Bug Report Game Capture not properly working (nor is Window capture)

Joetunn

New Member
I’ve alyways used game capture without any problem. then had a break in the last 4 weeks, now it doesnt work anymore (after some updates of OBS)

When I use game capture to record League of Legends Client it does not work. I just see NOTHING (no black screen. just nothing. I have used OBS for some time. I know the correct settings)
When i change ingame between the window modes: Borderless, Fullscreen, Windowed SOMETIMES OBS would capture the game source and stream it.
As soon as I change scene, or remove the tick of the source in the OBS source-window and apply it again: NOTHING is displayed. I have then again to set a tick, change league of legends window-mode and hope, that it would work.
Also if I change the window mode of League of Legends again while the game capture works, the game capure would not display anything again.

Same goes for winwo mode, capturing league of legends, but more stable: If i remove the source in OBS and add a new one, it would nearly always display the game. If i change scene however or remove tick and apply it again, then i see nothing again and have to add an new source again.

(also actualizing does not work. I run OBS in administrator mode. IVe also tried out the hotkey option of game capture. Same problem)

I can send you more logs if you want

Thx for any help :)

Code:
18:55:19: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
18:55:19: -------------------------------
18:55:19: CPU Name: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
18:55:19: CPU Speed: 3093MHz
18:55:19: Physical Memory:  8153MB Total, 5561MB Free
18:55:19: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
18:55:19: monitor 1: pos={0, 0}, size={1920, 1080}
18:55:19: Windows Version: 6.2 Build 9200
18:55:19: Aero is Enabled
18:55:19: -------------------------------
18:55:19: OBS Modules:
18:55:19: Base Address  Module
18:55:19: 0000000050490000 OBS.exe
18:55:19: 0000000032C90000 OBSApi.dll
18:55:19: 0000000032BF0000 DShowPlugin.dll
18:55:19: 0000000032BC0000 GraphicsCapture.dll
18:55:19: 0000000032B90000 NoiseGate.dll
18:55:19: 0000000032B60000 PSVPlugin.dll
18:55:19: ------------------------------------------
18:55:19: Adapter 1
18:55:19:  Video Adapter: AMD Radeon HD 7900 Series
18:55:19:  Video Adapter Dedicated Video Memory: 3202392064
18:55:19:  Video Adapter Shared System Memory: 4026531840
18:55:19:  Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:55:19: =====Stream Start: 2014-06-08, 18:55:19===============================================
18:55:19:  Multithreaded optimizations: On
18:55:19:  Base resolution: 1920x1080
18:55:19:  Output resolution: 1920x1080
18:55:19: ------------------------------------------
18:55:19: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
18:55:19: ------------------------------------------
18:55:19: Audio Format: 48000 Hz
18:55:19: ------------------------------------------
18:55:19: Audio Channels: 2 Ch
18:55:19: Playback device Default
18:55:19: ------------------------------------------
18:55:19: Using desktop audio input: Lautsprecher (High Definition Audio-Gerät)
18:55:19: Global Audio time adjust: 0
18:55:19: ------------------------------------------
18:55:19: Audio Encoding: AAC
18:55:19:  bitrate: 128
18:55:20: Using bitmap image
18:55:20: ------------------------------------------
18:55:20:  device: Logitech HD Webcam C525,
18:55:20:  device id \\?\usb#vid_046d&pid_0826&mi_02#6&1c751d87&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
18:55:20:  chosen type: I420, usingFourCC: false, res: 320x176 - 320x176, frameIntervals: 333333-2000000
18:55:20:  use buffering: false - 0, fourCC: 'I420'
18:55:20:  audio device: Deaktivieren,
18:55:20:  audio device id Disabled,
18:55:20:  audio time offset 0,
18:55:20:
18:55:20: Using directshow input
18:55:20: Using graphics capture
18:55:20: Using Window Capture
18:55:20: Using bitmap image
18:55:20: Trying to hook process: LoLLauncher.exe
18:55:20: Scene buffering time set to 400
18:55:20: ------------------------------------------
18:55:20: Video Encoding: x264
18:55:20:  fps: 30
18:55:20:  width: 1920, height: 1080
18:55:20:  preset: veryfast
18:55:20:  profile: main
18:55:20:  keyint: 60
18:55:20:  CBR: yes
18:55:20:  CFR: yes
18:55:20:  max bitrate: 3300
18:55:20:  buffer size: 3300
18:55:20: ------------------------------------------
18:56:05: Trying to hook process: League of Legends.exe
18:56:13: Using graphics capture
