I have 75d\75u, when I stream and I am getting jumpy video playback as seen in this http://www.twitch.tv/mrzuru/b/588007292 . I get 60+ FPS when playing and bitrate is 3500. Aero disabled, hardware is more than competent. So I'm not sure what else it could be. CBR and CFR enabled.
10:24:33: Open Broadcaster Software v0.637b - 32bit (´・ω・`)
10:24:33: -------------------------------
10:24:33: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
10:24:33: CPU Speed: 3392MHz
10:24:33: Physical Memory: 4095MB Total, 4095MB Free
10:24:33: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
10:24:33: monitor 1: pos={0, 0}, size={1680, 1050}
10:24:33: Windows Version: 6.1 Build 7601 S
10:24:33: Aero is Disabled
10:24:33: -------------------------------
10:24:33: OBS Modules:
10:24:33: Base Address Module
10:24:33: 00BB0000 OBS.exe
10:24:33: 556B0000 OBSApi.dll
10:24:33: 65E90000 DShowPlugin.dll
10:24:33: 55680000 GraphicsCapture.dll
10:24:33: 55650000 NoiseGate.dll
10:24:33: 55630000 PSVPlugin.dll
10:24:33: ------------------------------------------
10:24:33: Adapter 1
10:24:33: Video Adapter: NVIDIA GeForce GTX 760
10:24:33: Video Adapter Dedicated Video Memory: 2087387136
10:24:33: Video Adapter Shared System Memory: 2147807232
10:24:33: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
10:24:33: ------------------------------------------
10:24:33: Adapter 2
10:24:33: Video Adapter: Intel(R) HD Graphics 4600
10:24:33: Video Adapter Dedicated Video Memory: 67108864
10:24:33: Video Adapter Shared System Memory: 1711276032
10:24:33: =====Stream Start: 2014-11-12, 10:24:33===============================================
10:24:33: Multithreaded optimizations: On
10:24:33: Base resolution: 1680x1050
10:24:33: Output resolution: 1680x1050
10:24:33: ------------------------------------------
10:24:33: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
10:24:33: ------------------------------------------
10:24:33: Audio Format: 48000 Hz
10:24:33: ------------------------------------------
10:24:33: Audio Channels: 2 Ch
10:24:33: Playback device Default
10:24:33: ------------------------------------------
10:24:33: Using desktop audio input: Speakers (Sound Blaster Recon3Di)
10:24:33: Global Audio time adjust: 0
10:24:33: Using 5.1 speaker setup
10:24:33: ------------------------------------------
10:24:33: Using auxilary audio input: Microphone (Sound Blaster Recon3Di)
10:24:33: Mic time offset: 0
10:24:33: ------------------------------------------
10:24:33: Audio Encoding: AAC
10:24:33: bitrate: 128
10:24:33: Using graphics capture
10:24:33: Using graphics capture
10:24:33: Trying to hook process: ffxiv.exe
10:24:33: Scene buffering time set to 700
10:24:33: x264: MB rate (415800) > level limit (245760)
10:24:34: ------------------------------------------
10:24:34: Video Encoding: x264
10:24:34: fps: 60
10:24:34: width: 1680, height: 1050
10:24:34: preset: veryfast
10:24:34: profile: main
10:24:34: keyint: 120
10:24:34: CBR: yes
10:24:34: CFR: yes
10:24:34: max bitrate: 3500
10:24:34: buffer size: 3500
10:24:34: ------------------------------------------
10:24:34: SharedTexCapture hooked
10:24:34: Audio timestamp for device 'Microphone (Sound Blaster Recon3Di)' was behind target timestamp by 4638930
10:24:35: Using RTMP service: Twitch
10:24:35: Server selection: rtmp://live.twitch.tv/app
10:24:35: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
10:24:35: Completed handshake with rtmp://live.twitch.tv/app in 100 ms.
