So I used this software in the last build of iRacing with no issues, as well as a little bit during the new season. However, quite suddenly I've experienced massive drops in frames when both previewing, and attempting to stream.
I've done plenty of experimentation; originally OBS was set to record both monitor and game and this gave me no issue until recently. I've tried disabling monitor capture, lowering bit rates, new servers, everything that the sticky post at the top of this forum has suggested with zero result.
Now, when I say frame rate drop I'm not talking 20-30. I'm talking a drop of 100+ fps. I normally run iRacing at 120 fps.
Not really sure what the problem could be. Log file will be posted. Below as well are specs for my rig.
Mainboard: MSI Z77 MPower MS-7751
CPU: Intel i7 3770K (overclocked to 4.5ghz)
SPD: Corsair PC3-10799H Dual-Channel 8gb @ 1800mhz
GPU: Nvida GTX 460SC 1GB (no overclock)
Log File is below:
I've done plenty of experimentation; originally OBS was set to record both monitor and game and this gave me no issue until recently. I've tried disabling monitor capture, lowering bit rates, new servers, everything that the sticky post at the top of this forum has suggested with zero result.
Now, when I say frame rate drop I'm not talking 20-30. I'm talking a drop of 100+ fps. I normally run iRacing at 120 fps.
Not really sure what the problem could be. Log file will be posted. Below as well are specs for my rig.
Mainboard: MSI Z77 MPower MS-7751
CPU: Intel i7 3770K (overclocked to 4.5ghz)
SPD: Corsair PC3-10799H Dual-Channel 8gb @ 1800mhz
GPU: Nvida GTX 460SC 1GB (no overclock)
Log File is below:
Code:
18:20:24: Settings::Video: Disabling Aero
18:20:58: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
18:20:58: -------------------------------
18:20:58: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
18:20:58: CPU Speed: 3518MHz
18:20:58: Physical Memory: 4095MB Total, 4095MB Free
18:20:58: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
18:20:58: monitor 1: pos={0, 0}, size={1920, 1080}
18:20:58: monitor 2: pos={1920, 156}, size={1366, 768}
18:20:58: Windows Version: 6.0 Build 6002 S
18:20:58: Aero is Disabled
18:20:58: -------------------------------
18:20:58: OBS Modules:
18:20:58: Base Address Module
18:20:58: 013B0000 OBS.exe
18:20:58: 65DA0000 OBSApi.dll
18:20:58: 66340000 DShowPlugin.dll
18:20:58: 67580000 GraphicsCapture.dll
18:20:58: 67FF0000 NoiseGate.dll
18:20:58: 66320000 PSVPlugin.dll
18:20:58: ------------------------------------------
18:20:58: Adapter 1
18:20:58: Video Adapter: NVIDIA GeForce GTX 460 v2
18:20:58: Video Adapter Dedicated Video Memory: 1025179648
18:20:58: Video Adapter Shared System Memory: 3221372928
18:20:58: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:20:58: Video Adapter Output 2: pos={1920, 156}, size={1366, 768}, attached=true
18:20:58: =====Stream Start: 2014-02-13, 18:20:58===============================================
18:20:58: Multithreaded optimizations: On
18:20:58: Base resolution: 1920x1080
18:20:58: Output resolution: 960x540
18:20:58: ------------------------------------------
18:20:58: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:20:58: ------------------------------------------
18:20:58: Audio Format: 44100hz
18:20:58: Playback device Default
18:20:58: ------------------------------------------
18:20:58: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:20:58: ------------------------------------------
18:20:58: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:20:58: ------------------------------------------
18:20:58: Audio Encoding: AAC
18:20:58: bitrate: 96
18:20:58: Using graphics capture
18:20:58: Using Monitor Capture
18:20:58: Scene buffering time set to 700
18:20:58: ------------------------------------------
18:20:58: Video Encoding: x264
18:20:58: fps: 30
18:20:58: width: 960, height: 540
18:20:58: preset: veryfast
18:20:58: profile: main
18:20:58: keyint: 60
18:20:58: CBR: yes
18:20:58: CFR: yes
18:20:58: max bitrate: 2000
18:20:58: buffer size: 2000
18:20:58: ------------------------------------------
18:21:00: GetQPCTimeNS: WTF, clock went backwards! 10095558534 < 10095558582
18:21:08: using memory capture
18:21:18: GetQPCTimeNS: WTF, clock went backwards! 10344207889 < 10344207950
18:21:19: GetQPCTimeNS: WTF, clock went backwards! 10367605440 < 10367605476
18:21:22: GetQPCTimeNS: WTF, clock went backwards! 10411980275 < 10411980399
18:21:26: GetQPCTimeNS: WTF, clock went backwards! 10465432897 < 10465432940
18:21:47: GetQPCTimeNS: WTF, clock went backwards! 10764685635 < 10764685686
18:21:53: GetQPCTimeNS: WTF, clock went backwards! 10846778176 < 10846778657
18:21:55: GetQPCTimeNS: WTF, clock went backwards! 10879237658 < 10879237710
18:21:55: GetQPCTimeNS: WTF, clock went backwards! 10883532993 < 10883533036
18:21:56: GetQPCTimeNS: WTF, clock went backwards! 10894988596 < 10894988641
18:22:02: GetQPCTimeNS: WTF, clock went backwards! 10975160604 < 10975160648
18:22:03: GetQPCTimeNS: WTF, clock went backwards! 10989479594 < 10989479629
18:22:03: GetQPCTimeNS: WTF, clock went backwards! 10999030138 < 10999030190
18:22:12: GetQPCTimeNS: WTF, clock went backwards! 11116918707 < 11116918766
18:22:17: Total frames encoded: 2339, total frames duplicated: 19 (0.81%)
18:22:17: Total frames rendered: 2336, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
18:22:17:
18:22:17: Profiler time results:
18:22:17:
18:22:17: ==============================================================
18:22:17: video thread frame - [100%] [avg time: 5.33 ms] [children: 67.9%] [unaccounted: 32.1%]
18:22:17: | scene->Preprocess - [67%] [avg time: 3.57 ms]
18:22:17: | GPU download and conversion - [0.882%] [avg time: 0.047 ms] [children: 0.732%] [unaccounted: 0.15%]
18:22:17: | | flush - [0.488%] [avg time: 0.026 ms]
18:22:17: | | CopyResource - [0.206%] [avg time: 0.011 ms]
18:22:17: | | conversion to 4:2:0 - [0.0375%] [avg time: 0.002 ms]
18:22:17: Convert444Thread - [100%] [avg time: 0.3 ms] [children: 98.7%] [unaccounted: 1.33%]
18:22:17: | Convert444toNV12 - [98.7%] [avg time: 0.296 ms]
18:22:17: encoder thread frame - [100%] [avg time: 0.502 ms]
18:22:17: ==============================================================
