So. I am trying to record gameplay from some Unity games (other games I tried work just fine, actually). The games run perfectly smooth but the resulting video is lagging like crazy. x.264 lags a lot and NVENC (new) lags even more.
Most important settings:
Do I need to tone down the resolution or FPS? Is Unity just hard on OBS, because it works fine in other games? I would have thought this machine should be able to handle 4k 60 FPS recording in any game.
(Logfile attached for more detailed information).
Most important settings:
- VSync (ingame): On
- Game resolution: 3840x2160
- Recording resolution: 3840x2160
- FPS: 60
- Intel i9-9900k
- NVidia GeForce 2080 GTX
- 32 GB RAM
- Game running on an M.2 SSD
- Recording is being written to a separate M.2 SSD
Do I need to tone down the resolution or FPS? Is Unity just hard on OBS, because it works fine in other games? I would have thought this machine should be able to handle 4k 60 FPS recording in any game.
(Logfile attached for more detailed information).