Question / Help Help me with settings.

Bazim

Member
Hello i starting streaming a FPS game and i guess i have bad settings. I try today stream CoD Ghosts her it is.

http://www.twitch.tv/bazimlol/b/505463422

And this is log from this stream:

Code:
13:36:36: Open Broadcaster Software v0.612b - 64bit ( ^ω^)
13:36:36: -------------------------------
13:36:36: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
13:36:36: CPU Speed: 3400MHz
13:36:36: Physical Memory:  8137MB Total, 4600MB Free
13:36:36: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
13:36:36: monitor 1: pos={0, 0}, size={1920, 1080}
13:36:36: monitor 2: pos={1920, 0}, size={1680, 1050}
13:36:36: Windows Version: 6.1 Build 7601 S
13:36:36: Aero is Disabled
13:36:36: -------------------------------
13:36:36: OBS Modules:
13:36:36: Base Address     Module
13:36:36: 000000003F4A0000 OBS.exe
13:36:36: 00000000F8A40000 OBSApi.dll
13:36:36: 00000000F8DF0000 DShowPlugin.dll
13:36:36: 00000000F8DC0000 GraphicsCapture.dll
13:36:36: 00000000F8D50000 NoiseGate.dll
13:36:36: 00000000F8A20000 PSVPlugin.dll
13:36:36: 00000000F8A00000 scenesw.dll
13:36:36: ------------------------------------------
13:36:36: Adapter 1
13:36:36:   Video Adapter: NVIDIA GeForce GTX 660 
13:36:36:   Video Adapter Dedicated Video Memory: 2086469632
13:36:36:   Video Adapter Shared System Memory: 2147807232
13:36:36:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:36:36:   Video Adapter Output 2: pos={1920, 0}, size={1680, 1050}, attached=true
13:36:36: =====Stream Start: 2014-02-22, 13:36:36===============================================
13:36:36:   Multithreaded optimizations: On
13:36:36:   Base resolution: 1920x1080
13:36:36:   Output resolution: 1280x720
13:36:36: ------------------------------------------
13:36:36: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
13:36:36: ------------------------------------------
13:36:36: Audio Format: 48000hz
13:36:36: Playback device Default
13:36:36: ------------------------------------------
13:36:36: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
13:36:36: ------------------------------------------
13:36:36: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
13:36:36: ------------------------------------------
13:36:36: Audio Encoding: AAC
13:36:36:     bitrate: 128
13:36:36: Using Monitor Capture
13:36:36: Scene buffering time set to 700
13:36:36: ------------------------------------------
13:36:36: Video Encoding: x264
13:36:36:     fps: 60
13:36:36:     width: 1280, height: 720
13:36:36:     preset: veryfast
13:36:36:     profile: main
13:36:36:     keyint: 120
13:36:36:     CBR: yes
13:36:36:     CFR: yes
13:36:36:     max bitrate: 2200
13:36:36:     buffer size: 2200
13:36:36: ------------------------------------------
13:36:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:39:   New Scene
13:36:39: Using graphics capture
13:36:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:40:   New Scene
13:36:40: Using text output
13:36:40: Using text output
13:36:40: Using Monitor Capture
13:36:40: Using Monitor Capture
13:36:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:44:   New Scene
13:36:44: Using graphics capture
13:36:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:45:   New Scene
13:36:45: Using graphics capture
13:36:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:46:   New Scene
13:36:46: Using Window Capture
13:36:47: Using bitmap image
13:36:47: Using graphics capture
13:36:47: PERFORMANCE WARNING: Scene change took 1088 ms, maybe some sources should be global sources?
13:36:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:49:   New Scene
13:36:49: Using graphics capture
13:36:50: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:36:50:   New Scene
13:36:50: Using Window Capture
13:36:50: Using bitmap image
13:36:50: Using graphics capture
13:36:51: Using graphics capture
13:36:52: Using bitmap image
13:36:54: Using Window Capture
13:37:55: Total frames encoded: 4703, total frames duplicated: 103 (2.19%)
13:37:55: Total frames rendered: 4661, number of late frames: 5 (0.11%) (it's okay for some frames to be late)
13:37:55: 
13:37:55: Profiler time results:
13:37:55: 
13:37:55: ==============================================================
13:37:55: video thread frame - [100%] [avg time: 2.965 ms] [children: 50.7%] [unaccounted: 49.3%]
13:37:55: | scene->Preprocess - [47.8%] [avg time: 1.418 ms]
13:37:55: | GPU download and conversion - [2.83%] [avg time: 0.084 ms] [children: 2.43%] [unaccounted: 0.405%]
13:37:55: | | flush - [1.55%] [avg time: 0.046 ms]
13:37:55: | | CopyResource - [0.742%] [avg time: 0.022 ms]
13:37:55: | | conversion to 4:2:0 - [0.135%] [avg time: 0.004 ms]
13:37:55: Convert444Threads - [100%] [avg time: 0.442 ms] [children: 99.3%] [unaccounted: 0.679%]
13:37:55: | Convert444toNV12 - [99.3%] [avg time: 0.439 ms]
13:37:55: encoder thread frame - [100%] [avg time: 0.858 ms] [children: 0.117%] [unaccounted: 99.9%]
13:37:55: | sending stuff out - [0.117%] [avg time: 0.001 ms]
13:37:55: ==============================================================
13:37:55: 
13:37:55: 
13:37:55: Profiler CPU results:
13:37:55: 
13:37:55: ==============================================================
13:37:55: video thread frame - [cpu time: avg 1.599 ms, total 7456.85 ms] [avg calls per frame: 1]
13:37:55: | scene->Preprocess - [cpu time: avg 0.639 ms, total 2979.62 ms] [avg calls per frame: 1]
13:37:55: | GPU download and conversion - [cpu time: avg 0.05 ms, total 234 ms] [avg calls per frame: 1]
13:37:55: | | flush - [cpu time: avg 0.02 ms, total 93.6 ms] [avg calls per frame: 1]
13:37:55: | | CopyResource - [cpu time: avg 0.013 ms, total 62.4 ms] [avg calls per frame: 1]
13:37:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:37:55: Convert444Threads - [cpu time: avg 0.355 ms, total 3291.62 ms] [avg calls per frame: 2]
13:37:55: | Convert444toNV12 - [cpu time: avg 0.355 ms, total 3291.62 ms] [avg calls per frame: 2]
13:37:55: encoder thread frame - [cpu time: avg 0.137 ms, total 639.604 ms] [avg calls per frame: 1]
13:37:55: | sending stuff out - [cpu time: avg 0.01 ms, total 46.8 ms] [avg calls per frame: 1]
13:37:55: ==============================================================
13:37:55: 
13:37:55: =====Stream End: 2014-02-22, 13:37:55=================================================
13:55:06: =====Stream Start: 2014-02-22, 13:55:06===============================================
13:55:06:   Multithreaded optimizations: On
13:55:06:   Base resolution: 1920x1080
13:55:06:   Output resolution: 1280x720
13:55:06: ------------------------------------------
13:55:06: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
13:55:07: ------------------------------------------
13:55:07: Audio Format: 48000hz
13:55:07: Playback device Default
13:55:07: ------------------------------------------
13:55:07: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
13:55:07: ------------------------------------------