18:22:17:
18:22:17:
18:22:17: Profiler CPU results:
18:22:17:
18:22:17: ==============================================================
18:22:17: video thread frame - [cpu time: avg 2.41 ms, total 5631.64 ms] [avg calls per frame: 1]
18:22:17: | scene->Preprocess - [cpu time: avg 1.328 ms, total 3104.43 ms] [avg calls per frame: 1]
18:22:17: | GPU download and conversion - [cpu time: avg 0.013 ms, total 31.201 ms] [avg calls per frame: 1]
18:22:17: | | flush - [cpu time: avg 0.013 ms, total 31.201 ms] [avg calls per frame: 1]
18:22:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:22:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:22:17: Convert444Thread - [cpu time: avg 0.31 ms, total 717.604 ms] [avg calls per frame: 1]
18:22:17: | Convert444toNV12 - [cpu time: avg 0.31 ms, total 717.604 ms] [avg calls per frame: 1]
18:22:17: encoder thread frame - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
18:22:17: ==============================================================
18:22:17:
18:22:17: =====Stream End: 2014-02-13, 18:22:17=================================================
18:24:31: =====Stream Start: 2014-02-13, 18:24:31===============================================
18:24:31: Multithreaded optimizations: On
18:24:31: Base resolution: 1920x1080
18:24:31: Output resolution: 960x540
18:24:31: ------------------------------------------
18:24:31: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:24:31: ------------------------------------------
18:24:31: Audio Format: 44100hz
18:24:31: Playback device Default
18:24:31: ------------------------------------------
18:24:31: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:24:31: ------------------------------------------
18:24:31: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:24:31: ------------------------------------------
18:24:31: Audio Encoding: AAC
18:24:31: bitrate: 128
18:24:31: Using graphics capture
18:24:31: Using Monitor Capture
18:24:31: Scene buffering time set to 700
18:24:31: ------------------------------------------
18:24:31: Video Encoding: x264
18:24:31: fps: 30
18:24:31: width: 960, height: 540
18:24:31: preset: veryfast
18:24:31: profile: main
18:24:31: keyint: 60
18:24:31: CBR: yes
18:24:31: CFR: yes
18:24:31: max bitrate: 3300
18:24:31: buffer size: 1800
18:24:31: ------------------------------------------
18:24:31: using memory capture
18:24:35: GraphicsCaptureSource::NewCapture: eliminating old capture
18:24:35: using memory capture
18:24:38: GetQPCTimeNS: WTF, clock went backwards! 13205974884 < 13205974920
18:24:41: GetQPCTimeNS: WTF, clock went backwards! 13258955094 < 13258955147
18:24:52: GetQPCTimeNS: WTF, clock went backwards! 13407385660 < 13407385696
18:24:54: GetQPCTimeNS: WTF, clock went backwards! 13442710909 < 13442710944
18:24:59: GetQPCTimeNS: WTF, clock went backwards! 13508578030 < 13508578080
18:25:10: GetQPCTimeNS: WTF, clock went backwards! 13674191790 < 13674191896
18:25:14: GetQPCTimeNS: WTF, clock went backwards! 13724780596 < 13724780632
18:25:15: GetQPCTimeNS: WTF, clock went backwards! 13735277485 < 13735277544
18:25:26: GetQPCTimeNS: WTF, clock went backwards! 13905658467 < 13905658511
18:25:37: GetQPCTimeNS: WTF, clock went backwards! 14062207914 < 14062207955
18:25:50: GetQPCTimeNS: WTF, clock went backwards! 14235453720 < 14235453765
18:25:52: GetQPCTimeNS: WTF, clock went backwards! 14267442781 < 14267442962
18:25:53: Capture window 0x00030408 invalid or changing, terminating capture
18:26:03: GetQPCTimeNS: WTF, clock went backwards! 14430664348 < 14430664389
18:26:08: using memory capture
18:26:09: GetQPCTimeNS: WTF, clock went backwards! 14509891371 < 14509891414
18:26:10: GetQPCTimeNS: WTF, clock went backwards! 14527074147 < 14527074228
18:26:15: GetQPCTimeNS: WTF, clock went backwards! 14594846913 < 14594847015
18:26:18: GetQPCTimeNS: WTF, clock went backwards! 14640666858 < 14640666964
18:26:27: GetQPCTimeNS: WTF, clock went backwards! 14771442207 < 14771442244
18:26:35: GetQPCTimeNS: WTF, clock went backwards! 14892180196 < 14892180263
18:26:40: GetQPCTimeNS: WTF, clock went backwards! 14965207184 < 14965207220
18:26:41: GetQPCTimeNS: WTF, clock went backwards! 14976189887 < 14976189946
18:26:43: GetQPCTimeNS: WTF, clock went backwards! 15000531906 < 15000532006
18:26:50: Total frames encoded: 4164, total frames duplicated: 32 (0.77%)
18:26:50: Total frames rendered: 4153, number of late frames: 5 (0.12%) (it's okay for some frames to be late)
18:26:51:
18:26:51: Profiler time results:
18:26:51:
18:26:51: ==============================================================
18:26:51: video thread frame - [100%] [avg time: 4.866 ms] [children: 68.5%] [unaccounted: 31.5%]
18:26:51: | scene->Preprocess - [67.4%] [avg time: 3.278 ms]
18:26:51: | GPU download and conversion - [1.09%] [avg time: 0.053 ms] [children: 0.884%] [unaccounted: 0.206%]
18:26:51: | | flush - [0.596%] [avg time: 0.029 ms]
18:26:51: | | CopyResource - [0.247%] [avg time: 0.012 ms]
18:26:51: | | conversion to 4:2:0 - [0.0411%] [avg time: 0.002 ms]
18:26:51: Convert444Thread - [100%] [avg time: 0.31 ms] [children: 98.4%] [unaccounted: 1.61%]
18:26:51: | Convert444toNV12 - [98.4%] [avg time: 0.305 ms]
18:26:51: encoder thread frame - [100%] [avg time: 0.547 ms]
18:26:51: ==============================================================
18:26:51:
18:26:51:
18:26:51: Profiler CPU results:
18:26:51:
18:26:51: ==============================================================
18:26:51: video thread frame - [cpu time: avg 2.61 ms, total 10842.1 ms] [avg calls per frame: 1]
18:26:51: | scene->Preprocess - [cpu time: avg 1.333 ms, total 5538.04 ms] [avg calls per frame: 1]
18:26:51: | GPU download and conversion - [cpu time: avg 0.045 ms, total 187.202 ms] [avg calls per frame: 1]
18:26:51: | | flush - [cpu time: avg 0.022 ms, total 93.602 ms] [avg calls per frame: 1]
18:26:51: | | CopyResource - [cpu time: avg 0.018 ms, total 78 ms] [avg calls per frame: 1]
18:26:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:51: Convert444Thread - [cpu time: avg 0.393 ms, total 1622.41 ms] [avg calls per frame: 1]
18:26:51: | Convert444toNV12 - [cpu time: avg 0.385 ms, total 1591.21 ms] [avg calls per frame: 1]
