Question / Help Having trouble with game capture and scenes

pvmurph88

New Member
Hello. Very new to this program. I recorded a sample and it is not capturing the game just the audio. I also put a scene for a web cam but it doesn't seem to capture that also. Just looking for a little help please. I attached a log to this post.
 
12:24:11: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
12:24:11: -------------------------------
12:24:11: CPU Name: Intel(R) Pentium(R) 4 CPU 3.06GHz
12:24:11: CPU Speed: 3067MHz
12:24:11: Physical Memory: 3070MB Total, 1892MB Free
12:24:11: stepping id: 9, model 4, family 15, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 1
12:24:11: monitor 1: pos={0, 0}, size={1360, 768}
12:24:11: Windows Version: 6.1 Build 7601 S
12:24:11: Aero is Disabled
12:24:11: -------------------------------
12:24:11: OBS Modules:
12:24:11: Base Address Module
12:24:11: 01150000 OBS.exe
12:24:11: 72BC0000 OBSApi.dll
12:24:11: 73E70000 DShowPlugin.dll
12:24:11: 73D50000 GraphicsCapture.dll
12:24:11: 738C0000 NoiseGate.dll
12:24:11: 74580000 PSVPlugin.dll
12:24:11: ------------------------------------------
12:24:11: Adapter 1
12:24:11: Video Adapter: NVIDIA GeForce GT 610
12:24:11: Video Adapter Dedicated Video Memory: 1024917504
12:24:11: Video Adapter Shared System Memory: 1341370368
12:24:11: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
12:24:11: =====Stream Start: 2015-02-25, 12:24:11===============================================
12:24:11: Multithreaded optimizations: On
12:24:11: Base resolution: 1280x720
12:24:11: Output resolution: 1280x720
12:24:11: ------------------------------------------
12:24:11: Loading up D3D10 on NVIDIA GeForce GT 610 (Adapter 1)...
12:24:11: ------------------------------------------
12:24:11: Audio Format: 48000 Hz
12:24:11: ------------------------------------------
12:24:11: Audio Channels: 2 Ch
12:24:11: Playback device Default
12:24:11: ------------------------------------------
12:24:11: Using desktop audio input: Speakers (SB Audigy)
12:24:11: Global Audio time adjust: 0
12:24:11: ------------------------------------------
12:24:11: Using auxilary audio input: Microphone (2- C-Media USB Audio Device )
12:24:11: Mic time offset: 0
12:24:11: ------------------------------------------
12:24:11: Audio Encoding: AAC
12:24:11: bitrate: 128
12:24:11: ------------------------------------------
12:24:11: device: Dxtory Video 3,
12:24:11: device id (null),
12:24:11: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
12:24:11: use buffering: false - 0, fourCC: 00000000
12:24:11: audio device: Disable,
12:24:11: audio device id Disabled,
12:24:11: audio time offset 0,
12:24:11:
12:24:11: Using directshow input
12:24:11: Using graphics capture
12:24:11: Trying to hook process: swkotor2.exe
12:24:11: Scene buffering time set to 700
12:24:11: ------------------------------------------
12:24:11: Video Encoding: x264
12:24:11: fps: 30
12:24:11: width: 1280, height: 720
12:24:11: preset: faster
12:24:11: profile: main
12:24:11: keyint: 60
12:24:11: CBR: yes
12:24:11: CFR: yes
12:24:11: max bitrate: 2500
12:24:11: buffer size: 2500
12:24:11: ------------------------------------------
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
12:25:07: Audio timestamp for device 'Microphone (2- C-Media USB Audio Device )' was behind target timestamp by 80
12:25:48: Total frames encoded: 902, total frames duplicated: 874 (96.90%)
12:25:48: Number of frames skipped due to encoder lag: 874 (96.90%)
12:25:48: Total frames rendered: 52, number of late frames: 1 (1.92%) (it's okay for some frames to be late)
12:25:49:
12:25:49: Profiler time results:
12:25:49:
12:25:49: ==============================================================
12:25:49: video thread frame - [100%] [avg time: 9.27 ms] [children: 62.7%] [unaccounted: 37.3%]
12:25:49: | scene->Preprocess - [38.1%] [avg time: 3.535 ms]
12:25:49: | GPU download and conversion - [24.5%] [avg time: 2.275 ms] [children: 42.8%] [unaccounted: -18.3%]
12:25:49: | | flush - [2.52%] [avg time: 0.234 ms]
12:25:49: | | CopyResource - [0.766%] [avg time: 0.071 ms]
12:25:49: | | conversion to 4:2:0 - [39.5%] [avg time: 3.665 ms] [children: 39.2%] [unaccounted: 0.302%]
12:25:49: | | | Convert444toNV12 - [39.2%] [avg time: 3.637 ms]
12:25:49: encoder thread frame - [100%] [avg time: 105.859 ms] [children: 0.0274%] [unaccounted: 100%]
12:25:49: | sending stuff out - [0.0274%] [avg time: 0.029 ms]
12:25:49: ==============================================================
12:25:49:
12:25:49:
12:25:49: Profiler CPU results:
12:25:49:
12:25:49: ==============================================================
12:25:49: video thread frame - [cpu time: avg 5.7 ms, total 296.401 ms] [avg calls per frame: 1]
12:25:49: | scene->Preprocess - [cpu time: avg 3 ms, total 156.001 ms] [avg calls per frame: 1]
12:25:49: | GPU download and conversion - [cpu time: avg 1.8 ms, total 93.6 ms] [avg calls per frame: 1]
12:25:49: | | flush - [cpu time: avg 0.3 ms, total 15.6 ms] [avg calls per frame: 1]
12:25:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:25:49: | | conversion to 4:2:0 - [cpu time: avg 2.785 ms, total 78 ms] [avg calls per frame: 1]
12:25:49: | | | Convert444toNV12 - [cpu time: avg 2.785 ms, total 78 ms] [avg calls per frame: 1]
12:25:49: encoder thread frame - [cpu time: avg 5.551 ms, total 5007.63 ms] [avg calls per frame: 1]
12:25:49: | sending stuff out - [cpu time: avg 0.051 ms, total 46.801 ms] [avg calls per frame: 1]
12:25:49: ==============================================================
12:25:49:
12:25:49: =====Stream End: 2015-02-25, 12:25:49=================================================
 
First your PC isn't fast enough to stream so your issues with capturing game and/or webcam are kind of pointless.

Code:
Number of frames skipped due to encoder lag: 874 (96.90%)
Code:
encoder thread frame - [100%] [avg time: 105.859 ms]
[children: 0.0274%] [unaccounted: 100%]

If you could get this working, I would try, if possible, to setup your game capture with the "anti cheating hook" this might or might not work, but as it stands you PC probably wont be able to keep up with 360p at 25fps with veryfast preset which is what I would recommend for you to try since you are currently running the faster preset which you dont want to touch with a slow CPU.
 
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