21:50:33: Settings::Video: Enabling Aero
21:51:48: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
21:51:48: -------------------------------
21:51:48: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
21:51:48: CPU Speed: 3500MHz
21:51:48: Physical Memory: 16321MB Total, 11288MB Free
21:51:48: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:51:48: monitor 1: pos={0, 0}, size={1920, 1080}
21:51:48: monitor 2: pos={-1920, 0}, size={1920, 1080}
21:51:48: monitor 3: pos={1920, 0}, size={1920, 1080}
21:51:48: Windows Version: 6.1 Build 7601 S
21:51:48: Aero is Enabled
21:51:48: -------------------------------
21:51:48: OBS Modules:
21:51:48: Base Address Module
21:51:48: 000000003FC60000 OBS.exe
21:51:48: 00000000E8590000 OBSApi.dll
21:51:48: 00000000F83D0000 DShowPlugin.dll
21:51:48: 00000000F8470000 GraphicsCapture.dll
21:51:48: 00000000F1A10000 NoiseGate.dll
21:51:48: 00000000F0A60000 PSVPlugin.dll
21:51:48: ------------------------------------------
21:51:48: Adapter 1
21:51:48: Video Adapter: NVIDIA GeForce GTX 660 Ti
21:51:48: Video Adapter Dedicated Video Memory: 2086469632
21:51:48: Video Adapter Shared System Memory: 2147807232
21:51:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:51:48: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
21:51:48: Video Adapter Output 3: pos={1920, 0}, size={1920, 1080}, attached=true
21:51:48: =====Stream Start: 2014-03-09, 21:51:48===============================================
21:51:48: Multithreaded optimizations: On
21:51:48: Base resolution: 1920x1080
21:51:48: Output resolution: 1280x720
21:51:48: ------------------------------------------
21:51:48: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
21:51:48: ------------------------------------------
21:51:48: Audio Format: 48000 Hz
21:51:48: ------------------------------------------
21:51:48: Audio Channels: 2 Ch
21:51:48: Playback device {0.0.0.00000000}.{79cc0556-1241-4174-b7f0-d59e8d4ad94b}
21:51:48: ------------------------------------------
21:51:48: Using desktop audio input: Speakers (2- Realtek High Definition Audio)
21:51:48: ------------------------------------------
21:51:48: Using auxilary audio input: Microphone (3- AT2020 USB )
21:51:48: ------------------------------------------
21:51:48: Audio Encoding: AAC
21:51:48: bitrate: 128
21:51:48: Using graphics capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:51:48: Scene buffering time set to 700
21:51:48: ------------------------------------------
21:51:48: Video Encoding: x264
21:51:48: fps: 60
21:51:48: width: 1280, height: 720
21:51:48: preset: veryfast
21:51:48: profile: high
21:51:48: keyint: 120
21:51:48: CBR: yes
21:51:48: CFR: yes
21:51:48: max bitrate: 2500
21:51:48: buffer size: 8000
21:51:48: ------------------------------------------
21:51:48: Capture window 0x00000000 invalid or changing, terminating capture
21:51:50: Using RTMP service: Twitch / Justin.tv
21:51:50: Server selection: rtmp://live-lhr.justin.tv/app
21:51:50: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
21:51:51: Completed handshake with rtmp://live-lhr.justin.tv/app in 339 ms.
21:51:52: SO_SNDBUF was at 8192
21:51:52: SO_SNDBUF is now 65536
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:51:52: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:51:56: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:52:00: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:52:04: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:52:08: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:52:12: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::BeginScene: OpenProcess failed, GetLastError = 5
21:52:16: Capture window 0x00000000 invalid or changing, terminating capture
21:52:18: Total frames encoded: 1711, total frames duplicated: 667 (38.98%)
21:52:18: Total frames rendered: 1644, number of late frames: 28 (1.70%) (it's okay for some frames to be late)
21:52:18: RTMPPublisher::SocketLoop: Graceful loop exit
21:52:18: Average send payload: 6424 bytes, average send interval: 19 ms
21:52:18: Number of times waited to send: 0, Waited for a total of 0 bytes
21:52:18: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:52:18: Number of bytes sent: 8376905
21:52:18:
21:52:18: Profiler time results:
21:52:18:
21:52:18: ==============================================================
21:52:18: video thread frame - [100%] [avg time: 5.524 ms] [children: 4.71%] [unaccounted: 95.3%]