18:26:51: encoder thread frame - [cpu time: avg 0.015 ms, total 62.4 ms] [avg calls per frame: 1]
18:26:51: ==============================================================
18:26:51:
18:26:51: =====Stream End: 2014-02-13, 18:26:51=================================================
18:28:56: =====Stream Start: 2014-02-13, 18:28:56===============================================
18:28:56: Multithreaded optimizations: On
18:28:56: Base resolution: 1920x1080
18:28:56: Output resolution: 960x540
18:28:56: ------------------------------------------
18:28:56: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:28:56: ------------------------------------------
18:28:56: Audio Format: 44100hz
18:28:56: Playback device Default
18:28:56: ------------------------------------------
18:28:56: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:28:56: ------------------------------------------
18:28:56: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:28:56: ------------------------------------------
18:28:56: Audio Encoding: AAC
18:28:56: bitrate: 128
18:28:56: Using graphics capture
18:28:56: Using Monitor Capture
18:28:56: Scene buffering time set to 700
18:28:56: ------------------------------------------
18:28:56: Video Encoding: x264
18:28:56: fps: 30
18:28:56: width: 960, height: 540
18:28:56: preset: veryfast
18:28:56: profile: main
18:28:56: keyint: 60
18:28:56: CBR: yes
18:28:56: CFR: yes
18:28:56: max bitrate: 3300
18:28:56: buffer size: 1800
18:28:56: ------------------------------------------
18:28:57: using memory capture
18:29:00: GraphicsCaptureSource::NewCapture: eliminating old capture
18:29:00: using memory capture
18:29:04: GetQPCTimeNS: WTF, clock went backwards! 17017506231 < 17017506285
18:29:07: GetQPCTimeNS: WTF, clock went backwards! 17069054612 < 17069054687
18:29:09: GetQPCTimeNS: WTF, clock went backwards! 17092924499 < 17092924790
18:29:09: GetQPCTimeNS: WTF, clock went backwards! 17093397101 < 17093397161
18:29:10: GetQPCTimeNS: WTF, clock went backwards! 17105324665 < 17105324715
18:29:12: GetQPCTimeNS: WTF, clock went backwards! 17137785815 < 17137785852
18:29:13: GetQPCTimeNS: WTF, clock went backwards! 17155441205 < 17155441249
18:29:15: GetQPCTimeNS: WTF, clock went backwards! 17171664744 < 17171664895
18:29:16: GetQPCTimeNS: WTF, clock went backwards! 17198870657 < 17198870701
18:29:17: GetQPCTimeNS: WTF, clock went backwards! 17203653326 < 17203653385
18:29:19: Total frames encoded: 656, total frames duplicated: 22 (3.35%)
18:29:19: Total frames rendered: 648, number of late frames: 4 (0.62%) (it's okay for some frames to be late)
18:29:19:
18:29:19: Profiler time results:
18:29:19:
18:29:19: ==============================================================
18:29:19: video thread frame - [100%] [avg time: 5.591 ms] [children: 71.7%] [unaccounted: 28.3%]
18:29:19: | scene->Preprocess - [70.7%] [avg time: 3.953 ms]
18:29:19: | GPU download and conversion - [1.04%] [avg time: 0.058 ms] [children: 0.859%] [unaccounted: 0.179%]
18:29:19: | | flush - [0.59%] [avg time: 0.033 ms]
18:29:19: | | CopyResource - [0.215%] [avg time: 0.012 ms]
18:29:19: | | conversion to 4:2:0 - [0.0537%] [avg time: 0.003 ms]
18:29:19: Convert444Thread - [100%] [avg time: 0.3 ms] [children: 98.7%] [unaccounted: 1.33%]
18:29:19: | Convert444toNV12 - [98.7%] [avg time: 0.296 ms]
18:29:19: encoder thread frame - [100%] [avg time: 0.469 ms]
18:29:19: ==============================================================
18:29:19:
18:29:19:
18:29:19: Profiler CPU results:
18:29:19:
18:29:19: ==============================================================
18:29:19: video thread frame - [cpu time: avg 2.503 ms, total 1622.41 ms] [avg calls per frame: 1]
18:29:19: | scene->Preprocess - [cpu time: avg 1.179 ms, total 764.403 ms] [avg calls per frame: 1]
18:29:19: | GPU download and conversion - [cpu time: avg 0.072 ms, total 46.8 ms] [avg calls per frame: 1]
18:29:19: | | flush - [cpu time: avg 0.024 ms, total 15.6 ms] [avg calls per frame: 1]
18:29:19: | | CopyResource - [cpu time: avg 0.05 ms, total 31.2 ms] [avg calls per frame: 1]
18:29:19: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:29:19: Convert444Thread - [cpu time: avg 0.501 ms, total 312.002 ms] [avg calls per frame: 1]
18:29:19: | Convert444toNV12 - [cpu time: avg 0.501 ms, total 312.002 ms] [avg calls per frame: 1]
18:29:19: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:29:19: ==============================================================
18:29:19:
18:29:19: =====Stream End: 2014-02-13, 18:29:19=================================================
18:32:09: =====Stream Start: 2014-02-13, 18:32:09===============================================
18:32:09: Multithreaded optimizations: On
18:32:09: Base resolution: 1920x1080
18:32:09: Output resolution: 960x540
18:32:09: ------------------------------------------
18:32:09: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:32:09: ------------------------------------------
18:32:09: Audio Format: 44100hz
18:32:09: Playback device Default
18:32:09: ------------------------------------------
18:32:09: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:32:09: ------------------------------------------
18:32:09: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:32:09: ------------------------------------------
18:32:09: Audio Encoding: AAC
18:32:09: bitrate: 128
18:32:09: Using graphics capture
18:32:09: Using Monitor Capture
18:32:09: Scene buffering time set to 700
18:32:09: ------------------------------------------
18:32:09: Video Encoding: x264
18:32:09: fps: 30
18:32:09: width: 960, height: 540
18:32:09: preset: veryfast
18:32:09: profile: main
18:32:09: keyint: 60
18:32:09: CBR: yes
18:32:09: CFR: yes
18:32:09: max bitrate: 3300
18:32:09: buffer size: 1800
18:32:09: ------------------------------------------
18:32:09: using memory capture
18:32:13: GraphicsCaptureSource::NewCapture: eliminating old capture
18:32:13: using memory capture
18:32:16: GetQPCTimeNS: WTF, clock went backwards! 19773999630 < 19773999663
18:32:22: Total frames encoded: 362, total frames duplicated: 21 (5.80%)
18:32:22: Total frames rendered: 354, number of late frames: 3 (0.85%) (it's okay for some frames to be late)