13:55:07: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
13:55:07: ------------------------------------------
13:55:07: Audio Encoding: AAC
13:55:07:     bitrate: 128
13:55:07: Using Window Capture
13:55:07: Using bitmap image
13:55:07: Using graphics capture
13:55:07: Scene buffering time set to 700
13:55:07: ------------------------------------------
13:55:07: Video Encoding: x264
13:55:07:     fps: 60
13:55:07:     width: 1280, height: 720
13:55:07:     preset: veryfast
13:55:07:     profile: main
13:55:07:     keyint: 120
13:55:07:     CBR: yes
13:55:07:     CFR: yes
13:55:07:     max bitrate: 2200
13:55:07:     buffer size: 2200
13:55:07: ------------------------------------------
13:55:08: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 10413668
13:55:12: Total frames encoded: 245, total frames duplicated: 0 (0.00%)
13:55:12: Total frames rendered: 253, number of late frames: 1 (0.40%) (it's okay for some frames to be late)
13:55:12: 
13:55:12: Profiler time results:
13:55:12: 
13:55:12: ==============================================================
13:55:12: video thread frame - [100%] [avg time: 1.347 ms] [children: 82%] [unaccounted: 18%]
13:55:12: | scene->Preprocess - [70.8%] [avg time: 0.954 ms]
13:55:12: | GPU download and conversion - [11.2%] [avg time: 0.151 ms] [children: 11.1%] [unaccounted: 0.148%]
13:55:12: | | flush - [9.06%] [avg time: 0.122 ms]
13:55:12: | | CopyResource - [1.11%] [avg time: 0.015 ms]
13:55:12: | | conversion to 4:2:0 - [0.891%] [avg time: 0.012 ms]
13:55:12: Convert444Threads - [100%] [avg time: 0.453 ms] [children: 99.3%] [unaccounted: 0.662%]
13:55:12: | Convert444toNV12 - [99.3%] [avg time: 0.45 ms]
13:55:12: encoder thread frame - [100%] [avg time: 1.116 ms] [children: 0.0896%] [unaccounted: 99.9%]
13:55:12: | sending stuff out - [0.0896%] [avg time: 0.001 ms]
13:55:12: ==============================================================
13:55:12: 
13:55:12: 
13:55:12: Profiler CPU results:
13:55:12: 
13:55:12: ==============================================================
13:55:12: video thread frame - [cpu time: avg 1.048 ms, total 265.201 ms] [avg calls per frame: 1]
13:55:12: | scene->Preprocess - [cpu time: avg 0.369 ms, total 93.6 ms] [avg calls per frame: 1]
13:55:12: | GPU download and conversion - [cpu time: avg 0.246 ms, total 62.4 ms] [avg calls per frame: 1]
13:55:12: | | flush - [cpu time: avg 0.246 ms, total 62.4 ms] [avg calls per frame: 1]
13:55:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:55:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:55:12: Convert444Threads - [cpu time: avg 0.267 ms, total 109.2 ms] [avg calls per frame: 2]
13:55:12: | Convert444toNV12 - [cpu time: avg 0.267 ms, total 109.2 ms] [avg calls per frame: 2]
13:55:12: encoder thread frame - [cpu time: avg 0.768 ms, total 156.001 ms] [avg calls per frame: 1]
13:55:12: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:55:12: ==============================================================
13:55:12: 
13:55:12: =====Stream End: 2014-02-22, 13:55:12=================================================
14:52:38: =====Stream Start: 2014-02-22, 14:52:38===============================================
14:52:38:   Multithreaded optimizations: On
14:52:38:   Base resolution: 1920x1080
14:52:38:   Output resolution: 1280x720
14:52:38: ------------------------------------------
14:52:38: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
14:52:39: ------------------------------------------
14:52:39: Audio Format: 48000hz
14:52:39: Playback device Default
14:52:39: ------------------------------------------
14:52:39: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
14:52:39: ------------------------------------------
14:52:39: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
14:52:39: ------------------------------------------
14:52:39: Audio Encoding: AAC
14:52:39:     bitrate: 128
14:52:39: Using Monitor Capture
14:52:39: Scene buffering time set to 700
14:52:39: ------------------------------------------
14:52:39: Video Encoding: x264
14:52:39:     fps: 60
14:52:39:     width: 1280, height: 720
14:52:39:     preset: veryfast
14:52:39:     profile: main
14:52:39:     keyint: 120
14:52:39:     CBR: yes
14:52:39:     CFR: yes
14:52:39:     max bitrate: 2200
14:52:39:     buffer size: 2200
14:52:39: ------------------------------------------
14:52:40: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 13865688
14:52:41: Using RTMP service: Twitch / Justin.tv
14:52:41:   Server selection: rtmp://live-fra.justin.tv/app
14:52:41:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
14:52:42: Completed handshake with rtmp://live-fra.justin.tv/app in 483 ms.
14:52:43: SO_SNDBUF was at 8192
14:52:43: SO_SNDBUF is now 65536
14:52:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 23426 / 297984)
14:53:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:53:38:   New Scene
14:53:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:53:41:   New Scene
14:53:41: Using Monitor Capture
14:55:04: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:55:04:   New Scene
14:55:04: Using text output
14:55:04: Using text output
14:55:04: Using text output
14:55:05: Using bitmap image
14:55:05: Using graphics capture
14:55:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:55:06:   New Scene
14:55:19: Using graphics capture
14:55:19: SharedTexCapture hooked
14:56:12: Capture window 0x00220656 invalid or changing, terminating capture
15:25:01: Using graphics capture
15:25:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:08:   New Scene
15:25:08: Using graphics capture
15:25:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:08:   New Scene
15:25:08: Using graphics capture
15:25:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:09:   New Scene
15:25:09: Using graphics capture
15:25:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:11:   New Scene
15:25:11: Using Window Capture
15:25:11: Using bitmap image
15:25:11: Using graphics capture
15:25:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:12:   New Scene
15:25:12: Using graphics capture
15:25:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:12:   New Scene
15:25:12: Using graphics capture
15:25:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:12:   New Scene
15:25:12: Using graphics capture
15:25:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:25:13:   New Scene
15:25:13: Using graphics capture
15:26:06: Total frames encoded: 120378, total frames duplicated: 5507 (4.57%)
15:26:06: Number of frames skipped due to encoder lag: 167 (0.14%)
15:26:06: Total frames rendered: 116951, number of late frames: 1243 (1.06%) (it's okay for some frames to be late)
15:26:06: RTMPPublisher::SocketLoop: Graceful loop exit
15:26:07: Average send payload: 5830 bytes, average send interval: 19 ms
15:26:07: Number of times waited to send: 0, Waited for a total of 0 bytes
15:26:07: Number of b-frames dropped: 44 (0.037%), Number of p-frames dropped: 20 (0.017%), Total 64 (0.053%)
