Hi there, same problem here.
That's been something like one month that about 1 file out of 2 are corrupted. I tried to change codec and extension, same issue :(
If it can help, I still have one of those corrupted files (1h22, 3GB), and can upload it.
Thanks :)
PS : Here's the log (the corrupted file starts at 22:34:54)
22:18:24: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
22:18:24: Failed loading CUDA dll
22:20:19: Open Broadcaster Software v0.637b - 32bit (´・ω・`)
22:20:19: -------------------------------
22:20:19: CPU Name: AMD FX(tm)-6300 Six-Core Processor
22:20:19: CPU Speed: 3511MHz
22:20:19: Physical Memory: 4095MB Total, 3462MB Free
22:20:19: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
22:20:19: monitor 1: pos={0, 0}, size={1680, 1050}
22:20:19: Windows Version: 6.1 Build 7601 S
22:20:19: Aero is Disabled
22:20:19: -------------------------------
22:20:19: OBS Modules:
22:20:19: Base Address Module
22:20:19: 00F50000 OBS.exe
22:20:19: 6D260000 OBSApi.dll
22:20:19: 6E480000 DShowPlugin.dll
22:20:19: 6E390000 GraphicsCapture.dll
22:20:19: 6E7C0000 NoiseGate.dll
22:20:19: 74600000 PSVPlugin.dll
22:20:19: ------------------------------------------
22:20:19: Adapter 1
22:20:19: Video Adapter: AMD Radeon R7 200 Series
22:20:19: Video Adapter Dedicated Video Memory: 1057132544
22:20:19: Video Adapter Shared System Memory: 2900547584
22:20:19: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
22:34:54: =====Stream Start: 2014-11-14, 22:34:54===============================================
22:34:54: Multithreaded optimizations: On
22:34:54: Base resolution: 1280x720
22:34:54: Output resolution: 1280x720
22:34:54: ------------------------------------------
22:34:54: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
22:34:54: ------------------------------------------
22:34:54: Audio Format: 48000 Hz
22:34:54: ------------------------------------------
22:34:54: Audio Channels: 2 Ch
22:34:54: Playback device {0.0.0.00000000}.{6c7b1193-3a36-448c-8543-c24cf7aecd03}
22:34:54: ------------------------------------------
22:34:54: Using desktop audio input: Haut-parleurs (Périphérique High Definition Audio)
22:34:54: Global Audio time adjust: 0
22:34:54: ------------------------------------------
22:34:54: Using auxilary audio input: Microphone (USB AUDIO(ADC))
22:34:54: Mic time offset: 0
22:34:54: ------------------------------------------
22:34:54: Audio Encoding: AAC
22:34:54: bitrate: 128
22:34:54: Using bitmap image
22:34:54: Using bitmap image
22:34:54: ------------------------------------------
22:34:54: device: Logitech HD Webcam C525,
22:34:54: device id \\?\usb#vid_046d&pid_0826&mi_02#8&1c30799b&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
22:34:54: chosen type: I420, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
22:34:54: use buffering: false - 0, fourCC: 'I420'
22:34:54: audio device: Désactiver,
22:34:54: audio device id Disabled,
22:34:54: audio time offset 0,
22:34:54:
22:34:54: Using directshow input
22:34:54: Using graphics capture
22:34:54: Trying to hook process: Smite.exe
22:34:54: Scene buffering time set to 700
22:34:54: ------------------------------------------
22:34:54: Video Encoding: x264
22:34:54: fps: 29
22:34:54: width: 1280, height: 720
22:34:54: preset: ultrafast
22:34:54: profile: main
22:34:54: keyint: 58
22:34:54: CBR: yes
22:34:54: CFR: yes
22:34:54: max bitrate: 5000
22:34:54: buffer size: 5000
22:34:54: ------------------------------------------
22:34:54: SharedTexCapture hooked
23:57:48: FlushBufferedVideo: Flushing 19 packets over 620 ms
23:57:49: Total frames encoded: 144224, total frames duplicated: 73 (0.05%)
23:57:49: Total frames rendered: 144178, number of late frames: 11 (0.01%) (it's okay for some frames to be late)
23:57:49:
23:57:49: Profiler time results:
23:57:49:
23:57:49: ==============================================================
23:57:49: video thread frame - [100%] [avg time: 1.991 ms] [children: 61.1%] [unaccounted: 38.9%]
23:57:49: | scene->Preprocess - [41.5%] [avg time: 0.826 ms]
23:57:49: | GPU download and conversion - [19.6%] [avg time: 0.39 ms] [children: 18.4%] [unaccounted: 1.21%]
23:57:49: | | flush - [17.5%] [avg time: 0.349 ms]
23:57:49: | | CopyResource - [0.653%] [avg time: 0.013 ms]