18:32:22:
18:32:22: Profiler time results:
18:32:22:
18:32:22: ==============================================================
18:32:22: video thread frame - [100%] [avg time: 5.639 ms] [children: 57.4%] [unaccounted: 42.6%]
18:32:22: | scene->Preprocess - [56.2%] [avg time: 3.168 ms]
18:32:22: | GPU download and conversion - [1.17%] [avg time: 0.066 ms] [children: 0.958%] [unaccounted: 0.213%]
18:32:22: | | flush - [0.745%] [avg time: 0.042 ms]
18:32:22: | | CopyResource - [0.195%] [avg time: 0.011 ms]
18:32:22: | | conversion to 4:2:0 - [0.0177%] [avg time: 0.001 ms]
18:32:22: Convert444Thread - [100%] [avg time: 0.323 ms] [children: 98.8%] [unaccounted: 1.24%]
18:32:22: | Convert444toNV12 - [98.8%] [avg time: 0.319 ms]
18:32:22: encoder thread frame - [100%] [avg time: 0.501 ms]
18:32:22: ==============================================================
18:32:22:
18:32:22:
18:32:22: Profiler CPU results:
18:32:22:
18:32:22: ==============================================================
18:32:22: video thread frame - [cpu time: avg 2.952 ms, total 1045.21 ms] [avg calls per frame: 1]
18:32:22: | scene->Preprocess - [cpu time: avg 1.498 ms, total 530.404 ms] [avg calls per frame: 1]
18:32:22: | GPU download and conversion - [cpu time: avg 0.088 ms, total 31.201 ms] [avg calls per frame: 1]
18:32:22: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:22: | | CopyResource - [cpu time: avg 0.047 ms, total 15.601 ms] [avg calls per frame: 1]
18:32:22: | | conversion to 4:2:0 - [cpu time: avg 0.047 ms, total 15.6 ms] [avg calls per frame: 1]
18:32:22: Convert444Thread - [cpu time: avg 0.428 ms, total 140.4 ms] [avg calls per frame: 1]
18:32:22: | Convert444toNV12 - [cpu time: avg 0.428 ms, total 140.4 ms] [avg calls per frame: 1]
18:32:22: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:22: ==============================================================
18:32:22:
18:32:22: =====Stream End: 2014-02-13, 18:32:22=================================================
18:32:23: =====Stream Start: 2014-02-13, 18:32:23===============================================
18:32:23: Multithreaded optimizations: On
18:32:23: Base resolution: 1920x1080
18:32:23: Output resolution: 960x540
18:32:23: ------------------------------------------
18:32:23: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:32:23: ------------------------------------------
18:32:23: Audio Format: 44100hz
18:32:23: Playback device Default
18:32:23: ------------------------------------------
18:32:23: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:32:23: ------------------------------------------
18:32:23: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:32:23: ------------------------------------------
18:32:23: Audio Encoding: AAC
18:32:23: bitrate: 128
18:32:23: Using graphics capture
18:32:23: Using Monitor Capture
18:32:23: Scene buffering time set to 700
18:32:23: ------------------------------------------
18:32:23: Video Encoding: x264
18:32:23: fps: 30
18:32:23: width: 960, height: 540
18:32:23: preset: veryfast
18:32:23: profile: main
18:32:23: keyint: 60
18:32:23: CBR: yes
18:32:23: CFR: yes
18:32:23: max bitrate: 3300
18:32:23: buffer size: 1800
18:32:23: ------------------------------------------
18:32:23: using memory capture
18:32:25: GraphicsCaptureSource::NewCapture: eliminating old capture
18:32:25: using memory capture
18:32:33: Total frames encoded: 282, total frames duplicated: 19 (6.74%)
18:32:33: Total frames rendered: 273, number of late frames: 3 (1.10%) (it's okay for some frames to be late)
18:32:33:
18:32:33: Profiler time results:
18:32:33:
18:32:33: ==============================================================
18:32:33: video thread frame - [100%] [avg time: 6.665 ms] [children: 72%] [unaccounted: 28%]
18:32:33: | scene->Preprocess - [70.8%] [avg time: 4.721 ms]
18:32:33: | GPU download and conversion - [1.2%] [avg time: 0.08 ms] [children: 1.07%] [unaccounted: 0.135%]
18:32:33: | | flush - [0.735%] [avg time: 0.049 ms]
18:32:33: | | CopyResource - [0.195%] [avg time: 0.013 ms]
18:32:33: | | conversion to 4:2:0 - [0.135%] [avg time: 0.009 ms]
18:32:33: Convert444Thread - [100%] [avg time: 0.322 ms] [children: 98.8%] [unaccounted: 1.24%]
18:32:33: | Convert444toNV12 - [98.8%] [avg time: 0.318 ms]
18:32:33: encoder thread frame - [100%] [avg time: 0.529 ms]
18:32:33: ==============================================================
18:32:33:
18:32:33:
18:32:33: Profiler CPU results:
18:32:33:
18:32:33: ==============================================================
18:32:33: video thread frame - [cpu time: avg 2.971 ms, total 811.205 ms] [avg calls per frame: 1]
18:32:33: | scene->Preprocess - [cpu time: avg 1.657 ms, total 452.403 ms] [avg calls per frame: 1]
18:32:33: | GPU download and conversion - [cpu time: avg 0.114 ms, total 31.2 ms] [avg calls per frame: 1]
18:32:33: | | flush - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
18:32:33: | | CopyResource - [cpu time: avg 0.062 ms, total 15.6 ms] [avg calls per frame: 1]
18:32:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:33: Convert444Thread - [cpu time: avg 0.505 ms, total 124.8 ms] [avg calls per frame: 1]
18:32:33: | Convert444toNV12 - [cpu time: avg 0.505 ms, total 124.8 ms] [avg calls per frame: 1]
18:32:33: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:33: ==============================================================
18:32:33:
18:32:33: =====Stream End: 2014-02-13, 18:32:33=================================================
18:32:39: =====Stream Start: 2014-02-13, 18:32:39===============================================
18:32:39: Multithreaded optimizations: On
18:32:39: Base resolution: 1920x1080
18:32:39: Output resolution: 960x540
18:32:39: ------------------------------------------
18:32:39: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:32:39: ------------------------------------------
18:32:39: Audio Format: 44100hz
18:32:39: Playback device Default
18:32:39: ------------------------------------------
18:32:39: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:32:39: ------------------------------------------
18:32:39: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:32:39: ------------------------------------------
