shadow9125
New Member
I'm trying to record with a game capture, but every time I try, all that shows up is black, but I can hear all the audio. I'm not sure whats wrong, I added the scenes and sources, but it always is black
Log File:
That's only a portion of it, the rest was the error "15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture -----------------------"
about 1 million times
Please help
Log File:
Code:
15:18:57: Open Broadcaster Software v0.571b - 32bit (´・ω・`)
15:18:57: -------------------------------
15:18:57: CPU Name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
15:18:57: CPU Speed: 2653MHz
15:18:57: Physical Memory: 4095MB Total, 4066MB Free
15:18:57: stepping id: 4, model 10, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
15:18:57: monitor 1: pos={0, 0}, size={1680, 1050}
15:18:57: Windows Version: 6.0 Build 6002 S
15:18:57: Aero is Enabled
15:18:57: -------------------------------
15:18:57: OBS Modules:
15:18:57: Base Address Module
15:18:57: 00C10000 OBS.exe
15:18:57: 6ED30000 OBSApi.dll
15:18:57: 71000000 DShowPlugin.dll
15:18:57: 71770000 GraphicsCapture.dll
15:18:57: 70BC0000 NoiseGate.dll
15:18:57: 70BA0000 PSVPlugin.dll
15:18:57: ------------------------------------------
15:18:57: Adapter 1
15:18:57: Video Adapter: NVIDIA GeForce 9600 GT
15:18:57: Video Adapter Dedicated Video Memory: 515440640
15:18:57: Video Adapter Shared System Memory: 2948163584
15:18:57: =====Stream Start: 2013-10-12, 15:18:57===============================================
15:18:57: Multithreaded optimizations: On
15:18:57: Base resolution: 784x564
15:18:57: Output resolution: 784x564
15:18:57: ------------------------------------------
15:18:57: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:18:57: ------------------------------------------
15:18:57: Audio Format: 48000hz
15:18:57: Playback device Default
15:18:57: ------------------------------------------
15:18:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:18:57: ------------------------------------------
15:18:57: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:18:57: ------------------------------------------
15:18:57: Audio Encoding: AAC
15:18:57: bitrate: 128
15:18:57: Using Window Capture
15:18:57: x264: VBV maxrate specified, but no bufsize, ignored
15:18:57: ------------------------------------------
15:18:57: Video Encoding: x264
15:18:57: fps: 30
15:18:57: width: 784, height: 564
15:18:57: preset: veryfast
15:18:57: profile: high
15:18:57: keyint: 250
15:18:57: CBR: no
15:18:57: CFR: yes
15:18:57: max bitrate: 1000
15:18:57: buffer size: 0
15:18:57: quality: 10
15:18:57: ------------------------------------------
15:18:57: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:18:57: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:18:58: Total frames encoded: 16, total frames duplicated: 0 (0.00%)
15:18:58: Total frames rendered: 41, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:18:58:
15:18:58: Profiler time results:
15:18:58:
15:18:58: ==============================================================
15:18:58: video thread frame - [100%] [avg time: 2.643 ms] [children: 64.5%] [unaccounted: 35.5%]
15:18:58: | scene->Preprocess - [64.5%] [avg time: 1.704 ms]
15:18:58: GPU download and conversion - [100%] [avg time: 1.308 ms] [children: 210%] [unaccounted: -110%]
15:18:58: | flush - [12.2%] [avg time: 0.159 ms]
15:18:58: | CopyResource - [197%] [avg time: 2.573 ms]
15:18:58: | conversion to 4:2:0 - [0.765%] [avg time: 0.01 ms]
15:18:58: Convert444Threads - [100%] [avg time: 0.431 ms] [children: 96.8%] [unaccounted: 3.25%]
15:18:58: | Convert444toNV12 - [96.8%] [avg time: 0.417 ms]
15:18:58: encoder thread frame - [100%] [avg time: 1.076 ms]
15:18:58: ==============================================================
15:18:58:
15:18:58:
15:18:58: Profiler CPU results:
15:18:58:
15:18:58: ==============================================================
15:18:58: video thread frame - [cpu time: avg 1.905 ms, total 78.125 ms] [avg calls per frame: 1]
15:18:58: | scene->Preprocess - [cpu time: avg 1.905 ms, total 78.125 ms] [avg calls per frame: 1]
15:18:58: GPU download and conversion - [cpu time: avg 0.762 ms, total 31.25 ms] [avg calls per frame: 1]
15:18:58: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:18:58: | CopyResource - [cpu time: avg 1.736 ms, total 31.25 ms] [avg calls per frame: 0]
15:18:58: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:18:58: Convert444Threads - [cpu time: avg 0.919 ms, total 31.25 ms] [avg calls per frame: 2]
15:18:58: | Convert444toNV12 - [cpu time: avg 0.919 ms, total 31.25 ms] [avg calls per frame: 2]
15:18:58: encoder thread frame - [cpu time: avg 0.976 ms, total 15.625 ms] [avg calls per frame: 1]
15:18:58: ==============================================================
15:18:58:
15:18:58: =====Stream End: 2013-10-12, 15:18:58=================================================
15:19:00: =====Stream Start: 2013-10-12, 15:19:00===============================================
15:19:00: Multithreaded optimizations: On
15:19:00: Base resolution: 784x564
15:19:00: Output resolution: 784x564
15:19:00: ------------------------------------------
15:19:00: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:19:00: ------------------------------------------
15:19:00: Audio Format: 48000hz
15:19:00: Playback device Default
15:19:00: ------------------------------------------
15:19:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:19:00: ------------------------------------------
15:19:00: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:19:00: ------------------------------------------
15:19:00: Audio Encoding: AAC
15:19:00: bitrate: 128
15:19:00: Using Window Capture
15:19:00: x264: VBV maxrate specified, but no bufsize, ignored
15:19:00: ------------------------------------------
