Question / Help How to Recording in the Highest Settings for 1080p ( Very High Motion Gaming ) ???

Sapiens

Forum Moderator
With your last recording you lost 3 frames out of 35,000. There isn't much room for improvement there. :)
 

DrKoin

New Member
How are you checking on the video you get ? Do you read it from your hard drive or are you, as you mentioned, directly sending to youtube and checking there ? Did you close the game before checking ? Or are you maybe checking from your smartphone on youtube or something ?

I'm asking this because according to your logs, and just as Sapiens said, you don't seem to have any trouble at all with dropped frames and as such should get a perfectly smooth 60fps output. The stuttering issue sounds like it is caused by whatever you're using to read the video rather than during the capture.

A word of advice though : don't expect to get pristine ( not even NEAR pristine ) quality when recording a non-lossless capture of a fast moving video game. This is just impossible to achieve, probably even with 2 computers and split tasks.
You best bet is to go the multiple steps way, and first perform a lossless capture ( maybe with dxtory and a codec like Lagarith or Huffyuv ) that you will re-encode using the H264 codec. For references, a lossless capture may go as high as 4gb for a single minute, making a 10 minutes clip around 40gb. Youtube won't accept it. On the other hand, a 50Mbps H264 video will be alright. And way lighter, maybe 2gigs for 10 minutes? But YOU WILL suffer some quality loss along the way, even if it is almost invisible.

In the end, quality is highly subjective. You may feel like your video , downgraded to 30fps, is seriously stuttering, but that's mainly due to you having "lived" the same moment in 60 - or even 120 or 144 - fps. Someone else will probably find it perfectly watchable. You may also feel like it's awfully blocky, when it actually isn't that much.
All in one, the hardest thing when doing a source recording is accepting the fact that you won't be able to share it, unless you a heavily geared professional in a studio...
 

Sir Hexen

New Member
In regards to DrKoin, I appreciate your input and your third and 4th paragraph is obvious to someone who is recording and has been recording for years, Also, I know this already but still appreciate it, Second, Your second paragraph is invalid completely, The logs and well if that is not enough, Come on over to my place and see what OBS likes to do while i am recording, Only way to really prove to you, Third and final, Your first paragraph, Wat... Silly questions, Sapiens, Please close this thread, It's Thanksgiving and i don't need this crap...
 

Osiris

Active Member
His second paragraph isn't invalid, judging by the logs there shouldn't be a problem. And that's all we have to go on. And you can't expect it to look exactly like in-game, not with h264 anyway, since it's not lossless.
 
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