15:26:07: Number of bytes sent: 584796450
15:26:07: 
15:26:07: Profiler time results:
15:26:07: 
15:26:07: ==============================================================
15:26:07: video thread frame - [100%] [avg time: 1.142 ms] [children: 80.3%] [unaccounted: 19.7%]
15:26:07: | scene->Preprocess - [18.2%] [avg time: 0.208 ms]
15:26:07: | GPU download and conversion - [62.1%] [avg time: 0.709 ms] [children: 49.1%] [unaccounted: 13%]
15:26:07: | | flush - [27.5%] [avg time: 0.314 ms]
15:26:07: | | CopyResource - [21.2%] [avg time: 0.242 ms]
15:26:07: | | conversion to 4:2:0 - [0.438%] [avg time: 0.005 ms]
15:26:07: Convert444Threads - [100%] [avg time: 0.442 ms] [children: 99.1%] [unaccounted: 0.905%]
15:26:07: | Convert444toNV12 - [99.1%] [avg time: 0.438 ms]
15:26:07: encoder thread frame - [100%] [avg time: 0.953 ms] [children: 2.1%] [unaccounted: 97.9%]
15:26:07: | sending stuff out - [2.1%] [avg time: 0.02 ms]
15:26:07: ==============================================================
15:26:07: 
15:26:07: 
15:26:07: Profiler CPU results:
15:26:07: 
15:26:07: ==============================================================
15:26:07: video thread frame - [cpu time: avg 0.23 ms, total 26988.2 ms] [avg calls per frame: 1]
15:26:07: | scene->Preprocess - [cpu time: avg 0.152 ms, total 17784.1 ms] [avg calls per frame: 1]
15:26:07: | GPU download and conversion - [cpu time: avg 0.025 ms, total 2995.22 ms] [avg calls per frame: 1]
15:26:07: | | flush - [cpu time: avg 0.015 ms, total 1856.41 ms] [avg calls per frame: 1]
15:26:07: | | CopyResource - [cpu time: avg 0.005 ms, total 608.403 ms] [avg calls per frame: 1]
15:26:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 46.8 ms] [avg calls per frame: 1]
15:26:07: Convert444Threads - [cpu time: avg 0.16 ms, total 37565 ms] [avg calls per frame: 2]
15:26:07: | Convert444toNV12 - [cpu time: avg 0.16 ms, total 37424.6 ms] [avg calls per frame: 2]
15:26:07: encoder thread frame - [cpu time: avg 0.162 ms, total 19546.9 ms] [avg calls per frame: 1]
15:26:07: | sending stuff out - [cpu time: avg 0.01 ms, total 1232.41 ms] [avg calls per frame: 1]
15:26:07: ==============================================================
15:26:07: 
15:26:07: =====Stream End: 2014-02-22, 15:26:07=================================================
15:26:09: =====Stream Start: 2014-02-22, 15:26:09===============================================
15:26:09:   Multithreaded optimizations: On
15:26:09:   Base resolution: 1920x1080
15:26:09:   Output resolution: 1280x720
15:26:09: ------------------------------------------
15:26:09: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
15:26:09: ------------------------------------------
15:26:09: Audio Format: 48000hz
15:26:09: Playback device Default
15:26:09: ------------------------------------------
15:26:09: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
15:26:09: ------------------------------------------
15:26:09: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
15:26:09: ------------------------------------------
15:26:09: Audio Encoding: AAC
15:26:09:     bitrate: 128
15:26:09: Using Monitor Capture
15:26:09: Scene buffering time set to 700
15:26:09: ------------------------------------------
15:26:09: Video Encoding: x264
15:26:09:     fps: 60
15:26:09:     width: 1280, height: 720
15:26:09:     preset: veryfast
15:26:09:     profile: main
15:26:09:     keyint: 120
15:26:09:     CBR: yes
15:26:09:     CFR: yes
15:26:09:     max bitrate: 2200
15:26:09:     buffer size: 2200
15:26:09: ------------------------------------------
15:26:11: Using RTMP service: Twitch / Justin.tv
15:26:11:   Server selection: rtmp://live-fra.justin.tv/app
15:26:11:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:26:12: Completed handshake with rtmp://live-fra.justin.tv/app in 511 ms.
15:26:13: SO_SNDBUF was at 8192
15:26:13: SO_SNDBUF is now 65536
15:26:19: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 297984)
15:26:20: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:26:20:   New Scene
15:26:20: Using graphics capture
15:26:21: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 297984)
15:26:22: Using graphics capture
15:27:43: Total frames encoded: 5580, total frames duplicated: 875 (15.68%)
15:27:43: Number of frames skipped due to encoder lag: 429 (7.69%)
15:27:43: Total frames rendered: 4840, number of late frames: 79 (1.63%) (it's okay for some frames to be late)
15:27:43: RTMPPublisher::SocketLoop: Graceful loop exit
15:27:43: Average send payload: 5676 bytes, average send interval: 19 ms
15:27:43: Number of times waited to send: 0, Waited for a total of 0 bytes
15:27:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:27:43: Number of bytes sent: 25652349
15:27:43: 
15:27:43: Profiler time results:
15:27:43: 
15:27:43: ==============================================================
15:27:43: video thread frame - [100%] [avg time: 2.45 ms] [children: 55.7%] [unaccounted: 44.3%]
15:27:43: | scene->Preprocess - [25.3%] [avg time: 0.621 ms]
15:27:43: | GPU download and conversion - [30.4%] [avg time: 0.744 ms] [children: 29.8%] [unaccounted: 0.531%]
15:27:43: | | flush - [1.35%] [avg time: 0.033 ms]
15:27:43: | | CopyResource - [28.2%] [avg time: 0.692 ms]
15:27:43: | | conversion to 4:2:0 - [0.245%] [avg time: 0.006 ms]
15:27:43: Convert444Threads - [100%] [avg time: 0.628 ms] [children: 99.2%] [unaccounted: 0.796%]
15:27:43: | Convert444toNV12 - [99.2%] [avg time: 0.623 ms]
15:27:43: encoder thread frame - [100%] [avg time: 2.464 ms] [children: 0.568%] [unaccounted: 99.4%]
15:27:43: | sending stuff out - [0.568%] [avg time: 0.014 ms]
15:27:43: ==============================================================
15:27:43: 
15:27:43: 
15:27:43: Profiler CPU results:
15:27:43: 
15:27:43: ==============================================================
15:27:43: video thread frame - [cpu time: avg 0.509 ms, total 2464.81 ms] [avg calls per frame: 1]
15:27:43: | scene->Preprocess - [cpu time: avg 0.257 ms, total 1248.01 ms] [avg calls per frame: 1]
15:27:43: | GPU download and conversion - [cpu time: avg 0.029 ms, total 140.4 ms] [avg calls per frame: 1]
15:27:43: | | flush - [cpu time: avg 0.012 ms, total 62.4 ms] [avg calls per frame: 1]
15:27:43: | | CopyResource - [cpu time: avg 0.013 ms, total 62.4 ms] [avg calls per frame: 1]
15:27:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:27:43: Convert444Threads - [cpu time: avg 0.258 ms, total 2480.41 ms] [avg calls per frame: 2]
15:27:43: | Convert444toNV12 - [cpu time: avg 0.257 ms, total 2464.81 ms] [avg calls per frame: 2]
15:27:43: encoder thread frame - [cpu time: avg 0.233 ms, total 1294.81 ms] [avg calls per frame: 1]
15:27:43: | sending stuff out - [cpu time: avg 0.014 ms, total 78 ms] [avg calls per frame: 1]
15:27:43: ==============================================================
15:27:43: 
15:27:43: =====Stream End: 2014-02-22, 15:27:43=================================================