15:19:00: Video Encoding: x264
15:19:00: fps: 30
15:19:00: width: 784, height: 564
15:19:00: preset: veryfast
15:19:00: profile: high
15:19:00: keyint: 250
15:19:00: CBR: no
15:19:00: CFR: yes
15:19:00: max bitrate: 1000
15:19:00: buffer size: 0
15:19:00: quality: 10
15:19:00: ------------------------------------------
15:19:00: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:19:00: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:19:21: Total frames encoded: 590, total frames duplicated: 0 (0.00%)
15:19:21: Total frames rendered: 593, number of late frames: 1 (0.17%) (it's okay for some frames to be late)
15:19:21:
15:19:21: Profiler time results:
15:19:21:
15:19:21: ==============================================================
15:19:21: video thread frame - [100%] [avg time: 2.013 ms] [children: 78.8%] [unaccounted: 21.2%]
15:19:21: | scene->Preprocess - [78.8%] [avg time: 1.586 ms]
15:19:21: GPU download and conversion - [100%] [avg time: 2.318 ms] [children: 103%] [unaccounted: -2.72%]
15:19:21: | flush - [3.15%] [avg time: 0.073 ms]
15:19:21: | CopyResource - [99.1%] [avg time: 2.297 ms]
15:19:21: | conversion to 4:2:0 - [0.475%] [avg time: 0.011 ms]
15:19:21: Convert444Threads - [100%] [avg time: 0.295 ms] [children: 95.9%] [unaccounted: 4.07%]
15:19:21: | Convert444toNV12 - [95.9%] [avg time: 0.283 ms]
15:19:21: encoder thread frame - [100%] [avg time: 0.657 ms]
15:19:21: ==============================================================
15:19:21:
15:19:21:
15:19:21: Profiler CPU results:
15:19:21:
15:19:21: ==============================================================
15:19:21: video thread frame - [cpu time: avg 1.475 ms, total 875 ms] [avg calls per frame: 1]
15:19:21: | scene->Preprocess - [cpu time: avg 1.133 ms, total 671.875 ms] [avg calls per frame: 1]
15:19:21: GPU download and conversion - [cpu time: avg 1.607 ms, total 953.125 ms] [avg calls per frame: 1]
15:19:21: | flush - [cpu time: avg 0.079 ms, total 46.875 ms] [avg calls per frame: 1]
15:19:21: | CopyResource - [cpu time: avg 1.505 ms, total 859.375 ms] [avg calls per frame: 1]
15:19:21: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:19:21: Convert444Threads - [cpu time: avg 0.479 ms, total 546.875 ms] [avg calls per frame: 2]
15:19:21: | Convert444toNV12 - [cpu time: avg 0.466 ms, total 531.25 ms] [avg calls per frame: 2]
15:19:21: encoder thread frame - [cpu time: avg 0.027 ms, total 15.625 ms] [avg calls per frame: 1]
15:19:21: ==============================================================
15:19:21:
15:19:21: =====Stream End: 2013-10-12, 15:19:21=================================================
15:20:18: =====Stream Start: 2013-10-12, 15:20:18===============================================
15:20:18: Multithreaded optimizations: On
15:20:18: Base resolution: 784x564
15:20:18: Output resolution: 784x564
15:20:18: ------------------------------------------
15:20:18: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:20:18: ------------------------------------------
15:20:18: Audio Format: 48000hz
15:20:18: Playback device Default
15:20:18: ------------------------------------------
15:20:18: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:20:18: ------------------------------------------
15:20:18: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:20:18: ------------------------------------------
15:20:18: Audio Encoding: AAC
15:20:18: bitrate: 128
15:20:18: Using Window Capture
15:20:18: Using custom x264 settings: "cfr=15"
15:20:18: The custom x264 command 'cfr=15' failed
15:20:18: x264: VBV maxrate specified, but no bufsize, ignored
15:20:18: ------------------------------------------
15:20:18: Video Encoding: x264
15:20:18: fps: 30
15:20:18: width: 784, height: 564
15:20:18: preset: veryfast
15:20:18: profile: high
15:20:18: keyint: 250
15:20:18: CBR: no
15:20:18: CFR: yes
15:20:18: max bitrate: 1000
15:20:18: buffer size: 0
15:20:18: quality: 10
15:20:18: ------------------------------------------
15:20:18: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:20:18: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:20:23: Total frames encoded: 127, total frames duplicated: 0 (0.00%)
15:20:23: Total frames rendered: 132, number of late frames: 1 (0.76%) (it's okay for some frames to be late)
15:20:23:
15:20:23: Profiler time results:
15:20:23:
15:20:23: ==============================================================
15:20:23: video thread frame - [100%] [avg time: 1.918 ms] [children: 77.5%] [unaccounted: 22.5%]
15:20:23: | scene->Preprocess - [77.5%] [avg time: 1.486 ms]
15:20:23: GPU download and conversion - [100%] [avg time: 1.771 ms] [children: 120%] [unaccounted: -20%]
15:20:23: | flush - [4.4%] [avg time: 0.078 ms]
15:20:23: | CopyResource - [115%] [avg time: 2.039 ms]
15:20:23: | conversion to 4:2:0 - [0.452%] [avg time: 0.008 ms]
15:20:23: Convert444Threads - [100%] [avg time: 0.284 ms] [children: 95.8%] [unaccounted: 4.23%]
15:20:23: | Convert444toNV12 - [95.8%] [avg time: 0.272 ms]
15:20:23: encoder thread frame - [100%] [avg time: 0.687 ms]
15:20:23: ==============================================================
15:20:23:
15:20:23:
15:20:23: Profiler CPU results:
15:20:23:
15:20:23: ==============================================================
15:20:23: video thread frame - [cpu time: avg 1.42 ms, total 187.5 ms] [avg calls per frame: 1]
15:20:23: | scene->Preprocess - [cpu time: avg 1.183 ms, total 156.25 ms] [avg calls per frame: 1]
15:20:23: GPU download and conversion - [cpu time: avg 1.183 ms, total 156.25 ms] [avg calls per frame: 1]
15:20:23: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:20:23: | CopyResource - [cpu time: avg 1.302 ms, total 140.625 ms] [avg calls per frame: 1]
15:20:23: | conversion to 4:2:0 - [cpu time: avg 0.146 ms, total 15.625 ms] [avg calls per frame: 1]
