MarinoKadame
New Member
When I do a game capture of the game the cutscenes are just a black screen. And when I try window capture even in window mode the game just show a black screen everytime. Anyone got a solution ?
log said:Last game capture log:
2015-02-01, 21:42:55: we're booting up:
21:42:55: CaptureThread: attached to process NeptuniaReBirth1.exe
21:42:55: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:42:55: GL Present
21:42:55: DirectDraw Present
21:42:55: (half life scientist) everything.. seems to be in order
21:43:00: SwapBuffers(2734760614) Called
21:43:00: NV Capture available
21:43:00: FBO available
21:43:00: setting up gl data
21:43:00: share device: 114641356
21:43:00: share texture: 201715832
21:43:00: share device handle: 309899168
21:43:00: share texture handle: 311839616
21:43:00: DoGLGPUHook: success
21:43:00: wglSwapBuffers(2734760614) Called
21:43:04: D3D9 Present
21:43:05: D3D9EndScene called
21:43:43: stop requested, terminating gl capture
21:43:43: ---------------------- Cleared OpenGL Capture ----------------------
21:43:43: share device: 317747956
21:43:43: share texture: 321060728
21:43:43: share device handle: 308055176
21:43:43: share texture handle: 771190760
21:43:43: DoGLGPUHook: success
21:43:43: wglSwapBuffers(2734760614) Called
21:43:43: setting up gl data
21:43:43: SwapBuffers(2734760614) Called
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