Last game capture log:
2014-02-22, 15:27:10: we're booting up: 
15:27:10: CaptureThread: attached to process iw6mp64_ship.exe
15:27:10: DXGI Present
15:27:11: NV Capture available
15:27:11: FBO available
15:27:11: GL Present
15:27:11: (half life scientist) everything..  seems to be in order
15:27:14: DXGI: Found D3D 11
15:27:14: setting up d3d11 data
15:27:14: ---------------------- Cleared D3D11 Capture ----------------------
15:27:14: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
15:27:14: DoD3D11Hook: success

Can u help me with good settings? Becuase sometims in OBS down i have a red text with frame lose.
 

bbax51

New Member
Hey,
Im not the best at reading info from obs logs, but as i see are you using monitor capture?
You should use game capture when streaming games, because it works a lot better. 2200 bitrate isn't enough for a 720p@60fps stream when you are playing fast motion fps games unless you try to work with lower preset which i wouldn't do. If you can use higher bitrate then you should if you want to keep these settings.If you can't however, I would downscale the stream to 616p and would go for 45 fps, that would give you a better game performance and also stream would look better.
 

Bazim

Member
I use monitor capture but not for a gaming for a gaming i using ofcouse a game capture. And with bitrate i cant goo too much high because i dont have a partner with twitch so on my stream people cant choose quality and if i stream in 3500 bitrate 80% peoples in my country dont have fast download for this bitrate.
 

bbax51

New Member
616p will look better then 720p with that bitrate. Appropriate bitrate needs to be used for each resolution to atucally look good.
 

Bazim

Member
And bitrate is something with PC or only something with internet? My internet is: 50 / 50

on speedtest.net


on testmy.net


And now i test new setting (im from Czech Republic)
So i changed server to Prague, CZ (i dont see it last time i guess is a new server for my country)
I change bitrate to 3400
And resultion to 720p @ 45FPS

I go try stream for a few miniutes and report after that.
 

bbax51

New Member
Im streaming tf2 at 720p@60fps with 3500 bitrate which still isn't enough to have crisp image at all times, still getting pixelated in motion
 

Krazy

Town drunk
Well, that's just a reality of live streaming. In a high motion FPS, pixelation will always be present at the relatively low bitrates that are practical for live streaming. You just need to adjust your expectations. Really, 720p60fps at 3000 bitrate is the max you should shoot for. I would adjust x264 preset before trying to go over 3000 bitrate, especially when streaming to Twitch.
 

Bazim

Member
Ök can somebody check my LOG? If internet is good and if PC is too enough and what stand this settings? Becuase i got a few times red message encoding take too long.