15:20:23: Convert444Threads - [cpu time: avg 0.73 ms, total 156.25 ms] [avg calls per frame: 2]
15:20:23: | Convert444toNV12 - [cpu time: avg 0.73 ms, total 156.25 ms] [avg calls per frame: 2]
15:20:23: encoder thread frame - [cpu time: avg 0.294 ms, total 31.25 ms] [avg calls per frame: 1]
15:20:23: ==============================================================
15:20:23:
15:20:23: =====Stream End: 2013-10-12, 15:20:23=================================================
15:20:24: =====Stream Start: 2013-10-12, 15:20:24===============================================
15:20:24: Multithreaded optimizations: On
15:20:24: Base resolution: 784x564
15:20:24: Output resolution: 784x564
15:20:24: ------------------------------------------
15:20:24: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:20:24: ------------------------------------------
15:20:24: Audio Format: 48000hz
15:20:24: Playback device Default
15:20:24: ------------------------------------------
15:20:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:20:24: ------------------------------------------
15:20:24: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:20:24: ------------------------------------------
15:20:24: Audio Encoding: AAC
15:20:24: bitrate: 128
15:20:24: Using Window Capture
15:20:24: Using custom x264 settings: "cfr=15"
15:20:24: The custom x264 command 'cfr=15' failed
15:20:24: x264: VBV maxrate specified, but no bufsize, ignored
15:20:24: ------------------------------------------
15:20:24: Video Encoding: x264
15:20:24: fps: 30
15:20:24: width: 784, height: 564
15:20:24: preset: veryfast
15:20:24: profile: high
15:20:24: keyint: 250
15:20:24: CBR: no
15:20:24: CFR: yes
15:20:24: max bitrate: 1000
15:20:24: buffer size: 0
15:20:24: quality: 10
15:20:24: ------------------------------------------
15:20:24: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:20:24: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:20:28: Total frames encoded: 88, total frames duplicated: 0 (0.00%)
15:20:28: Total frames rendered: 93, number of late frames: 1 (1.08%) (it's okay for some frames to be late)
15:20:28:
15:20:28: Profiler time results:
15:20:28:
15:20:28: ==============================================================
15:20:28: video thread frame - [100%] [avg time: 1.937 ms] [children: 75.6%] [unaccounted: 24.4%]
15:20:28: | scene->Preprocess - [75.6%] [avg time: 1.465 ms]
15:20:28: GPU download and conversion - [100%] [avg time: 2.427 ms] [children: 132%] [unaccounted: -31.6%]
15:20:28: | flush - [5.93%] [avg time: 0.144 ms]
15:20:28: | CopyResource - [125%] [avg time: 3.041 ms]
15:20:28: | conversion to 4:2:0 - [0.412%] [avg time: 0.01 ms]
15:20:28: Convert444Threads - [100%] [avg time: 0.301 ms] [children: 96.3%] [unaccounted: 3.65%]
15:20:28: | Convert444toNV12 - [96.3%] [avg time: 0.29 ms]
15:20:28: encoder thread frame - [100%] [avg time: 0.539 ms]
15:20:28: ==============================================================
15:20:28:
15:20:28:
15:20:28: Profiler CPU results:
15:20:28:
15:20:28: ==============================================================
15:20:28: video thread frame - [cpu time: avg 1.008 ms, total 93.75 ms] [avg calls per frame: 1]
15:20:28: | scene->Preprocess - [cpu time: avg 1.008 ms, total 93.75 ms] [avg calls per frame: 1]
15:20:28: GPU download and conversion - [cpu time: avg 1.344 ms, total 125 ms] [avg calls per frame: 1]
15:20:28: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:20:28: | CopyResource - [cpu time: avg 1.811 ms, total 125 ms] [avg calls per frame: 1]
15:20:28: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:20:28: Convert444Threads - [cpu time: avg 0.804 ms, total 109.375 ms] [avg calls per frame: 2]
15:20:28: | Convert444toNV12 - [cpu time: avg 0.804 ms, total 109.375 ms] [avg calls per frame: 2]
15:20:28: encoder thread frame - [cpu time: avg 0.233 ms, total 15.625 ms] [avg calls per frame: 1]
15:20:28: ==============================================================
15:20:28:
15:20:28: =====Stream End: 2013-10-12, 15:20:28=================================================
15:21:38: =====Stream Start: 2013-10-12, 15:21:38===============================================
15:21:38: Multithreaded optimizations: On
15:21:38: Base resolution: 784x564
15:21:38: Output resolution: 784x564
15:21:38: ------------------------------------------
15:21:38: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:21:38: ------------------------------------------
15:21:38: Audio Format: 48000hz
15:21:38: Playback device Default
15:21:38: ------------------------------------------
15:21:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:21:38: ------------------------------------------
15:21:38: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:21:38: ------------------------------------------
15:21:38: Audio Encoding: AAC
15:21:38: bitrate: 128
15:21:38: Using Window Capture
15:21:38: Using custom x264 settings: "cfr=15"
15:21:38: The custom x264 command 'cfr=15' failed
15:21:38: x264: VBV maxrate specified, but no bufsize, ignored
15:21:38: ------------------------------------------
15:21:38: Video Encoding: x264
15:21:38: fps: 30
15:21:38: width: 784, height: 564
15:21:38: preset: veryfast
15:21:38: profile: high
15:21:38: keyint: 250
15:21:38: CBR: no
15:21:38: CFR: yes
15:21:38: max bitrate: 1000
15:21:38: buffer size: 0
15:21:38: quality: 10
15:21:38: ------------------------------------------
15:21:38: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:21:38: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:21:40: Total frames encoded: 47, total frames duplicated: 0 (0.00%)
15:21:40: Total frames rendered: 62, number of late frames: 1 (1.61%) (it's okay for some frames to be late)
15:21:40:
15:21:40: Profiler time results:
15:21:40:
15:21:40: ==============================================================
