p4ck3tl055
New Member
Just so I can confirm my suspicions that my streaming problem is being caused by my Internet connection, can someone look over the log below and see what is causing about 20% dropped frames nearly every time I stream.
Obviously, if there are any other issues you see, please point those out too. :)
Here's the Archived Replay of the stream for the log: http://www.twitch.tv/p4ck3tl055/b/486285231
Thanks in advance.
(The i5 @3.4GHz below is wrong, I've got it overclocked to 4.4GHz.)
Obviously, if there are any other issues you see, please point those out too. :)
Here's the Archived Replay of the stream for the log: http://www.twitch.tv/p4ck3tl055/b/486285231
Thanks in advance.
(The i5 @3.4GHz below is wrong, I've got it overclocked to 4.4GHz.)
22:43:45: Open Broadcaster Software v0.584b - 64bit ( ^ω^)
22:43:45: -------------------------------
22:43:45: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
22:43:45: CPU Speed: 3400MHz
22:43:45: Physical Memory: 16269MB Total, 9924MB Free
22:43:45: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
22:43:45: monitor 1: pos={0, 0}, size={1920, 1080}
22:43:45: monitor 2: pos={1920, 0}, size={1920, 1200}
22:43:45: Windows Version: 6.1 Build 7601 S
22:43:45: Aero is Enabled
22:43:45: -------------------------------
22:43:45: OBS Modules:
22:43:45: Base Address Module
22:43:45: 000000003FFB0000 OBS.exe
22:43:45: 00000000E29E0000 OBSApi.dll
22:43:45: 00000000FA6D0000 DShowPlugin.dll
22:43:45: 00000000FA690000 GraphicsCapture.dll
22:43:45: 00000000FA670000 NoiseGate.dll
22:43:45: 00000000FA650000 PSVPlugin.dll
22:43:45: ------------------------------------------
22:43:45: Adapter 1
22:43:45: Video Adapter: NVIDIA GeForce GTX 660
22:43:45: Video Adapter Dedicated Video Memory: 2086469632
22:43:45: Video Adapter Shared System Memory: 2147807232
22:43:45: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:43:45: Video Adapter Output 2: pos={1920, 0}, size={1920, 1200}, attached=true
22:43:45: ------------------------------------------
22:43:45: Adapter 2
22:43:45: Video Adapter: Intel(R) HD Graphics 4000
22:43:45: Video Adapter Dedicated Video Memory: 67108864
22:43:45: Video Adapter Shared System Memory: 1711276032
22:43:45: =====Stream Start: 2013-12-09, 22:43:45===============================================
22:43:45: Multithreaded optimizations: On
22:43:45: Base resolution: 1920x1080
22:43:45: Output resolution: 1280x720
22:43:45: ------------------------------------------
22:43:45: Loading up D3D10 on NVIDIA GeForce GTX 660...
22:43:45: ------------------------------------------
22:43:45: Audio Format: 48000hz
22:43:45: Playback device Default
22:43:45: ------------------------------------------
22:43:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
22:43:45: ------------------------------------------
22:43:45: Using auxilary audio input: Microphone (Realtek High Definition Audio)
22:43:45: ------------------------------------------
22:43:45: Audio Encoding: AAC
22:43:45: bitrate: 128
22:43:45: ------------------------------------------
22:43:45: device: Logitech HD Pro Webcam C910,
22:43:45: device id \\?\usb#vid_046d&pid_0821&mi_02#8&1f9d81a6&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
22:43:45: chosen type: I420, usingFourCC: false, res: 960x720 - 960x720, frameIntervals: 333333-2000000
22:43:45: use buffering: false - 0, fourCC: 'I420'
22:43:45: audio device: Disable,
22:43:45: audio device id Disabled,
22:43:45:
22:43:45: Using directshow input
22:43:45: Using graphics capture
22:43:46: Scene buffering time set to 400
22:43:46: ------------------------------------------
22:43:46: Video Encoding: x264
22:43:46: fps: 30
22:43:46: width: 1280, height: 720
22:43:46: preset: veryfast
22:43:46: profile: high
22:43:46: keyint: 60
22:43:46: CBR: yes
22:43:46: CFR: yes
22:43:46: max bitrate: 2500
22:43:46: buffer size: 2500
22:43:46: ------------------------------------------
22:43:46: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
22:43:46: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
22:43:46: SharedTexCapture hooked
22:43:47: Using RTMP service: Twitch / Justin.tv
22:43:47: Server selection: rtmp://live-ord.justin.tv/app
22:43:47: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
22:43:48: Completed handshake with rtmp://live-ord.justin.tv/app in 233 ms.
