Getting a filter on a scene to automatically begin when the scene is selected


New Member
Hi all

first off new here apologies if I put this in the wrong place! I'm currently using Triggerfyre to set up a channel redemption which adds a filter over the top of my webcam I've got it all set up however the problem is the shader is a gradient colour that basically turns me white and then back to normal the problem I have is that in my scene this just operates all the time constantly going in and out of the filter meaning that if someone selects the channel point redemption there's a chance the scene might change over while in the middle of the shader rather than at the beginning is there a way i can basically stop the nested webcam scene from operating in the back (sort of like deactivating it while it's not being used) so that when my channel point redemption is redeemed it starts the scene from the beginning