Peaked at 50 fps with a ping of 36. still had in game lag. here is the log. hope it helps. :)
00:35:37: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
00:35:37: CUDA loaded successfully
00:35:37: 1 CUDA capable devices found
00:35:37: [ GPU #0 - < GeForce GTX 780 Ti > has Compute SM 3.5, NVENC Available ]
00:42:35: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
00:42:35: -------------------------------
00:42:35: CPU Name: Intel(R) Core(TM) i7 CPU X 980 @ 3.33GHz
00:42:35: CPU Speed: 3337MHz
00:42:35: Physical Memory: 4095MB Total, 4095MB Free
00:42:35: stepping id: 2, model 44, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 12, total cores 6
00:42:35: monitor 1: pos={0, 0}, size={1920, 1080}
00:42:35: monitor 2: pos={1920, 0}, size={1280, 1024}
00:42:35: Windows Version: 6.1 Build 7601 S
00:42:35: Aero is Enabled
00:42:35: -------------------------------
00:42:35: OBS Modules:
00:42:35: Base Address Module
00:42:35: 00290000 OBS.exe
00:42:35: 6F790000 OBSApi.dll
00:42:35: 73650000 DShowPlugin.dll
00:42:35: 71030000 GraphicsCapture.dll
00:42:35: 71060000 NoiseGate.dll
00:42:35: 713E0000 PSVPlugin.dll
00:42:35: ------------------------------------------
00:42:35: Adapter 1
00:42:35: Video Adapter: NVIDIA GeForce GTX 780 Ti
00:42:35: Video Adapter Dedicated Video Memory: 3140157440
00:42:35: Video Adapter Shared System Memory: 1154744320
00:42:35: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
00:42:35: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
00:42:35: =====Stream Start: 2014-09-24, 00:42:35===============================================
00:42:35: Multithreaded optimizations: On
00:42:35: Base resolution: 1920x1080
00:42:35: Output resolution: 1920x1080
00:42:35: ------------------------------------------
00:42:35: Loading up D3D10 on NVIDIA GeForce GTX 780 Ti (Adapter 1)...
00:42:35: ------------------------------------------
00:42:35: Audio Format: 48000 Hz
00:42:35: ------------------------------------------
00:42:35: Audio Channels: 2 Ch
00:42:35: Playback device Default
00:42:35: ------------------------------------------
00:42:35: Using desktop audio input: Digital Audio (S/PDIF) (High Definition Audio Device)
00:42:35: Global Audio time adjust: 0
00:42:35: ------------------------------------------
00:42:35: Using auxilary audio input: Headset Microphone (ASTRO Wireless Transmitter )
00:42:35: Mic time offset: 0
00:42:35: ------------------------------------------
00:42:35: Audio Encoding: AAC
00:42:35: bitrate: 128
00:42:35: Using graphics capture
00:42:35: Trying to hook process: arma3.exe
00:42:35: Scene buffering time set to 700
00:42:35: ------------------------------------------
00:42:35: Video Encoding: x264
00:42:35: fps: 30
00:42:35: width: 1920, height: 1080
00:42:35: preset: veryfast
00:42:35: profile: main
00:42:35: keyint: 60
00:42:35: CBR: yes
00:42:35: CFR: yes
00:42:35: max bitrate: 2000
00:42:35: buffer size: 2000
00:42:35: ------------------------------------------
00:42:36: SharedTexCapture hooked
00:42:37: Using RTMP service: Twitch
00:42:37: Server selection: rtmp://live-jfk.twitch.tv/app
00:42:37: Interface: Intel(R) 82567V-2 Gigabit Network Connection (ethernet, 1000 mbps)
00:42:38: Completed handshake with rtmp://live-jfk.twitch.tv/app in 560 ms.