22:43:48: SO_SNDBUF was at 8192
22:43:48: SO_SNDBUF is now 65536
22:43:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 89485 / 335872)
22:43:50: GraphicsCaptureSource::NewCapture: eliminating old capture
22:43:50: SharedTexCapture hooked
22:44:45: Capture window 0x004A00E0 invalid or changing, terminating capture
22:44:55: RTMPPublisher::SocketLoop: Stalled for 1577 ms to write 332614 bytes (buffer: 0 / 335872), unstable connection?
22:44:56: RTMPPublisher::SocketLoop: Stalled for 1578 ms to write 333085 bytes (buffer: 0 / 335872), unstable connection?
22:45:01: SharedTexCapture hooked
22:45:42: ------------------------------------------
22:45:42: device: Logitech HD Pro Webcam C910,
22:45:42: device id \\?\usb#vid_046d&pid_0821&mi_02#8&1f9d81a6&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
22:45:42: chosen type: I420, usingFourCC: false, res: 960x720 - 960x720, frameIntervals: 333333-2000000
22:45:42: use buffering: false - 0, fourCC: 'I420'
22:45:42: audio device: Disable,
22:45:42: audio device id Disabled,
22:45:42:
22:45:48: GraphicsCaptureSource::NewCapture: eliminating old capture
22:45:48: SharedTexCapture hooked
22:46:18: GraphicsCaptureSource::NewCapture: eliminating old capture
22:46:18: SharedTexCapture hooked
22:46:55: GraphicsCaptureSource::NewCapture: eliminating old capture
22:46:55: SharedTexCapture hooked
22:50:43: RTMPPublisher::SocketLoop: Stalled for 1589 ms to write 335333 bytes (buffer: 0 / 335872), unstable connection?
22:57:14: GraphicsCaptureSource::NewCapture: eliminating old capture
22:57:14: SharedTexCapture hooked
23:03:17: RTMPPublisher::SocketLoop: Stalled for 1582 ms to write 333961 bytes (buffer: 0 / 335872), unstable connection?
23:05:48: RTMPPublisher::SocketLoop: Stalled for 1607 ms to write 333649 bytes (buffer: 0 / 335872), unstable connection?
23:07:58: Total frames encoded: 43564, total frames duplicated: 80 (0.18%)
23:07:58: Total frames rendered: 43544, number of late frames: 4 (0.01%) (it's okay for some frames to be late)
23:08:00: RTMPPublisher::SocketLoop: Graceful loop exit
23:08:02: Average send payload: 295233 bytes, average send interval: 1046 ms
23:08:02: Number of times waited to send: 1201, Waited for a total of 4475369 bytes
23:08:02: Number of b-frames dropped: 2778 (6.4%), Number of p-frames dropped: 6199 (14%), Total 8977 (21%)
23:08:02: Number of bytes sent: 409193151
23:08:02:
23:08:02: Profiler time results:
23:08:02:
23:08:02: ==============================================================
23:08:02: video thread frame - [100%] [avg time: 0.705 ms] [children: 24.5%] [unaccounted: 75.5%]
23:08:02: | scene->Preprocess - [5.25%] [avg time: 0.037 ms]
23:08:02: | GPU download and conversion - [19.3%] [avg time: 0.136 ms] [children: 12.5%] [unaccounted: 6.81%]
23:08:02: | | flush - [10.1%] [avg time: 0.071 ms]
23:08:02: | | CopyResource - [2.27%] [avg time: 0.016 ms]
23:08:02: | | conversion to 4:2:0 - [0.142%] [avg time: 0.001 ms]
23:08:02: Convert444Threads - [100%] [avg time: 0.339 ms] [children: 97.6%] [unaccounted: 2.36%]
23:08:02: | Convert444toNV12 - [97.6%] [avg time: 0.331 ms]
23:08:02: encoder thread frame - [100%] [avg time: 0.746 ms]
23:08:02: ==============================================================
23:08:02:
23:08:02:
23:08:02: Profiler CPU results:
23:08:02:
23:08:02: ==============================================================
23:08:02: video thread frame - [cpu time: avg 0.073 ms, total 3198.02 ms] [avg calls per frame: 1]
23:08:02: | scene->Preprocess - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
23:08:02: | GPU download and conversion - [cpu time: avg 0.013 ms, total 577.203 ms] [avg calls per frame: 1]
23:08:02: | | flush - [cpu time: avg 0.008 ms, total 358.802 ms] [avg calls per frame: 1]
23:08:02: | | CopyResource - [cpu time: avg 0.002 ms, total 124.801 ms] [avg calls per frame: 1]
23:08:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
23:08:02: Convert444Threads - [cpu time: avg 0.205 ms, total 17877.7 ms] [avg calls per frame: 2]
23:08:02: | Convert444toNV12 - [cpu time: avg 0.202 ms, total 17659.3 ms] [avg calls per frame: 2]
23:08:02: encoder thread frame - [cpu time: avg 0.044 ms, total 1918.81 ms] [avg calls per frame: 1]
23:08:02: ==============================================================
23:08:02:
23:08:02: =====Stream End: 2013-12-09, 23:08:02=================================================
23:08:21: =====Stream Start: 2013-12-09, 23:08:21===============================================
23:08:21: Multithreaded optimizations: On
23:08:21: Base resolution: 1920x1080
23:08:21: Output resolution: 1280x720
23:08:21: ------------------------------------------
23:08:21: Loading up D3D10 on NVIDIA GeForce GTX 660...