18:32:39: Audio Encoding: AAC
18:32:39: bitrate: 128
18:32:39: Using graphics capture
18:32:39: Scene buffering time set to 700
18:32:39: ------------------------------------------
18:32:39: Video Encoding: x264
18:32:39: fps: 30
18:32:39: width: 960, height: 540
18:32:39: preset: veryfast
18:32:39: profile: main
18:32:39: keyint: 60
18:32:39: CBR: yes
18:32:39: CFR: yes
18:32:39: max bitrate: 3300
18:32:39: buffer size: 1800
18:32:39: ------------------------------------------
18:32:40: using memory capture
18:32:44: GraphicsCaptureSource::NewCapture: eliminating old capture
18:32:44: using memory capture
18:32:55: GetQPCTimeNS: WTF, clock went backwards! 20329576867 < 20329576903
18:32:58: Total frames encoded: 532, total frames duplicated: 21 (3.95%)
18:32:58: Total frames rendered: 525, number of late frames: 4 (0.76%) (it's okay for some frames to be late)
18:32:58:
18:32:58: Profiler time results:
18:32:58:
18:32:58: ==============================================================
18:32:58: video thread frame - [100%] [avg time: 2.806 ms] [children: 3.21%] [unaccounted: 96.8%]
18:32:58: | scene->Preprocess - [0.0713%] [avg time: 0.002 ms]
18:32:58: | GPU download and conversion - [3.14%] [avg time: 0.088 ms] [children: 2.42%] [unaccounted: 0.713%]
18:32:58: | | flush - [1.85%] [avg time: 0.052 ms]
18:32:58: | | CopyResource - [0.499%] [avg time: 0.014 ms]
18:32:58: | | conversion to 4:2:0 - [0.0713%] [avg time: 0.002 ms]
18:32:58: Convert444Thread - [100%] [avg time: 0.312 ms] [children: 98.4%] [unaccounted: 1.6%]
18:32:58: | Convert444toNV12 - [98.4%] [avg time: 0.307 ms]
18:32:58: encoder thread frame - [100%] [avg time: 0.525 ms]
18:32:58: ==============================================================
18:32:58:
18:32:58:
18:32:58: Profiler CPU results:
18:32:58:
18:32:58: ==============================================================
18:32:58: video thread frame - [cpu time: avg 1.188 ms, total 624.004 ms] [avg calls per frame: 1]
18:32:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:32:58: Convert444Thread - [cpu time: avg 0.156 ms, total 78 ms] [avg calls per frame: 1]
18:32:58: | Convert444toNV12 - [cpu time: avg 0.156 ms, total 78 ms] [avg calls per frame: 1]
18:32:58: encoder thread frame - [cpu time: avg 0.03 ms, total 15.6 ms] [avg calls per frame: 1]
18:32:58: ==============================================================
18:32:58:
18:32:58: =====Stream End: 2014-02-13, 18:32:58=================================================
18:33:16: CUDA loaded successfully
18:33:16: 1 CUDA capable devices found
18:33:16: [ GPU #0 - < GeForce GTX 460 v2 > has Compute SM 2.1, NVENC Not Available ]
18:33:16: No NVENC capable devices found
18:33:47: =====Stream Start: 2014-02-13, 18:33:47===============================================
18:33:47: Multithreaded optimizations: On
18:33:47: Base resolution: 1920x1080
18:33:47: Output resolution: 960x540
18:33:47: ------------------------------------------
18:33:47: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:33:47: ------------------------------------------
18:33:47: Audio Format: 44100hz
18:33:47: Playback device Default
18:33:47: ------------------------------------------
18:33:47: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:33:47: ------------------------------------------
18:33:47: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:33:47: ------------------------------------------
18:33:47: Audio Encoding: AAC
18:33:47: bitrate: 128
18:33:47: Using graphics capture
18:33:47: Scene buffering time set to 700
18:33:47: ------------------------------------------
18:33:47: Video Encoding: x264
18:33:47: fps: 30
18:33:47: width: 960, height: 540
18:33:47: preset: veryfast
18:33:47: profile: main
18:33:47: keyint: 60
18:33:47: CBR: yes
18:33:47: CFR: yes
18:33:47: max bitrate: 3300
18:33:47: buffer size: 1800
18:33:47: ------------------------------------------
18:33:47: using memory capture
18:33:51: GraphicsCaptureSource::NewCapture: eliminating old capture
18:33:51: using memory capture
18:33:58: Total frames encoded: 287, total frames duplicated: 18 (6.27%)
18:33:58: Total frames rendered: 277, number of late frames: 5 (1.81%) (it's okay for some frames to be late)
18:33:58:
18:33:58: Profiler time results:
18:33:58:
18:33:58: ==============================================================
18:33:58: video thread frame - [100%] [avg time: 4.108 ms] [children: 8.89%] [unaccounted: 91.1%]
18:33:58: | scene->Preprocess - [0.0487%] [avg time: 0.002 ms]
18:33:58: | GPU download and conversion - [8.84%] [avg time: 0.363 ms] [children: 7.42%] [unaccounted: 1.41%]
18:33:58: | | flush - [4.31%] [avg time: 0.177 ms]
18:33:58: | | CopyResource - [3.09%] [avg time: 0.127 ms]
18:33:58: | | conversion to 4:2:0 - [0.0243%] [avg time: 0.001 ms]
18:33:58: Convert444Thread - [100%] [avg time: 0.315 ms] [children: 98.7%] [unaccounted: 1.27%]
18:33:58: | Convert444toNV12 - [98.7%] [avg time: 0.311 ms]
18:33:58: encoder thread frame - [100%] [avg time: 0.526 ms]
18:33:58: ==============================================================
18:33:58:
18:33:58:
18:33:58: Profiler CPU results:
18:33:58:
18:33:58: ==============================================================
18:33:58: video thread frame - [cpu time: avg 1.182 ms, total 327.602 ms] [avg calls per frame: 1]
18:33:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:33:58: | GPU download and conversion - [cpu time: avg 0.056 ms, total 15.601 ms] [avg calls per frame: 1]
18:33:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:33:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:33:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:33:58: Convert444Thread - [cpu time: avg 0.061 ms, total 15.6 ms] [avg calls per frame: 1]
18:33:58: | Convert444toNV12 - [cpu time: avg 0.061 ms, total 15.6 ms] [avg calls per frame: 1]
18:33:58: encoder thread frame - [cpu time: avg 0.117 ms, total 31.2 ms] [avg calls per frame: 1]
18:33:58: ==============================================================
18:33:58:
18:33:58: =====Stream End: 2014-02-13, 18:33:58=================================================
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: "").
