22:51:47: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
22:51:47: -------------------------------
22:51:47: CPU Name: AMD FX(tm)-6300 Six-Core Processor
22:51:47: CPU Speed: 3793MHz
22:51:47: Physical Memory: 4095MB Total, 4095MB Free
22:51:47: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
22:51:47: monitor 1: pos={0, 0}, size={1920, 1080}
22:51:47: monitor 2: pos={1920, 0}, size={1920, 1080}
22:51:47: Windows Version: 6.2 Build 9200
22:51:47: Aero is Enabled
22:51:47: -------------------------------
22:51:47: OBS Modules:
22:51:47: Base Address Module
22:51:47: 00150000 OBS.exe
22:51:47: 64010000 OBSApi.dll
22:51:47: 67850000 DShowPlugin.dll
22:51:47: 68B30000 GraphicsCapture.dll
22:51:47: 67AC0000 NoiseGate.dll
22:51:47: 6FC20000 PSVPlugin.dll
22:51:47: ------------------------------------------
22:51:47: Adapter 1
22:51:47: Video Adapter: AMD Radeon HD 7800 Series
22:51:47: Video Adapter Dedicated Video Memory: 2120388608
22:51:47: Video Adapter Shared System Memory: 2174513152
22:51:47: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:51:47: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
22:51:47: =====Stream Start: 2014-06-06, 22:51:47===============================================
22:51:47: Multithreaded optimizations: On
22:51:47: Base resolution: 1920x1080
22:51:47: Output resolution: 1280x720
22:51:47: ------------------------------------------
22:51:47: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
22:51:47: ------------------------------------------
22:51:47: Audio Format: 48000 Hz
22:51:47: ------------------------------------------
22:51:47: Audio Channels: 2 Ch
22:51:47: Playback device Default
22:51:47: ------------------------------------------
22:51:47: Using desktop audio input: 1 - ASUS VH238 (AMD High Definition Audio Device)
22:51:47: Global Audio time adjust: 0
22:51:47: ------------------------------------------
22:51:47: Using auxilary audio input: Microphone (Logitech USB Headset)
22:51:47: Mic time offset: 0
22:51:47: ------------------------------------------
22:51:47: Audio Encoding: AAC
22:51:47: bitrate: 128
22:51:47: Using graphics capture
22:51:47: Using Monitor Capture
22:51:47: Trying to hook process: LoLLauncher.exe
22:51:47: Scene buffering time set to 700
22:51:47: ------------------------------------------
22:51:47: Video Encoding: x264
22:51:47: fps: 60
22:51:47: width: 1280, height: 720
22:51:47: preset: veryfast
22:51:47: profile: main
22:51:47: keyint: 120
22:51:47: CBR: yes
22:51:47: CFR: yes
22:51:47: max bitrate: 2600
22:51:47: buffer size: 2600
22:51:47: ------------------------------------------
22:51:49: Using RTMP service: Twitch / Justin.tv
22:51:49: Server selection: rtmp://live-lax.justin.tv/app
22:51:49: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
22:51:50: Completed handshake with rtmp://live-lax.justin.tv/app in 170 ms.