10:24:36: SO_SNDBUF was at 8192
10:24:36: SO_SNDBUF is now 65536
10:24:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 26079 / 463872)
10:24:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 6811 / 463872)
10:24:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
10:30:14: CUDA loaded successfully
10:30:14: 1 CUDA capable devices found
10:30:14: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
10:31:13: FlushBufferedVideo: Flushing 29 packets over 467 ms
10:31:14: Total frames encoded: 23955, total frames duplicated: 687 (2.87%)
10:31:14: Number of frames skipped due to encoder lag: 228 (0.95%)
10:31:14: Total frames rendered: 23716, number of late frames: 48 (0.20%) (it's okay for some frames to be late)
10:31:14: ~RTMPPublisher: Packet flush completed in 89 ms
10:31:14: ~RTMPPublisher: Send thread terminated in 2 ms
10:31:14: RTMPPublisher::SocketLoop: Graceful loop exit
10:31:14: ~RTMPPublisher: Socket thread terminated in 2 ms
10:31:14:
10:31:14: Profiler time results:
10:31:14:
10:31:14: ==============================================================
10:31:14: video thread frame - [100%] [avg time: 1.073 ms] [children: 75.6%] [unaccounted: 24.4%]
10:31:14: | scene->Preprocess - [0.186%] [avg time: 0.002 ms]
10:31:14: | GPU download and conversion - [75.4%] [avg time: 0.809 ms] [children: 61%] [unaccounted: 14.4%]
10:31:14: | | flush - [38%] [avg time: 0.408 ms]
10:31:14: | | CopyResource - [22.6%] [avg time: 0.243 ms]
10:31:14: | | conversion to 4:2:0 - [0.28%] [avg time: 0.003 ms]
10:31:14: Convert444Threads - [100%] [avg time: 2.129 ms] [children: 99.5%] [unaccounted: 0.47%]
10:31:14: | Convert444toNV12 - [99.5%] [avg time: 2.119 ms]
10:31:14: encoder thread frame - [100%] [avg time: 3.206 ms] [children: 1.47%] [unaccounted: 98.5%]
10:31:14: | sending stuff out - [1.47%] [avg time: 0.047 ms]
10:31:14: ==============================================================
10:31:14:
10:31:14:
10:31:14: Profiler CPU results:
10:31:14:
10:31:14: ==============================================================
10:31:14: video thread frame - [cpu time: avg 0.119 ms, total 2823.62 ms] [avg calls per frame: 1]
10:31:14: | scene->Preprocess - [cpu time: avg 0 ms, total 15.601 ms] [avg calls per frame: 1]
10:31:14: | GPU download and conversion - [cpu time: avg 0.074 ms, total 1778.41 ms] [avg calls per frame: 1]
10:31:14: | | flush - [cpu time: avg 0.066 ms, total 1575.61 ms] [avg calls per frame: 1]
10:31:14: | | CopyResource - [cpu time: avg 0.002 ms, total 62.4 ms] [avg calls per frame: 1]
10:31:14: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 46.801 ms] [avg calls per frame: 1]
10:31:14: Convert444Threads - [cpu time: avg 1.825 ms, total 86424.6 ms] [avg calls per frame: 2]
10:31:14: | Convert444toNV12 - [cpu time: avg 1.822 ms, total 86268.6 ms] [avg calls per frame: 2]
10:31:14: encoder thread frame - [cpu time: avg 2.144 ms, total 51308.7 ms] [avg calls per frame: 1]
10:31:14: | sending stuff out - [cpu time: avg 0.036 ms, total 873.604 ms] [avg calls per frame: 1]
10:31:14: ==============================================================
10:31:14:
10:31:14: =====Stream End: 2014-11-12, 10:31:14=================================================
10:31:14: ~RTMPPublisher: Final socket shutdown completed in 50 ms