00:42:38: SO_SNDBUF was at 8192
00:42:38: SO_SNDBUF is now 65536
00:48:46: Total frames encoded: 11091, total frames duplicated: 26 (0.23%)
00:48:46: Total frames rendered: 11114, number of late frames: 2 (0.02%) (it's okay for some frames to be late)
00:48:46: ~RTMPPublisher: Packet flush completed in 128 ms
00:48:46: ~RTMPPublisher: Send thread terminated in 0 ms
00:48:46: RTMPPublisher::SocketLoop: Graceful loop exit
00:48:46: ~RTMPPublisher: Socket thread terminated in 0 ms
00:48:56: ~RTMPPublisher: Final socket shutdown completed in 10121 ms
00:48:56: Average send payload: 6488 bytes, average send interval: 25 ms
00:48:56: Number of times waited to send: 0, Waited for a total of 0 bytes
00:48:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:48:56: Number of bytes sent: 92078452
00:48:56:
00:48:56: Profiler time results:
00:48:56:
00:48:56: ==============================================================
00:48:56: video thread frame - [100%] [avg time: 1.259 ms] [children: 37.2%] [unaccounted: 62.8%]
00:48:56: | scene->Preprocess - [0.0794%] [avg time: 0.001 ms]
00:48:56: | GPU download and conversion - [37.1%] [avg time: 0.467 ms] [children: 23.2%] [unaccounted: 13.9%]
00:48:56: | | flush - [20%] [avg time: 0.252 ms]
00:48:56: | | CopyResource - [2.86%] [avg time: 0.036 ms]
00:48:56: | | conversion to 4:2:0 - [0.318%] [avg time: 0.004 ms]
00:48:56: Convert444Threads - [100%] [avg time: 1.2 ms] [children: 99.3%] [unaccounted: 0.667%]
00:48:56: | Convert444toNV12 - [99.3%] [avg time: 1.192 ms]
00:48:56: encoder thread frame - [100%] [avg time: 2.364 ms] [children: 1.02%] [unaccounted: 99%]
00:48:56: | sending stuff out - [1.02%] [avg time: 0.024 ms]
00:48:56: ==============================================================
00:48:56:
00:48:56:
00:48:56: Profiler CPU results:
00:48:56:
00:48:56: ==============================================================
00:48:56: video thread frame - [cpu time: avg 0.31 ms, total 3447.62 ms] [avg calls per frame: 1]
00:48:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:56: | GPU download and conversion - [cpu time: avg 0.08 ms, total 889.205 ms] [avg calls per frame: 1]
00:48:56: | | flush - [cpu time: avg 0.06 ms, total 670.804 ms] [avg calls per frame: 1]
00:48:56: | | CopyResource - [cpu time: avg 0.002 ms, total 31.2 ms] [avg calls per frame: 1]
00:48:56: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.801 ms] [avg calls per frame: 1]
00:48:56: Convert444Threads - [cpu time: avg 1.184 ms, total 52541.1 ms] [avg calls per frame: 4]
00:48:56: | Convert444toNV12 - [cpu time: avg 1.18 ms, total 52353.9 ms] [avg calls per frame: 4]
00:48:56: encoder thread frame - [cpu time: avg 1.758 ms, total 19500.1 ms] [avg calls per frame: 1]
00:48:56: | sending stuff out - [cpu time: avg 0.025 ms, total 280.8 ms] [avg calls per frame: 1]
00:48:56: ==============================================================
00:48:56:
00:48:56: =====Stream End: 2014-09-24, 00:48:56=================================================
Last game capture log:
2014-09-24, 00:42:35: we're booting up:
00:42:35: CaptureThread: attached to process arma3.exe
00:42:36: D3D9 Present
00:42:36: DXGI Present
00:42:36: (half life scientist) everything.. seems to be in order
00:42:36: DXGI: Found D3D 11
00:42:36: setting up d3d11 data
00:42:36: ---------------------- Cleared D3D11 Capture ----------------------
00:42:36: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
00:42:36: DoD3D11Hook: success
00:42:36: successfully capturing d3d11 frames via GPU
00:48:47: stop requested, terminating d3d11 capture