20:49:05: Profiler CPU results:
20:49:05:
20:49:05: ==============================================================
20:49:05: video thread frame - [cpu time: avg 0.507 ms, total 4617.63 ms] [avg calls per frame: 1]
20:49:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:49:05: | GPU download and conversion - [cpu time: avg 0.029 ms, total 265.204 ms] [avg calls per frame: 1]
20:49:05: | | flush - [cpu time: avg 0.025 ms, total 234.003 ms] [avg calls per frame: 1]
20:49:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:49:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:49:05: Convert444Threads - [cpu time: avg 0.531 ms, total 9640.86 ms] [avg calls per frame: 2]
20:49:05: | Convert444toNV12 - [cpu time: avg 0.517 ms, total 9391.26 ms] [avg calls per frame: 2]
20:49:05: encoder thread frame - [cpu time: avg 0.93 ms, total 8517.65 ms] [avg calls per frame: 1]
20:49:05: | sending stuff out - [cpu time: avg 0.075 ms, total 686.403 ms] [avg calls per frame: 1]
20:49:05: ==============================================================
20:49:05:
20:49:05: =====Stream End: 2016-04-04, 20:49:05=================================================
20:49:17: ~RTMPPublisher: Packet flush completed in 124 ms
20:49:17: ~RTMPPublisher: Send thread terminated in 0 ms
20:49:17: RTMPPublisher::SocketLoop: Graceful loop exit
20:49:17: ~RTMPPublisher: Socket thread terminated in 0 ms
20:49:22: ~RTMPPublisher: Final socket shutdown completed in 5010 ms
20:49:22: Average send payload: 5131 bytes, average send interval: 15 ms
20:49:22: Number of times waited to send: 2, Waited for a total of 8208 bytes
20:49:22: Number of b-frames dropped: 5 (0.055%), Number of p-frames dropped: 0 (0%), Total 5 (0.055%)
20:49:22: Number of bytes sent: 99927283
20:50:23: =====Stream Start: 2016-04-04, 20:50:23===============================================
20:50:23: Multithreaded optimizations: On
20:50:23: Base resolution: 1920x1080
20:50:23: Output resolution: 1280x720
20:50:23: ------------------------------------------
20:50:23: Loading up D3D10 on NVIDIA GeForce GTX 560 (Adapter 1)...
20:50:23: ------------------------------------------
20:50:23: Audio Format: 48000 Hz
20:50:23: ------------------------------------------
20:50:23: Audio Channels: 2 Ch
20:50:23: Playback device Default
20:50:23: ------------------------------------------
20:50:23: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
20:50:23: Global Audio time adjust: 2
20:50:23: ------------------------------------------
20:50:23: Audio Encoding: AAC
20:50:23: bitrate: 128
20:50:23: Using graphics capture
20:50:23: Trying to hook process: dwm.exe
20:50:23: Scene buffering time set to 700
20:50:23: ------------------------------------------
20:50:23: Video Encoding: x264
20:50:23: fps: 30
20:50:23: width: 1280, height: 720
20:50:23: preset: veryfast
20:50:23: profile: main
20:50:23: keyint: 60
20:50:23: CBR: yes
20:50:23: CFR: no
20:50:23: max bitrate: 2500
20:50:23: buffer size: 2500
20:50:23: ------------------------------------------
20:50:23: SharedTexCapture hooked
20:50:35: Using RTMP service: Twitch
20:50:35: Server selection: rtmp://live-ams.twitch.tv/app
20:50:35: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
20:50:35: Completed handshake with rtmp://live-ams.twitch.tv/app in 366 ms.
20:50:36: SO_SNDBUF was at 8192
20:50:36: SO_SNDBUF is now 65536
20:50:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 30 / 335872)
20:50:40: GraphicsCaptureSource::NewCapture: eliminating old capture
20:50:40: SharedTexCapture hooked
20:51:18: GraphicsCaptureSource::NewCapture: eliminating old capture
20:51:18: SharedTexCapture hooked
20:52:07: FlushBufferedVideo: Flushing 5 packets over 134 ms
20:52:07: Total frames encoded: 3105, total frames duplicated: 63 (2.03%)
20:52:07: Total frames rendered: 3076, number of late frames: 5 (0.16%) (it's okay for some frames to be late)
20:52:07:
20:52:07: Profiler time results:
20:52:07:
20:52:07: ==============================================================
20:52:07: video thread frame - [100%] [avg time: 1.836 ms] [children: 15.1%] [unaccounted: 84.9%]
20:52:07: | scene->Preprocess - [0.109%] [avg time: 0.002 ms]
20:52:07: | GPU download and conversion - [15%] [avg time: 0.276 ms] [children: 12.4%] [unaccounted: 2.61%]
20:52:07: | | flush - [10.8%] [avg time: 0.198 ms]
20:52:07: | | CopyResource - [1.25%] [avg time: 0.023 ms]
20:52:07: | | conversion to 4:2:0 - [0.381%] [avg time: 0.007 ms]
20:52:07: Convert444Threads - [100%] [avg time: 0.623 ms] [children: 98.7%] [unaccounted: 1.28%]
20:52:07: | Convert444toNV12 - [98.7%] [avg time: 0.615 ms]
20:52:07: encoder thread frame - [100%] [avg time: 1.235 ms] [children: 5.43%] [unaccounted: 94.6%]