http://www.twitch.tv/bazimlol/b/505512252

LOG:
Code:
19:24:41: Open Broadcaster Software v0.612b - 64bit ( ^ω^)
19:24:41: -------------------------------
19:24:41: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
19:24:41: CPU Speed: 3400MHz
19:24:41: Physical Memory:  8137MB Total, 2886MB Free
19:24:41: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
19:24:41: monitor 1: pos={0, 0}, size={1920, 1080}
19:24:41: monitor 2: pos={1920, 0}, size={1680, 1050}
19:24:41: Windows Version: 6.1 Build 7601 S
19:24:41: Aero is Disabled
19:24:41: -------------------------------
19:24:41: OBS Modules:
19:24:41: Base Address     Module
19:24:41: 000000003FFC0000 OBS.exe
19:24:41: 00000000EBAE0000 OBSApi.dll
19:24:41: 00000000F8C30000 DShowPlugin.dll
19:24:41: 00000000F8C00000 GraphicsCapture.dll
19:24:41: 00000000F9B70000 NoiseGate.dll
19:24:41: 00000000F9BB0000 PSVPlugin.dll
19:24:41: 00000000F8DC0000 scenesw.dll
19:24:41: ------------------------------------------
19:24:41: Adapter 1
19:24:41:   Video Adapter: NVIDIA GeForce GTX 660 
19:24:41:   Video Adapter Dedicated Video Memory: 2086469632
19:24:41:   Video Adapter Shared System Memory: 2147807232
19:24:41:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:24:41:   Video Adapter Output 2: pos={1920, 0}, size={1680, 1050}, attached=true
19:24:41: =====Stream Start: 2014-02-22, 19:24:41===============================================
19:24:41:   Multithreaded optimizations: On
19:24:41:   Base resolution: 1920x1080
19:24:41:   Output resolution: 1280x720
19:24:41: ------------------------------------------
19:24:41: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
19:24:41: ------------------------------------------
19:24:41: Audio Format: 48000hz
19:24:41: Playback device Default
19:24:41: ------------------------------------------
19:24:41: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
19:24:41: ------------------------------------------
19:24:41: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
19:24:41: ------------------------------------------
19:24:41: Audio Encoding: AAC
19:24:41:     bitrate: 128
19:24:41: Using graphics capture
19:24:41: Scene buffering time set to 700
19:24:41: ------------------------------------------
19:24:41: Video Encoding: x264
19:24:41:     fps: 60
19:24:41:     width: 1280, height: 720
19:24:41:     preset: veryfast
19:24:41:     profile: main
19:24:41:     keyint: 120
19:24:41:     CBR: yes
19:24:41:     CFR: yes
19:24:41:     max bitrate: 3400
19:24:41:     buffer size: 3400
19:24:41: ------------------------------------------
19:24:41: SharedTexCapture hooked
19:25:05: Total frames encoded: 1401, total frames duplicated: 77 (5.50%)
19:25:05: Total frames rendered: 1343, number of late frames: 5 (0.37%) (it's okay for some frames to be late)
19:25:05: 
19:25:05: Profiler time results:
19:25:05: 
19:25:05: ==============================================================
19:25:05: video thread frame - [100%] [avg time: 1.637 ms] [children: 18.1%] [unaccounted: 81.9%]
19:25:05: | scene->Preprocess - [0.0611%] [avg time: 0.001 ms]
19:25:05: | GPU download and conversion - [18.1%] [avg time: 0.296 ms] [children: 15.8%] [unaccounted: 2.26%]
19:25:05: | | flush - [13.3%] [avg time: 0.217 ms]
19:25:05: | | CopyResource - [2.44%] [avg time: 0.04 ms]
19:25:05: | | conversion to 4:2:0 - [0.122%] [avg time: 0.002 ms]
19:25:05: Convert444Threads - [100%] [avg time: 0.391 ms] [children: 99%] [unaccounted: 1.02%]
19:25:05: | Convert444toNV12 - [99%] [avg time: 0.387 ms]
19:25:05: encoder thread frame - [100%] [avg time: 0.776 ms] [children: 0.129%] [unaccounted: 99.9%]
19:25:05: | sending stuff out - [0.129%] [avg time: 0.001 ms]
19:25:05: ==============================================================
19:25:05: 
19:25:05: 
19:25:05: Profiler CPU results:
19:25:05: 
19:25:05: ==============================================================
19:25:05: video thread frame - [cpu time: avg 0.139 ms, total 187.201 ms] [avg calls per frame: 1]
19:25:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:05: | GPU download and conversion - [cpu time: avg 0.023 ms, total 31.2 ms] [avg calls per frame: 1]
19:25:05: | | flush - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
19:25:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:05: Convert444Threads - [cpu time: avg 0.403 ms, total 1045.21 ms] [avg calls per frame: 2]
19:25:05: | Convert444toNV12 - [cpu time: avg 0.391 ms, total 1014.01 ms] [avg calls per frame: 2]
19:25:05: encoder thread frame - [cpu time: avg 0.057 ms, total 78 ms] [avg calls per frame: 1]
19:25:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:05: ==============================================================
19:25:05: 
19:25:05: =====Stream End: 2014-02-22, 19:25:05=================================================
19:25:14: Settings::Video: Enabling Aero
19:25:23: =====Stream Start: 2014-02-22, 19:25:23===============================================
19:25:23:   Multithreaded optimizations: On
19:25:23:   Base resolution: 1920x1080
19:25:23:   Output resolution: 1280x720
19:25:23: ------------------------------------------
19:25:23: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
19:25:23: ------------------------------------------
19:25:23: Audio Format: 48000hz
19:25:23: Playback device Default
19:25:23: ------------------------------------------
19:25:23: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
19:25:23: ------------------------------------------
19:25:23: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
19:25:23: ------------------------------------------
19:25:23: Audio Encoding: AAC
19:25:23:     bitrate: 128
19:25:23: Using graphics capture
19:25:23: Scene buffering time set to 700
19:25:23: ------------------------------------------
19:25:23: Video Encoding: x264
19:25:23:     fps: 45
19:25:23:     width: 1280, height: 720
19:25:23:     preset: veryfast
19:25:23:     profile: main
19:25:23:     keyint: 90
19:25:23:     CBR: yes
19:25:23:     CFR: yes
19:25:23:     max bitrate: 3400
19:25:23:     buffer size: 3400
19:25:23: ------------------------------------------
19:25:23: SharedTexCapture hooked
19:25:39: Total frames encoded: 672, total frames duplicated: 72 (10.71%)
19:25:39: Total frames rendered: 623, number of late frames: 7 (1.12%) (it's okay for some frames to be late)
19:25:39: 
19:25:39: Profiler time results:
19:25:39: 
19:25:39: ==============================================================
19:25:39: video thread frame - [100%] [avg time: 3.277 ms] [children: 4.27%] [unaccounted: 95.7%]
19:25:39: | scene->Preprocess - [0.0305%] [avg time: 0.001 ms]
19:25:39: | GPU download and conversion - [4.24%] [avg time: 0.139 ms] [children: 3.2%] [unaccounted: 1.04%]
19:25:39: | | flush - [1.86%] [avg time: 0.061 ms]
19:25:39: | | CopyResource - [1.1%] [avg time: 0.036 ms]
19:25:39: | | conversion to 4:2:0 - [0.244%] [avg time: 0.008 ms]
19:25:39: Convert444Threads - [100%] [avg time: 0.4 ms] [children: 99.3%] [unaccounted: 0.75%]
19:25:39: | Convert444toNV12 - [99.3%] [avg time: 0.397 ms]
19:25:39: encoder thread frame - [100%] [avg time: 0.817 ms] [children: 0.122%] [unaccounted: 99.9%]
19:25:39: | sending stuff out - [0.122%] [avg time: 0.001 ms]
19:25:39: ==============================================================
19:25:39: 
19:25:39: 
19:25:39: Profiler CPU results:
19:25:39: 
19:25:39: ==============================================================
19:25:39: video thread frame - [cpu time: avg 0.3 ms, total 187.201 ms] [avg calls per frame: 1]
19:25:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:39: | GPU download and conversion - [cpu time: avg 0.075 ms, total 46.801 ms] [avg calls per frame: 1]
19:25:39: | | flush - [cpu time: avg 0.025 ms, total 15.6 ms] [avg calls per frame: 1]
19:25:39: | | CopyResource - [cpu time: avg 0.053 ms, total 31.201 ms] [avg calls per frame: 1]
19:25:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:39: Convert444Threads - [cpu time: avg 0.452 ms, total 530.402 ms] [avg calls per frame: 2]
19:25:39: | Convert444toNV12 - [cpu time: avg 0.452 ms, total 530.402 ms] [avg calls per frame: 2]
19:25:39: encoder thread frame - [cpu time: avg 0.097 ms, total 62.4 ms] [avg calls per frame: 1]