18:36:44: =====Stream Start: 2014-02-13, 18:36:44===============================================
18:36:44: Multithreaded optimizations: On
18:36:44: Base resolution: 1920x1080
18:36:44: Output resolution: 960x540
18:36:44: ------------------------------------------
18:36:44: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:36:44: ------------------------------------------
18:36:44: Audio Format: 44100hz
18:36:44: Playback device Default
18:36:44: ------------------------------------------
18:36:44: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:36:44: ------------------------------------------
18:36:44: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:36:44: ------------------------------------------
18:36:44: Audio Encoding: AAC
18:36:44: bitrate: 128
18:36:44: Using graphics capture
18:36:44: Scene buffering time set to 700
18:36:44: ------------------------------------------
18:36:44: Video Encoding: x264
18:36:44: fps: 30
18:36:44: width: 960, height: 540
18:36:44: preset: veryfast
18:36:44: profile: main
18:36:44: keyint: 60
18:36:44: CBR: yes
18:36:44: CFR: yes
18:36:44: max bitrate: 3300
18:36:44: buffer size: 3300
18:36:44: ------------------------------------------
18:36:44: using memory capture
18:36:47: GraphicsCaptureSource::NewCapture: eliminating old capture
18:36:47: using memory capture
18:37:04: Total frames encoded: 550, total frames duplicated: 18 (3.27%)
18:37:04: Total frames rendered: 542, number of late frames: 4 (0.74%) (it's okay for some frames to be late)
18:37:04:
18:37:04: Profiler time results:
18:37:04:
18:37:04: ==============================================================
18:37:04: video thread frame - [100%] [avg time: 2.708 ms] [children: 4.39%] [unaccounted: 95.6%]
18:37:04: | scene->Preprocess - [0.0369%] [avg time: 0.001 ms]
18:37:04: | GPU download and conversion - [4.36%] [avg time: 0.118 ms] [children: 3.69%] [unaccounted: 0.665%]
18:37:04: | | flush - [2.7%] [avg time: 0.073 ms]
18:37:04: | | CopyResource - [0.923%] [avg time: 0.025 ms]
18:37:04: | | conversion to 4:2:0 - [0.0739%] [avg time: 0.002 ms]
18:37:04: Convert444Thread - [100%] [avg time: 0.305 ms] [children: 98.7%] [unaccounted: 1.31%]
18:37:04: | Convert444toNV12 - [98.7%] [avg time: 0.301 ms]
18:37:04: encoder thread frame - [100%] [avg time: 0.457 ms]
18:37:04: ==============================================================
18:37:04:
18:37:04:
18:37:04: Profiler CPU results:
18:37:04:
18:37:04: ==============================================================
18:37:04: video thread frame - [cpu time: avg 0.892 ms, total 483.603 ms] [avg calls per frame: 1]
18:37:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: Convert444Thread - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:04: ==============================================================
18:37:04:
18:37:04: =====Stream End: 2014-02-13, 18:37:04=================================================
18:37:16: =====Stream Start: 2014-02-13, 18:37:16===============================================
18:37:16: Multithreaded optimizations: On
18:37:16: Base resolution: 1920x1080
18:37:16: Output resolution: 960x540
18:37:16: ------------------------------------------
18:37:16: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:37:16: ------------------------------------------
18:37:16: Audio Format: 44100hz
18:37:16: Playback device Default
18:37:16: ------------------------------------------
18:37:16: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:37:16: ------------------------------------------
18:37:16: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:37:16: ------------------------------------------
18:37:16: Audio Encoding: AAC
18:37:16: bitrate: 128
18:37:16: Using graphics capture
18:37:16: Scene buffering time set to 700
18:37:16: ------------------------------------------
18:37:16: Video Encoding: x264
18:37:16: fps: 30
18:37:16: width: 960, height: 540
18:37:16: preset: veryfast
18:37:16: profile: main
18:37:16: keyint: 60
18:37:16: CBR: yes
18:37:16: CFR: yes
18:37:16: max bitrate: 2000
18:37:16: buffer size: 2000
18:37:16: ------------------------------------------
18:37:16: using memory capture
18:37:20: GraphicsCaptureSource::NewCapture: eliminating old capture
18:37:20: using memory capture
18:37:24: GetQPCTimeNS: WTF, clock went backwards! 24174872699 < 24174872769
18:37:41: Total frames encoded: 710, total frames duplicated: 22 (3.10%)
18:37:41: Total frames rendered: 702, number of late frames: 4 (0.57%) (it's okay for some frames to be late)
18:37:41:
18:37:41: Profiler time results:
18:37:41:
18:37:41: ==============================================================
18:37:41: video thread frame - [100%] [avg time: 2.169 ms] [children: 5.21%] [unaccounted: 94.8%]
18:37:41: | scene->Preprocess - [0.0922%] [avg time: 0.002 ms]
18:37:41: | GPU download and conversion - [5.12%] [avg time: 0.111 ms] [children: 4.47%] [unaccounted: 0.645%]
18:37:41: | | flush - [1.98%] [avg time: 0.043 ms]
18:37:41: | | CopyResource - [2.44%] [avg time: 0.053 ms]
18:37:41: | | conversion to 4:2:0 - [0.0461%] [avg time: 0.001 ms]
18:37:41: Convert444Thread - [100%] [avg time: 0.292 ms] [children: 98.6%] [unaccounted: 1.37%]
18:37:41: | Convert444toNV12 - [98.6%] [avg time: 0.288 ms]
18:37:41: encoder thread frame - [100%] [avg time: 0.488 ms]
18:37:41: ==============================================================
18:37:41:
18:37:41:
18:37:41: Profiler CPU results:
18:37:41:
18:37:41: ==============================================================
18:37:41: video thread frame - [cpu time: avg 0.777 ms, total 546.003 ms] [avg calls per frame: 1]
18:37:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:41: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:41: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:41: Convert444Thread - [cpu time: avg 0.046 ms, total 31.2 ms] [avg calls per frame: 1]
18:37:41: | Convert444toNV12 - [cpu time: avg 0.046 ms, total 31.2 ms] [avg calls per frame: 1]
18:37:41: encoder thread frame - [cpu time: avg 0.045 ms, total 31.2 ms] [avg calls per frame: 1]
18:37:41: ==============================================================
18:37:41:
18:37:41: =====Stream End: 2014-02-13, 18:37:41=================================================
18:37:58: Settings::Video: Disabling Aero
18:38:00: =====Stream Start: 2014-02-13, 18:38:00===============================================
18:38:00: Multithreaded optimizations: On
18:38:00: Base resolution: 1920x1080
18:38:00: Output resolution: 640x360
18:38:00: ------------------------------------------
18:38:00: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:38:00: ------------------------------------------
18:38:00: Audio Format: 44100hz
18:38:00: Playback device Default
18:38:00: ------------------------------------------
18:38:00: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:38:00: ------------------------------------------
18:38:00: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:38:00: ------------------------------------------
18:38:00: Audio Encoding: AAC
18:38:00: bitrate: 128
18:38:00: Scene buffering time set to 700
18:38:00: ------------------------------------------
18:38:00: Video Encoding: x264
18:38:00: fps: 30
18:38:00: width: 640, height: 360
18:38:00: preset: veryfast
18:38:00: profile: main
18:38:00: keyint: 60
18:38:00: CBR: yes
18:38:00: CFR: yes
18:38:00: max bitrate: 2000
18:38:00: buffer size: 2000
18:38:00: ------------------------------------------
18:38:13: Total frames encoded: 345, total frames duplicated: 4 (1.16%)
18:38:13: Total frames rendered: 350, number of late frames: 1 (0.29%) (it's okay for some frames to be late)
18:38:13:
18:38:13: Profiler time results:
18:38:13:
18:38:13: ==============================================================
18:38:13: video thread frame - [100%] [avg time: 0.836 ms] [children: 9.21%] [unaccounted: 90.8%]
18:38:13: | scene->Preprocess - [0.239%] [avg time: 0.002 ms]
18:38:13: | GPU download and conversion - [8.97%] [avg time: 0.075 ms] [children: 8.13%] [unaccounted: 0.837%]
18:38:13: | | flush - [5.74%] [avg time: 0.048 ms]
18:38:13: | | CopyResource - [1.91%] [avg time: 0.016 ms]
18:38:13: | | conversion to 4:2:0 - [0.478%] [avg time: 0.004 ms]
18:38:13: Convert444Thread - [100%] [avg time: 0.148 ms] [children: 97.3%] [unaccounted: 2.7%]