23:57:49: | | conversion to 4:2:0 - [0.201%] [avg time: 0.004 ms]
23:57:49: Convert444Thread - [100%] [avg time: 1.328 ms] [children: 99.2%] [unaccounted: 0.753%]
23:57:49: | Convert444toNV12 - [99.2%] [avg time: 1.318 ms]
23:57:49: encoder thread frame - [100%] [avg time: 1.432 ms] [children: 8.24%] [unaccounted: 91.8%]
23:57:49: | sending stuff out - [8.24%] [avg time: 0.118 ms]
23:57:49: ==============================================================
23:57:49:
23:57:49:
23:57:49: Profiler CPU results:
23:57:49:
23:57:49: ==============================================================
23:57:49: video thread frame - [cpu time: avg 0.714 ms, total 103070 ms] [avg calls per frame: 1]
23:57:49: | scene->Preprocess - [cpu time: avg 0.265 ms, total 38329.4 ms] [avg calls per frame: 1]
23:57:49: | GPU download and conversion - [cpu time: avg 0.043 ms, total 6240.04 ms] [avg calls per frame: 1]
23:57:49: | | flush - [cpu time: avg 0.031 ms, total 4508.43 ms] [avg calls per frame: 1]
23:57:49: | | CopyResource - [cpu time: avg 0.005 ms, total 780.004 ms] [avg calls per frame: 1]
23:57:49: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 156.002 ms] [avg calls per frame: 1]
23:57:49: Convert444Thread - [cpu time: avg 1.179 ms, total 169979 ms] [avg calls per frame: 1]
23:57:49: | Convert444toNV12 - [cpu time: avg 1.175 ms, total 169417 ms] [avg calls per frame: 1]
23:57:49: encoder thread frame - [cpu time: avg 1.049 ms, total 151368 ms] [avg calls per frame: 1]
23:57:49: | sending stuff out - [cpu time: avg 0.09 ms, total 12994.9 ms] [avg calls per frame: 1]
23:57:49: ==============================================================
23:57:49:
23:57:49: =====Stream End: 2014-11-14,
Last game capture log:
2014-11-14, 22:20:20: we're booting up:
22:20:20: CaptureThread: attached to process Smite.exe
22:20:20: D3D9 Present
22:20:20: D3D9EndScene called
22:20:20: D3DPRESENT_PARAMETERS {
22:20:20: BackBufferWidth: 1280
22:20:20: BackBufferHeight: 720
22:20:20: BackBufferFormat: D3DFMT_A8R8G8B8
22:20:20: BackBufferCount: 1
22:20:20: MultiSampleType: D3DMULTISAMPLE_NONE
22:20:20: MultiSampleQuality: 0
22:20:20: SwapEffect: D3DSWAPEFFECT_COPY
22:20:20: hDeviceWindow: 1051036
22:20:20: Windowed: true
22:20:20: EnableAutoDepthStencil: false
22:20:20: AutoDepthStencilFormat: D3DFMT_UNKNOWN
22:20:20: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
22:20:20: FullScreen_RefreshRateInHz: 0
22:20:20: PresentationInterval: 2147483648
22:20:20: };
22:20:20: successfully set up d3d9 hooks
22:20:20: D3D9Present called
22:20:20: DXGI Present
22:20:20: DoD3D9GPUHook: success
22:20:20: (half life scientist) everything.. seems to be in order
22:20:20: D3DSURFACE_DESC {
22:20:20: Format: D3DFMT_A8R8G8B8
22:20:20: Type: D3DRTYPE_SURFACE
22:20:20: Usage: D3DUSAGE_RENDERTARGET
22:20:20: Pool: D3DPOOL_DEFAULT
22:20:20: MultiSampleType: D3DMULTISAMPLE_NONE
22:20:20: MultiSampleQuality: 0
22:20:20: Width: 1280
22:20:20: Height: 720
22:20:20: };
22:20:20: successfully capturing d3d9 frames via GPU
22:34:51: ---------------------- Cleared D3D9 Capture ----------------------
22:34:51: D3D9EndScene called
22:34:51: D3D9Present called
22:34:54: received restart event, capturing
22:34:54: DoD3D9GPUHook: success
22:34:54: D3DSURFACE_DESC {
22:34:54: Format: D3DFMT_A8R8G8B8
22:34:54: Type: D3DRTYPE_SURFACE
22:34:54: Usage: D3DUSAGE_RENDERTARGET
22:34:54: Pool: D3DPOOL_DEFAULT
22:34:54: MultiSampleType: D3DMULTISAMPLE_NONE
22:34:54: MultiSampleQuality: 0
22:34:54: Width: 1280
22:34:54: Height: 720
22:34:54: };
22:34:54: successfully capturing d3d9 frames via GPU
23:57:49: ---------------------- Cleared D3D9 Capture ----------------------
23:57:49: D3D9EndScene called
23:57:49: D3D9Present called
23:57:55: received restart event, capturing
23:57:55: DoD3D9GPUHook: success
23:57:55: D3DSURFACE_DESC {
23:57:55: Format: D3DFMT_A8R8G8B8
23:57:55: Type: D3DRTYPE_SURFACE
23:57:55: Usage: D3DUSAGE_RENDERTARGET
23:57:55: Pool: D3DPOOL_DEFAULT
23:57:55: MultiSampleType: D3DMULTISAMPLE_NONE
23:57:55: MultiSampleQuality: 0
23:57:55: Width: 1280
23:57:55: Height: 720
23:57:55: };
23:57:55: successfully capturing d3d9 frames via GPU
00:29:01: ---------------------- Cleared D3D9 Capture ----------------------
00:29:01: D3D9EndScene called
00:29:01: D3D9Present called