19:25:39: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:39: ==============================================================
19:25:39: 
19:25:39: =====Stream End: 2014-02-22, 19:25:39=================================================
19:25:50: =====Stream Start: 2014-02-22, 19:25:50===============================================
19:25:50:   Multithreaded optimizations: On
19:25:50:   Base resolution: 1920x1080
19:25:50:   Output resolution: 1280x720
19:25:50: ------------------------------------------
19:25:50: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
19:25:50: ------------------------------------------
19:25:50: Audio Format: 48000hz
19:25:50: Playback device Default
19:25:50: ------------------------------------------
19:25:50: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
19:25:50: ------------------------------------------
19:25:50: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
19:25:50: ------------------------------------------
19:25:50: Audio Encoding: AAC
19:25:50:     bitrate: 128
19:25:50: Using graphics capture
19:25:50: Scene buffering time set to 700
19:25:50: ------------------------------------------
19:25:50: Video Encoding: x264
19:25:50:     fps: 45
19:25:50:     width: 1280, height: 720
19:25:50:     preset: veryfast
19:25:50:     profile: main
19:25:50:     keyint: 90
19:25:50:     CBR: yes
19:25:50:     CFR: yes
19:25:50:     max bitrate: 3400
19:25:50:     buffer size: 3400
19:25:50: ------------------------------------------
19:25:50: SharedTexCapture hooked
19:25:53: Total frames encoded: 135, total frames duplicated: 0 (0.00%)
19:25:53: Total frames rendered: 141, number of late frames: 1 (0.71%) (it's okay for some frames to be late)
19:25:53: 
19:25:53: Profiler time results:
19:25:53: 
19:25:53: ==============================================================
19:25:53: video thread frame - [100%] [avg time: 1.655 ms] [children: 8.04%] [unaccounted: 92%]
19:25:53: | scene->Preprocess - [0.0604%] [avg time: 0.001 ms]
19:25:53: | GPU download and conversion - [7.98%] [avg time: 0.132 ms] [children: 7.19%] [unaccounted: 0.785%]
19:25:53: | | flush - [4.77%] [avg time: 0.079 ms]
19:25:53: | | CopyResource - [2.3%] [avg time: 0.038 ms]
19:25:53: | | conversion to 4:2:0 - [0.121%] [avg time: 0.002 ms]
19:25:53: Convert444Threads - [100%] [avg time: 0.509 ms] [children: 99.4%] [unaccounted: 0.589%]
19:25:53: | Convert444toNV12 - [99.4%] [avg time: 0.506 ms]
19:25:53: encoder thread frame - [100%] [avg time: 0.987 ms] [children: 0.101%] [unaccounted: 99.9%]
19:25:53: | sending stuff out - [0.101%] [avg time: 0.001 ms]
19:25:53: ==============================================================
19:25:53: 
19:25:53: 
19:25:53: Profiler CPU results:
19:25:53: 
19:25:53: ==============================================================
19:25:53: video thread frame - [cpu time: avg 0.553 ms, total 78 ms] [avg calls per frame: 1]
19:25:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:53: | GPU download and conversion - [cpu time: avg 0.11 ms, total 15.6 ms] [avg calls per frame: 1]
19:25:53: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:53: Convert444Threads - [cpu time: avg 0.45 ms, total 93.6 ms] [avg calls per frame: 2]
19:25:53: | Convert444toNV12 - [cpu time: avg 0.45 ms, total 93.6 ms] [avg calls per frame: 2]
19:25:53: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:53: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:25:53: ==============================================================
19:25:53: 
19:25:53: =====Stream End: 2014-02-22, 19:25:53=================================================
19:33:13: =====Stream Start: 2014-02-22, 19:33:13===============================================
19:33:13:   Multithreaded optimizations: On
19:33:13:   Base resolution: 1920x1080
19:33:13:   Output resolution: 1280x720
19:33:13: ------------------------------------------
19:33:13: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
19:33:13: ------------------------------------------
19:33:13: Audio Format: 48000hz
19:33:13: Playback device Default
19:33:13: ------------------------------------------
19:33:13: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
19:33:13: ------------------------------------------
19:33:13: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
19:33:13: ------------------------------------------
19:33:13: Audio Encoding: AAC
19:33:13:     bitrate: 128
19:33:13: Using graphics capture
19:33:13: Scene buffering time set to 700
19:33:13: ------------------------------------------
19:33:13: Video Encoding: x264
19:33:13:     fps: 45
19:33:13:     width: 1280, height: 720
19:33:13:     preset: veryfast
19:33:13:     profile: main
19:33:13:     keyint: 90
19:33:13:     CBR: yes
19:33:13:     CFR: yes
19:33:13:     max bitrate: 3400
19:33:13:     buffer size: 3400
19:33:13: ------------------------------------------
19:33:13: SharedTexCapture hooked
19:33:15: Using RTMP service: Twitch / Justin.tv
19:33:15:   Server selection: rtmp://live-prg.justin.tv/app
19:33:15:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
19:33:15: Completed handshake with rtmp://live-prg.justin.tv/app in 555 ms.
19:33:17: SO_SNDBUF was at 8192
19:33:17: SO_SNDBUF is now 65536
19:33:20: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 236233 / 451584)
19:33:22: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 186237 / 451584)
19:40:39: Total frames encoded: 20032, total frames duplicated: 722 (3.60%)
19:40:39: Number of frames skipped due to encoder lag: 285 (1.42%)
19:40:39: Total frames rendered: 19607, number of late frames: 86 (0.44%) (it's okay for some frames to be late)
19:40:39: RTMPPublisher::SocketLoop: Graceful loop exit
19:40:39: Average send payload: 8677 bytes, average send interval: 19 ms
19:40:39: Number of times waited to send: 0, Waited for a total of 0 bytes
19:40:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:40:39: Number of bytes sent: 194562172
19:40:39: 
19:40:39: Profiler time results:
19:40:39: 
19:40:39: ==============================================================
19:40:39: video thread frame - [100%] [avg time: 1.117 ms] [children: 81.2%] [unaccounted: 18.8%]
19:40:39: | scene->Preprocess - [0.269%] [avg time: 0.003 ms]
19:40:39: | GPU download and conversion - [80.9%] [avg time: 0.904 ms] [children: 62.8%] [unaccounted: 18.2%]
19:40:39: | | flush - [24.5%] [avg time: 0.274 ms]
19:40:39: | | CopyResource - [38%] [avg time: 0.424 ms]
19:40:39: | | conversion to 4:2:0 - [0.269%] [avg time: 0.003 ms]
19:40:39: Convert444Threads - [100%] [avg time: 0.472 ms] [children: 98.5%] [unaccounted: 1.48%]
19:40:39: | Convert444toNV12 - [98.5%] [avg time: 0.465 ms]
19:40:39: encoder thread frame - [100%] [avg time: 1.757 ms] [children: 1.88%] [unaccounted: 98.1%]
19:40:39: | sending stuff out - [1.88%] [avg time: 0.033 ms]
19:40:39: ==============================================================
19:40:39: 
19:40:39: 
19:40:39: Profiler CPU results:
19:40:39: 
19:40:39: ==============================================================
19:40:39: video thread frame - [cpu time: avg 0.053 ms, total 1045.21 ms] [avg calls per frame: 1]
19:40:39: | scene->Preprocess - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
19:40:39: | GPU download and conversion - [cpu time: avg 0.019 ms, total 374.402 ms] [avg calls per frame: 1]
19:40:39: | | flush - [cpu time: avg 0.007 ms, total 140.401 ms] [avg calls per frame: 1]
19:40:39: | | CopyResource - [cpu time: avg 0.007 ms, total 140.4 ms] [avg calls per frame: 1]
19:40:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:40:39: Convert444Threads - [cpu time: avg 0.172 ms, total 6739.24 ms] [avg calls per frame: 2]
19:40:39: | Convert444toNV12 - [cpu time: avg 0.171 ms, total 6708.04 ms] [avg calls per frame: 2]
19:40:39: encoder thread frame - [cpu time: avg 0.33 ms, total 6614.44 ms] [avg calls per frame: 1]
19:40:39: | sending stuff out - [cpu time: avg 0.017 ms, total 343.204 ms] [avg calls per frame: 1]
19:40:39: ==============================================================
19:40:39: 
19:40:39: =====Stream End: 2014-02-22, 19:40:39=================================================


