Question / Help Helicopter sound.

Syntech942

New Member
Everything works fine with my local recording.. But for some reason the helicopter sound shit is happening. Anyone know how to fix ?
 

flavored

Member
Do you seriously need a log for an audio issue? My sound on local recordings has the helicopter issue.. What more information do you need? lol

Yea, seriously. Without the log we'd only suggest you to close the windows of your mansion when you stream. Or move out of the White House courtyard. :)
 

Syntech942

New Member
Code:
20:34:15: Open Broadcaster Software v0.621b - 32bit (´・ω・`)
20:34:15: -------------------------------
20:34:15: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
20:34:15: CPU Speed: 3510MHz
20:34:15: Physical Memory:  4095MB Total, 4078MB Free
20:34:15: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
20:34:15: monitor 1: pos={0, 0}, size={1920, 1080}
20:34:15: monitor 2: pos={1920, 0}, size={1920, 1080}
20:34:15: Windows Version: 6.1 Build 7601 S
20:34:15: Aero is Disabled
20:34:15: -------------------------------
20:34:15: OBS Modules:
20:34:15: Base Address     Module
20:34:15: 01190000         OBS.exe
20:34:15: 6BA60000         OBSApi.dll
20:34:15: 73B10000         DShowPlugin.dll
20:34:15: 74450000         GraphicsCapture.dll
20:34:15: 742A0000         NoiseGate.dll
20:34:15: 74260000         PSVPlugin.dll
20:34:15: ------------------------------------------
20:34:15: Adapter 1
20:34:15:   Video Adapter: NVIDIA GeForce GTX 680
20:34:15:   Video Adapter Dedicated Video Memory: 2087387136
20:34:15:   Video Adapter Shared System Memory: 2147807232
20:34:15:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:34:15:   Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
20:34:15: =====Stream Start: 2014-04-24, 20:34:15===============================================
20:34:15:   Multithreaded optimizations: On
20:34:15:   Base resolution: 1920x1080
20:34:15:   Output resolution: 1920x1080
20:34:15: ------------------------------------------
20:34:15: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
20:34:15: ------------------------------------------
20:34:15: Audio Format: 44100 Hz
20:34:15: ------------------------------------------
20:34:15: Audio Channels: 2 Ch
20:34:15: Playback device Default
20:34:15: ------------------------------------------
20:34:15: Using desktop audio input: Speakers (3- Logitech G930 Headset)
20:34:15: Global Audio time adjust: 0
20:34:15: Using 7.1 surround speaker setup
20:34:15: ------------------------------------------
20:34:15: Using auxilary audio input: Microphone (3- Logitech G930 Headset)
20:34:15: Mic time offset: 0
20:34:15: ------------------------------------------
20:34:15: Audio Encoding: AAC
20:34:15:     bitrate: 320
20:34:15: Using graphics capture
20:34:15: Trying to hook process: iRacingSim64.exe
20:34:15: Scene buffering time set to 400
20:34:15: ------------------------------------------
20:34:15: Video Encoding: x264
20:34:15:     fps: 30
20:34:15:     width: 1920, height: 1080
20:34:15:     preset: veryfast
20:34:15:     profile: high
20:34:15:     keyint: 60
20:34:15:     CBR: yes
20:34:15:     CFR: no
20:34:15:     max bitrate: 5000
20:34:15:     buffer size: 5000
20:34:15: ------------------------------------------
20:34:15: SharedTexCapture hooked
20:34:21: Total frames encoded: 155, total frames duplicated: 0 (0.00%)
20:34:21: Total frames rendered: 159, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:34:21:
20:34:21: Profiler time results:
20:34:21:
20:34:21: ==============================================================
20:34:21: video thread frame - [100%] [avg time: 1.051 ms] [children: 7.04%] [unaccounted: 93%]
20:34:21: | scene->Preprocess - [0.0951%] [avg time: 0.001 ms]
20:34:21: | GPU download and conversion - [6.95%] [avg time: 0.073 ms] [children: 5.61%] [unaccounted: 1.33%]
20:34:21: | | flush - [4.19%] [avg time: 0.044 ms]
20:34:21: | | CopyResource - [1.24%] [avg time: 0.013 ms]
20:34:21: | | conversion to 4:2:0 - [0.19%] [avg time: 0.002 ms]
20:34:21: Convert444Threads - [100%] [avg time: 1.056 ms] [children: 99.3%] [unaccounted: 0.663%]
20:34:21: | Convert444toNV12 - [99.3%] [avg time: 1.049 ms]
20:34:21: encoder thread frame - [100%] [avg time: 1.612 ms] [children: 0.993%] [unaccounted: 99%]
20:34:21: | sending stuff out - [0.993%] [avg time: 0.016 ms]
20:34:21: ==============================================================
20:34:21:
20:34:21:
20:34:21: Profiler CPU results:
20:34:21:
20:34:21: ==============================================================
20:34:21: video thread frame - [cpu time: avg 0.294 ms, total 46.8 ms] [avg calls per frame: 1]
20:34:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:21: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:21: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:21: Convert444Threads - [cpu time: avg 1.029 ms, total 296.401 ms] [avg calls per frame: 2]
20:34:21: | Convert444toNV12 - [cpu time: avg 1.029 ms, total 296.401 ms] [avg calls per frame: 2]
20:34:21: encoder thread frame - [cpu time: avg 1.2 ms, total 171.601 ms] [avg calls per frame: 1]
