Question / Help Low Quality and Pixalated recording Help plz

thaking1337

New Member
I have fiddled with the settings a lot but no matter what I do it simply will not keep the game clear on simply recording to my hdd much less streaming. I would like to think my pc is not the issue because I run every game max setting seamlessly and while recording stuff like league I stay at a constant 60FPS in game. However the stream comes up pixalated like its super low quality it will clear up when there is no movement but almost any movement at all will drop the quality dramatically.

Just in case heres my PC setup
Dual GTX 570HD's
i7 3770
Ripjaws 16gb ram
dual asus monitor's

I can post pictures of my settings an all as well however I have messed with them in a variety of ways, I am a computer programmer as well so I am very computer literate so feel free to suggest anything you may know to help me out please.

Here is a log as well.
 

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  • 2013-10-28-2033-21.log
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Krazy

Town drunk
Raise bitrate in settings>encoding to at least 3000. 1080p will look dreadful with only 1000 bitrate.
 

Sapiens

Forum Moderator
Streaming at 1080p with only 1 Mbps is guaranteed to look pretty bad unless the content you're streaming is very low motion. Increase your bitrate (Twitch officially supports up to 3500 Kbps though some viewers may have difficulty viewing the stream at that rate), lower your streaming resolution (downscale to something like 1280x720), or both.
 

FerretBomb

Active Member
Recommended maximum is 720p@30fps at 2000kbps bitrate for non-partnered streamers.
You can go higher (up to 3500kbps), but your stream will not be watchable due to stutter/chop for a majority of viewers.

2000 is enough to provide a very clear, watchable 720p stream though at 30fps (or even 45fps, though noticeable image clarity will start to be lost). Use the downscale dropdown box from the Video settings section of OBS. :)

Run a 6MB test at http://www.testmy.net/upload as speedtest is worthless for livestreamers. Once you know what you have for constant throughput, you can assign overhead for the game's network communications, network fluctuation, audio (not included in your 'bitrate' setting!), and know around what you can assign for bitrate and work from there. If you're getting a solid 2mbps, I'd probably go for around 1500kbps bitrate, 96kbps AAC audio, and 720p@30fps. Less, and you'll have to scale it back via lower framerate, or a more aggressive downscale.
 
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