Last game capture log:
2014-02-22, 19:24:41: we're booting up: 
19:24:41: CaptureThread: attached to process iw6mp64_ship.exe
19:24:41: DXGI Present
19:24:41: DXGI: Found D3D 11
19:24:41: setting up d3d11 data
19:24:41: ---------------------- Cleared D3D11 Capture ----------------------
19:24:41: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
19:24:41: DoD3D11Hook: success
19:24:41: successfully capturing d3d11 frames via GPU
19:24:41: NV Capture available
19:24:41: FBO available
19:24:41: GL Present
19:24:41: (half life scientist) everything..  seems to be in order
19:25:05: stop requested, terminating d3d11 capture
19:25:05: ---------------------- Cleared D3D11 Capture ----------------------
19:25:23: DoD3D11Hook: success
19:25:23: successfully capturing d3d11 frames via GPU
19:25:39: stop requested, terminating d3d11 capture
19:25:39: ---------------------- Cleared D3D11 Capture ----------------------
19:25:50: DoD3D11Hook: success
19:25:50: successfully capturing d3d11 frames via GPU
19:25:53: stop requested, terminating d3d11 capture
19:25:53: ---------------------- Cleared D3D11 Capture ----------------------
19:33:13: DoD3D11Hook: success
19:33:13: successfully capturing d3d11 frames via GPU
19:40:39: stop requested, terminating d3d11 capture
19:40:39: ---------------------- Cleared D3D11 Capture ----------------------