23:08:21: ------------------------------------------
23:08:21: Audio Format: 48000hz
23:08:21: Playback device Default
23:08:21: ------------------------------------------
23:08:21: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:08:21: ------------------------------------------
23:08:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
23:08:21: ------------------------------------------
23:08:21: Audio Encoding: AAC
23:08:21: bitrate: 128
23:08:21: Using graphics capture
23:08:21: Scene buffering time set to 400
23:08:21: ------------------------------------------
23:08:21: Video Encoding: x264
23:08:21: fps: 30
23:08:21: width: 1280, height: 720
23:08:21: preset: veryfast
23:08:21: profile: high
23:08:21: keyint: 60
23:08:21: CBR: yes
23:08:21: CFR: yes
23:08:21: max bitrate: 2500
23:08:21: buffer size: 2500
23:08:21: ------------------------------------------
23:08:21: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:08:21: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:08:30: Total frames encoded: 256, total frames duplicated: 0 (0.00%)
23:08:30: Total frames rendered: 261, number of late frames: 1 (0.38%) (it's okay for some frames to be late)
23:08:30:
23:08:30: Profiler time results:
23:08:30:
23:08:30: ==============================================================
23:08:30: video thread frame - [100%] [avg time: 1.04 ms] [children: 7.88%] [unaccounted: 92.1%]
23:08:30: | scene->Preprocess - [0.0962%] [avg time: 0.001 ms]
23:08:30: | GPU download and conversion - [7.79%] [avg time: 0.081 ms] [children: 7.31%] [unaccounted: 0.481%]
23:08:30: | | flush - [5.1%] [avg time: 0.053 ms]
23:08:30: | | CopyResource - [2.02%] [avg time: 0.021 ms]
23:08:30: | | conversion to 4:2:0 - [0.192%] [avg time: 0.002 ms]
23:08:30: Convert444Threads - [100%] [avg time: 0.452 ms] [children: 99.1%] [unaccounted: 0.885%]
23:08:30: | Convert444toNV12 - [99.1%] [avg time: 0.448 ms]
23:08:30: encoder thread frame - [100%] [avg time: 0.996 ms]
23:08:30: ==============================================================
23:08:30:
23:08:30:
23:08:30: Profiler CPU results:
23:08:30:
23:08:30: ==============================================================
23:08:30: video thread frame - [cpu time: avg 0.358 ms, total 93.6 ms] [avg calls per frame: 1]
23:08:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:08:30: | GPU download and conversion - [cpu time: avg 0.059 ms, total 15.6 ms] [avg calls per frame: 1]
23:08:30: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:08:30: | | CopyResource - [cpu time: avg 0.063 ms, total 15.6 ms] [avg calls per frame: 1]
23:08:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:08:30: Convert444Threads - [cpu time: avg 0.477 ms, total 234 ms] [avg calls per frame: 2]
23:08:30: | Convert444toNV12 - [cpu time: avg 0.477 ms, total 234 ms] [avg calls per frame: 2]
23:08:30: encoder thread frame - [cpu time: avg 0.575 ms, total 140.4 ms] [avg calls per frame: 1]
23:08:30: ==============================================================
23:08:30:
23:08:30: =====Stream End: 2013-12-09, 23:08:30=================================================
Last game capture log:
2013-12-09, 22:45:01: we're booting up:
22:45:01: D3D9 Present
22:45:01: (half life scientist) everything.. seems to be in order
22:45:01: D3D9EndScene called
22:45:01: D3DPRESENT_PARAMETERS {
22:45:01: BackBufferWidth: 1920
22:45:01: BackBufferHeight: 1080
22:45:01: BackBufferFormat: D3DFMT_A8R8G8B8
22:45:01: BackBufferCount: 1
22:45:01: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:01: MultiSampleQuality: 0
22:45:01: SwapEffect: D3DSWAPEFFECT_DISCARD
22:45:01: hDeviceWindow: 3737914
22:45:01: Windowed: false
22:45:01: EnableAutoDepthStencil: false
22:45:01: AutoDepthStencilFormat: D3DFMT_UNKNOWN
22:45:01: Flags: None
22:45:01: FullScreen_RefreshRateInHz: 59
