RedPapaSmurf
New Member
Hi,
I've used OBS to record locally before and it has worked great in the past, but after my Windows 10 update my settings got reset and now local recording won't give me a clean output (it runs smoothly for 5-10 seconds and then freezes on a single frame for 3-5 seconds). I have reduced my CPU settings to UltraFast and even then I still get noticeable stuttering. I have been working on fixing this for the last few weeks and wanted to use these forums as a last resort and I think I am at that point now because I am just at a loss for what to do. A little background on what is being recorded, I am testing these settings on CSGO becuase I am assuming that if I can record a high motion game at a good quality everything else will look good to (please correct me if I'm wrong). Here is the log file from my most recent attempt...
Thanks for your time!
I've used OBS to record locally before and it has worked great in the past, but after my Windows 10 update my settings got reset and now local recording won't give me a clean output (it runs smoothly for 5-10 seconds and then freezes on a single frame for 3-5 seconds). I have reduced my CPU settings to UltraFast and even then I still get noticeable stuttering. I have been working on fixing this for the last few weeks and wanted to use these forums as a last resort and I think I am at that point now because I am just at a loss for what to do. A little background on what is being recorded, I am testing these settings on CSGO becuase I am assuming that if I can record a high motion game at a good quality everything else will look good to (please correct me if I'm wrong). Here is the log file from my most recent attempt...
Code:
20:30:35: CLR host plugin strings not found, dynamically loading 4 strings
20:30:35: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
20:30:35: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
20:30:35: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
20:30:35: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
20:30:35: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
20:30:35: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
20:30:35: CLRHost:: Could not find/load browser settings at location C:\Users\dhrbl_000\AppData\Roaming\OBS\pluginData\browser.json
20:30:35: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\dhrbl_000\AppData\Roaming\OBS\pluginData\browser.json'.
20:30:35: File name: 'C:\Users\dhrbl_000\AppData\Roaming\OBS\pluginData\browser.json'
20:30:35: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
20:30:35: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
20:30:35: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
20:30:35: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
20:30:35: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
20:30:40: CLR host plugin instance deleted; removing dynamically loaded localization strings
Last game capture log:
2015-09-21, 20:19:34: we're booting up:
20:19:34: CaptureThread: attached to process csgo.exe
20:19:35: D3D9 Present
20:19:35: (half life scientist) everything.. seems to be in order
20:19:36: D3D9EndScene called
20:19:36: D3DPRESENT_PARAMETERS {
20:19:36: BackBufferWidth: 1366
20:19:36: BackBufferHeight: 768
20:19:36: BackBufferFormat: D3DFMT_A8R8G8B8
20:19:36: BackBufferCount: 1
20:19:36: MultiSampleType: D3DMULTISAMPLE_NONE
20:19:36: MultiSampleQuality: 0
20:19:36: SwapEffect: D3DSWAPEFFECT_DISCARD
20:19:36: hDeviceWindow: 787928
20:19:36: Windowed: false
20:19:36: EnableAutoDepthStencil: true
20:19:36: AutoDepthStencilFormat: D3DFMT_D24S8
20:19:36: Flags: None
20:19:36: FullScreen_RefreshRateInHz: 60
20:19:36: PresentationInterval: 2147483648
20:19:36: };
20:19:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:19:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:19:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:19:36: successfully set up d3d9 hooks
20:19:36: D3D9Present called
20:19:36: DoD3D9GPUHook: success
20:19:36: D3DSURFACE_DESC {
20:19:36: Format: D3DFMT_A8R8G8B8
20:19:36: Type: D3DRTYPE_SURFACE
20:19:36: Usage: D3DUSAGE_RENDERTARGET
20:19:36: Pool: D3DPOOL_DEFAULT
20:19:36: MultiSampleType: D3DMULTISAMPLE_NONE
20:19:36: MultiSampleQuality: 0
20:19:36: Width: 1366
20:19:36: Height: 768
20:19:36: };
20:19:36: successfully capturing d3d9 frames via GPU
Thanks for your time!