Hello,
To explain I have just recently reinstalled Windows 8.1 and since doing that I have been unable to stream any Game Sources.
When the stream is started or previewed everything is OK with the other sources i.e. image, monitor captures etc but when I start to load a game it either crashes or loads with a black screen on the desktop. I can hear sound and so on but no visuals from the Game.
Here is a recent log.
I noticed at the bottom of the LOG this error "13:37:08: DirectDraw capture: Windows 8 not supported yet" but I have been using 8.1 for a while now.
Any help would be greatly appreciated.
If you need more info please do let me know..
** Note I have removed all OLD settings from the previous installation so it should be running out the box config.
To explain I have just recently reinstalled Windows 8.1 and since doing that I have been unable to stream any Game Sources.
When the stream is started or previewed everything is OK with the other sources i.e. image, monitor captures etc but when I start to load a game it either crashes or loads with a black screen on the desktop. I can hear sound and so on but no visuals from the Game.
Here is a recent log.
Code:
13:36:53: Open Broadcaster Software v0.638b - 32bit (´・ω・`)
13:36:53: -------------------------------
13:36:53: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
13:36:53: CPU Speed: 3498MHz
13:36:53: Physical Memory: 4095MB Total, 4095MB Free
13:36:53: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
13:36:53: monitor 1: pos={0, 0}, size={1920, 1080}
13:36:53: monitor 2: pos={-1920, 0}, size={1920, 1080}
13:36:53: Windows Version: 6.2 Build 9200
13:36:53: Aero is Enabled
13:36:53: -------------------------------
13:36:53: OBS Modules:
13:36:53: Base Address Module
13:36:53: 00C20000 OBS.exe
13:36:53: 6F6F0000 OBSApi.dll
13:36:53: 6F120000 DShowPlugin.dll
13:36:53: 6F0F0000 GraphicsCapture.dll
13:36:53: 6F0C0000 NoiseGate.dll
13:36:53: 6F0A0000 PSVPlugin.dll
13:36:53: ------------------------------------------
13:36:53: Adapter 1
13:36:53: Video Adapter: NVIDIA GeForce GTX 780
13:36:53: Video Adapter Dedicated Video Memory: 3106729984
13:36:53: Video Adapter Shared System Memory: 1188171776
13:36:53: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:36:53: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
13:36:53: =====Stream Start: 2015-01-18, 13:36:53===============================================
13:36:53: Multithreaded optimizations: On
13:36:53: Base resolution: 1920x1080
13:36:53: Output resolution: 1280x720
13:36:53: ------------------------------------------
13:36:53: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
13:36:53: ------------------------------------------
13:36:53: Audio Format: 48000 Hz
13:36:53: ------------------------------------------
13:36:53: Audio Channels: 2 Ch
13:36:53: Playback device {0.0.0.00000000}.{2e9302fa-3c18-4a3b-95e9-96da2a53ca62}
13:36:53: ------------------------------------------
13:36:53: Using desktop audio input: Speakers (Siberia V2 Illuminated)
13:36:53: Global Audio time adjust: 0
13:36:53: ------------------------------------------
13:36:53: Using auxilary audio input: Microphone (Siberia V2 Illuminated)
13:36:53: Mic time offset: 0
13:36:53: ------------------------------------------
13:36:53: Audio Encoding: AAC
13:36:53: bitrate: 128
13:36:53: Using Monitor Capture
13:36:53: Using graphics capture
13:36:53: Scene buffering time set to 700
13:36:53: ------------------------------------------
13:36:53: Video Encoding: x264
13:36:53: fps: 60
13:36:53: width: 1280, height: 720
13:36:53: preset: veryfast
13:36:53: profile: high
13:36:53: keyint: 250
13:36:53: CBR: yes
13:36:53: CFR: yes
13:36:53: max bitrate: 3000
13:36:53: buffer size: 3500
13:36:53: ------------------------------------------
13:37:08: Trying to hook process: csgo.exe
13:37:17: FlushBufferedVideo: Flushing 54 packets over 883 ms
13:37:18: Total frames encoded: 1447, total frames duplicated: 142 (9.81%)
13:37:18: Total frames rendered: 1327, number of late frames: 11 (0.83%) (it's okay for some frames to be late)
13:37:18:
13:37:18: Profiler time results:
13:37:18:
13:37:18: ==============================================================
13:37:18: video thread frame - [100%] [avg time: 2.492 ms] [children: 67.3%] [unaccounted: 32.7%]
13:37:18: | scene->Preprocess - [55.5%] [avg time: 1.383 ms]
13:37:18: | GPU download and conversion - [11.8%] [avg time: 0.294 ms] [children: 11.2%] [unaccounted: 0.602%]
13:37:18: | | flush - [10.6%] [avg time: 0.265 ms]
13:37:18: | | CopyResource - [0.482%] [avg time: 0.012 ms]
13:37:18: | | conversion to 4:2:0 - [0.0803%] [avg time: 0.002 ms]
13:37:18: Convert444Threads - [100%] [avg time: 0.537 ms] [children: 99.3%] [unaccounted: 0.745%]
13:37:18: | Convert444toNV12 - [99.3%] [avg time: 0.533 ms]
13:37:18: encoder thread frame - [100%] [avg time: 0.87 ms] [children: 0.23%] [unaccounted: 99.8%]
13:37:18: | sending stuff out - [0.23%] [avg time: 0.002 ms]
13:37:18: ==============================================================
13:37:18:
13:37:18:
13:37:18: Profiler CPU results:
13:37:18:
13:37:18: ==============================================================
13:37:18: video thread frame - [cpu time: avg 0.2 ms, total 265.625 ms] [avg calls per frame: 1]
13:37:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:37:18: | GPU download and conversion - [cpu time: avg 0.047 ms, total 62.5 ms] [avg calls per frame: 1]
13:37:18: | | flush - [cpu time: avg 0.023 ms, total 31.25 ms] [avg calls per frame: 1]
13:37:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:37:18: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
13:37:18: Convert444Threads - [cpu time: avg 0.434 ms, total 1109.38 ms] [avg calls per frame: 2]
13:37:18: | Convert444toNV12 - [cpu time: avg 0.434 ms, total 1109.38 ms] [avg calls per frame: 2]
13:37:18: encoder thread frame - [cpu time: avg 0.089 ms, total 125 ms] [avg calls per frame: 1]
13:37:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:37:18: ==============================================================
13:37:18:
13:37:18: =====Stream End: 2015-01-18, 13:37:18=================================================
13:37:47: Terminating 0x151c
Last game capture log:
2015-01-18, 13:37:08: we're booting up:
13:37:08: CaptureThread: attached to process csgo.exe
13:37:08: D3D9 Present
13:37:08: DXGI Present
13:37:08: GL Present
13:37:08: DirectDraw capture: Windows 8 not supported yet
13:37:08: (half life scientist) everything.. seems to be in order
I noticed at the bottom of the LOG this error "13:37:08: DirectDraw capture: Windows 8 not supported yet" but I have been using 8.1 for a while now.
Any help would be greatly appreciated.
If you need more info please do let me know..
** Note I have removed all OLD settings from the previous installation so it should be running out the box config.