Hello so I am trying to record minecraft and I keep on getting lag spikes and when I rewatch the video it looks horrible and has lag spikes and bad quality! Please help and tell me what I should do.
Code:
17:36:33: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
17:36:33: -------------------------------
17:36:33: CPU Name: AMD FX(tm)-6100 Six-Core Processor
17:36:33: CPU Speed: 3300MHz
17:36:33: Physical Memory: 4095MB Total, 4095MB Free
17:36:33: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
17:36:33: monitor 1: pos={0, 0}, size={1920, 1080}
17:36:33: Windows Version: 10.0 Build 10240 (revision 16384)
17:36:33: Aero is Enabled
17:36:33: -------------------------------
17:36:33: OBS Modules:
17:36:33: Base Address Module
17:36:33: 00B00000 OBS.exe
17:36:33: 50850000 OBSApi.dll
17:36:33: 50810000 DShowPlugin.dll
17:36:33: 507E0000 GraphicsCapture.dll
17:36:33: 507B0000 NoiseGate.dll
17:36:33: 50790000 PSVPlugin.dll
17:36:33: 50770000 scenesw.dll
17:36:33: ------------------------------------------
17:36:33: Adapter 1
17:36:33: Video Adapter: NVIDIA GeForce GT 640
17:36:33: Video Adapter Dedicated Video Memory: 2087387136
17:36:33: Video Adapter Shared System Memory: 2207514624
17:36:33: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:36:33: =====Stream Start: 2015-09-30, 17:36:33===============================================
17:36:33: Multithreaded optimizations: On
17:36:33: Base resolution: 1920x1080
17:36:33: Output resolution: 1920x1080
17:36:33: ------------------------------------------
17:36:33: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
17:36:33: ------------------------------------------
17:36:33: Audio Format: 48000 Hz
17:36:33: ------------------------------------------
17:36:33: Audio Channels: 2 Ch
17:36:33: Playback device Default
17:36:33: ------------------------------------------
17:36:33: Using desktop audio input: Speakers (Razer Surround Audio Controller)
17:36:33: Global Audio time adjust: 0
17:36:33: Using 7.1 surround speaker setup
17:36:33: ------------------------------------------
17:36:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
17:36:33: Mic time offset: 0
17:36:33: ------------------------------------------
17:36:33: Audio Encoding: AAC
17:36:33: bitrate: 128
17:36:33: Using graphics capture
17:36:33: Trying to hook process: javaw.exe
17:36:33: Scene buffering time set to 700
17:36:33: x264: MB rate (489600) > level limit (245760)
17:36:33: ------------------------------------------
17:36:33: Video Encoding: x264
17:36:33: fps: 60
17:36:33: width: 1920, height: 1080
17:36:33: preset: veryfast
17:36:33: profile: main
17:36:33: keyint: 120
17:36:33: CBR: no
17:36:33: CFR: yes
17:36:33: max bitrate: 3000
17:36:33: buffer size: 3000
17:36:33: quality: 10
17:36:33: ------------------------------------------
17:36:33: SharedTexCapture hooked
17:38:06: FlushBufferedVideo: Flushing 23 packets over 367 ms
17:38:06: Total frames encoded: 5267, total frames duplicated: 3672 (69.72%)
17:38:06: Number of frames skipped due to encoder lag: 3607 (68.48%)
17:38:06: Total frames rendered: 1672, number of late frames: 31 (1.85%) (it's okay for some frames to be late)
17:38:06:
17:38:06: Profiler time results:
17:38:06:
17:38:06: ==============================================================
17:38:06: video thread frame - [100%] [avg time: 1.922 ms] [children: 32.6%] [unaccounted: 67.4%]
17:38:06: | scene->Preprocess - [0.156%] [avg time: 0.003 ms]
17:38:06: | GPU download and conversion - [32.5%] [avg time: 0.624 ms] [children: 23.7%] [unaccounted: 8.74%]
17:38:06: | | flush - [16%] [avg time: 0.308 ms]
17:38:06: | | CopyResource - [7.18%] [avg time: 0.138 ms]
17:38:06: | | conversion to 4:2:0 - [0.52%] [avg time: 0.01 ms]
17:38:06: Convert444Thread - [100%] [avg time: 3.03 ms] [children: 99.5%] [unaccounted: 0.528%]