10:31:14: Average send payload: 6904 bytes, average send interval: 15 ms
10:31:14: Number of times waited to send: 0, Waited for a total of 0 bytes
10:31:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:31:14: Number of bytes sent: 180733250
10:49:15: Terminating 0x514
10:49:15: Terminating 0x18d0
Last game capture log:
2014-11-12, 10:24:33: we're booting up:
10:24:33: CaptureThread: attached to process ffxiv.exe
10:24:34: D3D9 Present
10:24:34: DXGI Present
10:24:34: (half life scientist) everything.. seems to be in order
10:24:34: D3D9EndScene called
10:24:34: D3DPRESENT_PARAMETERS {
10:24:34: BackBufferWidth: 1
10:24:34: BackBufferHeight: 1
10:24:34: BackBufferFormat: D3DFMT_X8R8G8B8
10:24:34: BackBufferCount: 1
10:24:34: MultiSampleType: D3DMULTISAMPLE_NONE
10:24:34: MultiSampleQuality: 0
10:24:34: SwapEffect: D3DSWAPEFFECT_DISCARD
10:24:34: hDeviceWindow: 329492
10:24:34: Windowed: true
10:24:34: EnableAutoDepthStencil: false
10:24:34: AutoDepthStencilFormat: D3DFMT_UNKNOWN
10:24:34: Flags: None
10:24:34: FullScreen_RefreshRateInHz: 0
10:24:34: PresentationInterval: 2147483648
10:24:34: };
10:24:34: successfully set up d3d9 hooks
10:24:34: D3D9SwapPresent called
10:24:34: DoD3D9GPUHook: success
10:24:34: D3DSURFACE_DESC {
10:24:34: Format: D3DFMT_X8R8G8B8
10:24:34: Type: D3DRTYPE_SURFACE
10:24:34: Usage: D3DUSAGE_RENDERTARGET
10:24:34: Pool: D3DPOOL_DEFAULT
10:24:34: MultiSampleType: D3DMULTISAMPLE_NONE
10:24:34: MultiSampleQuality: 0
10:24:34: Width: 1618
10:24:34: Height: 1028
10:24:34: };
10:24:34: successfully capturing d3d9 frames via GPU
10:25:14: DirectDraw Present
10:31:14: ---------------------- Cleared D3D9 Capture ----------------------
10:31:14: D3D9EndScene called
10:31:14: D3D9SwapPresent called
10:24:33: -------------------------------
10:24:33: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
10:24:33: CPU Speed: 3392MHz
10:24:33: Physical Memory: 4095MB Total, 4095MB Free
10:24:33: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
10:24:33: monitor 1: pos={0, 0}, size={1680, 1050}
10:24:33: Windows Version: 6.1 Build 7601 S
10:24:33: Aero is Disabled
10:24:33: -------------------------------
10:24:33: OBS Modules:
10:24:33: Base Address Module
10:24:33: 00BB0000 OBS.exe
10:24:33: 556B0000 OBSApi.dll
10:24:33: 65E90000 DShowPlugin.dll
10:24:33: 55680000 GraphicsCapture.dll
10:24:33: 55650000 NoiseGate.dll
10:24:33: 55630000 PSVPlugin.dll
10:24:33: ------------------------------------------
10:24:33: Adapter 1
10:24:33: Video Adapter: NVIDIA GeForce GTX 760
10:24:33: Video Adapter Dedicated Video Memory: 2087387136
10:24:33: Video Adapter Shared System Memory: 2147807232
10:24:33: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
10:24:33: ------------------------------------------
10:24:33: Adapter 2
10:24:33: Video Adapter: Intel(R) HD Graphics 4600
10:24:33: Video Adapter Dedicated Video Memory: 67108864
10:24:33: Video Adapter Shared System Memory: 1711276032
10:24:33: =====Stream Start: 2014-11-12, 10:24:33===============================================
10:24:33: Multithreaded optimizations: On
10:24:33: Base resolution: 1680x1050
10:24:33: Output resolution: 1680x1050
10:24:33: ------------------------------------------
10:24:33: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
10:24:33: ------------------------------------------