22:45:01: PresentationInterval: 2147483648
22:45:01: };
22:45:01: successfully set up d3d9 hooks
22:45:01: D3D9SwapPresent called
22:45:01: DoD3D9GPUHook: success
22:45:02: D3DSURFACE_DESC {
22:45:02: Format: D3DFMT_A8R8G8B8
22:45:02: Type: D3DRTYPE_SURFACE
22:45:02: Usage: D3DUSAGE_RENDERTARGET
22:45:02: Pool: D3DPOOL_DEFAULT
22:45:02: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:02: MultiSampleQuality: 0
22:45:02: Width: 1920
22:45:02: Height: 1080
22:45:02: };
22:45:02: successfully capturing d3d9 frames via GPU
22:45:48: D3D9Reset called
22:45:48: ---------------------- Cleared D3D9 Capture ----------------------
22:45:48: successfully set up d3d9 hooks
22:45:48: D3D9Reset called
22:45:48: ---------------------- Cleared D3D9 Capture ----------------------
22:45:48: successfully set up d3d9 hooks
22:45:48: D3D9EndScene called
22:45:48: D3D9SwapPresent called
22:45:48: DoD3D9GPUHook: success
22:45:48: D3DSURFACE_DESC {
22:45:48: Format: D3DFMT_A8R8G8B8
22:45:48: Type: D3DRTYPE_SURFACE
22:45:48: Usage: D3DUSAGE_RENDERTARGET
22:45:48: Pool: D3DPOOL_DEFAULT
22:45:48: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:48: MultiSampleQuality: 0
22:45:48: Width: 1920
22:45:48: Height: 1080
22:45:48: };
22:45:48: successfully capturing d3d9 frames via GPU
22:46:18: D3D9Reset called
22:46:18: ---------------------- Cleared D3D9 Capture ----------------------
22:46:18: successfully set up d3d9 hooks
22:46:18: D3D9Reset called
22:46:18: ---------------------- Cleared D3D9 Capture ----------------------
22:46:18: successfully set up d3d9 hooks
22:46:18: D3D9EndScene called
22:46:18: D3D9SwapPresent called
22:46:18: DoD3D9GPUHook: success
22:46:18: D3DSURFACE_DESC {
22:46:18: Format: D3DFMT_A8R8G8B8
22:46:18: Type: D3DRTYPE_SURFACE
22:46:18: Usage: D3DUSAGE_RENDERTARGET
22:46:18: Pool: D3DPOOL_DEFAULT
22:46:18: MultiSampleType: D3DMULTISAMPLE_NONE
22:46:18: MultiSampleQuality: 0
22:46:18: Width: 1920
22:46:18: Height: 1080
22:46:18: };
22:46:18: successfully capturing d3d9 frames via GPU
22:46:55: D3D9Reset called
22:46:55: ---------------------- Cleared D3D9 Capture ----------------------
22:46:55: successfully set up d3d9 hooks
22:46:55: D3D9Reset called
22:46:55: ---------------------- Cleared D3D9 Capture ----------------------
22:46:55: successfully set up d3d9 hooks
22:46:55: D3D9EndScene called
22:46:55: D3D9SwapPresent called
22:46:55: DoD3D9GPUHook: success
22:46:55: D3DSURFACE_DESC {
22:46:55: Format: D3DFMT_A8R8G8B8
22:46:55: Type: D3DRTYPE_SURFACE
22:46:55: Usage: D3DUSAGE_RENDERTARGET
22:46:55: Pool: D3DPOOL_DEFAULT
22:46:55: MultiSampleType: D3DMULTISAMPLE_NONE
22:46:55: MultiSampleQuality: 0
22:46:55: Width: 1920
22:46:55: Height: 1080
22:46:55: };
22:46:55: successfully capturing d3d9 frames via GPU
22:57:12: D3D9Reset called
22:57:13: ---------------------- Cleared D3D9 Capture ----------------------
22:57:13: successfully set up d3d9 hooks
22:57:13: D3D9Reset called
22:57:13: ---------------------- Cleared D3D9 Capture ----------------------
22:57:13: successfully set up d3d9 hooks
22:57:14: D3D9EndScene called
22:57:14: D3D9SwapPresent called
22:57:14: DoD3D9GPUHook: success
22:57:14: D3DSURFACE_DESC {
22:57:14: Format: D3DFMT_A8R8G8B8
22:57:14: Type: D3DRTYPE_SURFACE
22:57:14: Usage: D3DUSAGE_RENDERTARGET
22:57:14: Pool: D3DPOOL_DEFAULT
22:57:14: MultiSampleType: D3DMULTISAMPLE_NONE
22:57:14: MultiSampleQuality: 0
22:57:14: Width: 1920
22:57:14: Height: 1080
22:57:14: };
22:57:14: successfully capturing d3d9 frames via GPU
23:07:58: ---------------------- Cleared D3D9 Capture ----------------------
23:07:58: D3D9EndScene called
23:07:58: D3D9SwapPresent called
22:43:45: -------------------------------
22:43:45: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
22:43:45: CPU Speed: 3400MHz