15:21:40: video thread frame - [100%] [avg time: 2.031 ms] [children: 74.7%] [unaccounted: 25.3%]
15:21:40: | scene->Preprocess - [74.7%] [avg time: 1.518 ms]
15:21:40: GPU download and conversion - [100%] [avg time: 1.41 ms] [children: 157%] [unaccounted: -56.5%]
15:21:40: | flush - [7.87%] [avg time: 0.111 ms]
15:21:40: | CopyResource - [148%] [avg time: 2.087 ms]
15:21:40: | conversion to 4:2:0 - [0.638%] [avg time: 0.009 ms]
15:21:40: Convert444Threads - [100%] [avg time: 0.316 ms] [children: 96.2%] [unaccounted: 3.8%]
15:21:40: | Convert444toNV12 - [96.2%] [avg time: 0.304 ms]
15:21:40: encoder thread frame - [100%] [avg time: 0.903 ms]
15:21:40: ==============================================================
15:21:40:
15:21:40:
15:21:40: Profiler CPU results:
15:21:40:
15:21:40: ==============================================================
15:21:40: video thread frame - [cpu time: avg 1.512 ms, total 93.75 ms] [avg calls per frame: 1]
15:21:40: | scene->Preprocess - [cpu time: avg 1.512 ms, total 93.75 ms] [avg calls per frame: 1]
15:21:40: GPU download and conversion - [cpu time: avg 1.26 ms, total 78.125 ms] [avg calls per frame: 1]
15:21:40: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:21:40: | CopyResource - [cpu time: avg 2.055 ms, total 78.125 ms] [avg calls per frame: 1]
15:21:40: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:21:40: Convert444Threads - [cpu time: avg 0.211 ms, total 15.625 ms] [avg calls per frame: 2]
15:21:40: | Convert444toNV12 - [cpu time: avg 0.211 ms, total 15.625 ms] [avg calls per frame: 2]
15:21:40: encoder thread frame - [cpu time: avg 0.868 ms, total 31.25 ms] [avg calls per frame: 1]
15:21:40: ==============================================================
15:21:40:
15:21:40: =====Stream End: 2013-10-12, 15:21:40=================================================
15:21:42: =====Stream Start: 2013-10-12, 15:21:42===============================================
15:21:42: Multithreaded optimizations: On
15:21:42: Base resolution: 784x564
15:21:42: Output resolution: 784x564
15:21:42: ------------------------------------------
15:21:42: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:21:42: ------------------------------------------
15:21:42: Audio Format: 48000hz
15:21:42: Playback device Default
15:21:42: ------------------------------------------
15:21:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:21:42: ------------------------------------------
15:21:42: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:21:42: ------------------------------------------
15:21:42: Audio Encoding: AAC
15:21:42: bitrate: 128
15:21:42: Using Window Capture
15:21:42: Using custom x264 settings: "cfr=15"
15:21:42: The custom x264 command 'cfr=15' failed
15:21:42: x264: VBV maxrate specified, but no bufsize, ignored
15:21:42: ------------------------------------------
15:21:42: Video Encoding: x264
15:21:42: fps: 30
15:21:42: width: 784, height: 564
15:21:42: preset: veryfast
15:21:42: profile: high
15:21:42: keyint: 250
15:21:42: CBR: no
15:21:42: CFR: yes
15:21:42: max bitrate: 1000
15:21:42: buffer size: 0
15:21:42: quality: 10
15:21:42: ------------------------------------------
15:21:42: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:21:42: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:21:47: Total frames encoded: 117, total frames duplicated: 0 (0.00%)
15:21:47: Total frames rendered: 122, number of late frames: 1 (0.82%) (it's okay for some frames to be late)
15:21:47:
15:21:47: Profiler time results:
15:21:47:
15:21:47: ==============================================================
15:21:47: video thread frame - [100%] [avg time: 1.995 ms] [children: 76.1%] [unaccounted: 23.9%]
15:21:47: | scene->Preprocess - [76.1%] [avg time: 1.518 ms]
15:21:47: GPU download and conversion - [100%] [avg time: 2.025 ms] [children: 122%] [unaccounted: -22%]
15:21:47: | flush - [4.54%] [avg time: 0.092 ms]
15:21:47: | CopyResource - [117%] [avg time: 2.368 ms]
15:21:47: | conversion to 4:2:0 - [0.494%] [avg time: 0.01 ms]
15:21:47: Convert444Threads - [100%] [avg time: 0.304 ms] [children: 96.4%] [unaccounted: 3.62%]
15:21:47: | Convert444toNV12 - [96.4%] [avg time: 0.293 ms]
15:21:47: encoder thread frame - [100%] [avg time: 0.522 ms]
15:21:47: ==============================================================
15:21:47:
15:21:47:
15:21:47: Profiler CPU results:
15:21:47:
15:21:47: ==============================================================
15:21:47: video thread frame - [cpu time: avg 1.536 ms, total 187.5 ms] [avg calls per frame: 1]
15:21:47: | scene->Preprocess - [cpu time: avg 1.408 ms, total 171.875 ms] [avg calls per frame: 1]
15:21:47: GPU download and conversion - [cpu time: avg 1.664 ms, total 203.125 ms] [avg calls per frame: 1]
15:21:47: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:21:47: | CopyResource - [cpu time: avg 2.072 ms, total 203.125 ms] [avg calls per frame: 1]
15:21:47: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:21:47: Convert444Threads - [cpu time: avg 0.241 ms, total 46.875 ms] [avg calls per frame: 2]
15:21:47: | Convert444toNV12 - [cpu time: avg 0.241 ms, total 46.875 ms] [avg calls per frame: 2]
15:21:47: encoder thread frame - [cpu time: avg 0.325 ms, total 31.25 ms] [avg calls per frame: 1]
15:21:47: ==============================================================
15:21:47:
15:21:47: =====Stream End: 2013-10-12, 15:21:47=================================================
15:23:00: =====Stream Start: 2013-10-12, 15:23:00===============================================
15:23:00: Multithreaded optimizations: On
15:23:00: Base resolution: 784x564
15:23:00: Output resolution: 784x564
15:23:00: ------------------------------------------
15:23:00: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:23:00: ------------------------------------------