10:24:33: Audio Format: 48000 Hz
10:24:33: ------------------------------------------
10:24:33: Audio Channels: 2 Ch
10:24:33: Playback device Default
10:24:33: ------------------------------------------
10:24:33: Using desktop audio input: Speakers (Sound Blaster Recon3Di)
10:24:33: Global Audio time adjust: 0
10:24:33: Using 5.1 speaker setup
10:24:33: ------------------------------------------
10:24:33: Using auxilary audio input: Microphone (Sound Blaster Recon3Di)
10:24:33: Mic time offset: 0
10:24:33: ------------------------------------------
10:24:33: Audio Encoding: AAC
10:24:33: bitrate: 128
10:24:33: Using graphics capture
10:24:33: Using graphics capture
10:24:33: Trying to hook process: ffxiv.exe
10:24:33: Scene buffering time set to 700
10:24:33: x264: MB rate (415800) > level limit (245760)
10:24:34: ------------------------------------------
10:24:34: Video Encoding: x264
10:24:34: fps: 60
10:24:34: width: 1680, height: 1050
10:24:34: preset: veryfast
10:24:34: profile: main
10:24:34: keyint: 120
10:24:34: CBR: yes
10:24:34: CFR: yes
10:24:34: max bitrate: 3500
10:24:34: buffer size: 3500
10:24:34: ------------------------------------------
10:24:34: SharedTexCapture hooked
10:24:34: Audio timestamp for device 'Microphone (Sound Blaster Recon3Di)' was behind target timestamp by 4638930
10:24:35: Using RTMP service: Twitch
10:24:35: Server selection: rtmp://live.twitch.tv/app
10:24:35: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
10:24:35: Completed handshake with rtmp://live.twitch.tv/app in 100 ms.
10:24:36: SO_SNDBUF was at 8192
10:24:36: SO_SNDBUF is now 65536
10:24:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 26079 / 463872)
10:24:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 6811 / 463872)
10:24:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
10:30:14: CUDA loaded successfully
10:30:14: 1 CUDA capable devices found
10:30:14: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
10:31:13: FlushBufferedVideo: Flushing 29 packets over 467 ms
10:31:14: Total frames encoded: 23955, total frames duplicated: 687 (2.87%)
10:31:14: Number of frames skipped due to encoder lag: 228 (0.95%)
10:31:14: Total frames rendered: 23716, number of late frames: 48 (0.20%) (it's okay for some frames to be late)
10:31:14: ~RTMPPublisher: Packet flush completed in 89 ms
10:31:14: ~RTMPPublisher: Send thread terminated in 2 ms
10:31:14: RTMPPublisher::SocketLoop: Graceful loop exit
10:31:14: ~RTMPPublisher: Socket thread terminated in 2 ms
10:31:14:
10:31:14: Profiler time results:
10:31:14:
10:31:14: ==============================================================
10:31:14: video thread frame - [100%] [avg time: 1.073 ms] [children: 75.6%] [unaccounted: 24.4%]
10:31:14: | scene->Preprocess - [0.186%] [avg time: 0.002 ms]
10:31:14: | GPU download and conversion - [75.4%] [avg time: 0.809 ms] [children: 61%] [unaccounted: 14.4%]
10:31:14: | | flush - [38%] [avg time: 0.408 ms]
10:31:14: | | CopyResource - [22.6%] [avg time: 0.243 ms]
10:31:14: | | conversion to 4:2:0 - [0.28%] [avg time: 0.003 ms]
10:31:14: Convert444Threads - [100%] [avg time: 2.129 ms] [children: 99.5%] [unaccounted: 0.47%]
10:31:14: | Convert444toNV12 - [99.5%] [avg time: 2.119 ms]