22:43:45: Physical Memory: 16269MB Total, 9924MB Free
22:43:45: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
22:43:45: monitor 1: pos={0, 0}, size={1920, 1080}
22:43:45: monitor 2: pos={1920, 0}, size={1920, 1200}
22:43:45: Windows Version: 6.1 Build 7601 S
22:43:45: Aero is Enabled
22:43:45: -------------------------------
22:43:45: OBS Modules:
22:43:45: Base Address Module
22:43:45: 000000003FFB0000 OBS.exe
22:43:45: 00000000E29E0000 OBSApi.dll
22:43:45: 00000000FA6D0000 DShowPlugin.dll
22:43:45: 00000000FA690000 GraphicsCapture.dll
22:43:45: 00000000FA670000 NoiseGate.dll
22:43:45: 00000000FA650000 PSVPlugin.dll
22:43:45: ------------------------------------------
22:43:45: Adapter 1
22:43:45: Video Adapter: NVIDIA GeForce GTX 660
22:43:45: Video Adapter Dedicated Video Memory: 2086469632
22:43:45: Video Adapter Shared System Memory: 2147807232
22:43:45: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:43:45: Video Adapter Output 2: pos={1920, 0}, size={1920, 1200}, attached=true
22:43:45: ------------------------------------------
22:43:45: Adapter 2
22:43:45: Video Adapter: Intel(R) HD Graphics 4000
22:43:45: Video Adapter Dedicated Video Memory: 67108864
22:43:45: Video Adapter Shared System Memory: 1711276032
22:43:45: =====Stream Start: 2013-12-09, 22:43:45===============================================
22:43:45: Multithreaded optimizations: On
22:43:45: Base resolution: 1920x1080
22:43:45: Output resolution: 1280x720
22:43:45: ------------------------------------------
22:43:45: Loading up D3D10 on NVIDIA GeForce GTX 660...
22:43:45: ------------------------------------------
22:43:45: Audio Format: 48000hz
22:43:45: Playback device Default
22:43:45: ------------------------------------------
22:43:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
22:43:45: ------------------------------------------
22:43:45: Using auxilary audio input: Microphone (Realtek High Definition Audio)
22:43:45: ------------------------------------------
22:43:45: Audio Encoding: AAC
22:43:45: bitrate: 128
22:43:45: ------------------------------------------
22:43:45: device: Logitech HD Pro Webcam C910,
22:43:45: device id \\?\usb#vid_046d&pid_0821&mi_02#8&1f9d81a6&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
22:43:45: chosen type: I420, usingFourCC: false, res: 960x720 - 960x720, frameIntervals: 333333-2000000
22:43:45: use buffering: false - 0, fourCC: 'I420'
22:43:45: audio device: Disable,
22:43:45: audio device id Disabled,
22:43:45:
22:43:45: Using directshow input
22:43:45: Using graphics capture
22:43:46: Scene buffering time set to 400
22:43:46: ------------------------------------------
22:43:46: Video Encoding: x264
22:43:46: fps: 30
22:43:46: width: 1280, height: 720
22:43:46: preset: veryfast
22:43:46: profile: high
22:43:46: keyint: 60
22:43:46: CBR: yes
22:43:46: CFR: yes
22:43:46: max bitrate: 2500
22:43:46: buffer size: 2500
22:43:46: ------------------------------------------
22:43:46: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
22:43:46: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
22:43:46: SharedTexCapture hooked
22:43:47: Using RTMP service: Twitch / Justin.tv
22:43:47: Server selection: rtmp://live-ord.justin.tv/app
22:43:47: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
22:43:48: Completed handshake with rtmp://live-ord.justin.tv/app in 233 ms.
22:43:48: SO_SNDBUF was at 8192
22:43:48: SO_SNDBUF is now 65536
22:43:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 89485 / 335872)
22:43:50: GraphicsCaptureSource::NewCapture: eliminating old capture
22:43:50: SharedTexCapture hooked
22:44:45: Capture window 0x004A00E0 invalid or changing, terminating capture
22:44:55: RTMPPublisher::SocketLoop: Stalled for 1577 ms to write 332614 bytes (buffer: 0 / 335872), unstable connection?