21:52:18: | scene->Preprocess - [0.0362%] [avg time: 0.002 ms]
21:52:18: | GPU download and conversion - [4.67%] [avg time: 0.258 ms] [children: 2.48%] [unaccounted: 2.19%]
21:52:18: | | flush - [1.3%] [avg time: 0.072 ms]
21:52:18: | | CopyResource - [1.1%] [avg time: 0.061 ms]
21:52:18: | | conversion to 4:2:0 - [0.0724%] [avg time: 0.004 ms]
21:52:18: Convert444Threads - [100%] [avg time: 0.612 ms] [children: 99.5%] [unaccounted: 0.49%]
21:52:18: | Convert444toNV12 - [99.5%] [avg time: 0.609 ms]
21:52:18: encoder thread frame - [100%] [avg time: 0.911 ms] [children: 1.43%] [unaccounted: 98.6%]
21:52:18: | sending stuff out - [1.43%] [avg time: 0.013 ms]
21:52:18: ==============================================================
21:52:18:
21:52:18:
21:52:18: Profiler CPU results:
21:52:18:
21:52:18: ==============================================================
21:52:18: video thread frame - [cpu time: avg 0.189 ms, total 312.002 ms] [avg calls per frame: 1]
21:52:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:52:18: | GPU download and conversion - [cpu time: avg 0.056 ms, total 93.601 ms] [avg calls per frame: 1]
21:52:18: | | flush - [cpu time: avg 0.037 ms, total 62.401 ms] [avg calls per frame: 1]
21:52:18: | | CopyResource - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
21:52:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:52:18: Convert444Threads - [cpu time: avg 0.396 ms, total 1263.61 ms] [avg calls per frame: 2]
21:52:18: | Convert444toNV12 - [cpu time: avg 0.396 ms, total 1263.61 ms] [avg calls per frame: 2]
21:52:18: encoder thread frame - [cpu time: avg 0.243 ms, total 405.602 ms] [avg calls per frame: 1]
21:52:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:52:18: ==============================================================
21:52:18:
21:52:18: =====Stream End: 2014-03-09, 21:52:18=================================================
21:52:23: Settings::Video: Disabling Aero
Last game capture log:
2014-03-09, 18:37:31: we're booting up:
18:37:31: CaptureThread: attached to process csgo.exe
18:37:31: D3D9 Present
18:37:32: NV Capture available
18:37:32: FBO available
18:37:32: GL Present
18:37:32: (half life scientist) everything.. seems to be in order
18:37:34: D3D9EndScene called
18:37:34: D3DPRESENT_PARAMETERS {
18:37:34: BackBufferWidth: 1920
18:37:34: BackBufferHeight: 1080
18:37:34: BackBufferFormat: D3DFMT_A8R8G8B8
18:37:34: BackBufferCount: 1
18:37:34: MultiSampleType: D3DMULTISAMPLE_NONE
18:37:34: MultiSampleQuality: 0
18:37:34: SwapEffect: D3DSWAPEFFECT_DISCARD
18:37:34: hDeviceWindow: 2165180
18:37:34: Windowed: false
18:37:34: EnableAutoDepthStencil: true
18:37:34: AutoDepthStencilFormat: D3DFMT_D24S8
18:37:34: Flags: None
18:37:34: FullScreen_RefreshRateInHz: 144
18:37:34: PresentationInterval: 2147483648
18:37:34: };
18:37:34: successfully set up d3d9 hooks
18:37:34: D3D9Present called
18:37:34: DoD3D9GPUHook: success
18:37:34: D3DSURFACE_DESC {
18:37:34: Format: D3DFMT_A8R8G8B8
18:37:34: Type: D3DRTYPE_SURFACE
18:37:34: Usage: D3DUSAGE_RENDERTARGET
18:37:34: Pool: D3DPOOL_DEFAULT
18:37:34: MultiSampleType: D3DMULTISAMPLE_NONE
18:37:34: MultiSampleQuality: 0
18:37:34: Width: 1920
18:37:34: Height: 1080
18:37:34: };
18:37:34: successfully capturing d3d9 frames via GPU
18:39:05: ---------------------- Cleared D3D9 Capture ----------------------
18:39:05: received restart event, capturing
18:39:06: DoD3D9GPUHook: success
18:39:06: D3D9Reset called
18:39:06: ---------------------- Cleared D3D9 Capture ----------------------
18:39:06: successfully set up d3d9 hooks
18:39:09: D3D9EndScene called
18:39:09: D3D9Present called
18:39:09: DoD3D9GPUHook: success
18:39:49: D3D9Reset called
18:39:49: ---------------------- Cleared D3D9 Capture ----------------------
18:39:49: successfully set up d3d9 hooks
18:40:16: D3D9Present called
18:40:16: DoD3D9GPUHook: success
18:40:16: D3D9Reset called
18:40:16: ---------------------- Cleared D3D9 Capture ----------------------
18:40:16: successfully set up d3d9 hooks
18:40:19: D3D9EndScene called
18:40:19: D3D9Present called
18:40:19: DoD3D9GPUHook: success
18:40:19: D3DSURFACE_DESC {
18:40:19: Format: D3DFMT_A8R8G8B8
18:40:19: Type: D3DRTYPE_SURFACE
18:40:19: Usage: D3DUSAGE_RENDERTARGET
18:40:19: Pool: D3DPOOL_DEFAULT
18:40:19: MultiSampleType: D3DMULTISAMPLE_NONE
18:40:19: MultiSampleQuality: 0
18:40:19: Width: 1920
18:40:19: Height: 1080
18:40:19: };
18:40:19: successfully capturing d3d9 frames via GPU