10:31:14: encoder thread frame - [100%] [avg time: 3.206 ms] [children: 1.47%] [unaccounted: 98.5%]
10:31:14: | sending stuff out - [1.47%] [avg time: 0.047 ms]
10:31:14: ==============================================================
10:31:14:
10:31:14:
10:31:14: Profiler CPU results:
10:31:14:
10:31:14: ==============================================================
10:31:14: video thread frame - [cpu time: avg 0.119 ms, total 2823.62 ms] [avg calls per frame: 1]
10:31:14: | scene->Preprocess - [cpu time: avg 0 ms, total 15.601 ms] [avg calls per frame: 1]
10:31:14: | GPU download and conversion - [cpu time: avg 0.074 ms, total 1778.41 ms] [avg calls per frame: 1]
10:31:14: | | flush - [cpu time: avg 0.066 ms, total 1575.61 ms] [avg calls per frame: 1]
10:31:14: | | CopyResource - [cpu time: avg 0.002 ms, total 62.4 ms] [avg calls per frame: 1]
10:31:14: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 46.801 ms] [avg calls per frame: 1]
10:31:14: Convert444Threads - [cpu time: avg 1.825 ms, total 86424.6 ms] [avg calls per frame: 2]
10:31:14: | Convert444toNV12 - [cpu time: avg 1.822 ms, total 86268.6 ms] [avg calls per frame: 2]
10:31:14: encoder thread frame - [cpu time: avg 2.144 ms, total 51308.7 ms] [avg calls per frame: 1]
10:31:14: | sending stuff out - [cpu time: avg 0.036 ms, total 873.604 ms] [avg calls per frame: 1]
10:31:14: ==============================================================
10:31:14:
10:31:14: =====Stream End: 2014-11-12, 10:31:14=================================================
10:31:14: ~RTMPPublisher: Final socket shutdown completed in 50 ms
10:31:14: Average send payload: 6904 bytes, average send interval: 15 ms
10:31:14: Number of times waited to send: 0, Waited for a total of 0 bytes
10:31:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:31:14: Number of bytes sent: 180733250
10:49:15: Terminating 0x514
10:49:15: Terminating 0x18d0
Last game capture log:
2014-11-12, 10:24:33: we're booting up:
10:24:33: CaptureThread: attached to process ffxiv.exe
10:24:34: D3D9 Present
10:24:34: DXGI Present
10:24:34: (half life scientist) everything.. seems to be in order
10:24:34: D3D9EndScene called
10:24:34: D3DPRESENT_PARAMETERS {
10:24:34: BackBufferWidth: 1
10:24:34: BackBufferHeight: 1
10:24:34: BackBufferFormat: D3DFMT_X8R8G8B8
10:24:34: BackBufferCount: 1
10:24:34: MultiSampleType: D3DMULTISAMPLE_NONE
10:24:34: MultiSampleQuality: 0
10:24:34: SwapEffect: D3DSWAPEFFECT_DISCARD
10:24:34: hDeviceWindow: 329492
10:24:34: Windowed: true
10:24:34: EnableAutoDepthStencil: false
10:24:34: AutoDepthStencilFormat: D3DFMT_UNKNOWN
10:24:34: Flags: None
10:24:34: FullScreen_RefreshRateInHz: 0
10:24:34: PresentationInterval: 2147483648
10:24:34: };
10:24:34: successfully set up d3d9 hooks
10:24:34: D3D9SwapPresent called
10:24:34: DoD3D9GPUHook: success
10:24:34: D3DSURFACE_DESC {
10:24:34: Format: D3DFMT_X8R8G8B8
10:24:34: Type: D3DRTYPE_SURFACE
10:24:34: Usage: D3DUSAGE_RENDERTARGET
10:24:34: Pool: D3DPOOL_DEFAULT
10:24:34: MultiSampleType: D3DMULTISAMPLE_NONE
10:24:34: MultiSampleQuality: 0
10:24:34: Width: 1618
10:24:34: Height: 1028
10:24:34: };
10:24:34: successfully capturing d3d9 frames via GPU
10:25:14: DirectDraw Present
10:31:14: ---------------------- Cleared D3D9 Capture ----------------------
10:31:14: D3D9EndScene called
10:31:14: D3D9SwapPresent called