22:44:56: RTMPPublisher::SocketLoop: Stalled for 1578 ms to write 333085 bytes (buffer: 0 / 335872), unstable connection?
22:45:01: SharedTexCapture hooked
22:45:42: ------------------------------------------
22:45:42: device: Logitech HD Pro Webcam C910,
22:45:42: device id \\?\usb#vid_046d&pid_0821&mi_02#8&1f9d81a6&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
22:45:42: chosen type: I420, usingFourCC: false, res: 960x720 - 960x720, frameIntervals: 333333-2000000
22:45:42: use buffering: false - 0, fourCC: 'I420'
22:45:42: audio device: Disable,
22:45:42: audio device id Disabled,
22:45:42:
22:45:48: GraphicsCaptureSource::NewCapture: eliminating old capture
22:45:48: SharedTexCapture hooked
22:46:18: GraphicsCaptureSource::NewCapture: eliminating old capture
22:46:18: SharedTexCapture hooked
22:46:55: GraphicsCaptureSource::NewCapture: eliminating old capture
22:46:55: SharedTexCapture hooked
22:50:43: RTMPPublisher::SocketLoop: Stalled for 1589 ms to write 335333 bytes (buffer: 0 / 335872), unstable connection?
22:57:14: GraphicsCaptureSource::NewCapture: eliminating old capture
22:57:14: SharedTexCapture hooked
23:03:17: RTMPPublisher::SocketLoop: Stalled for 1582 ms to write 333961 bytes (buffer: 0 / 335872), unstable connection?
23:05:48: RTMPPublisher::SocketLoop: Stalled for 1607 ms to write 333649 bytes (buffer: 0 / 335872), unstable connection?
23:07:58: Total frames encoded: 43564, total frames duplicated: 80 (0.18%)
23:07:58: Total frames rendered: 43544, number of late frames: 4 (0.01%) (it's okay for some frames to be late)
23:08:00: RTMPPublisher::SocketLoop: Graceful loop exit
23:08:02: Average send payload: 295233 bytes, average send interval: 1046 ms
23:08:02: Number of times waited to send: 1201, Waited for a total of 4475369 bytes
23:08:02: Number of b-frames dropped: 2778 (6.4%), Number of p-frames dropped: 6199 (14%), Total 8977 (21%)
23:08:02: Number of bytes sent: 409193151
23:08:02:
23:08:02: Profiler time results:
23:08:02:
23:08:02: ==============================================================
23:08:02: video thread frame - [100%] [avg time: 0.705 ms] [children: 24.5%] [unaccounted: 75.5%]
23:08:02: | scene->Preprocess - [5.25%] [avg time: 0.037 ms]
23:08:02: | GPU download and conversion - [19.3%] [avg time: 0.136 ms] [children: 12.5%] [unaccounted: 6.81%]
23:08:02: | | flush - [10.1%] [avg time: 0.071 ms]
23:08:02: | | CopyResource - [2.27%] [avg time: 0.016 ms]
23:08:02: | | conversion to 4:2:0 - [0.142%] [avg time: 0.001 ms]
23:08:02: Convert444Threads - [100%] [avg time: 0.339 ms] [children: 97.6%] [unaccounted: 2.36%]
23:08:02: | Convert444toNV12 - [97.6%] [avg time: 0.331 ms]
23:08:02: encoder thread frame - [100%] [avg time: 0.746 ms]
23:08:02: ==============================================================
23:08:02:
23:08:02:
23:08:02: Profiler CPU results:
23:08:02:
23:08:02: ==============================================================
23:08:02: video thread frame - [cpu time: avg 0.073 ms, total 3198.02 ms] [avg calls per frame: 1]
23:08:02: | scene->Preprocess - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
23:08:02: | GPU download and conversion - [cpu time: avg 0.013 ms, total 577.203 ms] [avg calls per frame: 1]
23:08:02: | | flush - [cpu time: avg 0.008 ms, total 358.802 ms] [avg calls per frame: 1]
23:08:02: | | CopyResource - [cpu time: avg 0.002 ms, total 124.801 ms] [avg calls per frame: 1]
23:08:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
23:08:02: Convert444Threads - [cpu time: avg 0.205 ms, total 17877.7 ms] [avg calls per frame: 2]
23:08:02: | Convert444toNV12 - [cpu time: avg 0.202 ms, total 17659.3 ms] [avg calls per frame: 2]
23:08:02: encoder thread frame - [cpu time: avg 0.044 ms, total 1918.81 ms] [avg calls per frame: 1]
23:08:02: ==============================================================
23:08:02:
23:08:02: =====Stream End: 2013-12-09, 23:08:02=================================================
23:08:21: =====Stream Start: 2013-12-09, 23:08:21===============================================
23:08:21: Multithreaded optimizations: On
23:08:21: Base resolution: 1920x1080
23:08:21: Output resolution: 1280x720
23:08:21: ------------------------------------------
23:08:21: Loading up D3D10 on NVIDIA GeForce GTX 660...
