Bug Report Game Capture - Unreal 2004

bartoruiz

New Member
Hi,

I' ve stating using OBS and love the program, keep it up.

I was wondering if there is support for old games like Unreal Tournament 2004, I can,t make the Game Capture source to work. I have no problem with StarCraft II but Ut2k4 just send a black screen trough the game capture or software capture window.

Here is my log:

Code:
Open Broadcaster Software v0.472b - 64bit ( ^ω^)
-------------------------------
CPU Name: AMD Phenom(tm) II X4 20 Processor
CPU Speed: 3080MHz
Physical Memory:  4095MB Total, 2994MB Free
stepping id: 2, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={-1920, 0}, size={1920, 1080}
monitor 2: pos={0, 0}, size={1920, 1080}
Windows Version: 6.2 Build 9200 
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: ATI Radeon HD 5570
  Video Adapter Dedicated Video Memory: 1066237952
  Video Adapter Shared System Memory: 1878681600
------------------------------------------
Adapter 2
  Video Adapter: Microsoft Basic Render Driver
  Video Adapter Dedicated Video Memory: 0
  Video Adapter Shared System Memory: 268435456
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x720
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{acbecaf5-77b5-4f4e-bf6d-f0fa8a1c9f20}
------------------------------------------
Using desktop audio input: Altavoces (Dispositivo de High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast FastShuffle SSEMisalign LZCNT
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: faster
    CBR: no
    CFR: no
    max bitrate: 2400
    buffer size: 1000
    quality: 9
------------------------------------------
Using Window Capture
------------------------------------------
------------------------------------------
Total frames rendered: 7661, number of frames that lagged: 72 (0.94%) (it's okay for some frames to lag)
x264: frame I:39    Avg QP:17.86  size: 57887
x264: frame P:2070  Avg QP:17.39  size:  1673
x264: frame B:5504  Avg QP:20.38  size:   177
x264: consecutive B-frames:  3.2%  0.5%  1.9% 94.4%
x264: mb I  I16..4: 66.5%  4.6% 28.9%
x264: mb P  I16..4:  1.0%  0.4%  0.3%  P16..4:  2.5%  0.8%  0.4%  0.0%  0.0%    skip:94.6%
x264: mb B  I16..4:  0.1%  0.0%  0.0%  B16..8:  0.4%  0.2%  0.0%  direct: 0.1%  skip:99.2%  L0:43.0% L1:48.7% BI: 8.2%
x264: 8x8 transform intra:14.4% inter:35.7%
x264: coded y,uvDC,uvAC intra: 33.4% 34.0% 19.5% inter: 0.6% 0.4% 0.1%
x264: i16 v,h,dc,p: 47% 51%  2%  0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 22% 42% 17%  2%  4%  3%  4%  3%  4%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 23% 48% 10%  1%  5%  3%  4%  2%  4%
x264: i8c dc,h,v,p: 52% 31% 14%  2%
x264: Weighted P-Frames: Y:0.3% UV:0.3%
x264: ref P L0: 82.6% 17.4%
x264: ref B L0: 79.4% 20.6%
x264: ref B L1: 91.6%  8.4%
x264: kb/s:204.43
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 7.879 ms] [avg calls per frame: 1] [children: 87.8%] [unaccounted: 12.2%]
| scene->Preprocess - [11.6%] [avg time: 0.911 ms] [avg calls per frame: 1]
| video encoding and uploading - [76.2%] [avg time: 6.006 ms] [avg calls per frame: 1] [children: 53.4%] [unaccounted: 22.8%]
| | CopyResource - [2.65%] [avg time: 0.209 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.94%] [avg time: 0.153 ms] [avg calls per frame: 0]
| | call to encoder - [48.8%] [avg time: 3.842 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0762%] [avg time: 0.006 ms] [avg calls per frame: 0]
==============================================================
 

Krazy

Town drunk
I believe Unreal Tournament 2k4 is a DirectX 8 game, no? Game Capture only works with OpenGL or DirectX 9 and higher.
 

Krazy

Town drunk
Ah nice, didn't know that was an option.

Now you're making me want to reinstall that game....
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
I'll try to get more directx versions supported in game capture in the future, but right now I'm pretty busy with other stuff
 

zahersyed

New Member
Hey Jim.
I started playing UT2004 again and wondering if you can add support to older directx versions :-) thanks for your time and all the good work you put in, I am sure the UT2004 community will thank you. I will mention your product in the forums to get some donations.

zaher syed
 

dodgepong

Administrator
Community Helper
That is an old plugin, and has now been incorporated directly into OBS, so you don't need to use it anymore.
 
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