hallidaygunnrun
New Member
So when i play league and mincraft i get about 200-400 FPS on my alienware x51 but when i stream it i get about....20-40 FPS and help here is a log:
(please use code tags -jim)
Any help would be apriciatted
Code:
14:46:27: Open Broadcaster Software v0.59b - 32bit (´・ω・`)
14:46:27: -------------------------------
14:46:27: CPU Name: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
14:46:27: CPU Speed: 2993MHz
14:46:27: Physical Memory: 4095MB Total, 4095MB Free
14:46:27: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
14:46:27: monitor 1: pos={0, 0}, size={1680, 1050}
14:46:27: Windows Version: 6.1 Build 7601 S
14:46:27: Aero is Disabled
14:46:27: -------------------------------
14:46:27: OBS Modules:
14:46:27: Base Address Module
14:46:27: 01040000 OBS.exe
14:46:27: 60C00000 OBSApi.dll
14:46:27: 71980000 DShowPlugin.dll
14:46:27: 71960000 GraphicsCapture.dll
14:46:27: 72260000 NoiseGate.dll
14:46:27: 71900000 PSVPlugin.dll
14:46:28: ------------------------------------------
14:46:28: Adapter 1
14:46:28: Video Adapter: Intel(R) HD Graphics
14:46:28: Video Adapter Dedicated Video Memory: 67108864
14:46:28: Video Adapter Shared System Memory: 1711276032
14:46:28: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
14:46:28: ------------------------------------------
14:46:28: Adapter 2
14:46:28: Video Adapter: NVIDIA GeForce GTX 645
14:46:28: Video Adapter Dedicated Video Memory: 1020985344
14:46:28: Video Adapter Shared System Memory: 3221221376
14:46:28: =====Stream Start: 2013-12-14, 14:46:28===============================================
14:46:28: Multithreaded optimizations: On
14:46:28: Base resolution: 1680x1050
14:46:28: Output resolution: 1680x1050
14:46:28: ------------------------------------------
14:46:28: Loading up D3D10 on NVIDIA GeForce GTX 645...
14:46:28: ------------------------------------------
14:46:28: Audio Format: 48000hz
14:46:28: Playback device {0.0.0.00000000}.{63276cf9-7027-46e4-acda-d88438c6adea}
14:46:28: ------------------------------------------
14:46:28: Using desktop audio input: Speakers (Logitech Wireless Headset)
14:46:28: ------------------------------------------
14:46:28: Using auxilary audio input: Microphone (Logitech Wireless Headset)
14:46:28: ------------------------------------------
14:46:28: Audio Encoding: AAC
14:46:28: bitrate: 128
14:46:28: Using Monitor Capture
14:46:28: Scene buffering time set to 400
14:46:28: ------------------------------------------
14:46:28: Video Encoding: x264
14:46:28: fps: 30
14:46:28: width: 1680, height: 1050
14:46:28: preset: fast
14:46:28: profile: main
14:46:28: keyint: 60
14:46:28: CBR: no
14:46:28: CFR: yes
14:46:28: max bitrate: 1100
14:46:28: buffer size: 1200
14:46:28: quality: 7
14:46:28: ------------------------------------------
14:46:28: MMDeviceAudioSource: Frequency for device 'Speakers (Logitech Wireless Headset)' is 384000, samples per sec is 48000
14:46:28: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Wireless Headset)' is 192000, samples per sec is 48000
14:46:30: Using RTMP service: Twitch / Justin.tv
14:46:30: Server selection: rtmp://live.justin.tv/app
14:46:30: Interface: Dell Wireless 1506 802.11b/g/n (2.4GHz) (802.11, 108 mbps)
14:46:30: Completed handshake with rtmp://live.justin.tv/app in 87 ms.
14:46:31: SO_SNDBUF was at 8192
14:46:31: SO_SNDBUF is now 65536
14:46:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 156672)
14:46:34: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 156672)
14:50:18: Using text output
16:09:51: Using Monitor Capture
16:10:09: Using Monitor Capture
16:10:59: Using Monitor Capture
16:16:02: Using Monitor Capture
17:31:25: Using text output
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Brandon\Desktop\1080p full hud default with webcam 16.9.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Brandon\Desktop\1080p full hud default with webcam 16.9.png'
17:35:35: Using bitmap image
17:35:50: Using bitmap image
17:47:38: RTMPPublisher::SocketLoop: Received FD_CLOSE, 14111 ms since last send (buffer: 156627 / 156672)
17:47:38: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
17:47:39: Total frames encoded: 326125, total frames duplicated: 11153 (3.42%)
17:47:39: Number of frames skipped due to encoder lag: 2377 (0.73%)
17:47:39: Total frames rendered: 321037, number of late frames: 1335 (0.42%) (it's okay for some frames to be late)
17:47:39: Average send payload: 3826 bytes, average send interval: 29 ms
17:47:39: Number of times waited to send: 2, Waited for a total of 8194 bytes
17:47:39: Number of b-frames dropped: 29 (0.0089%), Number of p-frames dropped: 30 (0.0092%), Total 59 (0.018%)
17:47:39: Number of bytes sent: 1429212973
17:47:40:
17:47:40: Profiler time results:
17:47:40:
17:47:40: ==============================================================
17:47:40: video thread frame - [100%] [avg time: 6.338 ms] [children: 96.3%] [unaccounted: 3.71%]
17:47:40: | scene->Preprocess - [93.8%] [avg time: 5.943 ms]
17:47:40: | GPU download and conversion - [2.52%] [avg time: 0.16 ms] [children: 2.26%] [unaccounted: 0.268%]
17:47:40: | | flush - [1.91%] [avg time: 0.121 ms]
17:47:40: | | CopyResource - [0.3%] [avg time: 0.019 ms]
17:47:40: | | conversion to 4:2:0 - [0.0473%] [avg time: 0.003 ms]
17:47:40: Convert444Threads - [100%] [avg time: 0.863 ms] [children: 99.1%] [unaccounted: 0.927%]
17:47:40: | Convert444toNV12 - [99.1%] [avg time: 0.855 ms]
17:47:40: encoder thread frame - [100%] [avg time: 2.378 ms]
17:47:40: ==============================================================
17:47:40:
17:47:40:
17:47:40: Profiler CPU results:
17:47:40:
17:47:40: ==============================================================
Any help would be apriciatted