17:38:06: | Convert444toNV12 - [99.5%] [avg time: 3.014 ms]
17:38:06: encoder thread frame - [100%] [avg time: 14.06 ms] [children: 0.178%] [unaccounted: 99.8%]
17:38:06: | sending stuff out - [0.178%] [avg time: 0.025 ms]
17:38:06: ==============================================================
17:38:06:
17:38:06:
17:38:06: Profiler CPU results:
17:38:06:
17:38:06: ==============================================================
17:38:06: video thread frame - [cpu time: avg 0.654 ms, total 1093.75 ms] [avg calls per frame: 1]
17:38:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:38:06: | GPU download and conversion - [cpu time: avg 0.037 ms, total 62.5 ms] [avg calls per frame: 1]
17:38:06: | | flush - [cpu time: avg 0.037 ms, total 62.5 ms] [avg calls per frame: 1]
17:38:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:38:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:38:06: Convert444Thread - [cpu time: avg 2.347 ms, total 3812.5 ms] [avg calls per frame: 1]
17:38:06: | Convert444toNV12 - [cpu time: avg 2.347 ms, total 3812.5 ms] [avg calls per frame: 1]
17:38:06: encoder thread frame - [cpu time: avg 3.918 ms, total 20546.9 ms] [avg calls per frame: 1]
17:38:06: | sending stuff out - [cpu time: avg 0.023 ms, total 125 ms] [avg calls per frame: 1]
17:38:06: ==============================================================
17:38:06:
17:38:06: =====Stream End: 2015-09-30, 17:38:06=================================================
18:06:13: Terminating 0x399c
Last game capture log:
2015-09-30, 17:36:33: we're booting up:
17:36:33: CaptureThread: attached to process javaw.exe
17:36:33: D3D9 Present
17:36:33: GL Present
17:36:33: DirectDraw capture: Windows 8 not supported yet
17:36:33: (half life scientist) everything.. seems to be in order
17:36:33: SwapBuffers(788599795) Called
17:36:33: NV Capture available
17:36:33: FBO available
17:36:33: setting up gl data
17:36:33: share device: 1028064864
17:36:33: share texture: 1106754928
17:36:33: share device handle: 4137036622
17:36:33: share texture handle: 2595447282
17:36:33: DoGLGPUHook: success
17:36:33: wglSwapBuffers(788599795) Called
17:38:06: stop requested, terminating gl capture
17:38:06: ---------------------- Cleared OpenGL Capture ----------------------
17:38:06: wglSwapBuffers(788599795) Called
17:38:06: setting up gl data
17:38:06: SwapBuffers(788599795) Called
17:38:06: DirectDraw capture: Windows 8 not supported yet
17:58:36: new GL DC found (3472953481, was 788599795), terminating gl capture
17:58:36: ---------------------- Cleared OpenGL Capture ----------------------
17:58:36: wglSwapBuffers(3472953481) Called
17:58:36: setting up gl data
17:58:36: SwapBuffers(3472953481) Called
17:58:38: DirectDraw capture: Windows 8 not supported yet
18:04:00: new GL DC found (335614142, was 3472953481), terminating gl capture
18:04:00: ---------------------- Cleared OpenGL Capture ----------------------
18:04:00: wglSwapBuffers(335614142) Called
18:04:00: setting up gl data
18:04:00: SwapBuffers(335614142) Called
18:04:02: DirectDraw capture: Windows 8 not supported yet[code]
18:06:00: new GL DC found (855707828, was 335614142), terminating gl capture
18:06:00: ---------------------- Cleared OpenGL Capture ----------------------
18:06:00: wglSwapBuffers(855707828) Called
18:06:00: setting up gl data
18:06:00: SwapBuffers(855707828) Called
18:06:04: DirectDraw capture: Windows 8 not supported yet
18:06:07: new GL DC found (805376136, was 855707828), terminating gl capture
18:06:07: ---------------------- Cleared OpenGL Capture ----------------------
18:06:07: wglSwapBuffers(805376136) Called
18:06:07: setting up gl data
18:06:07: SwapBuffers(805376136) Called
18:06:08: DirectDraw capture: Windows 8 not supported yet