11:59:17: Failed loading CUDA dll
12:00:22: Open Broadcaster Software v0.652b - 64bit ( ^ω^)
12:00:22: -------------------------------
12:00:22: CPU Name: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
12:00:22: CPU Speed: 3199MHz
12:00:22: Physical Memory: 8048MB Total, 4522MB Free
12:00:22: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
12:00:22: monitor 1: pos={0, 0}, size={1920, 1080}
12:00:22: Windows Version: 6.2 Build 9200
12:00:22: Aero is Enabled
12:00:22: -------------------------------
12:00:22: OBS Modules:
12:00:22: Base Address Module
12:00:22: 00000000AD020000 OBS.exe
12:00:22: 0000000079260000 OBSApi.dll
12:00:22: 000000007F450000 DShowPlugin.dll
12:00:22: 000000007EA90000 GraphicsCapture.dll
12:00:22: 000000007DE50000 NoiseGate.dll
12:00:22: 000000007C5B0000 PSVPlugin.dll
12:00:22: 000000007C2A0000 scenesw.dll
12:00:22: ------------------------------------------
12:00:22: Adapter 1
12:00:22: Video Adapter: AMD Radeon (TM) R9 200 Series
12:00:22: Video Adapter Dedicated Video Memory: 2126213120
12:00:22: Video Adapter Shared System Memory: 4026531840
12:00:22: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:00:22: ------------------------------------------
12:00:22: Adapter 2
12:00:22: Video Adapter: Intel(R) HD Graphics 4600
12:00:22: Video Adapter Dedicated Video Memory: 167772160
12:00:22: Video Adapter Shared System Memory: 1845493760
12:00:22: =====Stream Start: 2015-07-15, 12:00:22===============================================
12:00:22: Multithreaded optimizations: On
12:00:22: Base resolution: 1920x1080
12:00:22: Output resolution: 1920x1080
12:00:22: ------------------------------------------
12:00:22: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
12:00:22: ------------------------------------------
12:00:22: Audio Format: 48000 Hz
12:00:22: ------------------------------------------
12:00:22: Audio Channels: 2 Ch
12:00:22: Playback device Default
12:00:22: ------------------------------------------
12:00:22: Using desktop audio input: Headphones (Razer Kraken USB)
12:00:22: Global Audio time adjust: 0
12:00:22: ------------------------------------------
12:00:22: Using auxilary audio input: Microphone (Razer Kraken USB)
12:00:22: Mic time offset: 0
12:00:22: ------------------------------------------
12:00:22: Audio Encoding: AAC
12:00:22: bitrate: 128
12:00:22: Using graphics capture
12:00:22: Trying to hook process: ShadowOfMordor.exe
12:00:22: Scene buffering time set to 700
12:00:22: Found QSV hardware support
12:00:22: QSV: Using custom parameters
12:00:22: ------------------------------------------
12:00:22: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
12:00:22: Using 54 bitstreams and 54 frame buffers
12:00:22: ------------------------------------------
12:00:22: Video Encoding: QSV
12:00:22: fps: 60
12:00:22: width: 1920, height: 1080
12:00:22: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
12:00:22: profile: MFX_PROFILE_AVC_HIGH
12:00:22: CBR: no
12:00:22: CFR: yes
12:00:22: max bitrate: 24000
12:00:22: buffer size: 25064
12:00:22: rate control: LA_ICQ
12:00:22: ------------------------------------------
12:00:22: SharedTexCapture hooked
12:01:18: FlushBufferedVideo: Flushing 22 packets over 350 ms
12:01:18: Total frames encoded: 2849, total frames duplicated: 2636 (92.52%)
12:01:18: Number of frames skipped due to encoder lag: 2629 (92.28%)
12:01:18: Total frames rendered: 241, number of late frames: 3 (1.24%) (it's okay for some frames to be late)
12:01:18:
12:01:18: Profiler time results:
12:01:18:
12:01:18: ==============================================================
12:01:18: video thread frame - [100%] [avg time: 2.776 ms] [children: 42.8%] [unaccounted: 57.2%]
12:01:18: | scene->Preprocess - [0.036%] [avg time: 0.001 ms]
12:01:18: | GPU download and conversion - [42.7%] [avg time: 1.186 ms] [children: 30.4%] [unaccounted: 12.3%]
12:01:18: | | flush - [29.5%] [avg time: 0.82 ms]
12:01:18: | | CopyResource - [0.432%] [avg time: 0.012 ms]
12:01:18: | | conversion to 4:2:0 - [0.432%] [avg time: 0.012 ms]
12:01:18: Convert444Threads - [100%] [avg time: 1.545 ms] [children: 99.7%] [unaccounted: 0.324%]
12:01:18: | Convert444toNV12 - [99.7%] [avg time: 1.54 ms]
12:01:18: encoder thread frame - [100%] [avg time: 18.188 ms] [children: 99.9%] [unaccounted: 0.126%]
12:01:18: | QueueEncodeTask - [0.418%] [avg time: 0.076 ms]
12:01:18: | ProcessEncodedFrame - [99.3%] [avg time: 18.065 ms]
12:01:18: | sending stuff out - [0.132%] [avg time: 0.024 ms]
12:01:18: ==============================================================
12:01:18:
12:01:18:
12:01:18: Profiler CPU results:
12:01:18:
12:01:18: ==============================================================
12:01:18: video thread frame - [cpu time: avg 0.389 ms, total 93.75 ms] [avg calls per frame: 1]
12:01:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:01:18: | GPU download and conversion - [cpu time: avg 0.129 ms, total 31.25 ms] [avg calls per frame: 1]
12:01:18: | | flush - [cpu time: avg 0.064 ms, total 15.625 ms] [avg calls per frame: 1]
12:01:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:01:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:01:18: Convert444Threads - [cpu time: avg 1.217 ms, total 484.375 ms] [avg calls per frame: 2]
12:01:18: | Convert444toNV12 - [cpu time: avg 1.217 ms, total 484.375 ms] [avg calls per frame: 2]
12:01:18: encoder thread frame - [cpu time: avg 0.022 ms, total 62.5 ms] [avg calls per frame: 1]
12:01:18: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:01:18: | ProcessEncodedFrame - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
12:01:18: | sending stuff out - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
12:01:18: ==============================================================
12:01:18:
12:01:18: =====Stream End: 2015-07-15, 12:01:18=================================================
12:02:11: Terminating 0x16a8
Last game capture log:
2015-07-15, 12:00:22: we're booting up:
12:00:22: CaptureThread: attached to process ShadowOfMordor.exe
12:00:22: DXGI Present
12:00:22: (half life scientist) everything.. seems to be in order
12:00:22: DXGI: Found D3D 11
12:00:22: setting up d3d11 data
12:00:22: ---------------------- Cleared D3D11 Capture ----------------------
12:00:22: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
12:00:22: DoD3D11Hook: success
12:00:22: successfully capturing d3d11 frames via GPU
12:01:18: stop requested, terminating d3d11 capture
12:01:18: ---------------------- Cleared D3D11 Capture ----------------------
12:01:20: ---------------------- Cleared D3D11 Capture ----------------------
12:01:21: DXGI: Found D3D 11
12:01:21: setting up d3d11 data
12:01:21: ---------------------- Cleared D3D11 Capture ----------------------