23:08:21: ------------------------------------------
23:08:21: Audio Format: 48000hz
23:08:21: Playback device Default
23:08:21: ------------------------------------------
23:08:21: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:08:21: ------------------------------------------
23:08:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
23:08:21: ------------------------------------------
23:08:21: Audio Encoding: AAC
23:08:21: bitrate: 128
23:08:21: Using graphics capture
23:08:21: Scene buffering time set to 400
23:08:21: ------------------------------------------
23:08:21: Video Encoding: x264
23:08:21: fps: 30
23:08:21: width: 1280, height: 720
23:08:21: preset: veryfast
23:08:21: profile: high
23:08:21: keyint: 60
23:08:21: CBR: yes
23:08:21: CFR: yes
23:08:21: max bitrate: 2500
23:08:21: buffer size: 2500
23:08:21: ------------------------------------------
23:08:21: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:08:21: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:08:30: Total frames encoded: 256, total frames duplicated: 0 (0.00%)
23:08:30: Total frames rendered: 261, number of late frames: 1 (0.38%) (it's okay for some frames to be late)
23:08:30:
23:08:30: Profiler time results:
23:08:30:
23:08:30: ==============================================================
23:08:30: video thread frame - [100%] [avg time: 1.04 ms] [children: 7.88%] [unaccounted: 92.1%]
23:08:30: | scene->Preprocess - [0.0962%] [avg time: 0.001 ms]
23:08:30: | GPU download and conversion - [7.79%] [avg time: 0.081 ms] [children: 7.31%] [unaccounted: 0.481%]
23:08:30: | | flush - [5.1%] [avg time: 0.053 ms]
23:08:30: | | CopyResource - [2.02%] [avg time: 0.021 ms]
23:08:30: | | conversion to 4:2:0 - [0.192%] [avg time: 0.002 ms]
23:08:30: Convert444Threads - [100%] [avg time: 0.452 ms] [children: 99.1%] [unaccounted: 0.885%]
23:08:30: | Convert444toNV12 - [99.1%] [avg time: 0.448 ms]
23:08:30: encoder thread frame - [100%] [avg time: 0.996 ms]
23:08:30: ==============================================================
23:08:30:
23:08:30:
23:08:30: Profiler CPU results:
23:08:30:
23:08:30: ==============================================================
23:08:30: video thread frame - [cpu time: avg 0.358 ms, total 93.6 ms] [avg calls per frame: 1]
23:08:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:08:30: | GPU download and conversion - [cpu time: avg 0.059 ms, total 15.6 ms] [avg calls per frame: 1]
23:08:30: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:08:30: | | CopyResource - [cpu time: avg 0.063 ms, total 15.6 ms] [avg calls per frame: 1]
23:08:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:08:30: Convert444Threads - [cpu time: avg 0.477 ms, total 234 ms] [avg calls per frame: 2]
23:08:30: | Convert444toNV12 - [cpu time: avg 0.477 ms, total 234 ms] [avg calls per frame: 2]
23:08:30: encoder thread frame - [cpu time: avg 0.575 ms, total 140.4 ms] [avg calls per frame: 1]
23:08:30: ==============================================================
23:08:30:
23:08:30: =====Stream End: 2013-12-09, 23:08:30=================================================
Last game capture log:
2013-12-09, 22:45:01: we're booting up:
22:45:01: D3D9 Present
22:45:01: (half life scientist) everything.. seems to be in order
22:45:01: D3D9EndScene called
22:45:01: D3DPRESENT_PARAMETERS {
22:45:01: BackBufferWidth: 1920
22:45:01: BackBufferHeight: 1080
22:45:01: BackBufferFormat: D3DFMT_A8R8G8B8
22:45:01: BackBufferCount: 1
22:45:01: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:01: MultiSampleQuality: 0
22:45:01: SwapEffect: D3DSWAPEFFECT_DISCARD
22:45:01: hDeviceWindow: 3737914
22:45:01: Windowed: false
22:45:01: EnableAutoDepthStencil: false
22:45:01: AutoDepthStencilFormat: D3DFMT_UNKNOWN