Im happy now with stream quality (i dont know why but in Ghosts i have sux ingame quality without stream too so in other game will be fine i guess) but in that record video few times is a lag spike that is that red message encode is too long)

And:
I would adjust x264 preset before trying to go over 3000 bitrate, especially when streaming to Twitch.
How u mean? So i need to change bitrate to 3000? 3400 is bad?
 

bbax51

New Member
3400 isn't bad just that maximum twitch would like you to use is 3500, and while streaming bitrate tends to spike around a lot so if you are close to 3500 it will spike over near to 4000 with such stream settings, so 3000 is just more preferable bitrate. If it works fine for you now you should stick to these settings. As i watched your recording it looked good.
Another thing is Aero doesn't need to be disabled if you are using game capture.
 

Krazy

Town drunk
The reality of livestreaming to Twitch is that the higher you go above 2000 bitrate, the higher percentage of people won't be able to watch without lag. When you start going over 3000 bitrate, it gets way worse.

So, the best thing to do if you want the highest quality at the lowest bitrate possible is to adjust your x264 preset in advanced settings as low as you can go without performance issues, and then lower the bitrate as much as you can stand.
 

bbax51

New Member
When i lower my preset im getting "too long to encode" on obs and also it's visible on twitch recordings by video skipping a lot. Don't have any in-game peformance issues either while that happens.
 

Bazim

Member
The reality of livestreaming to Twitch is that the higher you go above 2000 bitrate, the higher percentage of people won't be able to watch without lag. When you start going over 3000 bitrate, it gets way worse.

Yes thats the reason why i run to 2200 but like bbax51 said 720p @ 45-60 FPS with this bitrate isnt good. And i guess i cant go lower with x264 preset becuase not i have red messaged Encoding take too long (and that CPU problem right?)

So maybe i stay in 3000 bitrate 720p @ 45 FPS

Another thing is Aero doesn't need to be disabled if you are using game capture.
I have it disabled all the time i dont like it is that bad for stream?
 

Hasarek

New Member
So stay with
Video Encoding: x264
19:25:23: fps: 45
19:25:23: width: 1280, height: 720
19:25:23: preset: veryfast
19:25:23: profile: main
19:25:23: keyint: 90
19:25:23: CBR: yes
19:25:23: CFR: yes
19:25:23: max bitrate: 3400
19:25:23: buffer size: 3400
 

Bazim

Member
Yes u can stay at 3400 because in your country i guess people have a good internet in my country not :x only a few %

And what is a keyint? I have in my OBS Keyint: 2

Next question:

Use Nvidia NVENC Yes or not? What is that?
 
Top