15:23:00: Audio Format: 48000hz
15:23:00: Playback device Default
15:23:00: ------------------------------------------
15:23:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:23:00: ------------------------------------------
15:23:00: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:23:00: ------------------------------------------
15:23:00: Audio Encoding: AAC
15:23:00: bitrate: 128
15:23:00: Using Window Capture
15:23:00: Using custom x264 settings: "cfr=15"
15:23:00: The custom x264 command 'cfr=15' failed
15:23:00: x264: VBV maxrate specified, but no bufsize, ignored
15:23:00: ------------------------------------------
15:23:00: Video Encoding: x264
15:23:00: fps: 30
15:23:00: width: 784, height: 564
15:23:00: preset: veryfast
15:23:00: profile: high
15:23:00: keyint: 250
15:23:00: CBR: no
15:23:00: CFR: yes
15:23:00: max bitrate: 1000
15:23:00: buffer size: 0
15:23:00: quality: 10
15:23:00: ------------------------------------------
15:23:00: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:23:00: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:23:01: Total frames encoded: 0, total frames duplicated: 0 (-1.#J%)
15:23:01: Total frames rendered: 26, number of late frames: 1 (3.85%) (it's okay for some frames to be late)
15:23:01:
15:23:01: Profiler time results:
15:23:01:
15:23:01: ==============================================================
15:23:01: video thread frame - [100%] [avg time: 2.433 ms] [children: 71.4%] [unaccounted: 28.6%]
15:23:01: | scene->Preprocess - [71.4%] [avg time: 1.737 ms]
15:23:01: GPU download and conversion - [100%] [avg time: 0.437 ms] [children: 733%] [unaccounted: -633%]
15:23:01: | flush - [44.9%] [avg time: 0.196 ms]
15:23:01: | CopyResource - [686%] [avg time: 2.998 ms]
15:23:01: | conversion to 4:2:0 - [1.83%] [avg time: 0.008 ms]
15:23:01: Convert444Threads - [100%] [avg time: 0.432 ms] [children: 96.3%] [unaccounted: 3.7%]
15:23:01: | Convert444toNV12 - [96.3%] [avg time: 0.416 ms]
15:23:01: ==============================================================
15:23:01:
15:23:01:
15:23:01: Profiler CPU results:
15:23:01:
15:23:01: ==============================================================
15:23:01: video thread frame - [cpu time: avg 1.201 ms, total 31.25 ms] [avg calls per frame: 1]
15:23:01: | scene->Preprocess - [cpu time: avg 1.201 ms, total 31.25 ms] [avg calls per frame: 1]
15:23:01: GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:23:01: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:23:01: | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:23:01: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:23:01: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:23:01: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:23:01: ==============================================================
15:23:01:
15:23:01: =====Stream End: 2013-10-12, 15:23:01=================================================
15:23:02: =====Stream Start: 2013-10-12, 15:23:02===============================================
15:23:02: Multithreaded optimizations: On
15:23:02: Base resolution: 784x564
15:23:02: Output resolution: 784x564
15:23:02: ------------------------------------------
15:23:02: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:23:02: ------------------------------------------
15:23:02: Audio Format: 48000hz
15:23:02: Playback device Default
15:23:02: ------------------------------------------
15:23:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:23:02: ------------------------------------------
15:23:02: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:23:02: ------------------------------------------
15:23:02: Audio Encoding: AAC
15:23:02: bitrate: 128
15:23:02: Using Window Capture
15:23:02: Using custom x264 settings: "cfr=15"
15:23:02: The custom x264 command 'cfr=15' failed
15:23:02: x264: VBV maxrate specified, but no bufsize, ignored
15:23:02: ------------------------------------------
15:23:02: Video Encoding: x264
15:23:02: fps: 30
15:23:02: width: 784, height: 564
15:23:02: preset: veryfast
15:23:02: profile: high
15:23:02: keyint: 250
15:23:02: CBR: no
15:23:02: CFR: yes
15:23:02: max bitrate: 1000
15:23:02: buffer size: 0
15:23:02: quality: 10
15:23:02: ------------------------------------------
15:23:02: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:23:02: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:23:07: Total frames encoded: 117, total frames duplicated: 0 (0.00%)
15:23:07: Total frames rendered: 123, number of late frames: 1 (0.81%) (it's okay for some frames to be late)
15:23:07:
15:23:07: Profiler time results:
15:23:07:
15:23:07: ==============================================================
15:23:07: video thread frame - [100%] [avg time: 1.977 ms] [children: 77%] [unaccounted: 23%]
15:23:07: | scene->Preprocess - [77%] [avg time: 1.523 ms]
15:23:07: GPU download and conversion - [100%] [avg time: 2.489 ms] [children: 123%] [unaccounted: -23.1%]
15:23:07: | flush - [5.66%] [avg time: 0.141 ms]
15:23:07: | CopyResource - [117%] [avg time: 2.912 ms]
15:23:07: | conversion to 4:2:0 - [0.402%] [avg time: 0.01 ms]
15:23:07: Convert444Threads - [100%] [avg time: 0.288 ms] [children: 95.8%] [unaccounted: 4.17%]
15:23:07: | Convert444toNV12 - [95.8%] [avg time: 0.276 ms]
15:23:07: encoder thread frame - [100%] [avg time: 0.618 ms]
15:23:07: ==============================================================
15:23:07:
15:23:07:
15:23:07: Profiler CPU results:
15:23:07:
15:23:07: ==============================================================
15:23:07: video thread frame - [cpu time: avg 1.778 ms, total 218.75 ms] [avg calls per frame: 1]
15:23:07: | scene->Preprocess - [cpu time: avg 1.27 ms, total 156.25 ms] [avg calls per frame: 1]