22:45:01: Flags: None
22:45:01: FullScreen_RefreshRateInHz: 59
22:45:01: PresentationInterval: 2147483648
22:45:01: };
22:45:01: successfully set up d3d9 hooks
22:45:01: D3D9SwapPresent called
22:45:01: DoD3D9GPUHook: success
22:45:02: D3DSURFACE_DESC {
22:45:02: Format: D3DFMT_A8R8G8B8
22:45:02: Type: D3DRTYPE_SURFACE
22:45:02: Usage: D3DUSAGE_RENDERTARGET
22:45:02: Pool: D3DPOOL_DEFAULT
22:45:02: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:02: MultiSampleQuality: 0
22:45:02: Width: 1920
22:45:02: Height: 1080
22:45:02: };
22:45:02: successfully capturing d3d9 frames via GPU
22:45:48: D3D9Reset called
22:45:48: ---------------------- Cleared D3D9 Capture ----------------------
22:45:48: successfully set up d3d9 hooks
22:45:48: D3D9Reset called
22:45:48: ---------------------- Cleared D3D9 Capture ----------------------
22:45:48: successfully set up d3d9 hooks
22:45:48: D3D9EndScene called
22:45:48: D3D9SwapPresent called
22:45:48: DoD3D9GPUHook: success
22:45:48: D3DSURFACE_DESC {
22:45:48: Format: D3DFMT_A8R8G8B8
22:45:48: Type: D3DRTYPE_SURFACE
22:45:48: Usage: D3DUSAGE_RENDERTARGET
22:45:48: Pool: D3DPOOL_DEFAULT
22:45:48: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:48: MultiSampleQuality: 0
22:45:48: Width: 1920
22:45:48: Height: 1080
22:45:48: };
22:45:48: successfully capturing d3d9 frames via GPU
22:46:18: D3D9Reset called
22:46:18: ---------------------- Cleared D3D9 Capture ----------------------
22:46:18: successfully set up d3d9 hooks
22:46:18: D3D9Reset called
22:46:18: ---------------------- Cleared D3D9 Capture ----------------------
22:46:18: successfully set up d3d9 hooks
22:46:18: D3D9EndScene called
22:46:18: D3D9SwapPresent called
22:46:18: DoD3D9GPUHook: success
22:46:18: D3DSURFACE_DESC {
22:46:18: Format: D3DFMT_A8R8G8B8
22:46:18: Type: D3DRTYPE_SURFACE
22:46:18: Usage: D3DUSAGE_RENDERTARGET
22:46:18: Pool: D3DPOOL_DEFAULT
22:46:18: MultiSampleType: D3DMULTISAMPLE_NONE
22:46:18: MultiSampleQuality: 0
22:46:18: Width: 1920
22:46:18: Height: 1080
22:46:18: };
22:46:18: successfully capturing d3d9 frames via GPU
22:46:55: D3D9Reset called
22:46:55: ---------------------- Cleared D3D9 Capture ----------------------
22:46:55: successfully set up d3d9 hooks
22:46:55: D3D9Reset called
22:46:55: ---------------------- Cleared D3D9 Capture ----------------------
22:46:55: successfully set up d3d9 hooks
22:46:55: D3D9EndScene called
22:46:55: D3D9SwapPresent called
22:46:55: DoD3D9GPUHook: success
22:46:55: D3DSURFACE_DESC {
22:46:55: Format: D3DFMT_A8R8G8B8
22:46:55: Type: D3DRTYPE_SURFACE
22:46:55: Usage: D3DUSAGE_RENDERTARGET
22:46:55: Pool: D3DPOOL_DEFAULT
22:46:55: MultiSampleType: D3DMULTISAMPLE_NONE
22:46:55: MultiSampleQuality: 0
22:46:55: Width: 1920
22:46:55: Height: 1080
22:46:55: };
22:46:55: successfully capturing d3d9 frames via GPU
22:57:12: D3D9Reset called
22:57:13: ---------------------- Cleared D3D9 Capture ----------------------
22:57:13: successfully set up d3d9 hooks
22:57:13: D3D9Reset called
22:57:13: ---------------------- Cleared D3D9 Capture ----------------------
22:57:13: successfully set up d3d9 hooks
22:57:14: D3D9EndScene called
22:57:14: D3D9SwapPresent called
22:57:14: DoD3D9GPUHook: success
22:57:14: D3DSURFACE_DESC {
22:57:14: Format: D3DFMT_A8R8G8B8
22:57:14: Type: D3DRTYPE_SURFACE
22:57:14: Usage: D3DUSAGE_RENDERTARGET
22:57:14: Pool: D3DPOOL_DEFAULT
22:57:14: MultiSampleType: D3DMULTISAMPLE_NONE
22:57:14: MultiSampleQuality: 0
22:57:14: Width: 1920
22:57:14: Height: 1080
22:57:14: };
22:57:14: successfully capturing d3d9 frames via GPU
23:07:58: ---------------------- Cleared D3D9 Capture ----------------------
23:07:58: D3D9EndScene called
23:07:58: D3D9SwapPresent called