Completely reinstalled OBS but League of Legends will instantly crash (bug splat) whenever using Game Capture to capture the game. I will not use borderless/windowed mode as it is not an option when fullscreen has worked for me in the past every single time except for now. AFAIK League of Legends is the only game that crashes via Game Capture.
Log:
Log:
Code:
Last game capture log:
2015-01-25, 19:30:30: we're booting up:
19:30:30: CaptureThread: attached to process League of Legends.exe
19:30:30: D3D9 Present
19:30:30: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
19:30:30: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
19:30:30: DXGI Present
19:30:30: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
19:30:30: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
19:30:30: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
19:30:30: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
19:30:30: GL Present
19:30:30: DirectDraw Present
19:30:30: (half life scientist) everything.. seems to be in order