18:38:13: | Convert444toNV12 - [97.3%] [avg time: 0.144 ms]
18:38:13: encoder thread frame - [100%] [avg time: 0.237 ms]
18:38:13: ==============================================================
18:38:13:
18:38:13:
18:38:13: Profiler CPU results:
18:38:13:
18:38:13: ==============================================================
18:38:13: video thread frame - [cpu time: avg 0.133 ms, total 46.8 ms] [avg calls per frame: 1]
18:38:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:13: | GPU download and conversion - [cpu time: avg 0.044 ms, total 15.6 ms] [avg calls per frame: 1]
18:38:13: | | flush - [cpu time: avg 0.044 ms, total 15.6 ms] [avg calls per frame: 1]
18:38:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:13: Convert444Thread - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:13: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:13: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:13: ==============================================================
18:38:13:
18:38:13: =====Stream End: 2014-02-13, 18:38:13=================================================
18:38:24: Settings::Video: Disabling Aero
18:38:26: =====Stream Start: 2014-02-13, 18:38:26===============================================
18:38:26: Multithreaded optimizations: On
18:38:26: Base resolution: 1920x1080
18:38:26: Output resolution: 768x432
18:38:26: ------------------------------------------
18:38:26: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:38:26: ------------------------------------------
18:38:26: Audio Format: 44100hz
18:38:26: Playback device Default
18:38:26: ------------------------------------------
18:38:26: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:38:26: ------------------------------------------
18:38:26: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:38:26: ------------------------------------------
18:38:26: Audio Encoding: AAC
18:38:26: bitrate: 128
18:38:26: Scene buffering time set to 700
18:38:26: ------------------------------------------
18:38:26: Video Encoding: x264
18:38:26: fps: 30
18:38:26: width: 768, height: 432
18:38:26: preset: veryfast
18:38:26: profile: main
18:38:26: keyint: 60
18:38:26: CBR: yes
18:38:26: CFR: yes
18:38:26: max bitrate: 2000
18:38:26: buffer size: 2000
18:38:26: ------------------------------------------
18:38:39: Using graphics capture
18:38:39: GetQPCTimeNS: WTF, clock went backwards! 25260066843 < 25260066884
18:38:40: Total frames encoded: 401, total frames duplicated: 2 (0.50%)
18:38:40: Total frames rendered: 405, number of late frames: 2 (0.49%) (it's okay for some frames to be late)
18:38:41:
18:38:41: Profiler time results:
18:38:41:
18:38:41: ==============================================================
18:38:41: video thread frame - [100%] [avg time: 0.735 ms] [children: 21.5%] [unaccounted: 78.5%]
18:38:41: | scene->Preprocess - [0.136%] [avg time: 0.001 ms]
18:38:41: | GPU download and conversion - [21.4%] [avg time: 0.157 ms] [children: 8.44%] [unaccounted: 12.9%]
18:38:41: | | flush - [6.12%] [avg time: 0.045 ms]
18:38:41: | | CopyResource - [2.04%] [avg time: 0.015 ms]
18:38:41: | | conversion to 4:2:0 - [0.272%] [avg time: 0.002 ms]
18:38:41: Convert444Thread - [100%] [avg time: 0.218 ms] [children: 97.7%] [unaccounted: 2.29%]
18:38:41: | Convert444toNV12 - [97.7%] [avg time: 0.213 ms]
18:38:41: encoder thread frame - [100%] [avg time: 0.328 ms]
18:38:41: ==============================================================
18:38:41:
18:38:41:
18:38:41: Profiler CPU results:
18:38:41:
18:38:41: ==============================================================
18:38:41: video thread frame - [cpu time: avg 0.077 ms, total 31.2 ms] [avg calls per frame: 1]
18:38:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:41: | GPU download and conversion - [cpu time: avg 0.038 ms, total 15.6 ms] [avg calls per frame: 1]
18:38:41: | | flush - [cpu time: avg 0.038 ms, total 15.6 ms] [avg calls per frame: 1]
18:38:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:41: Convert444Thread - [cpu time: avg 0.041 ms, total 15.6 ms] [avg calls per frame: 1]
18:38:41: | Convert444toNV12 - [cpu time: avg 0.041 ms, total 15.6 ms] [avg calls per frame: 1]
18:38:41: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:38:41: ==============================================================
18:38:41:
18:38:41: =====Stream End: 2014-02-13, 18:38:41=================================================
18:38:51: =====Stream Start: 2014-02-13, 18:38:51===============================================
18:38:51: Multithreaded optimizations: On
18:38:51: Base resolution: 1920x1080
18:38:51: Output resolution: 768x432
18:38:51: ------------------------------------------
18:38:51: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:38:51: ------------------------------------------
18:38:51: Audio Format: 44100hz
18:38:51: Playback device Default
18:38:51: ------------------------------------------
18:38:51: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:38:51: ------------------------------------------
18:38:51: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:38:51: ------------------------------------------
18:38:51: Audio Encoding: AAC
18:38:51: bitrate: 128
18:38:51: Using graphics capture
18:38:51: Scene buffering time set to 700
18:38:51: ------------------------------------------
18:38:51: Video Encoding: x264
18:38:51: fps: 30
18:38:51: width: 768, height: 432
18:38:51: preset: veryfast
18:38:51: profile: main
18:38:51: keyint: 60
18:38:51: CBR: yes
18:38:51: CFR: yes
18:38:51: max bitrate: 2000
18:38:51: buffer size: 2000
18:38:51: ------------------------------------------
18:38:55: using memory capture
18:39:16: GetQPCTimeNS: WTF, clock went backwards! 25783082989 < 25783083033
18:39:30: GetQPCTimeNS: WTF, clock went backwards! 25989263182 < 25989263315
18:39:38: Total frames encoded: 1389, total frames duplicated: 12 (0.86%)
18:39:38: Total frames rendered: 1387, number of late frames: 3 (0.22%) (it's okay for some frames to be late)
18:39:38:
18:39:38: Profiler time results:
18:39:38:
18:39:38: ==============================================================
18:39:38: video thread frame - [100%] [avg time: 1.795 ms] [children: 4.01%] [unaccounted: 96%]
18:39:38: | scene->Preprocess - [0.111%] [avg time: 0.002 ms]
18:39:38: | GPU download and conversion - [3.9%] [avg time: 0.07 ms] [children: 2.9%] [unaccounted: 1%]
18:39:38: | | flush - [2.12%] [avg time: 0.038 ms]
18:39:38: | | CopyResource - [0.669%] [avg time: 0.012 ms]
18:39:38: | | conversion to 4:2:0 - [0.111%] [avg time: 0.002 ms]
18:39:38: Convert444Thread - [100%] [avg time: 0.224 ms] [children: 97.8%] [unaccounted: 2.23%]
18:39:38: | Convert444toNV12 - [97.8%] [avg time: 0.219 ms]
18:39:38: encoder thread frame - [100%] [avg time: 0.362 ms]
18:39:38: ==============================================================
18:39:38:
18:39:38:
18:39:38: Profiler CPU results:
18:39:38:
18:39:38: ==============================================================
18:39:38: video thread frame - [cpu time: avg 0.978 ms, total 1357.21 ms] [avg calls per frame: 1]
18:39:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:38: | GPU download and conversion - [cpu time: avg 0.033 ms, total 46.8 ms] [avg calls per frame: 1]
18:39:38: | | flush - [cpu time: avg 0.022 ms, total 31.2 ms] [avg calls per frame: 1]
18:39:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:38: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
18:39:38: Convert444Thread - [cpu time: avg 0.068 ms, total 93.6 ms] [avg calls per frame: 1]
18:39:38: | Convert444toNV12 - [cpu time: avg 0.068 ms, total 93.6 ms] [avg calls per frame: 1]
18:39:38: encoder thread frame - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
18:39:38: ==============================================================
18:39:38:
18:39:38: =====Stream End: 2014-02-13, 18:39:38=================================================
18:39:43: Settings::Video: Disabling Aero
18:39:45: =====Stream Start: 2014-02-13, 18:39:45===============================================
18:39:45: Multithreaded optimizations: On
18:39:45: Base resolution: 1920x1080
18:39:45: Output resolution: 640x360
18:39:45: ------------------------------------------
18:39:45: Loading up D3D10 on NVIDIA GeForce GTX 460 v2 (Adapter 1)...
