I'm trying to record some overwatch gameplay but the fps seems determined to stay low in the video though my game isn't lagging and it says 60 fps on the bottom right.
My log for the recording is:
22:39:54.748: ==== Recording Start ===============================================
22:39:54.748: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/mason/Videos/2018-09-27 22-39-54.mp4'...
22:39:58.742: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ----------------
22:39:58.758: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
22:39:58.773: [game-capture: 'Game Capture'] shared texture capture successful
22:49:34.020: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/mason/Videos/2018-09-27 22-39-54.mp4' stopped
22:49:34.020: Output 'simple_file_output': stopping
22:49:34.020: Output 'simple_file_output': Total frames output: 34735
22:49:34.020: Output 'simple_file_output': Total drawn frames: 29837 (34756 attempted)
22:49:34.020: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 4919 (14.2%)
22:49:34.021: ==== Recording Stop ================================================
I can see what appears to be the likely problem in
22:49:34.020: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 4919 (14.2%)
but how would I go about fixing this so frames render instead of being dropped?
My log for the recording is:
22:39:54.748: ==== Recording Start ===============================================
22:39:54.748: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/mason/Videos/2018-09-27 22-39-54.mp4'...
22:39:58.742: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ----------------
22:39:58.758: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
22:39:58.773: [game-capture: 'Game Capture'] shared texture capture successful
22:49:34.020: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/mason/Videos/2018-09-27 22-39-54.mp4' stopped
22:49:34.020: Output 'simple_file_output': stopping
22:49:34.020: Output 'simple_file_output': Total frames output: 34735
22:49:34.020: Output 'simple_file_output': Total drawn frames: 29837 (34756 attempted)
22:49:34.020: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 4919 (14.2%)
22:49:34.021: ==== Recording Stop ================================================
I can see what appears to be the likely problem in
22:49:34.020: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 4919 (14.2%)
but how would I go about fixing this so frames render instead of being dropped?