18:56:13: Trying to hook process: LoLLauncher.exe
18:57:35: Using text output
18:57:37: Using graphics capture
18:57:37: Trying to hook process: LoLLauncher.exe
18:57:43: Trying to hook process: MediaMonkey Remote Server.exe
18:57:51: Trying to hook process: LoLLauncher.exe
18:57:56: Trying to hook process: League of Legends.exe
18:58:00: Using graphics capture
18:58:00: Trying to hook process: League of Legends.exe
18:58:00: SharedTexCapture hooked
18:58:02: Using graphics capture
18:58:02: Trying to hook process: League of Legends.exe
18:58:02: SharedTexCapture hooked
18:58:06: SharedTexCapture hooked
18:58:08: GraphicsCaptureSource::NewCapture:  eliminating old capture
18:58:08: SharedTexCapture hooked
18:58:11: GraphicsCaptureSource::NewCapture:  eliminating old capture
18:58:11: SharedTexCapture hooked
18:58:15: GraphicsCaptureSource::NewCapture:  eliminating old capture
18:58:15: SharedTexCapture hooked
18:58:20: GraphicsCaptureSource::NewCapture:  eliminating old capture
18:58:20: SharedTexCapture hooked
18:58:34: GraphicsCaptureSource::NewCapture:  eliminating old capture
18:58:34: SharedTexCapture hooked
18:58:38: Using graphics capture
18:58:38: Trying to hook process: LoLLauncher.exe
18:58:39: Using graphics capture
18:58:39: Trying to hook process: LoLLauncher.exe
18:58:47: Trying to hook process: League of Legends.exe
18:58:54: Total frames encoded: 6376, total frames duplicated: 43 (0.67%)
18:58:54: Total frames rendered: 6355, number of late frames: 11 (0.17%) (it's okay for some frames to be late)
18:58:54:
18:58:54: Profiler time results:
18:58:54:
18:58:54: ==============================================================
18:58:54: video thread frame - [100%] [avg time: 0.992 ms] [children: 55.4%] [unaccounted: 44.6%]
18:58:54: | scene->Preprocess - [39.7%] [avg time: 0.394 ms]
18:58:54: | GPU download and conversion - [15.7%] [avg time: 0.156 ms] [children: 14.5%] [unaccounted: 1.21%]
18:58:54: | | flush - [12.4%] [avg time: 0.123 ms]
18:58:54: | | CopyResource - [0.806%] [avg time: 0.008 ms]
18:58:54: | | conversion to 4:2:0 - [1.31%] [avg time: 0.013 ms]
18:58:54: Convert444Threads - [100%] [avg time: 0.966 ms] [children: 99.5%] [unaccounted: 0.518%]
18:58:54: | Convert444toNV12 - [99.5%] [avg time: 0.961 ms]
18:58:54: encoder thread frame - [100%] [avg time: 1.938 ms] [children: 0.155%] [unaccounted: 99.8%]
18:58:54: | sending stuff out - [0.155%] [avg time: 0.003 ms]
18:58:54: ==============================================================
18:58:54:
18:58:54:
18:58:54: Profiler CPU results:
18:58:54:
18:58:54: ==============================================================
18:58:54: video thread frame - [cpu time: avg 0.049 ms, total 312.5 ms] [avg calls per frame: 1]
18:58:54: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
18:58:54: | GPU download and conversion - [cpu time: avg 0.034 ms, total 218.75 ms] [avg calls per frame: 1]
18:58:54: | | flush - [cpu time: avg 0.019 ms, total 125 ms] [avg calls per frame: 1]
18:58:54: | | CopyResource - [cpu time: avg 0.007 ms, total 46.875 ms] [avg calls per frame: 1]
18:58:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:58:54: Convert444Threads - [cpu time: avg 1.121 ms, total 14218.8 ms] [avg calls per frame: 2]
18:58:54: | Convert444toNV12 - [cpu time: avg 1.117 ms, total 14171.9 ms] [avg calls per frame: 2]
18:58:54: encoder thread frame - [cpu time: avg 1.203 ms, total 7656.25 ms] [avg calls per frame: 1]
18:58:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:58:54: ==============================================================
18:58:54:
18:58:54: =====Stream End: 2014-06-08, 18:58:54=================================================


Last game capture log:
2014-06-08, 18:57:43: we're booting up:
18:57:43: CaptureThread: attached to process MediaMonkey Remote Server.exe
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
It feels like something is interfering, though I just don't quite know. What's "MediaMonkey Remote Server.exe"? You kept trying to attach game capture to that ta some point for some reason, probably unintentionally.

If window capture doesn't work then that's especially weird.
 

Joetunn

New Member
MediaMOnkey Remote Server is a tool to change music tracks from my androide phone.
The reason why I tried to attach game capture to this might be, when i quit league of legends and i manipulate the game capture and it just takes the next best .exe available (beacuse when I quit league of legends. the game is not running :D)
 
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