18:39:45: ------------------------------------------
18:39:45: Audio Format: 44100hz
18:39:45: Playback device Default
18:39:45: ------------------------------------------
18:39:45: Using desktop audio input: Microphone (9- Logitech USB Headset)
18:39:45: ------------------------------------------
18:39:45: Using auxilary audio input: Microphone (9- Logitech USB Headset)
18:39:45: ------------------------------------------
18:39:45: Audio Encoding: AAC
18:39:45: bitrate: 128
18:39:45: Using graphics capture
18:39:45: Scene buffering time set to 700
18:39:45: ------------------------------------------
18:39:45: Video Encoding: x264
18:39:45: fps: 30
18:39:45: width: 640, height: 360
18:39:45: preset: veryfast
18:39:45: profile: main
18:39:45: keyint: 60
18:39:45: CBR: yes
18:39:45: CFR: yes
18:39:45: max bitrate: 2000
18:39:45: buffer size: 2000
18:39:45: ------------------------------------------
18:39:45: using memory capture
18:39:48: GraphicsCaptureSource::NewCapture: eliminating old capture
18:39:48: using memory capture
18:39:49: GetQPCTimeNS: WTF, clock went backwards! 26256239725 < 26256239777
18:39:52: GetQPCTimeNS: WTF, clock went backwards! 26300629079 < 26300629159
18:39:56: GetQPCTimeNS: WTF, clock went backwards! 26359336396 < 26359336458
18:39:59: Total frames encoded: 395, total frames duplicated: 18 (4.56%)
18:39:59: Total frames rendered: 386, number of late frames: 4 (1.04%) (it's okay for some frames to be late)
18:39:59:
18:39:59: Profiler time results:
18:39:59:
18:39:59: ==============================================================
18:39:59: video thread frame - [100%] [avg time: 3.346 ms] [children: 2.57%] [unaccounted: 97.4%]
18:39:59: | scene->Preprocess - [0.0598%] [avg time: 0.002 ms]
18:39:59: | GPU download and conversion - [2.51%] [avg time: 0.084 ms] [children: 2.03%] [unaccounted: 0.478%]
18:39:59: | | flush - [1.64%] [avg time: 0.055 ms]
18:39:59: | | CopyResource - [0.329%] [avg time: 0.011 ms]
18:39:59: | | conversion to 4:2:0 - [0.0598%] [avg time: 0.002 ms]
18:39:59: Convert444Thread - [100%] [avg time: 0.169 ms] [children: 97.6%] [unaccounted: 2.37%]
18:39:59: | Convert444toNV12 - [97.6%] [avg time: 0.165 ms]
18:39:59: encoder thread frame - [100%] [avg time: 0.303 ms]
18:39:59: ==============================================================
18:39:59:
18:39:59:
18:39:59: Profiler CPU results:
18:39:59:
18:39:59: ==============================================================
18:39:59: video thread frame - [cpu time: avg 1.131 ms, total 436.802 ms] [avg calls per frame: 1]
18:39:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:59: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:59: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:39:59: Convert444Thread - [cpu time: avg 0.043 ms, total 15.6 ms] [avg calls per frame: 1]
18:39:59: | Convert444toNV12 - [cpu time: avg 0.043 ms, total 15.6 ms] [avg calls per frame: 1]
18:39:59: encoder thread frame - [cpu time: avg 0.041 ms, total 15.6 ms] [avg calls per frame: 1]
18:39:59: ==============================================================
18:39:59:
18:39:59: =====Stream End: 2014-02-13, 18:39:59=================================================
Last game capture log:
2014-02-13, 18:38:54: we're booting up:
18:38:54: CaptureThread: attached to process iRacingSim64.exe
18:38:54: D3D9 Present
18:38:54: (half life scientist) everything.. seems to be in order
18:38:55: D3D9EndScene called
18:38:55: D3DPRESENT_PARAMETERS {
18:38:55: BackBufferWidth: 1920
18:38:55: BackBufferHeight: 1080
18:38:55: BackBufferFormat: D3DFMT_X8R8G8B8
18:38:55: BackBufferCount: 1
18:38:55: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
18:38:55: MultiSampleQuality: 0
18:38:55: SwapEffect: D3DSWAPEFFECT_DISCARD
18:38:55: hDeviceWindow: 590902
18:38:55: Windowed: false
18:38:55: EnableAutoDepthStencil: false
18:38:55: AutoDepthStencilFormat: D3DFMT_UNKNOWN
18:38:55: Flags: None
18:38:55: FullScreen_RefreshRateInHz: 0
18:38:55: PresentationInterval: 2147483648
18:38:55: };
18:38:55: successfully set up d3d9 hooks
18:38:55: D3D9Present called
18:38:55: DoD3D9CPUHook: success
18:38:55: successfully capturing d3d9 frames via CPU
18:39:38: ---------------------- Cleared D3D9 Capture ----------------------
18:39:38: received restart event, capturing
18:39:38: DoD3D9CPUHook: success
18:39:38: D3D9EndScene called
18:39:38: D3D9Present called
18:39:47: D3D9Reset called
18:39:47: ---------------------- Cleared D3D9 Capture ----------------------
18:39:47: successfully set up d3d9 hooks
18:39:48: D3D9Present called
18:39:48: DoD3D9CPUHook: success
18:39:48: D3D9EndScene called
18:39:48: successfully capturing d3d9 frames via CPU
18:39:59: ---------------------- Cleared D3D9 Capture ----------------------
18:39:59: received restart event, capturing
18:39:59: DoD3D9CPUHook: success
18:39:59: D3D9EndScene called
18:39:59: D3D9Present called