Question / Help League of Legends HUD flickering

ShawDi

New Member
When i'm ingame, my HUD is flickering? How can i fix that?

http://pastebin.com/sELvkgRD

dodgepong said:
The HUD was flickering because you were capturing the game with Monitor Capture but the game was running in fullscreen mode. It's better to capture games with Game Capture if they support it, which LoL does.

I have 2 szenes: 1 for the monitor only and 1 for the game (i took the gamecapture from OBS). It's still flickering. Anyone who can help me to fix that?
 

Voxletum

Member
You need to use game capture to capture league of legends. It should be added as a global source in its own scene, with no additional monitor capture. You can use monitor capture as a local (NOT GLOBAL) source in a separate scene.
 

dodgepong

Administrator
Community Helper
You might not be changing scenes correctly, because the only reason the HUD would flicker is if you are capturing a fullscreen game with Monitor/Window capture. Game capture does not have this problem.

According to that screen shot, both client and LoL main game are in the same scene...I recommend putting them in separate scenes and using the Simple Scene Switcher to swap between them: viewtopic.php?f=11&t=1785
 

ShawDi

New Member
DUDEEEE!!! wtf is wrong with you? Its gamecapture and just a fuc*ing normal windowcapture at the picture!!! The game itself has got its own scene with a windowcapture. goooooood im mad bro sry :(
 

dodgepong

Administrator
Community Helper
Can you post a video of the issue? Maybe "HUD flickering" means something different to you than to me.

Try making a scene with ONLY a game capture and see if you have the same problem when playing in-game, and put the client capture in a completely separate scene. In that scsreen shot, your client is layered on top of the game capture and Aero is disabled, which makes me think the Window capture is indeed capturing the game in addition tothe game capture, but you can only see the game because it's on top of the LoL client, and you can't see the LoL client because Aero is disabled.

And I'm just telling you what I know. I've helped hundreds of people fix their streams, and every single person who had a problem with a flickering HUD was trying to capture a fullscreen game with Window/Monitor capture, and I have never seen anyone have the flickering HUD problem if they are using game capture correctly.
 

ShawDi

New Member
Fixed it. Thx. LoL is freaking confusing me. The client itself is the PVP.Netclient and when you are ingame its the League of Legends TM. I had just the wrong exe?! as gamescene.. god :D Thx for your help brothers! brofist
 

FerretBomb

Active Member
Glad to hear you got it sorted. Yes, the launcher/game-browser UI is a separate exe from the in-game exe.
There's also an auto-scene-switcher plugin that a LOT of LoL streamers enjoy; it watches for the in-game LoL exe to start up, then switches the scene for you immediately when the actual game starts. Very handy, saves on having to remember to switch scenes yourself. Just remember to set a 'default' scene for it to switch back to when the game client exits, at the end of a match. :)

http://obsproject.com/forum/viewtopic.php?f=11&t=1785
 

bryandaman22

New Member
I'm having the same issue he had, the only thing im confused about is the global scene I made a separate scene for League and added the global scene for league. But i cant play in full screen because i get the flickering from the UI, in borderless it works fine, on my older computer I could play in fullscreen without the flicker. Here is whats going on. http://www.twitch.tv/crazylegzmelo/c/5816363
 
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