15:23:07: GPU download and conversion - [cpu time: avg 2.286 ms, total 281.25 ms] [avg calls per frame: 1]
15:23:07: | flush - [cpu time: avg 0.127 ms, total 15.625 ms] [avg calls per frame: 1]
15:23:07: | CopyResource - [cpu time: avg 2.71 ms, total 265.625 ms] [avg calls per frame: 1]
15:23:07: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:23:07: Convert444Threads - [cpu time: avg 0.483 ms, total 93.75 ms] [avg calls per frame: 2]
15:23:07: | Convert444toNV12 - [cpu time: avg 0.483 ms, total 93.75 ms] [avg calls per frame: 2]
15:23:07: encoder thread frame - [cpu time: avg 0.325 ms, total 31.25 ms] [avg calls per frame: 1]
15:23:07: ==============================================================
15:23:07:
15:23:07: =====Stream End: 2013-10-12, 15:23:07=================================================
15:25:19: =====Stream Start: 2013-10-12, 15:25:19===============================================
15:25:19: Multithreaded optimizations: On
15:25:19: Base resolution: 784x564
15:25:19: Output resolution: 784x564
15:25:19: ------------------------------------------
15:25:19: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:25:19: ------------------------------------------
15:25:19: Audio Format: 48000hz
15:25:19: Playback device Default
15:25:19: ------------------------------------------
15:25:19: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:25:19: ------------------------------------------
15:25:19: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:25:19: ------------------------------------------
15:25:19: Audio Encoding: AAC
15:25:19: bitrate: 128
15:25:19: Using graphics capture
15:25:20: Using custom x264 settings: "cfr=15"
15:25:20: The custom x264 command 'cfr=15' failed
15:25:20: x264: VBV maxrate specified, but no bufsize, ignored
15:25:20: ------------------------------------------
15:25:20: Video Encoding: x264
15:25:20: fps: 30
15:25:20: width: 784, height: 564
15:25:20: preset: veryfast
15:25:20: profile: high
15:25:20: keyint: 250
15:25:20: CBR: no
15:25:20: CFR: yes
15:25:20: max bitrate: 1000
15:25:20: buffer size: 0
15:25:20: quality: 10
15:25:20: ------------------------------------------
15:25:20: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:25:20: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:25:25: Total frames encoded: 150, total frames duplicated: 0 (0.00%)
15:25:25: Total frames rendered: 155, number of late frames: 1 (0.65%) (it's okay for some frames to be late)
15:25:25:
15:25:25: Profiler time results:
15:25:25:
15:25:25: ==============================================================
15:25:25: video thread frame - [100%] [avg time: 0.452 ms] [children: 1.11%] [unaccounted: 98.9%]
15:25:25: | scene->Preprocess - [1.11%] [avg time: 0.005 ms]
15:25:25: GPU download and conversion - [100%] [avg time: 1.435 ms] [children: 116%] [unaccounted: -16%]
15:25:25: | flush - [4.67%] [avg time: 0.067 ms]
15:25:25: | CopyResource - [111%] [avg time: 1.59 ms]
15:25:25: | conversion to 4:2:0 - [0.557%] [avg time: 0.008 ms]
15:25:25: Convert444Threads - [100%] [avg time: 0.314 ms] [children: 96.2%] [unaccounted: 3.82%]
15:25:25: | Convert444toNV12 - [96.2%] [avg time: 0.302 ms]
15:25:25: encoder thread frame - [100%] [avg time: 0.695 ms]
15:25:25: ==============================================================
15:25:25:
15:25:25:
15:25:25: Profiler CPU results:
15:25:25:
15:25:25: ==============================================================
15:25:25: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:25: GPU download and conversion - [cpu time: avg 1.008 ms, total 156.25 ms] [avg calls per frame: 1]
15:25:25: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:25: | CopyResource - [cpu time: avg 1.192 ms, total 156.25 ms] [avg calls per frame: 1]
15:25:25: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:25: Convert444Threads - [cpu time: avg 0.54 ms, total 140.625 ms] [avg calls per frame: 2]
15:25:25: | Convert444toNV12 - [cpu time: avg 0.54 ms, total 140.625 ms] [avg calls per frame: 2]
15:25:25: encoder thread frame - [cpu time: avg 0.242 ms, total 31.25 ms] [avg calls per frame: 1]
15:25:25: ==============================================================
15:25:25:
15:25:25: =====Stream End: 2013-10-12, 15:25:25=================================================
15:25:35: =====Stream Start: 2013-10-12, 15:25:35===============================================
15:25:35: Multithreaded optimizations: On
15:25:35: Base resolution: 784x564
15:25:35: Output resolution: 784x564
15:25:35: ------------------------------------------
15:25:35: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:25:35: ------------------------------------------
15:25:35: Audio Format: 48000hz
15:25:35: Playback device Default
15:25:35: ------------------------------------------
15:25:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:25:35: ------------------------------------------
15:25:35: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:25:35: ------------------------------------------
15:25:35: Audio Encoding: AAC
15:25:35: bitrate: 128
15:25:35: Using graphics capture
15:25:35: Using custom x264 settings: "cfr=15"
15:25:35: The custom x264 command 'cfr=15' failed
15:25:35: x264: VBV maxrate specified, but no bufsize, ignored
15:25:35: ------------------------------------------
15:25:35: Video Encoding: x264
15:25:35: fps: 30
15:25:35: width: 784, height: 564
15:25:35: preset: veryfast
15:25:35: profile: high
15:25:35: keyint: 250
15:25:35: CBR: no
15:25:35: CFR: yes
15:25:35: max bitrate: 1000
15:25:35: buffer size: 0
15:25:35: quality: 10
15:25:35: ------------------------------------------
15:25:35: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:25:35: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:25:49: Total frames encoded: 401, total frames duplicated: 0 (0.00%)