20:34:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:21: ==============================================================
20:34:21:
20:34:21: =====Stream End: 2014-04-24, 20:34:21=================================================
20:35:03: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
20:35:03: CUDA loaded successfully
20:35:03: 1 CUDA capable devices found
20:35:03: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
20:35:24: =====Stream Start: 2014-04-24, 20:35:24===============================================
20:35:24:   Multithreaded optimizations: On
20:35:24:   Base resolution: 1920x1080
20:35:24:   Output resolution: 1920x1080
20:35:24: ------------------------------------------
20:35:24: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
20:35:24: ------------------------------------------
20:35:24: Audio Format: 44100 Hz
20:35:24: ------------------------------------------
20:35:24: Audio Channels: 2 Ch
20:35:24: Playback device Default
20:35:24: ------------------------------------------
20:35:24: Using desktop audio input: Speakers (3- Logitech G930 Headset)
20:35:24: Global Audio time adjust: 0
20:35:24: Using 7.1 surround speaker setup
20:35:24: ------------------------------------------
20:35:24: Using auxilary audio input: Microphone (3- Logitech G930 Headset)
20:35:24: Mic time offset: 0
20:35:24: ------------------------------------------
20:35:24: Audio Encoding: AAC
20:35:24:     bitrate: 112
20:35:24: Using graphics capture
20:35:24: Trying to hook process: iRacingSim64.exe
20:35:24: Scene buffering time set to 400
20:35:24: ------------------------------------------
20:35:24: Video Encoding: x264
20:35:24:     fps: 30
20:35:24:     width: 1920, height: 1080
20:35:24:     preset: veryfast
20:35:24:     profile: high
20:35:24:     keyint: 60
20:35:24:     CBR: yes
20:35:24:     CFR: no
20:35:24:     max bitrate: 5000
20:35:24:     buffer size: 5000
20:35:24: ------------------------------------------
20:35:24: SharedTexCapture hooked
20:35:30: Total frames encoded: 149, total frames duplicated: 0 (0.00%)
20:35:30: Total frames rendered: 154, number of late frames: 1 (0.65%) (it's okay for some frames to be late)
20:35:30:
20:35:30: Profiler time results:
20:35:30:
20:35:30: ==============================================================
20:35:30: video thread frame - [100%] [avg time: 0.903 ms] [children: 14.6%] [unaccounted: 85.4%]
20:35:30: | scene->Preprocess - [0.111%] [avg time: 0.001 ms]
20:35:30: | GPU download and conversion - [14.5%] [avg time: 0.131 ms] [children: 12.5%] [unaccounted: 1.99%]
20:35:30: | | flush - [10.3%] [avg time: 0.093 ms]
20:35:30: | | CopyResource - [1.99%] [avg time: 0.018 ms]
20:35:30: | | conversion to 4:2:0 - [0.221%] [avg time: 0.002 ms]
20:35:30: Convert444Threads - [100%] [avg time: 1.062 ms] [children: 99.3%] [unaccounted: 0.659%]
20:35:30: | Convert444toNV12 - [99.3%] [avg time: 1.055 ms]
20:35:30: encoder thread frame - [100%] [avg time: 1.629 ms] [children: 0.859%] [unaccounted: 99.1%]
20:35:30: | sending stuff out - [0.859%] [avg time: 0.014 ms]
20:35:30: ==============================================================
20:35:30:
20:35:30:
20:35:30: Profiler CPU results:
20:35:30:
20:35:30: ==============================================================
20:35:30: video thread frame - [cpu time: avg 0.303 ms, total 46.8 ms] [avg calls per frame: 1]
20:35:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:35:30: | GPU download and conversion - [cpu time: avg 0.101 ms, total 15.6 ms] [avg calls per frame: 1]
20:35:30: | | flush - [cpu time: avg 0.101 ms, total 15.6 ms] [avg calls per frame: 1]
20:35:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:35:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:35:30: Convert444Threads - [cpu time: avg 1.017 ms, total 280.8 ms] [avg calls per frame: 2]
20:35:30: | Convert444toNV12 - [cpu time: avg 1.017 ms, total 280.8 ms] [avg calls per frame: 2]
20:35:30: encoder thread frame - [cpu time: avg 1.48 ms, total 202.801 ms] [avg calls per frame: 1]
20:35:30: | sending stuff out - [cpu time: avg 0.113 ms, total 15.6 ms] [avg calls per frame: 1]
20:35:30: ==============================================================
20:35:30:
20:35:30: =====Stream End: 2014-04-24, 20:35:30=================================================
 

Sapiens

Forum Moderator
20:34:15: Using 7.1 surround speaker setup

Can you try switching your headset over to stereo mode and see if that makes a difference? Also revert your scene buffering time back to the default of 700.

Edit: A link to a VOD or other recording that demonstrates the issue would also be useful if the above doesn't work.
 
Last edited:

Boildown

Active Member
Turn Aero on in Windows and CFR on in OBS in addition to what Sapiens said. Then post a new log from a capture of at least five minutes of high action scenes if the problem hasn't gone away... the logs of what you posted are just a few seconds long each, which is statistically practically meaningless.
 

Syntech942

New Member
The problem is when i use 7.1 on my headset, Theres a button that changes from a 2.1 setup to a 7.1 setup.. The 7.1 causes the the helicopter.
 
Top