20:52:07: | sending stuff out - [5.43%] [avg time: 0.067 ms]
20:52:07: ==============================================================
20:52:07:
20:52:07:
20:52:07: Profiler CPU results:
20:52:07:
20:52:07: ==============================================================
20:52:07: video thread frame - [cpu time: avg 0.593 ms, total 1825.21 ms] [avg calls per frame: 1]
20:52:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:52:07: | GPU download and conversion - [cpu time: avg 0.045 ms, total 140.4 ms] [avg calls per frame: 1]
20:52:07: | | flush - [cpu time: avg 0.035 ms, total 109.2 ms] [avg calls per frame: 1]
20:52:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:52:07: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 31.2 ms] [avg calls per frame: 1]
20:52:07: Convert444Threads - [cpu time: avg 0.743 ms, total 4539.63 ms] [avg calls per frame: 2]
20:52:07: | Convert444toNV12 - [cpu time: avg 0.741 ms, total 4524.03 ms] [avg calls per frame: 2]
20:52:07: encoder thread frame - [cpu time: avg 0.976 ms, total 3026.42 ms] [avg calls per frame: 1]
20:52:07: | sending stuff out - [cpu time: avg 0.09 ms, total 280.802 ms] [avg calls per frame: 1]
20:52:07: ==============================================================
20:52:07:
20:52:07: =====Stream End: 2016-04-04, 20:52:07=================================================
20:52:19: ~RTMPPublisher: Packet flush completed in 121 ms
20:52:19: ~RTMPPublisher: Send thread terminated in 0 ms
20:52:19: RTMPPublisher::SocketLoop: Graceful loop exit
20:52:19: ~RTMPPublisher: Socket thread terminated in 1 ms
20:52:24: ~RTMPPublisher: Final socket shutdown completed in 5009 ms
20:52:24: Average send payload: 5466 bytes, average send interval: 17 ms
20:52:24: Number of times waited to send: 0, Waited for a total of 0 bytes
20:52:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:52:24: Number of bytes sent: 32108675
20:54:38: CLR host plugin instance deleted; removing dynamically loaded localization strings
20:54:38: Terminating 0x12e4
20:54:38: Terminating 0x16bc
Last game capture log:
2016-04-04, 20:40:37: we're booting up:
20:40:37: CaptureThread: attached to process Dwm.exe
20:40:37: DXGI Present
20:40:37: (half life scientist) everything.. seems to be in order
20:40:37: DXGI: Found D3D 10
20:40:37: setting up d3d10 data
20:40:37: ---------------------- Cleared D3D10 Capture ----------------------
20:40:37: found dxgi format (dx10) of: 87, size: {1920, 1080}, multisampled: false
20:40:37: DoD3D10Hook: success
20:40:37: successfully capturing d3d10 frames via GPU
20:41:22: stop requested, terminating d3d10 capture
20:41:22: ---------------------- Cleared D3D10 Capture ----------------------
20:43:38: ---------------------- Cleared D3D10 Capture ----------------------
20:43:38: DXGI: Found D3D 10
20:43:38: setting up d3d10 data
20:43:38: ---------------------- Cleared D3D10 Capture ----------------------
20:43:59: DoD3D10Hook: success
20:43:59: successfully capturing d3d10 frames via GPU
20:44:16: ---------------------- Cleared D3D10 Capture ----------------------
20:44:16: DXGI: Found D3D 10
20:44:16: setting up d3d10 data
20:44:16: ---------------------- Cleared D3D10 Capture ----------------------
20:44:16: DoD3D10Hook: success
20:44:16: successfully capturing d3d10 frames via GPU
20:49:02: ---------------------- Cleared D3D10 Capture ----------------------
20:49:02: DXGI: Found D3D 10
20:49:02: setting up d3d10 data
20:49:02: ---------------------- Cleared D3D10 Capture ----------------------
20:49:02: DoD3D10Hook: success
20:49:02: successfully capturing d3d10 frames via GPU
20:49:05: stop requested, terminating d3d10 capture
20:49:05: ---------------------- Cleared D3D10 Capture ----------------------
20:50:23: DoD3D10Hook: success
20:50:23: successfully capturing d3d10 frames via GPU
20:50:40: ---------------------- Cleared D3D10 Capture ----------------------
20:50:40: DXGI: Found D3D 10
20:50:40: setting up d3d10 data
20:50:40: ---------------------- Cleared D3D10 Capture ----------------------
20:50:40: DoD3D10Hook: success
20:50:40: successfully capturing d3d10 frames via GPU
20:51:18: ---------------------- Cleared D3D10 Capture ----------------------
20:51:18: DXGI: Found D3D 10
20:51:18: setting up d3d10 data
20:51:18: ---------------------- Cleared D3D10 Capture ----------------------
20:51:18: DoD3D10Hook: success
20:51:18: successfully capturing d3d10 frames via GPU
20:52:07: stop requested, terminating d3d10 capture
20:52:07: ---------------------- Cleared D3D10 Capture ----------------------
Got it in gamecapture now, and it streams but when i go to game it doesnt see it ?