15:25:49: Total frames rendered: 406, number of late frames: 1 (0.25%) (it's okay for some frames to be late)
15:25:50:
15:25:50: Profiler time results:
15:25:50:
15:25:50: ==============================================================
15:25:50: video thread frame - [100%] [avg time: 0.352 ms] [children: 1.42%] [unaccounted: 98.6%]
15:25:50: | scene->Preprocess - [1.42%] [avg time: 0.005 ms]
15:25:50: GPU download and conversion - [100%] [avg time: 2.907 ms] [children: 105%] [unaccounted: -5.33%]
15:25:50: | flush - [2.2%] [avg time: 0.064 ms]
15:25:50: | CopyResource - [103%] [avg time: 2.988 ms]
15:25:50: | conversion to 4:2:0 - [0.344%] [avg time: 0.01 ms]
15:25:50: Convert444Threads - [100%] [avg time: 0.265 ms] [children: 95.8%] [unaccounted: 4.15%]
15:25:50: | Convert444toNV12 - [95.8%] [avg time: 0.254 ms]
15:25:50: encoder thread frame - [100%] [avg time: 0.563 ms]
15:25:50: ==============================================================
15:25:50:
15:25:50:
15:25:50: Profiler CPU results:
15:25:50:
15:25:50: ==============================================================
15:25:50: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:50: GPU download and conversion - [cpu time: avg 1.308 ms, total 531.25 ms] [avg calls per frame: 1]
15:25:50: | flush - [cpu time: avg 0.115 ms, total 46.875 ms] [avg calls per frame: 1]
15:25:50: | CopyResource - [cpu time: avg 1.267 ms, total 484.375 ms] [avg calls per frame: 1]
15:25:50: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:50: Convert444Threads - [cpu time: avg 0.266 ms, total 203.125 ms] [avg calls per frame: 2]
15:25:50: | Convert444toNV12 - [cpu time: avg 0.266 ms, total 203.125 ms] [avg calls per frame: 2]
15:25:50: encoder thread frame - [cpu time: avg 0.082 ms, total 31.25 ms] [avg calls per frame: 1]
15:25:50: ==============================================================
15:25:50:
15:25:50: =====Stream End: 2013-10-12, 15:25:50=================================================
15:30:34: Settings::Video: Enabling Aero
15:30:36: =====Stream Start: 2013-10-12, 15:30:36===============================================
15:30:36: Multithreaded optimizations: On
15:30:36: Base resolution: 1620x1020
15:30:36: Output resolution: 1620x1020
15:30:36: ------------------------------------------
15:30:36: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:30:36: ------------------------------------------
15:30:36: Audio Format: 48000hz
15:30:36: Playback device Default
15:30:36: ------------------------------------------
15:30:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:30:36: ------------------------------------------
15:30:36: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:30:36: ------------------------------------------
15:30:36: Audio Encoding: AAC
15:30:36: bitrate: 128
15:30:36: Using graphics capture
15:30:36: Using custom x264 settings: "cfr=15"
15:30:36: The custom x264 command 'cfr=15' failed
15:30:36: x264: VBV maxrate specified, but no bufsize, ignored
15:30:36: ------------------------------------------
15:30:36: Video Encoding: x264
15:30:36: fps: 30
15:30:36: width: 1620, height: 1020
15:30:36: preset: veryfast
15:30:36: profile: high
15:30:36: keyint: 250
15:30:36: CBR: no
15:30:36: CFR: yes
15:30:36: max bitrate: 1000
15:30:36: buffer size: 0
15:30:36: quality: 10
15:30:36: ------------------------------------------
15:30:36: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:30:36: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:30:38: Total frames encoded: 20, total frames duplicated: 0 (0.00%)
15:30:38: Total frames rendered: 46, number of late frames: 1 (2.17%) (it's okay for some frames to be late)
15:30:38:
15:30:38: Profiler time results:
15:30:38:
15:30:38: ==============================================================
15:30:38: video thread frame - [100%] [avg time: 0.79 ms] [children: 0.633%] [unaccounted: 99.4%]
15:30:38: | scene->Preprocess - [0.633%] [avg time: 0.005 ms]
15:30:38: GPU download and conversion - [100%] [avg time: 3.216 ms] [children: 204%] [unaccounted: -104%]
15:30:38: | flush - [3.58%] [avg time: 0.115 ms]
15:30:38: | CopyResource - [200%] [avg time: 6.443 ms]
15:30:38: | conversion to 4:2:0 - [0.28%] [avg time: 0.009 ms]
15:30:38: Convert444Threads - [100%] [avg time: 1.049 ms] [children: 98.8%] [unaccounted: 1.24%]
15:30:38: | Convert444toNV12 - [98.8%] [avg time: 1.036 ms]
15:30:38: encoder thread frame - [100%] [avg time: 3.315 ms]
15:30:38: ==============================================================
15:30:38:
15:30:38:
15:30:38: Profiler CPU results:
15:30:38:
15:30:38: ==============================================================
15:30:38: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:30:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:30:38: GPU download and conversion - [cpu time: avg 1.698 ms, total 78.125 ms] [avg calls per frame: 1]
15:30:38: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:30:38: | CopyResource - [cpu time: avg 3.551 ms, total 78.125 ms] [avg calls per frame: 0]
15:30:38: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:30:38: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:30:38: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:30:38: encoder thread frame - [cpu time: avg 2.343 ms, total 46.875 ms] [avg calls per frame: 1]
15:30:38: ==============================================================
15:30:38:
15:30:38: =====Stream End: 2013-10-12, 15:30:38=================================================
15:30:55: Settings::Video: Enabling Aero
15:32:14: =====Stream Start: 2013-10-12, 15:32:14===============================================
15:32:14: Multithreaded optimizations: On
15:32:14: Base resolution: 1620x1020
15:32:14: Output resolution: 1620x1020
15:32:14: ------------------------------------------
15:32:14: Loading up D3D10 on NVIDIA GeForce 9600 GT...
