convert444Threads - [100%] [avg time: 0.498 ms] [children: 99.2%] [unaccounted: 0.803%]
16:57:13: | Convert444toNV12 - [99.2%] [avg time: 0.494 ms]
16:57:13: encoder thread frame - [100%] [avg time: 1.081 ms]
16:57:13: ==============================================================
16:57:13: 
16:57:13: 
16:57:13: Profiler CPU results:
16:57:13: 
16:57:13: ==============================================================
16:57:13: video thread frame - [cpu time: avg 0.528 ms, total 296324 ms] [avg calls per frame: 1]
16:57:13: | scene->Preprocess - [cpu time: avg 0.195 ms, total 109825 ms] [avg calls per frame: 1]
16:57:13: | GPU download and conversion - [cpu time: avg 0.075 ms, total 42369.9 ms] [avg calls per frame: 1]
16:57:13: | | flush - [cpu time: avg 0.036 ms, total 20264.5 ms] [avg calls per frame: 1]
16:57:13: | | CopyResource - [cpu time: avg 0.012 ms, total 7238.44 ms] [avg calls per frame: 1]
16:57:13: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 1700.41 ms] [avg calls per frame: 1]
16:57:13: Convert444Threads - [cpu time: avg 0.446 ms, total 500014 ms] [avg calls per frame: 2]
16:57:13: | Convert444toNV12 - [cpu time: avg 0.443 ms, total 497284 ms] [avg calls per frame: 2]
16:57:13: encoder thread frame - [cpu time: avg 0.409 ms, total 229758 ms] [avg calls per frame: 1]
16:57:13: ==============================================================
16:57:13: 
16:57:13: =====Stream End: 2014-01-18, 16:57:13=================================================
17:10:14: Memory Leaks Were Detected.
17:10:14:
 

paibox

heros in an halfshel
Your sound sampling rate in OBS is set to 48KHz, while your mic is using 44.1KHz. Either change the sampling rate for your mic (Control Panel->Sound->Recording Devices, right click your mic, select properties and check the Advanced tab) or change your sample rate in OBS to 44.1KHz. I would personally suggest adjusting your mic settings in the control panel.
 

paibox

heros in an halfshel
In most cases, yes. Sometimes mics also output bad timestamps, stuff like that. You can also try the most recent test build, since it has quite a few mic sync fixes in it, it's available from the Download page.
 
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