Bug Report FULL SCREEN BUG !!!!!!!!!!!!!!!!!

styrotv

New Member
When i downloaded the program, i was able to play in full screen while the program was streaming. Since then an update was done and now when i choose game recording and try to open the game that is full screen it is not working.

When i press the game i can hear my cursor going over the buttons or the game noise but all i can see is what is in the picture. -> http://i59.tinypic.com/2zzuoo6.png

I cannot play in window mode as my frame rate drops a lot.
PLEASE HELP

here is my log

:


08:31:08: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
08:31:08: -------------------------------
08:31:08: CPU Name: AMD A8-6600K APU with Radeon(tm) HD Graphics
08:31:08: CPU Speed: 3893MHz
08:31:08: Physical Memory: 1023MB Total, 1023MB Free
08:31:08: stepping id: 1, model 19, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
08:31:08: monitor 1: pos={0, 0}, size={1920, 1080}
08:31:08: Windows Version: 6.1 Build 7600
08:31:08: Aero is Enabled
08:31:08: -------------------------------
08:31:08: OBS Modules:
08:31:08: Base Address Module
08:31:08: 00250000 OBS.exe
08:31:08: 5A6B0000 OBSApi.dll
08:31:08: 5B450000 DShowPlugin.dll
08:31:08: 5B420000 GraphicsCapture.dll
08:31:08: 5B3F0000 NoiseGate.dll
08:31:08: 60C30000 PSVPlugin.dll
08:31:08: ------------------------------------------
08:31:08: Adapter 1
08:31:08: Video Adapter: AMD Radeon HD 8570D
08:31:08: Video Adapter Dedicated Video Memory: 762925056
08:31:08: Video Adapter Shared System Memory: 3531976704
08:31:08: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
08:31:08: =====Stream Start: 2015-02-17, 08:31:08===============================================
08:31:08: Multithreaded optimizations: On
08:31:08: Base resolution: 1920x1080
08:31:08: Output resolution: 1920x1080
08:31:08: ------------------------------------------
08:31:08: Loading up D3D10 on AMD Radeon HD 8570D (Adapter 1)...
08:31:08: ------------------------------------------
08:31:08: Audio Format: 48000 Hz
08:31:08: ------------------------------------------
08:31:08: Audio Channels: 2 Ch
08:31:08: Playback device Default
08:31:08: ------------------------------------------
08:31:08: Using desktop audio input: Headset Earphone (HyperX 7.1 Audio)
08:31:08: Global Audio time adjust: 0
08:31:08: ------------------------------------------
08:31:08: Using auxilary audio input: Headset Microphone (HyperX 7.1 Audio)
08:31:08: Mic time offset: 0
08:31:08: ------------------------------------------
08:31:08: Audio Encoding: AAC
08:31:08: bitrate: 128
08:31:08: Using graphics capture
08:31:08: Trying to hook process: csgo.exe
08:31:08: Scene buffering time set to 700
08:31:09: ------------------------------------------
08:31:09: Video Encoding: x264
08:31:09: fps: 30
08:31:09: width: 1920, height: 1080
08:31:09: preset: veryfast
08:31:09: profile: high
08:31:09: keyint: 250
08:31:09: CBR: yes
08:31:09: CFR: yes
08:31:09: max bitrate: 1000
08:31:09: buffer size: 1000
08:31:09: ------------------------------------------
08:31:26: FlushBufferedVideo: Flushing 10 packets over 300 ms
08:31:26: Total frames encoded: 496, total frames duplicated: 27 (5.44%)
08:31:26: Total frames rendered: 495, number of late frames: 5 (1.01%) (it's okay for some frames to be late)
08:31:26:
08:31:26: Profiler time results:
08:31:26:
08:31:26: ==============================================================
08:31:26: video thread frame - [100%] [avg time: 2.346 ms] [children: 13.3%] [unaccounted: 86.7%]
08:31:26: | scene->Preprocess - [0.128%] [avg time: 0.003 ms]
08:31:26: | GPU download and conversion - [13.2%] [avg time: 0.31 ms] [children: 12.1%] [unaccounted: 1.15%]
08:31:26: | | flush - [5.12%] [avg time: 0.12 ms]
08:31:26: | | CopyResource - [6.73%] [avg time: 0.158 ms]
08:31:26: | | conversion to 4:2:0 - [0.213%] [avg time: 0.005 ms]
08:31:26: Convert444Thread - [100%] [avg time: 3.005 ms] [children: 99.4%] [unaccounted: 0.632%]
08:31:26: | Convert444toNV12 - [99.4%] [avg time: 2.986 ms]
08:31:26: encoder thread frame - [100%] [avg time: 3.78 ms] [children: 0.265%] [unaccounted: 99.7%]
08:31:26: | sending stuff out - [0.265%] [avg time: 0.01 ms]
08:31:26: ==============================================================
08:31:26:
08:31:26:
08:31:26: Profiler CPU results:
08:31:26:
08:31:26: ==============================================================
08:31:26: video thread frame - [cpu time: avg 0.347 ms, total 171.875 ms] [avg calls per frame: 1]
08:31:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:31:26: | GPU download and conversion - [cpu time: avg 0.126 ms, total 62.5 ms] [avg calls per frame: 1]
08:31:26: | | flush - [cpu time: avg 0.031 ms, total 15.625 ms] [avg calls per frame: 1]
08:31:26: | | CopyResource - [cpu time: avg 0.066 ms, total 31.25 ms] [avg calls per frame: 1]
08:31:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:31:26: Convert444Thread - [cpu time: avg 2.653 ms, total 1250 ms] [avg calls per frame: 1]
08:31:26: | Convert444toNV12 - [cpu time: avg 2.653 ms, total 1250 ms] [avg calls per frame: 1]
08:31:26: encoder thread frame - [cpu time: avg 2.668 ms, total 1296.88 ms] [avg calls per frame: 1]
08:31:26: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:31:26: ==============================================================
08:31:26:
08:31:26: =====Stream End: 2015-02-17, 08:31:26=================================================
08:31:30: Terminating 0xc7c


Last game capture log:
2015-02-17, 08:31:08: we're booting up:
08:31:08: CaptureThread: attached to process csgo.exe
08:31:09: D3D9 Present
08:31:09: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:31:09: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:31:09: DXGI Present
08:31:09: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
08:31:09: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
08:31:09: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:31:09: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
08:31:09: GL Present
08:31:09: DirectDraw capture: Windows 8 not supported yet
08:31:09: (half life scientist) everything.. seems to be in order
 

styrotv

New Member
DUDE THANKS SO MUCH THANK YOU !! I JUST CLOSED ALL THE RAZER PROCESSES FROM TASK MANAGER AND NOW It'S WORKING PERFECTLY THANK YOU !!!!!!!!
 
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