15:32:14: ------------------------------------------
15:32:14: Audio Format: 48000hz
15:32:14: Playback device Default
15:32:14: ------------------------------------------
15:32:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:32:14: ------------------------------------------
15:32:14: Using auxilary audio input: Realtek Digital Input (Realtek High Definition Audio)
15:32:14: ------------------------------------------
15:32:14: Audio Encoding: AAC
15:32:14: bitrate: 128
15:32:14: Using graphics capture
15:32:14: Using custom x264 settings: "cfr=15"
15:32:14: The custom x264 command 'cfr=15' failed
15:32:14: x264: VBV maxrate specified, but no bufsize, ignored
15:32:14: ------------------------------------------
15:32:14: Video Encoding: x264
15:32:14: fps: 60
15:32:14: width: 1620, height: 1020
15:32:14: preset: veryfast
15:32:14: profile: high
15:32:14: keyint: 250
15:32:14: CBR: no
15:32:14: CFR: yes
15:32:14: max bitrate: 1000
15:32:14: buffer size: 0
15:32:14: quality: 10
15:32:14: ------------------------------------------
15:32:14: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:32:14: MMDeviceAudioSource: Frequency for device 'Realtek Digital Input (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:33:07: Total frames encoded: 3115, total frames duplicated: 825 (26.48%)
15:33:07: Total frames rendered: 3092, number of late frames: 6 (0.19%) (it's okay for some frames to be late)
15:33:07:
15:33:07: Profiler time results:
15:33:07:
15:33:07: ==============================================================
15:33:07: video thread frame - [100%] [avg time: 0.479 ms] [children: 1.04%] [unaccounted: 99%]
15:33:07: | scene->Preprocess - [1.04%] [avg time: 0.005 ms]
15:33:07: GPU download and conversion - [100%] [avg time: 10.866 ms] [children: 101%] [unaccounted: -1.39%]
15:33:07: | flush - [0.571%] [avg time: 0.062 ms]
15:33:07: | CopyResource - [101%] [avg time: 10.946 ms]
15:33:07: | conversion to 4:2:0 - [0.0828%] [avg time: 0.009 ms]
15:33:07: Convert444Threads - [100%] [avg time: 1.07 ms] [children: 98.8%] [unaccounted: 1.21%]
15:33:07: | Convert444toNV12 - [98.8%] [avg time: 1.057 ms]
15:33:07: encoder thread frame - [100%] [avg time: 2.606 ms]
15:33:07: ==============================================================
15:33:07:
15:33:07:
15:33:07: Profiler CPU results:
15:33:07:
15:33:07: ==============================================================
15:33:07: video thread frame - [cpu time: avg 0.126 ms, total 390.625 ms] [avg calls per frame: 1]
15:33:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:33:07: GPU download and conversion - [cpu time: avg 4.937 ms, total 15265.6 ms] [avg calls per frame: 1]
15:33:07: | flush - [cpu time: avg 0.045 ms, total 140.625 ms] [avg calls per frame: 1]
15:33:07: | CopyResource - [cpu time: avg 4.949 ms, total 15062.5 ms] [avg calls per frame: 1]
15:33:07: | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
15:33:07: Convert444Threads - [cpu time: avg 1.06 ms, total 6453.13 ms] [avg calls per frame: 2]
15:33:07: | Convert444toNV12 - [cpu time: avg 1.05 ms, total 6390.63 ms] [avg calls per frame: 2]
15:33:07: encoder thread frame - [cpu time: avg 1.352 ms, total 4156.25 ms] [avg calls per frame: 1]
15:33:07: ==============================================================
15:33:07:
15:33:07: =====Stream End: 2013-10-12, 15:33:07=================================================
15:33:53: Settings::Video: Enabling Aero
Last game capture log:
2013-10-12, 15:25:20: we're booting up:
15:25:20: D3D9 Present
15:25:20: D3D9EndScene called
15:25:20: D3DPRESENT_PARAMETERS {
15:25:20: BackBufferWidth: 1680
15:25:20: BackBufferHeight: 1050
15:25:20: BackBufferFormat: D3DFMT_A8R8G8B8
15:25:20: BackBufferCount: 1
15:25:20: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
15:25:20: MultiSampleQuality: 0
15:25:20: SwapEffect: D3DSWAPEFFECT_DISCARD
15:25:20: hDeviceWindow: 132094
15:25:20: Windowed: false
15:25:20: EnableAutoDepthStencil: true
15:25:20: AutoDepthStencilFormat: D3DFMT_D24S8
15:25:20: Flags: None
15:25:20: FullScreen_RefreshRateInHz: 60
15:25:20: PresentationInterval: 2147483648
15:25:20: };
15:25:20: successfully set up d3d9 hooks
15:25:20: NV Capture available
15:25:20: FBO available
15:25:20: GL Present
15:25:20: (half life scientist) everything.. seems to be in order
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture ----------------------
That's only a portion of it, the rest was the error "15:25:33: D3D9EndScene called
15:25:33: D3D9Present called
15:25:33: DoD3D9GPUHook: opening intermediary texture failed, result = 2147942487
15:25:33: ---------------------- Cleared D3D9 Capture -----------------------"
about 1 million times
Please help