22:51:50: SO_SNDBUF was at 65536
22:51:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 518 / 349184)
22:51:53: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 349184)
22:53:16: Trying to hook process: League of Legends.exe
23:12:56: Trying to hook process: LoLLauncher.exe
23:12:56: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 349184)
23:13:02: Total frames encoded: 76411, total frames duplicated: 440 (0.58%)
23:13:02: Total frames rendered: 76172, number of late frames: 25 (0.03%) (it's okay for some frames to be late)
23:13:02: RTMPPublisher::SocketLoop: Graceful loop exit
23:13:02: Average send payload: 4563 bytes, average send interval: 13 ms
23:13:02: Number of times waited to send: 0, Waited for a total of 0 bytes
23:13:02: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:13:02: Number of bytes sent: 434760917
23:13:02:
23:13:02: Profiler time results:
23:13:02:
23:13:02: ==============================================================
23:13:02: video thread frame - [100%] [avg time: 0.758 ms] [children: 33.9%] [unaccounted: 66.1%]
23:13:02: | scene->Preprocess - [16.1%] [avg time: 0.122 ms]
23:13:02: | GPU download and conversion - [17.8%] [avg time: 0.135 ms] [children: 14.9%] [unaccounted: 2.9%]
23:13:02: | | flush - [12.7%] [avg time: 0.096 ms]
23:13:02: | | CopyResource - [1.72%] [avg time: 0.013 ms]
23:13:02: | | conversion to 4:2:0 - [0.528%] [avg time: 0.004 ms]
23:13:02: Convert444Thread - [100%] [avg time: 0.82 ms] [children: 98.9%] [unaccounted: 1.1%]
23:13:02: | Convert444toNV12 - [98.9%] [avg time: 0.811 ms]
23:13:02: encoder thread frame - [100%] [avg time: 1.491 ms] [children: 3.02%] [unaccounted: 97%]
23:13:02: | sending stuff out - [3.02%] [avg time: 0.045 ms]
23:13:02: ==============================================================
23:13:02:
23:13:02:
23:13:02: Profiler CPU results:
23:13:02:
23:13:02: ==============================================================
23:13:02: video thread frame - [cpu time: avg 0.045 ms, total 3437.5 ms] [avg calls per frame: 1]
23:13:02: | scene->Preprocess - [cpu time: avg 0.004 ms, total 359.375 ms] [avg calls per frame: 1]
23:13:02: | GPU download and conversion - [cpu time: avg 0.016 ms, total 1265.63 ms] [avg calls per frame: 1]
23:13:02: | | flush - [cpu time: avg 0.011 ms, total 843.75 ms] [avg calls per frame: 1]
23:13:02: | | CopyResource - [cpu time: avg 0.001 ms, total 125 ms] [avg calls per frame: 1]
23:13:02: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 78.125 ms] [avg calls per frame: 1]
23:13:02: Convert444Thread - [cpu time: avg 0.996 ms, total 75890.6 ms] [avg calls per frame: 1]
23:13:02: | Convert444toNV12 - [cpu time: avg 0.996 ms, total 75843.8 ms] [avg calls per frame: 1]
23:13:02: encoder thread frame - [cpu time: avg 0.993 ms, total 75875 ms] [avg calls per frame: 1]
23:13:02: | sending stuff out - [cpu time: avg 0.01 ms, total 812.5 ms] [avg calls per frame: 1]
23:13:02: ==============================================================
23:13:02:
23:13:02: =====Stream End: 2014-06-06, 23:13:02=================================================
Last game capture log:
2014-06-06, 22:53:16: we're booting up:
22:53:16: CaptureThread: attached to process League of Legends.exe
22:53:16: D3D9 Present
22:53:16: DXGI Present
22:53:16: GL Present
22:53:16: (half life scientist) everything.. seems to be in order
22:53:21: D3D9EndScene called
22:53:21: D3DPRESENT_PARAMETERS {
22:53:21: BackBufferWidth: 1920
22:53:21: BackBufferHeight: 1080
22:53:21: BackBufferFormat: D3DFMT_X8R8G8B8
22:53:21: BackBufferCount: 1
22:53:21: MultiSampleType: D3DMULTISAMPLE_NONE
22:53:21: MultiSampleQuality: 0
22:53:21: SwapEffect: D3DSWAPEFFECT_DISCARD
22:53:21: hDeviceWindow: 1639564
22:53:21: Windowed: false
22:53:21: EnableAutoDepthStencil: true
22:53:21: AutoDepthStencilFormat: D3DFMT_D24S8
22:53:21: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
22:53:21: FullScreen_RefreshRateInHz: 60
22:53:21: PresentationInterval: 2147483648
22:53:21: };
22:53:21: successfully set up d3d9 hooks
22:53:21: D3D9Present called
22:53:21: DoD3D9GPUHook: success
22:53:45: D3D9Reset called
22:53:45: ---------------------- Cleared D3D9 Capture ----------------------
22:53:45: successfully set up d3d9 hooks
22:53:45: D3D9EndScene called
22:53:45: D3D9Present called
22:53:45: DoD3D9GPUHook: success
22:56:08: D3D9Reset called
22:56:08: ---------------------- Cleared D3D9 Capture ----------------------
22:56:08: successfully set up d3d9 hooks
22:56:08: D3D9EndScene called
22:56:08: D3D9Present called
22:56:08: DoD3D9GPUHook: success
22:58:11: D3D9Reset called
22:58:11: ---------------------- Cleared D3D9 Capture ----------------------
22:58:12: successfully set up d3d9 hooks
22:58:12: D3D9EndScene called
22:58:12: D3D9Present called
22:58:12: DoD3D9GPUHook: success